ShadowStarKing wrote: »
Oh man I love how this thread turned from a legitimate, fair point about the two morphs into a slapping contest between stamina and magicka builds. Guys, grow up. It's not about which class or build is better. This is clearly a worthwhile topic to discuss, as many magicka users have been relying on DB of Smiting as a low-cast, magic damage ultimate for a long time now. There was no logical reason to change that specific morph, and it's clear that so many of you don't have a good reason either, since the vast majority of comments here are something like this:
"Waaaah then stam meteor waaaah"
I don't see anybody arguing this suggestion. I also don't see how it's relevant to the discussion. It's a fair point and worth discussing too, but don't derail this guy's thread over it. Start your own and discuss a stam meteor there.
As many other people have said, Smiting will be the only morph used in PvP. Stamina builds will now have one unrestricted ultimate in the game that scales off champion points. We have plenty of other ultimates that scale off Elemental Expert. This change won't stop us from using Dawnbreaker, we will just be 25% less effective with it like stamina users have been since the champion system was released.
I'm fully aware of how this skill functions and the implications of the intended changes, so I don't really need to be educated on it. Nonetheless, it was an incredibly useful skill for magicka users in pvp too. I haven't yet stated one way or another how I think it should be, my point is simply that littering the thread with whining about a stam meteor is not at all relevant to the discussion.
There are other options for magicka users, but that's not really the point. There is nothing right now that serves as an actual replacement for what Smiting was pre-DB to magicka builds in pvp, or pve either for that matter.
Meteor if used correctly is a replacement for Dawnbreaker. The Fighters guild is for stamina users only now, since they have taken out anything that was of use to us magic users, people just need to accept that and adapt.
"Accept that and adapt" .... Basically what you are implying here is that people shouldn't have a discussion about their concerns for pending changes.
Everything in these patch notes is subject to change. Meteor is another topic altogether, but yes I agree that it is a viable substitute for dawnbreaker as a stamina build (so very many of us are already doing this). Smiting may very well be the same case for magicka users as meteor is for stamina users, but the underlying theme here is that we are seeing changes that are supposed to resolve these concerns, by shifting those problems to other players instead. Shifting the disadvantage from one set of players to another isn't the same as resolving the problem.
@Strider_RoshinWhy not make it scale to either physical or magical depends on wich is higher, then stamina builds get their ultimate, magick builds can still use it as before. And everyone would be happy. especially since it is ment to go against undeads.
Then that should be done to every single ultimate in the game.
And fighter's guild is no longer an anti-undead skill line.
Oh man I love how this thread turned from a legitimate, fair point about the two morphs into a slapping contest between stamina and magicka builds. Guys, grow up. It's not about which class or build is better. This is clearly a worthwhile topic to discuss, as many magicka users have been relying on DB of Smiting as a low-cast, magic damage ultimate for a long time now. There was no logical reason to change that specific morph, and it's clear that so many of you don't have a good reason either, since the vast majority of comments here are something like this:
"Waaaah then stam meteor waaaah"
I don't see anybody arguing this suggestion. I also don't see how it's relevant to the discussion. It's a fair point and worth discussing too, but don't derail this guy's thread over it. Start your own and discuss a stam meteor there.
As many other people have said, Smiting will be the only morph used in PvP. Stamina builds will now have one unrestricted ultimate in the game that scales off champion points. We have plenty of other ultimates that scale off Elemental Expert. This change won't stop us from using Dawnbreaker, we will just be 25% less effective with it like stamina users have been since the champion system was released.
I'm fully aware of how this skill functions and the implications of the intended changes, so I don't really need to be educated on it. Nonetheless, it was an incredibly useful skill for magicka users in pvp too. I haven't yet stated one way or another how I think it should be, my point is simply that littering the thread with whining about a stam meteor is not at all relevant to the discussion.
There are other options for magicka users, but that's not really the point. There is nothing right now that serves as an actual replacement for what Smiting was pre-DB to magicka builds in pvp, or pve either for that matter.
Meteor if used correctly is a replacement for Dawnbreaker. The Fighters guild is for stamina users only now, since they have taken out anything that was of use to us magic users, people just need to accept that and adapt.
"Accept that and adapt" .... Basically what you are implying here is that people shouldn't have a discussion about their concerns for pending changes.
Everything in these patch notes is subject to change. Meteor is another topic altogether, but yes I agree that it is a viable substitute for dawnbreaker as a stamina build (so very many of us are already doing this). Smiting may very well be the same case for magicka users as meteor is for stamina users, but the underlying theme here is that we are seeing changes that are supposed to resolve these concerns, by shifting those problems to other players instead. Shifting the disadvantage from one set of players to another isn't the same as resolving the problem.
"These concerns" that this patch is fixing is stamina only have one ultimate, which is class restricted, that scales on Mighty. Dawnbreaker is a good fix for that. If they had changed half of the class ultimates, and Meteor in addition to Dawnbreaker, then that would have been "shifting the problem". Accept and adapt is a valid response for the magic users complaining about stamina getting a somewhat more even playing field with ultimates.
Oh man I love how this thread turned from a legitimate, fair point about the two morphs into a slapping contest between stamina and magicka builds. Guys, grow up. It's not about which class or build is better. This is clearly a worthwhile topic to discuss, as many magicka users have been relying on DB of Smiting as a low-cast, magic damage ultimate for a long time now. There was no logical reason to change that specific morph, and it's clear that so many of you don't have a good reason either, since the vast majority of comments here are something like this:
"Waaaah then stam meteor waaaah"
I don't see anybody arguing this suggestion. I also don't see how it's relevant to the discussion. It's a fair point and worth discussing too, but don't derail this guy's thread over it. Start your own and discuss a stam meteor there.
As many other people have said, Smiting will be the only morph used in PvP. Stamina builds will now have one unrestricted ultimate in the game that scales off champion points. We have plenty of other ultimates that scale off Elemental Expert. This change won't stop us from using Dawnbreaker, we will just be 25% less effective with it like stamina users have been since the champion system was released.
I'm fully aware of how this skill functions and the implications of the intended changes, so I don't really need to be educated on it. Nonetheless, it was an incredibly useful skill for magicka users in pvp too. I haven't yet stated one way or another how I think it should be, my point is simply that littering the thread with whining about a stam meteor is not at all relevant to the discussion.
There are other options for magicka users, but that's not really the point. There is nothing right now that serves as an actual replacement for what Smiting was pre-DB to magicka builds in pvp, or pve either for that matter.
Meteor if used correctly is a replacement for Dawnbreaker. The Fighters guild is for stamina users only now, since they have taken out anything that was of use to us magic users, people just need to accept that and adapt.
"Accept that and adapt" .... Basically what you are implying here is that people shouldn't have a discussion about their concerns for pending changes.
Everything in these patch notes is subject to change. Meteor is another topic altogether, but yes I agree that it is a viable substitute for dawnbreaker as a stamina build (so very many of us are already doing this). Smiting may very well be the same case for magicka users as meteor is for stamina users, but the underlying theme here is that we are seeing changes that are supposed to resolve these concerns, by shifting those problems to other players instead. Shifting the disadvantage from one set of players to another isn't the same as resolving the problem.
"These concerns" that this patch is fixing is stamina only have one ultimate, which is class restricted, that scales on Mighty. Dawnbreaker is a good fix for that. If they had changed half of the class ultimates, and Meteor in addition to Dawnbreaker, then that would have been "shifting the problem". Accept and adapt is a valid response for the magic users complaining about stamina getting a somewhat more even playing field with ultimates.
It would be a valid response if magicka users were complaining about stamina users, but that's not the case. Magicka users are complaining that one of their skills was nerfed. This is not a battle between magicka and stamina users, that's kind of the point. I agree on the "class restricted" portion for stamina ultimates, but it does not change the fact that they what they are doing to DB is exactly what we've been complaining about with Meteor (as a stamina build). I'm simply pointing out that this is not a perfect resolution. I can't really speak for everyone else, but I am, at the very least, not making this a stam vs. magicka debate.
You are right in that "these concerns" are regarding the lack of good options for stam ultimates. Making FG exclusive to stam builds and MG exclusive to mag builds does not cater to their general theme of playing how you want and the viability of hybrid builds, nor does it represent and effective means of rebalancing. It's actually just a step sideways; we're not moving forward or backward, simply shifting the inconvenience from one player base to another. The appropriate resolution for this update would have been to leave Smiting alone, proceed with the current changes to Flawless, and turn Shooting Star into a giant ball of poison. After all, Flawless still doesn't offer any real additional benefit to ranged stam builds other than the passive weapon damage, so for archers this update is pretty much the same as it has always been, strictly speaking about ultimates. There are many other changes that positively impact archers, but that isn't what this topic is about.
Stamina needed a non-class stamina ultimate. Dawnbreaker was a good choice, they gave us both morphs cause one is for PVP and one for PVE.
You can still use Smiting, and still hit really hard. Especially with that new Hybrid armor set that matches your wep power to your spell power. It's a bit weaker than before but hardly unfair considering Stamina has never had a physical ultimate till now. (other than Dragon Leap)
Also they didn't just nerf "your" dawnbreaker. Before they gave it to stamina they nerfed it by dropping the bonus dmg to 20% instead of 60 so......
Magic classes can, and still will hit harder on vamps than Stamina due to 25% fire dmg bonus anyway. I see no issues with this change, I play both magic Templar and Stamina Templar. For stamplar ill run Dawnbreaker, and for Magic I'll run crescent sweep. Thank god they just buffed Crescent sweep last patch.
Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
yes you can have it dealing pysical dmg on the other morph. I'm asking for smiting to be kept as magical dmg
Refuse2GrowUp wrote: »Why does everything turn into a magicka vs stamina debate?! This isn't one versus the other
I am glad they are giving stamina love (I play both stam and mag). However, FG is not a stamina line but a counter undead line. They need to make Smiting a magicka morph and they need to add spell damage to the revised Slayer passive. Otherwise magicka toons will lose all extra damage vs undead, deadra, and werewolves, and that effects not only PvP but PvE also as numerous dungeons and content is undead.
Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
bowmanz607 wrote: »Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
Everyone drops dawn breaker now. Stam and mag builds. It is the go to ult for sorcs and temps. It's is the cheapest aoe ult. It hits pretty darn hard. I would wager that you will see less of dawn breaker now. Dk still has leap. Nb has incap. Strike. Stam sorcs are few and far between and use it already anyway. Temps already use it too. All in all, mag builds really won't use it and Stam builds already use it now and may use it less with more Stam ult being used. Additionally, it lost the 60% extra damage and was nerfed to 20%. Vamps will be in a pretty good spot nextbpatch.
bowmanz607 wrote: »Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
Everyone drops dawn breaker now. Stam and mag builds. It is the go to ult for sorcs and temps. It's is the cheapest aoe ult. It hits pretty darn hard. I would wager that you will see less of dawn breaker now. Dk still has leap. Nb has incap. Strike. Stam sorcs are few and far between and use it already anyway. Temps already use it too. All in all, mag builds really won't use it and Stam builds already use it now and may use it less with more Stam ult being used. Additionally, it lost the 60% extra damage and was nerfed to 20%. Vamps will be in a pretty good spot nextbpatch.
Yeah I still say reduce meteor cost or increase dawnbreaker cost to make them the same value. I don't see why one that does practically the same amount of damage costs 60% less ultimate than the other. Did I mention that meteor doesn't affect werewolves like dawnbreaker does? So essentially it's cheaper, more efficient, and does basically the same amount of damage give or take a bit.
Yet people think it's balanced? Give me a break...
bowmanz607 wrote: »Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
Everyone drops dawn breaker now. Stam and mag builds. It is the go to ult for sorcs and temps. It's is the cheapest aoe ult. It hits pretty darn hard. I would wager that you will see less of dawn breaker now. Dk still has leap. Nb has incap. Strike. Stam sorcs are few and far between and use it already anyway. Temps already use it too. All in all, mag builds really won't use it and Stam builds already use it now and may use it less with more Stam ult being used. Additionally, it lost the 60% extra damage and was nerfed to 20%. Vamps will be in a pretty good spot nextbpatch.
Yeah I still say reduce meteor cost or increase dawnbreaker cost to make them the same value. I don't see why one that does practically the same amount of damage costs 60% less ultimate than the other. Did I mention that meteor doesn't affect werewolves like dawnbreaker does? So essentially it's cheaper, more efficient, and does basically the same amount of damage give or take a bit.
Yet people think it's balanced? Give me a break...
kendellking_chaosb14_ESO wrote: »bowmanz607 wrote: »Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
Everyone drops dawn breaker now. Stam and mag builds. It is the go to ult for sorcs and temps. It's is the cheapest aoe ult. It hits pretty darn hard. I would wager that you will see less of dawn breaker now. Dk still has leap. Nb has incap. Strike. Stam sorcs are few and far between and use it already anyway. Temps already use it too. All in all, mag builds really won't use it and Stam builds already use it now and may use it less with more Stam ult being used. Additionally, it lost the 60% extra damage and was nerfed to 20%. Vamps will be in a pretty good spot nextbpatch.
Yeah I still say reduce meteor cost or increase dawnbreaker cost to make them the same value. I don't see why one that does practically the same amount of damage costs 60% less ultimate than the other. Did I mention that meteor doesn't affect werewolves like dawnbreaker does? So essentially it's cheaper, more efficient, and does basically the same amount of damage give or take a bit.
Yet people think it's balanced? Give me a break...
WW are weak to Poison not fire or ice and Dawnbreaker only works on WW if you take the passive plus how long do WW live for CC > healing debuff any kind of good DPS and that's all she wrote.
AzraelKrieg wrote: »
Sure. As soon as Magicka builds have Magicka based Roll Dodge/Block/Sprint/Break-Free/Stealth.
Until that happens, @ZOS_GinaBruno please revert the change to Dawnbreaker of Smiting. This is a major PVP ultimate that Magicka builds are accustomed to having access to.
kendellking_chaosb14_ESO wrote: »bowmanz607 wrote: »Increase the ultimate cost of dawnbreaker to match meteor, or reduce the cost of meteor. Fair.
This patch is pretty unbalanced considering the shield nerf to magicka classes and the buff to stamina damage that was already pretty damn high. How are vampires gonna be viable in pvp with every Stam user dropping dawnbreaker like its going out of style
Everyone drops dawn breaker now. Stam and mag builds. It is the go to ult for sorcs and temps. It's is the cheapest aoe ult. It hits pretty darn hard. I would wager that you will see less of dawn breaker now. Dk still has leap. Nb has incap. Strike. Stam sorcs are few and far between and use it already anyway. Temps already use it too. All in all, mag builds really won't use it and Stam builds already use it now and may use it less with more Stam ult being used. Additionally, it lost the 60% extra damage and was nerfed to 20%. Vamps will be in a pretty good spot nextbpatch.
Yeah I still say reduce meteor cost or increase dawnbreaker cost to make them the same value. I don't see why one that does practically the same amount of damage costs 60% less ultimate than the other. Did I mention that meteor doesn't affect werewolves like dawnbreaker does? So essentially it's cheaper, more efficient, and does basically the same amount of damage give or take a bit.
Yet people think it's balanced? Give me a break...
WW are weak to Poison not fire or ice and Dawnbreaker only works on WW if you take the passive plus how long do WW live for CC > healing debuff any kind of good DPS and that's all she wrote.
Also how many were woofs do ya even see in pvp.... Thyre so frigging rare. It's pretty much a death sentence to start a transformation. The 2018490202 stam nbs in stealth are going to pawnz this poor doggy by the time they even finish their transformation... Most I've seen it used is in Super small scale or 1v1 situations...
TankHealz2015 wrote: »LOVE THIS CHANGE!!!!
"Dawnbreaker: This ability and its morphs no longer deal bonus damage to Undead and Daedra, and now deals Physical Damage instead of Magic Damage."
(NOTE* the bonus damage to undead and daedra has not gone away, it just moved to the passive skill)
"Dawnbreaker of Smiting (Dawnbreaker morph): In addition to the changes made to the base ability, this morph also now knocks down any enemy hit instead of only Undead and Daedra. We also reduced the duration of the knock down to 2.5 seconds from 5 seconds."
I play a Tank and this change is fantastic!
"this morph also now knocks down any enemy hit instead of only Undead and Daedra."
Knockdown = CC !!!
Cheap ultimate can use very often
Great damage against undead = Imperial City, and several dungeons with lots of undead running around...
Now this skill will be super useful in ALL dungeons for CC and knockdown.
Love it!!!
@wrobel
tl:dr
Give us Dawnbreaker of Smiting as a magicka ult. Stamina damage is so big (wrecking blow, snipe, etc) that you don't even need ults half the time to kill with them. Magicka however suffers greatly (sorcs especially) without a burst DPS ult since magicka damage is no where near stamina. Give Meteor a physical/poison/disease morph for balance. Thanks.