lord.xantam wrote: »Vvardenfell! Or at least some cities like balmora, seyda neen and ald ruhn. I know, differet era and so on, but would be cool
This one's heart yearns for Elsweyr...
Zone code key is inside the below spoiler. Further analysis can be found on my UESP page.
- AL Alik'r
- AN Anequina (including the Rimmen city area, shouldn't be called this as Reaper's March also includes part of Anequina, but this name is in the text files)
- AU Auridon
- BE Betnikh
- BF Bal Foyen
- BI Bleakrock Isle
- BK Bangkorai
- BW Blackwood (as seen in Oblivion)
- CL Craglorn
- CH Colovian Highlands (also could be West Weald)
- CY Cyrodiil
- DE Deshaan
- EM Eastmarch
- FA Falkreath (as seen in Skyrim)
- GC Gold Coast (as seen in Oblivion)
- GL Glenumbra
- GS Greenshade
- GW Grahtwood
- HJ Hjaalmarch (as seen in Skyrim)
- KR Khenarthi's Roost
- MM Murkmire
- MT Malabal Tor
- NB Nibenay Basin (as seen in Oblivion, although the text files just calls this Nibenay, which is inaccurate)
- NV Nibenay Valley (as seen in Oblivion)
- PA The Pale (also includes the Winterhold area)
- RE The Reach (also includes the Haafingar area)
- RI The Rift
- RM Reaper's March
- RS Rivenspire
- QR Quin'rawl (from the text files, although that says Quin-rawl, which is incorrectly puntuated)
- SF Shadowfen
- SH Stormhaven
- SM Stros M'Kai
- SO Solstheim (as seen in Bloodmoon, Dragonborn)
- SS South Summerset (No source for name; I made it up)
- ST Stonefalls
- SU Sunforge (from the text files)
- TE Tenmar (from the text files, this area includes the Corinthe city area)
- TI Topal Island (from the text files)
- TM Thornmarsh (as stated in the Loremaster's Archive)
- VH Velothi Highlands (the northwest Morrowind area with Blacklight, but the in-game map doesn't currently allow for the correct geographical shape)
- WD The Weeping Desert (from the text files)
- WG Wrothgar
- WR Whiterun
Vvardenfell was a tricky one. I decided not to label it solely because it doesn't have any zone divisions and alone is much bigger than any of the other zones (except Cyrodiil). If you can find the supposed "ESO alpha map", Vvardenfell on that one is labelled.Naah.Doesnt have Vvardenfell.
Vvardenfell was a tricky one. I decided not to label it solely because it doesn't have any zone divisions and alone is much bigger than any of the other zones (except Cyrodiil). If you can find the supposed "ESO alpha map", Vvardenfell on that one is labelled.Naah.Doesnt have Vvardenfell.
TheShadowScout wrote: »Vvardenfell is one I really would love to see, though I suppose it likely would end up two or three zones - the sountern coast, the northern ashlands and likely an inaccessible area that is (ghost)fenced off in the middle... and then possibly an third zone for the telvanni lands to the northeast, which kinda aren't really mentioned on the map either (and being totally non-EP lands, would be perfect for some DLC I'd be guessing).
Well, we shall see how it gues I suppose. In time, I hope they will fill in all of tamriel... and ESO needs not stop there by far!
That was 2E 882. And it wasn't until many years after that again that they built the Ghostfence.Ok. When did Dagoth Ur Ambushed the Tribunal yet and taken Kagronaks Tools? It seems like something happened around this time with him and Almsivi...
It's certainly possible that Ald Velothi already exists (similarly, Maar Gan, Tel Branora, Tel Fyr, and maybe some others as well) but there is proof that all the others (plus Tel Mora) already exist.Also, isn't Ald Velithi one of the most, if not the most ancient of the Crab Shell-esq towns?