For the answer to the question ("why no underwater gameplay?"), watch Armchair Developer (starts at 1:11:00):https://youtu.be/uxigt8ipK1g?t=1h11m
For the answer to the question ("why no underwater gameplay?"), watch Armchair Developer (starts at 1:11:00):https://youtu.be/uxigt8ipK1g?t=1h11m
TL/DW: "it's too hard!"
That's pretty much what they say.
For the answer to the question ("why no underwater gameplay?"), watch Armchair Developer (starts at 1:11:00):https://youtu.be/uxigt8ipK1g?t=1h11m
TL/DW: "it's too hard!"
That's pretty much what they say.
GW2 has some of the best underwater combat of any mmo.
And most people can't wait to get out of the water and back on land where the "real" action is.
You are not going to keep existing customers or draw in new ones with underwater action. It would be a terrible cost/payoff ratio.
I'm not against it, but there is a reason it's not there.
khele23eb17_ESO wrote: »For the answer to the question ("why no underwater gameplay?"), watch Armchair Developer (starts at 1:11:00):https://youtu.be/uxigt8ipK1g?t=1h11m
TL/DW: "it's too hard!"
That's pretty much what they say.
Id say 'too much work to be worth it' :P
For the answer to the question ("why no underwater gameplay?"), watch Armchair Developer (starts at 1:11:00):https://youtu.be/uxigt8ipK1g?t=1h11m
TL/DW: "it's too hard!"
That's pretty much what they say.
That's not a good reflection at all of what they say. They enumerate the complications of the addition of underwater content, and muse whether it's worth it.
I personally am skeptical about underwater content. Never played a game that did anything interesting with it. TES games you could swim underwater, there occasionally was a chest, hurray. Witcher 3 idem. Only game with fleshed out underwater combat I played was Guild Wars 2, and I personally think it's an annoying mess. 3D space is a hell for AI and player both, navigating and targeting combat abilities makes for super awkward and frustrating gameplay. There's a reason ANet removed all underwater parts from the PvP components of their game, aren't adding underwater content in new maps nor adding underwater anything. Despite regular clamor of people asking for a revamp.
ZOS either has the arduous task to completely rewrite part of the engine, design all new animations, rework part of the combat system and design content that actually make use of all this; they could scrap underwater combat and just give underwater exploration, which imo (from experience with TES games and games like TW3) hardly add gameplay value; or they don't do either, and continue to expand their game on land which arguably allows them to create more content and for which they have all assets in place. From a business perspective seems like a pretty clear choice, and I'd support them for it.
And, people can talk above water, they build castles above water, they write books above water: all major stories always take place above water, because that's where humanoids live. Above water is generally just a far more interesting place.
mysterious wrote: »From morrowind to skyrim . there has been underwater gameplay in which we have monsters and sunken ship to explore. the good reason for being argonian. Elder scrolls online is a big game. And its an MMO. i am not comparing it with other TES. But dont you guys think a big feature is lacking that we cannot go underwater ?
is there any possibility they will implement in future ? or the build of this game is not compatible for underwater gameplay.
In GW2, they have awesome UW exploration and combat. In my estimation 75%+ of the player base hates it.
GW2 has some of the best underwater combat of any mmo.
And most people can't wait to get out of the water and back on land where the "real" action is.
sparafucilsarwb17_ESO wrote: »I recall the devs saying something about it being too much work.
If it's too much work,how come they can make new motifs and such? They could do it,if they wanted do.
No excuse is valid, if MMOs over 10 years old have under water cities, combat and exploration its hard to belive it can't be achieved in an MMO that released 2 years ago.
Bookwyrm - The Thread KillerDon't talk to me! I'm a shrub. - Frozen Man
I was really dissapointed back in the beta when i realised there's no underwater world in the game.
But hey... we even't cant walk on the roofs in old locations, that's how the world is built in the game.