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[VIDEO] Pact Milita vs Vehemence for the Battle of White Fall Mountain

  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.
    Edited by Satiar on April 29, 2016 9:07PM
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    No
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Ghost-Shot wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    No


    I'll fight you IRL
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Ghost-Shot wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    No


    I'll fight you IRL

    Rude
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.


    Well that just took a turn for the unexpected.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Elong wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.


    Well that just took a turn for the unexpected.

    Sure did. It's pretty surprising at this point. It's almost as if a lot of people put a lot of work over a long period of time to make things the way they are. Simply bewildering!
    Edited by PosternHouse on April 29, 2016 10:31PM
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    I really hate how two groups turned into 102 because SOMEONE couldn't be bothered to account for our barrier rotation in their FTC :/


    I thought it was Dwemer Spheres and guards?

    That was what I thought at first because the numbers were so stupid high for what was there. Than we realized at that point, every fresh barrier was treated as another player hit if you didn't break the shield.

    I figured that one out getting 36 tags on a Haxus group open field i knew was less than 20 people.

    Honestly I'm just messing with you man.

    I figured but that's been linked to me enough times to be annoying.

    It was also a 5 or 10 minute parse at a last emp keep where there were multiple yellow groups. But hey, put Steve's name in behind that big ol' number anyways!


    Cos it's just a game and everyone should lighten up! :)

    I mean, I agree. But certain people that post that parse are the same people that tell one of my best friends to quit the game, die irl, and etc. So perhaps others should lighten up as well lol.


    Well that just took a turn for the unexpected.

    Sure did. It's pretty surprising at this point. It's almost as if a lot of people put a lot of work over a long period of time to make things the way they are. Simply bewildering!


    Stop speaking in riddles and let it out.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.

    If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.
    Edited by Elong on April 29, 2016 10:54PM
  • Icy
    Icy
    ✭✭✭✭
    Satiar wrote: »
    and considering I've let the edited footage stand without adding any of my own, I think there is leeway for a friendly guild to lend some vocal support.

    By far the greatest joy of it all for me is that our own video got set to a glorious Run To The Hills / Holy Diver song list... is that not the best thing in life?
    I would LOVE to see this vid, but only if you do indeed set it to the Holy Diver song list. :wink:
    Ghost-Shot wrote: »
    Hey maybe next time TF is unplayable we can come over to had and visit! These yellow hordes over there sounds juicy!
    Can we come too? I'd love a banana smoothie...
    Ghost-Shot wrote: »
    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
    When I've been running, we've only had 4 max (or 3 1/2 really) and that was months ago. Now that Pact ranks are pretty stable, we don't usually recruit from zone and we pretty much stick with 1 core raid and 1 general "pact" raid in US primetime and 1 raid other times.

    There's always an issue with having enough people willing/able to lead a raid being on. I'm sure EVERYONE here has that problem. >.<
    2. Also, try watching the video in the OP and tell me how much lag there is. It's a fight during prime time and we know the server is pop-locked.
    Just keep in mind I'm playing/recording from Australia on OK but not OP hardware, so I do have a lag/ping overhead that most other people on here won't experience.
    _____________________________________________________________________________________________________
    Greetings, Outlanders from -Icy (@IcyIC)
    twitch.tv/IcyIC | youtube.com/HulloItsIcy
    ESO Stream Team (not ZOS_Icy on the forums)
    _____________________________________________________________________________________________________
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Icy wrote: »
    Satiar wrote: »
    and considering I've let the edited footage stand without adding any of my own, I think there is leeway for a friendly guild to lend some vocal support.

    By far the greatest joy of it all for me is that our own video got set to a glorious Run To The Hills / Holy Diver song list... is that not the best thing in life?
    I would LOVE to see this vid, but only if you do indeed set it to the Holy Diver song list. :wink:
    Ghost-Shot wrote: »
    Hey maybe next time TF is unplayable we can come over to had and visit! These yellow hordes over there sounds juicy!
    Can we come too? I'd love a banana smoothie...
    Ghost-Shot wrote: »
    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.
    When I've been running, we've only had 4 max (or 3 1/2 really) and that was months ago. Now that Pact ranks are pretty stable, we don't usually recruit from zone and we pretty much stick with 1 core raid and 1 general "pact" raid in US primetime and 1 raid other times.

    There's always an issue with having enough people willing/able to lead a raid being on. I'm sure EVERYONE here has that problem. >.<
    2. Also, try watching the video in the OP and tell me how much lag there is. It's a fight during prime time and we know the server is pop-locked.
    Just keep in mind I'm playing/recording from Australia on OK but not OP hardware, so I do have a lag/ping overhead that most other people on here won't experience.

    I wouldn't stress too much over it, it's a case of l33ters salt.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Elong wrote: »
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.

    If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.

    Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!
    Edited by PosternHouse on April 29, 2016 11:04PM
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.

    If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.

    Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!

    This isn't a case of guilty by association, and I think you should drop that line of debate real fast.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    Elong wrote: »
    Elong wrote: »
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.

    If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.

    Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!

    This isn't a case of guilty by association, and I think you should drop that line of debate real fast.

    What are we debating?
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    Elong wrote: »
    Elong wrote: »
    Surely if they teach basic irony in American high schools, they teach less basic irony in the Shire.

    If you're insinuating that I've said anything of that nature then you're sadly mistaken. Actually a little disgusted by it to be honest.

    Perhaps I would have mentioned that then? You're not the only guy that talks about or posts "the parse". You just happen to bump pixel shoulders with them quite a bit!

    This isn't a case of guilty by association, and I think you should drop that line of debate real fast.

    What are we debating?

    With you? Nothing after those comments.
  • PosternHouse
    PosternHouse
    ✭✭✭✭
    5c043a8935ddc4a61b5fc2a8362147eb.jpg
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    5c043a8935ddc4a61b5fc2a8362147eb.jpg

    Yep, your point in relevance to the thread, and how close it is being relevant to me.
  • NACtron
    NACtron
    ✭✭✭✭✭
    Ghost-Shot wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.

    When Nikolai came to our TS to give you that screen shot, the night this video was taken actually, he mentioned that's the biggest they were ever able to get, I don't think you were in the channel anymore at that point. And I totally forgot about that BBQ dethrone, that was insane! My body still isn't ready for it!

    He speaks the truth. Sometime later January during one of the Various lil'Kity Emp keep dethrone's we did manage to get to 4 full raids and additional raid of 12-14. It was laggy but ton of fun. It should be noted we actually didn't outnumber the CN Guildies and DC pugs by that much. The numbers were needed for the dethrone.

    I believe numbers is something guilds (especially newer guilds with less experience) that if available should be used to stay competitive and play the map. This has benefits for both the pugs and the elite guilds that get massive laggy plates of AP given to them from time to time. It takes time to refine a group to the point where they don't need numbers to wipe elite groups or groups of regular players their size. Numbers provide safety to the learn the games meta and not rage quit due to all of the steam rolling elite guilds do to pugs.

    Edited by NACtron on April 30, 2016 12:15AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • NACtron
    NACtron
    ✭✭✭✭✭
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    We were only able to reach three and a half raids for the BBQ dethrone ;)
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • NACtron
    NACtron
    ✭✭✭✭✭
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    Give us another month or so and we will bring two ball groups to PvP on a nightly basis ;) I'm looking forward to getting to that point. It's gonna be laggy fun for the whole of Cyrodiil!
    Edited by NACtron on April 30, 2016 12:17AM
    Pact Militia GM
    Nikolai the Nord - Stamplar

  • PosternHouse
    PosternHouse
    ✭✭✭✭
    NACtron wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    We were only able to reach three and a half raids for the BBQ dethrone ;)

    The dethrone was accomplished by 5+ raids of yellow. Red was off doing something else :p. If red had been there with 3.5 raids then I doubt any of us would have been able to play. First faction to log back in and capture/hold flags wins!
    Edited by PosternHouse on April 30, 2016 12:23AM
  • NACtron
    NACtron
    ✭✭✭✭✭
    NACtron wrote: »
    Elong wrote: »
    Satiar wrote: »
    Ghost-Shot wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    _Chaos wrote: »
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.


    If i understand your post correctly, you are suggesting that k-hole dodge fights

    hmm

    let me think about that one and come back at you

    wait here ok?

    Let's not kid ourselves, you don't think Jones. ;)
    As much as Haxus(don't have experience fighting KHole) doesn't necessarily run from fights, they would certainly avoid fights with the larger solid guilds that run a full raid, because running a full raid isn't cool yo, 16 or less only!

    Who would want to fight a solid 24v24, when you can take 16 solid players and farm endless amounts of pugs.

    Don't take this as an insult, it's just a harsh reality. Running a smaller raid when there's top tier competition in full raids is a great reason to avoid a fight without pug support.

    If there would be a red VE 24men ballgroup to fight against you, the server would crash every engagement.

    We've had plenty of 24 v 24 fights where there is no lag at all. I would also say that none of us run 24'men' groups. Plenty of women present, don't be so dismissive.

    We experience lag the most when we find you and your group, along with another EP guild, all standing on top of Pact Militia. That's what causes lag, not the 24v24 fight.

    First of all, I know that two 24men ballgroups can fight with no lag at all in a campaign with 3bars or less. I've said that dozens of times in the past. Unfortunetly, VE and most competitive guilds enjoy fighting with max group size on the most populated campaign and as a result, latency gets really bad everytime they're spamming aoes because the server cannot handle that many calculations from 3factions max pop at once.

    Second, I never stack my group on top of any zerg. If you see me part of it, I am zerg serfing on my own or with 1 or two players max. When I have a group running, I'm either hitting Dragon, otherwise I'm fighting AD.

    We've had plenty of 24v24 fights with no lag when the server is pop-locked as well. We've also had numerous 16-20 VE v 50+ EP fight without lag. Most of the lag I've experienced lately has been when you and 89 other EP decide to stack all together because reasons.

    For me it sounds like you're making up stories in hope to prouve a point but we both know that nobody stack 90players on top of each other in a first time, because 90 is not even the max pop of one faction at this point, and since you barely know me, you have absolutely no idea of what kind of group I run, and what I do when I'm running.

    Keep making up stories tho, as long as that make you feel good at night.

    On a good note, since I'm a pretty comprehensive guy, I challenge you to record me one 24v24men fight on Trueflame with servers max pop at primetime with less than 200ms lag.

    I'll give you 100k gold :)

    Considering Pact openly admits having as many as 5 raids up at one point, the max pop is absolutely more than 90. It would require some digging but I'm pretty sure we have that video somewhere, one of the rare Haxus 24 mans if I recall correctly.

    You aren't wrong in general but if I remember correct, the time "5 raids" were admitted to was AD during the BBQ dethrone. I believe the biggest for EP was that Friday night at Aleswell where we tagged 87 open field.


    Still not quite 102 though Steve :P

    We were only able to reach three and a half raids for the BBQ dethrone ;)

    The dethrone was accomplished by 5+ raids of yellow. Red was off doing something else :p. If red had been there with 3.5 raids then I doubt any of us would have been able to play. First faction to log back in and capture/hold flags wins!

    Oh yes that's right! We hit rayles/warden and glade! If I recall we got tired of the drawn out fight at Aleswell and to our surprise AD pulled off the dethrone. So many dethrone's it all blurs together x)
    Pact Militia GM
    Nikolai the Nord - Stamplar

  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    zyk wrote: »
    Put down the crack pipe mate - you wouldn't even survive our initial burst if that video is anything to go by. It would be a 5 second fight if K-Hole were hypothetically to stack with VE to fight your two stacked semi pug warbands on even terms. Thanks for the laughs though, this thread just keeps on delivering.

    This is a big reason why ESO PVP is lame. Instead of having a rivalry with a guild of similar ability like Haxus, guilds like Khole seem to spend most of their time looking for lesser competition. Even on the forums, you have to come here and wave around your epeen in what had been a nice, civil thread.

    In every single game, there is a wide range of knowledge, ability and enthusiasm across the playerbase. For many different reasons, not everyone can be among the best. That is a reality. There's no shame to losing to guilds as effective as Haxus, Khole, VE, etc.. But intentionally seeking out lesser competition and avoiding players actually on par with you? I'd call that pretty shameful.

    Whoever told you Khole and Haxus avoid each other was drunk or just grossly misinformed. I have spoken with countless members of both guilds and all parties involved love fighting each other. The separation between the two is usually because of differences of servers as @Mrs_Quietus stated. The members of Khole and Haxus hold one another in high regard and do not spend their time avoiding one another because they are scared of competition. Many are friends and good fun is had between all.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
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