Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
Ghost-Shot wrote: »PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
No
Ghost-Shot wrote: »PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
No
I'll fight you IRL
PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
PosternHouse wrote: »PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.
PosternHouse wrote: »PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.
Well that just took a turn for the unexpected.
PosternHouse wrote: »PosternHouse wrote: »PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC
I thought it was Dwemer Spheres and guards?
That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.
I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
Honestly I'm just messing with you man.
I figured but that's been linked to me enough times to be annoying.
It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
Cos it's just a game and everyone should lighten up!
I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.
Well that just took a turn for the unexpected.
Sure did. It's pretty surprising at this point. It's almost as if a lot of people put a lot of work over a long period of time to make things the way they are. Simply bewildering!
PosternHouse wrote: »Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
I would LOVE to see this vid, but only if you do indeed set it to the Holy Diver song list.and considering I've let the edited footage stand without adding any of my own, I think there is leeway for a friendly guild to lend some vocal support.
By far the greatest joy of it all for me is that our own video got set to a glorious Run To The Hills / Holy Diver song list... is that not the best thing in life?
Can we come too? I'd love a banana smoothie...Ghost-Shot wrote: »Hey maybe next time TF is unplayable we can come over to had and visit! These yellow hordes over there sounds juicy!
When I've been running, we've only had 4 max (or 3 1/2 really) and that was months ago. Now that Pact ranks are pretty stable, we don't usually recruit from zone and we pretty much stick with 1 core raid and 1 general "pact" raid in US primetime and 1 raid other times.Ghost-Shot wrote: »Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
Just keep in mind I'm playing/recording from Australia on OK but not OP hardware, so I do have a lag/ping overhead that most other people on here won't experience.booksmcread wrote: »2. Also, try watching the video in the OP and tell me how much lag there is. It's a fight during prime time and we know the server is pop-locked.
I would LOVE to see this vid, but only if you do indeed set it to the Holy Diver song list.and considering I've let the edited footage stand without adding any of my own, I think there is leeway for a friendly guild to lend some vocal support.
By far the greatest joy of it all for me is that our own video got set to a glorious Run To The Hills / Holy Diver song list... is that not the best thing in life?Can we come too? I'd love a banana smoothie...Ghost-Shot wrote: »Hey maybe next time TF is unplayable we can come over to had and visit! These yellow hordes over there sounds juicy!When I've been running, we've only had 4 max (or 3 1/2 really) and that was months ago. Now that Pact ranks are pretty stable, we don't usually recruit from zone and we pretty much stick with 1 core raid and 1 general "pact" raid in US primetime and 1 raid other times.Ghost-Shot wrote: »Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
There's always an issue with having enough people willing/able to lead a raid being on. I'm sure EVERYONE here has that problem. >.<Just keep in mind I'm playing/recording from Australia on OK but not OP hardware, so I do have a lag/ping overhead that most other people on here won't experience.booksmcread wrote: »2. Also, try watching the video in the OP and tell me how much lag there is. It's a fight during prime time and we know the server is pop-locked.
PosternHouse wrote: »Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.
PosternHouse wrote: »PosternHouse wrote: »Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.
Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!
PosternHouse wrote: »PosternHouse wrote: »Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.
Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!
This isn't a case of guilty by association, and I think you should drop that line of debate real fast.
PosternHouse wrote: »PosternHouse wrote: »PosternHouse wrote: »Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.
Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!
This isn't a case of guilty by association, and I think you should drop that line of debate real fast.
What are we debating?
PosternHouse wrote: »
Ghost-Shot wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
When Nikolai came to our TS to give you that screen shot, the night this video was taken actually, he mentioned that's the biggest they were ever able to get, I don't think you were in the channel anymore at that point. And I totally forgot about that BBQ dethrone, that was insane! My body still isn't ready for it!
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
We were only able to reach three and a half raids for the BBQ dethrone
PosternHouse wrote: »Ghost-Shot wrote: »booksmcread wrote: »booksmcread wrote: »msawwan2ub17_ESO wrote: »MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.
If i understand your post correctly, you are suggesting that k-hole dodge fights
hmm
let me think about that one and come back at you
wait here ok?
Let's not kid ourselves, you don't think Jones.
As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!
Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.
Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.
If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.
We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.
We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.
First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.
Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.
We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.
For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.
Keep making up stories tho, as long as that make you feel good at night.
On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.
I'll give you 100k gold
Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.
Still not quite 102 though Steve :P
We were only able to reach three and a half raids for the BBQ dethrone
The dethrone was accomplished by 5+ raids of yellow. Red was off doing something else. If red had been there with 3.5 raids then I doubt any of us would have been able to play. First faction to log back in and capture/hold flags wins!
MaximillianDiE wrote: »Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.
This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.
In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.