Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

Why is everyone so blind?

  • psychotic13
    psychotic13
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    Hibbou wrote: »
    1. Dawnbreaker of smiting now being a stamina based move, I personally don't even use this as I run either a sorc or NB but a lot of my friends play as Templars or DKs and rely on this for a quick single target ultimate as a Magicka user.

    -First thing first: do you know many stam/physical damage ultimates? don t you think it s only fair that we have some?
    -Dawnbreaker is not a single target ability, it s an AOE
    -"Passively increases your damage with weapon attacks." and you don t think it should be stamina based?

    Yes I agree more ultimates should have a physical damage effect, but I still think a MORPH of Dawnbreaker should be Magicka based. Imo all ultimates should have a Magicka and stamina morph, this then doesn't keep you tied to picking the same ultimate to use all the time.

    Dawnbreaker is an AOE yes, but because it's a cone it's good for single target aswell as it does good damage. The fact still stands that a lot of PvP Magicka dks and Templars who are dps'ing will now have to use a less effective ultimate, as they have no Magicka good damage ultimates for PvP, as things like nova and dragon knight standard are useless for PvP as there's so much mobility, and no ones just going to stand in the area.

    I'm not saying FG shouldn't be stamina based, I even said they should have the equivalent of the Mage guild passive that gives %2 max Magicka and Regen. I'm saying Magicka builds shouldn't be gimped from fighting undead ect. Because that takes away balance.

    @psychotic13

    I don't disagree entirely with the notion of all Ultimates having a Stamina and Magicka Morph, but that's extremely problematic and limiting because Morphs are supposed to offer variation and allow people to pick what's best for their playstyle, and having each Morph scale off a different resource means you're automatically pigeonholed into picking whichever Morph happens to be the one that you have the most resources to scale with.

    That would destroy countless builds and variation across the board, and for that reason alone it's an absolutely terrible idea. I think a better solution would be to have all Ultimates scale off whichever resource is highest, or even have them scale off the sum of both Magicka and Stamina (recalculated to be balanced such that min/max builds would still do the same damage as now), which would allow Hybrid Builds a chance to deal some decent damage in a way they can't currently (of course with Pelinal's being a thing now they'd need to make it calculate the sum of the resources and weapon/spell damage without Pelinal's being taken into account, or else that would just be ridiculously broken and OP).

    I both agree, and disagree with points you've made.

    Im pretty sure ultimates already scale off which is highest, it's the type of damage it does is the problem (Physical or Magical) because of the boost damage from your CP, without having any CP it doesn't really make a difference but if you're a Magicka build and your points are in elemental expert, you won't gain a boost to your ultimate if it deals physical damage, and vice verse with stamina builds and mighty with ultimates that deal magical damage.

    I do agree that it would ultimately mean when picking an ultimate you'd have to choose the one that scales with you better, maybe ultimates should have 3 morphs? If it's primarily a stamina ultimate, then 2 morphs would be stamina/physical damage based and 1 magical ? And vice verse for Primarly Magicka based ultimates.

    I don't know I'm just thinking out loud here.


    Okay I didn't realize that about Ultimates but they could just make it so that Ultimates scale with both Elemental Expert and Mighty, and my point about Hybrids remains because Hybrids are in desperate need of some love (this coming from a player who only plays Hybrids and has no interest in doing otherwise).

    I also agree hybrids are in need of something, I also would like to build a hybrid that could be competable, but the only hybrid that would even come close is one with Kena and alchemist as it buffs weapon and spell damage, but hybrids have to split there CP so it gets difficult
  • Ender1310
    Ender1310
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    I don't know how to say this in a respectful way. Everyone gets a shield now. Everyone gets an ultimate that scales to their damage type. You know how long stamina characters were walking around without a CP scaling Ultimate? You know how long stamina players were walking around without any damage shield at all? Since launch. Since launch sorcs have had the most mobility the best burst damage great aoe and best shield in the game. Tanky mobile and bursty. Everything you could want. If you are gimped role something else like a large portion of us have. Or go stamina if its so good. But either way stop crying you have had it good.
  • Daraugh
    Daraugh
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    It sounds like they got the idea to scale damage off spell or weapon power, make shields and varied skills more readily available to every class in an effort to respond to the nearly continuous requests since launch to remove classes. Talk about a tricky balancing act to keep some sort of unique flavor and feel to each class for players who prefer that as well as make the class and skill lines as open as possible for players who like a sandbox approach to character building.
    May all beings have happiness
    May they be free from suffering
    May they find the joy that has never known suffering
    May they be free from attachment and hatred
  • psychotic13
    psychotic13
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    Ender1310 wrote: »
    I don't know how to say this in a respectful way. Everyone gets a shield now. Everyone gets an ultimate that scales to their damage type. You know how long stamina characters were walking around without a CP scaling Ultimate? You know how long stamina players were walking around without any damage shield at all? Since launch. Since launch sorcs have had the most mobility the best burst damage great aoe and best shield in the game. Tanky mobile and bursty. Everything you could want. If you are gimped role something else like a large portion of us have. Or go stamina if its so good. But either way stop crying you have had it good.

    I never once said stamina shouldn't have been buffed? (Stam also have imo one of the best ultimates in take flight) I agree they were in need of it. But you're forgetting something, Magicka users wear light armor, this means less resistance so they would need a stronger shield than those available to stamina, who would be wearing medium or heavy armor so have a much higher resistance.

    Yes, sorcs have burst. But that's about it, they don't have dots and a spammable attack, and you say it like other classes don't have any burst, or mobility? 1 AoE in liquid lightning doesn't make them the best either.

    You don't always need damage shields when other classes have things like cloak, scales or BoL they are all just as good.

    You obviously have no idea what you're talking about so I'm not going to waste my time trying to explain.
  • Derra
    Derra
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    Ender1310 wrote: »
    I don't know how to say this in a respectful way. Everyone gets a shield now. Everyone gets an ultimate that scales to their damage type. You know how long stamina characters were walking around without a CP scaling Ultimate? You know how long stamina players were walking around without any damage shield at all? Since launch. Since launch sorcs have had the most mobility the best burst damage great aoe and best shield in the game. Tanky mobile and bursty. Everything you could want. If you are gimped role something else like a large portion of us have. Or go stamina if its so good. But either way stop crying you have had it good.

    When do i get my magica based doge chance ability and my magica based dodgeroll? kkthxbye
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • FearlessOne_2014
    FearlessOne_2014
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    peak99 wrote: »
    Ajax_22 wrote: »

    Fighters Guild has always been a stamina based skill line. The fact that it's taken this long for ZOS to update the ultimate to scale with mighty is pure incompetence. Meteor is our equivalent to Dawn Breaker, and with this patch it's the strongest it's ever been. I do agree Slayer and Magicka Controller should have been updated to mirror each other.


    No.

    FG is the deadra and undead killing skill line.

    Now blocked for ca. 50% of players.

    Stupid.

    People are trying to say it's a Stam skill line to justify the change when, in fact, ZOS is redesigning the skill line to fit their fotm buffs...err.... balance.

    I wouldn't say it's blocked for %50 of the player base, rather that it's blocked off from the few of play base that instead of adapting to said changes cry about said changes. Remember most people do and will fear and complain about changes. You know how to inact true changes back into magicka's favor, by having everyone here crying about the changes roll Stamina DK.

    You have 8 soon to be upgraded to 12 character slots not to mention VRs are going away. So leveling up another class to stay competitive till your class/playstyle gets some love again is easy.
  • cosmic_niklas_93b16_ESO
    cosmic_niklas_93b16_ESO
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    Ender1310 wrote: »
    I don't know how to say this in a respectful way. Everyone gets a shield now. Everyone gets an ultimate that scales to their damage type. You know how long stamina characters were walking around without a CP scaling Ultimate? You know how long stamina players were walking around without any damage shield at all? Since launch. Since launch sorcs have had the most mobility the best burst damage great aoe and best shield in the game. Tanky mobile and bursty. Everything you could want. If you are gimped role something else like a large portion of us have. Or go stamina if its so good. But either way stop crying you have had it good.

    Yet every single stamina class could dodge roll forever, use shuffle etc to make them get hit less, they can block more, they got vigor and now on top of that they can use a shield that's about the same size of a magicka shield. Yes, very balanced indeed.
    R.I.P. Daranth Spellborn
    VR16 Dunmer Sorcerer
    March 2014 - May 2016
    He was a skilled Crafter and a reliable Sorcerer;
    Then came the Dark Brotherhood

    Wrobel wrote: Surge is now more effective for tank characters.
    Because crit tanks are so good, LOL. xD
  • Garwulf
    Garwulf
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    Well, now we just got to wait for cloak, BoL and wings to get available to everyone too and we can all play cloaking, shield stacking, reflecting, BoL spamming NB's/sorcs/dk's/temps. That way everyone will be happy, right??

    It would definitely make ESO an Elder Scroll Game ;)
    Edited by Garwulf on May 1, 2016 12:29PM
  • susmitds
    susmitds
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    Ender1310 wrote: »
    I don't know how to say this in a respectful way. Everyone gets a shield now. Everyone gets an ultimate that scales to their damage type. You know how long stamina characters were walking around without a CP scaling Ultimate? You know how long stamina players were walking around without any damage shield at all? Since launch. Since launch sorcs have had the most mobility the best burst damage great aoe and best shield in the game. Tanky mobile and bursty. Everything you could want. If you are gimped role something else like a large portion of us have. Or go stamina if its so good. But either way stop crying you have had it good.

    Yet every single stamina class could dodge roll forever, use shuffle etc to make them get hit less, they can block more, they got vigor and now on top of that they can use a shield that's about the same size of a magicka shield. Yes, very balanced indeed.

    The perma dodgers had very bad DPS and now it is not even possible. Magicka builds always had and still have higher sustain as well as damage potential. Vigor is a good heal but most magicka heals outclass it. And stamina shields with 6 duration are just not worth it as you can just dodge twice and not get hit at all.
  • Birdovic
    Birdovic
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    Rakkul wrote: »
    This just keeps popping into my head whenever I see the thread title:

    Tell me why are we so blind to see
    That the ones we hurt are you and me
    Been spending most their lives, living in the gangsta's paradise


    So, an ode to the DB Sorc:

    As I walk through the valley of the shadow of death
    I take a look at my shields and realize there's nothin' left
    'Cause I've been shielding and stacking so long,
    That even my guild thinks that my skills are gone
    But I ain't never crossed a faction that didn't deserve it
    Me be treated like a noob you know that's unheard of
    Don't bother watchin' how you're talking and where you're walking
    Cos you know after 6 secs I'll be lined in chalk
    I really hate to trip but I gotta look
    As they laugh, as I see myself nerfed once again, fool
    I'm the kinda class the little homies don't wanna be like
    On my knees in the night getting stunned in the streetlight.....

    Rough Sorc life, even if there is no perspective, lost my job shields, but gotta keep my head up!
    But tell me why are they, so blind to see..? :sweat:
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