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ZOS, please release ESO's "Creation Kit"

Gidorick
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I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

ESO would be better for it in almost every way.

And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


Edited by Gidorick on April 27, 2016 5:53PM
What ESO really needs is an Auction Horse.
That's right... Horse.
Click HERE to discuss.

Want more crazy ideas? Check out my Concept Repository!
  • KochDerDamonen
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    Calling dibs on "skimpy" "revealing" and any similar terms to prevent zos having to scroll through pages of some folk's desperate attempts to get their :^) on through this system.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • JD2013
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    Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.

    It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)

    It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
    Edited by JD2013 on April 27, 2016 5:02PM
    Sweetrolls for all!

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    Crafting bag OP! ZOS nerf pls!
  • KochDerDamonen
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    @JD2013 Just saying, Valve does this plenty with their workshop system implemented into Dota 2 amongst other multiplayer titles. Not that I really think zos could just pick up and decide to have it work within eso, but it's demonstrably a thing that *can* work for cosmetics and such while still being profitable for the devs and artists of the content.
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Gidorick
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    JD2013 wrote: »
    Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.

    It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)

    It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.

    well the 3 I know of are...
    • City of Heroes
    • Star Trek Online
    • Neverwinter

    The thing is, the business model would be supported by a creation kit. Players would create new missions in the zones and players would need to own the new DLC to play those new user created missions.

    Creators would also need to buy the DLC to have access to the new assets.

    ZOS could even monetize some of what they release (costumes, pets, mounts, etc) and could give a kickback to the players... but that might get a little complicated, legally speaking.

    The point is. It has been done. It can be done. But yea, you're right. Probably won't be done.

    I'm still going to continue to ask for it though. :wink:
    Edited by Gidorick on April 27, 2016 5:10PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • NewBlacksmurf
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    O K so here is what I do think would work but this is a MMO type of server so it's gonna differ.

    ***player created but submitted content to ZOS under tight parameters
    -1 quest
    -cosmetic player items
    -costumes
    -* possibly some selected group could submit delves
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Tryxus
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    Guess I'll start making some CBBE armors then

    Oh, and Falskaar during the 2nd Era

    And some other lore-breaking stuffz
    Edited by Tryxus on April 27, 2016 5:38PM
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  • WalkingLegacy
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    It probably will never happen, but doesn't mean I won't support the idea!

    +1 Gidorick
  • Taisynn
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    Look at Second Life; I used to play and I'm in contact with the community on the social media platform called Plurk. It is a PC killer. You need an extremely good rig to play it. A lot of the items made there are not optimized mesh - many have too many vertices which increase load times to the extreme. This stuff is made by hobbyists. Fitted mesh pants used to stretch and dance all over the screen when it was first implemented.

    It would not be good for ESO at all. The lag in Cryodil? Increased tenfold. Forget slow-mo fighting. You'd never be able to move again.

    And kickbacks to creators? Do you know how much of a mess Second Life's tax system is? You have to have ID to make money to prevent tax fraud.

    Please no. ZOS already has so many bugs and issues to work out.
    Edited by Taisynn on April 27, 2016 5:38PM
    PC - @Taisynn - NA - CP 268
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  • Enemy-of-Coldharbour
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    Hmm...player created content with secret exploits included. :*

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  • UPrime
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    If it does happen it would be using existing in game assets. There's no way to police all of the inappropriate stuff that can be uploaded otherwise. Basically you'd be able to create maps/quests and that's it. That's basically what other MMO's have done in the past. I think it would fit the story/lore heavy Elder Scrolls world in general. But it's a huge undertaking.
  • Uriel_Nocturne
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    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.
    It won't ever happen.

    Like every other MMORPG ever, this is a persistent, "online only" world. Things like a "Creation Kit", "GECK", etc., will never mesh well with or be a viable addition to such a system.


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • FLuFFyxMuFFiN
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    Dual Wield 2H weapons
    2H Greatshields for the ultimate tanking experience
    Kangaroo mounts so I can ride in a pouch instead of on an animals back (Can't be good for their spine)
    Still no flying mounts! EVER!
    2H Crossbows
    Dual 1H Crossbows
    1H Crossbow and Shield
    Spears and Halberds
    Scythes
  • Gidorick
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    UPrime wrote: »
    If it does happen it would be using existing in game assets. There's no way to police all of the inappropriate stuff that can be uploaded otherwise. Basically you'd be able to create maps/quests and that's it. That's basically what other MMO's have done in the past. I think it would fit the story/lore heavy Elder Scrolls world in general. But it's a huge undertaking.

    They could totally have people submit reskins and meshes for armors, costumes, pets, and mounts.

    new textures and enemies... probably not so much. I agree the "quest creation" would have to use existing assets. But each new DLC comes with new assets, so that's not a problem!

    Edited by Gidorick on April 27, 2016 5:45PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
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    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.
    It won't ever happen.

    Like every other MMORPG ever, this is a persistent, "online only" world. Things like a "Creation Kit", "GECK", etc., will never mesh well with or be a viable addition to such a system.

    No @Uriel_Nocturne ?

    Check out Star Trek Online and Neverwinter...
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • petraeus1
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    Gidorick wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.
    It won't ever happen.

    Like every other MMORPG ever, this is a persistent, "online only" world. Things like a "Creation Kit", "GECK", etc., will never mesh well with or be a viable addition to such a system.

    No @Uriel_Nocturne ?

    Check out Star Trek Online and Neverwinter...

    Don't know about Star Trek Online, but Neverwinter let's players create instances. You select something from a list and get teleported there, it's afaik not part of 'the map'. I'm not sure how that would work in ESO - let players only create the inside of delves or daedric planes?

    There's a quality bar set by ZOS in terms of writing, VO, music that is very hard to replicate by random modders at home. Neverwinter does not have the same thing: it hardly has VO and it's writing is very mediocre.

    Having it become an official part of ESO, ZOS wants it to be good. It either invests in creating a kit (if the Hero Engine is even fit for something like that) that people without a degree in coding can use to make content and work out a pipeline with employees to test all the stuff, ensure its lorefriendliness, correct for typo's, glitches, general look and feel and checks VO and music, or keeps everything in-house. Given the circumstance they're in the business of providing an on-going service to their customers, I'd do the latter, and most companies agree with me.

    Skyrim had the luxury of being able to sell copies and then let players do whatever: mods were singular to each player. ZOS needs to maintain one build across several platforms. Even in Skyrim's ideal case of free-for-all modding, there's only a handful of 'content' mods that Bethesda would ever consider making official. Content mods being mods with actual quest lines, writing, VO and music. Is that worth the hassle? For Skyrim it is, because Bethesda can take their hands off it and let players have fun with whatever mods suit their fancy. But for ESO, I really doubt it.
    Edited by petraeus1 on April 27, 2016 6:08PM
  • Necrelios
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    First thing I would do is build my own housing DLCwith marriageable NPC's and a separate DLC with some really smart combat followers ;) .
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  • Shunravi
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    Put it in something about Vaermina and her realm of quagmire. Player creations could be dreams and nightmares and as such, anything goes within reason. Including lorebreaking things, as they are dreams.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • susmitds
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    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    This will never happen, as this game puts a lot more emphasis on lore and player made additions will totally break that.
    Remember that ESO is very much Elder Scroll, while being MMORPG as well.
    LS himself said things like flying mounts and other stuff that you can see in other MMORPGs wont be here in ESO so as not to break lore.
  • Gidorick
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    susmitds wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    This will never happen, as this game puts a lot more emphasis on lore and player made additions will totally break that.
    Remember that ESO is very much Elder Scroll, while being MMORPG as well.
    LS himself said things like flying mounts and other stuff that you can see in other MMORPGs wont be here in ESO so as not to break lore.

    Hence why only "officially accepted" content would be released. If the only way to get your content out there was to follow the general lore and anesthetic of the game, creators would fall in line.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Xundiin
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    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    I don't think this would be a good idea. This isn't a single player game and having access to that sort of stuff opens doors for exploits and such. A good example is look a the history of STO (Star Trek Online) foundry system. They've had to change that system so many times because of exploits and that was no where near as freeing as the CK would be.
    #SavePlayer1
  • Acrolas
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    ZOS would own every idea and all content submitted, and you'd be lucky to get a small stipend for it. ZOS can sit on all of it indefinitely with no legal obligation to publish that work.

    It's just one tiny step above spec work, and more about people wanting their name associated with the brand than anything else. Somehow designing an unreleased hat turns into "Created a major piece of content for the Elder Scrolls brand" on a resume.

    Developers and producers already pat themselves heavily on the back with substantial embellishments (LinkedIn shouldn't be a comedy site... yet somehow it often is). No need to open that up to thousands of other egos in a business already full of egos.
    signing off
  • FLuFFyxMuFFiN
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    Gidorick wrote: »
    susmitds wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    This will never happen, as this game puts a lot more emphasis on lore and player made additions will totally break that.
    Remember that ESO is very much Elder Scroll, while being MMORPG as well.
    LS himself said things like flying mounts and other stuff that you can see in other MMORPGs wont be here in ESO so as not to break lore.

    Hence why only "officially accepted" content would be released. If the only way to get your content out there was to follow the general lore and anesthetic of the game, creators would fall in line.

    Isn't that what threads are for? We are getting a lot of things that the community asked for. Crafting bags is a huge addition we asked for.
  • petraeus1
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    Gidorick wrote: »
    susmitds wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    This will never happen, as this game puts a lot more emphasis on lore and player made additions will totally break that.
    Remember that ESO is very much Elder Scroll, while being MMORPG as well.
    LS himself said things like flying mounts and other stuff that you can see in other MMORPGs wont be here in ESO so as not to break lore.

    Hence why only "officially accepted" content would be released. If the only way to get your content out there was to follow the general lore and anesthetic of the game, creators would fall in line.

    There's also the issue of conflict of design. Kai recently stated (on the forums, in German) that ZOS has plans for ESO up to the end of 2017, in a more or less fixed state. They obviously don't want to disclose it all, but it shows they're looking to the future. This means content creators needn't only worry about creating stuff in-line with what's already in the game, but also with what is coming to the game in the future, which ZOS obviously won't tell them.

    In Neverwinter this is less of a problem, because content creators there create their own pocket instances that have no bearing on the larger world whatsoever.
  • Uriel_Nocturne
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    Gidorick wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.
    It won't ever happen.

    Like every other MMORPG ever, this is a persistent, "online only" world. Things like a "Creation Kit", "GECK", etc., will never mesh well with or be a viable addition to such a system.

    No @Uriel_Nocturne ?

    Check out Star Trek Online and Neverwinter...
    The only issue with that is that Neverwinter only allows players to create Quests for other players to play through. They aren't adding new textures or meshes or any other resource to the game, simply playing around with a Quest design system. The players ar ethen instanced into said Quests, so even that is a space separated from the "regular" game world.

    That particular situation might work in ESO, but nothing else about a Creation Kit/GECK would be feasible.

    For what it's worth; I'd personally love to run through Quests designed by the Community. The Elder Scrolls community has always fostered some extremely creative individuals, and I think they would create some damn amazing Quests with a limited system like that. :)


    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Xundiin
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    Gidorick wrote: »
    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.
    It won't ever happen.

    Like every other MMORPG ever, this is a persistent, "online only" world. Things like a "Creation Kit", "GECK", etc., will never mesh well with or be a viable addition to such a system.

    No @Uriel_Nocturne ?

    Check out Star Trek Online and Neverwinter...
    The only issue with that is that Neverwinter only allows players to create Quests for other players to play through. They aren't adding new textures or meshes or any other resource to the game, simply playing around with a Quest design system. The players ar ethen instanced into said Quests, so even that is a space separated from the "regular" game world.

    That particular situation might work in ESO, but nothing else about a Creation Kit/GECK would be feasible.

    For what it's worth; I'd personally love to run through Quests designed by the Community. The Elder Scrolls community has always fostered some extremely creative individuals, and I think they would create some damn amazing Quests with a limited system like that. :)

    Lost Spires anyone? Or how about Undeath that one was pretty good. I also like Moon and Star.
    #SavePlayer1
  • idk
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    Gidorick wrote: »
    I've touched on this idea before (http://forums.elderscrollsonline.com/en/discussion/144735/player-created-content-suggestion-for-the-future-of-eso/p1) but I think it's important to keep this topic fresh.

    ZOS, Please release the "Creation Kit" for ESO and include a way for players to submit content to ZOS for official inclusion into ESO.

    ESO would be better for it in almost every way.

    And before you just write this off as an impossibility, Neverwinter and Star Trek Online already do this sort of thing. It CAN be done in an MMO.


    Prefer not. Most played developed material would not be desirable (except for them) which would lead to many complaints about "why my design is not in the game already".

    Zos, just say no.

    Edit: and I've played Neverwinter. My judgement of played developed content being of low quality most of the time is based off that game.

    Again, Zos, just say no.
    Edited by idk on April 27, 2016 6:57PM
  • Ashtaris
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    Really Gid, I would rather have ZOS spend their time and resources fixing bugs from content they created rather than worrying about other bugs from player created content. I'll have to give a thumbs down on this idea, sorry.
  • JamilaRaj
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    I, for one, second this proposal!
    At the very least, if ZOS could not charge people for Creation Kit, it could charge them for addons in similar fashion; sell Garden of Addons Creation Kit to those who want to write addons, and require DLC from those wishing to run them.
    As it is now, it is not bad, unpaid employees...err, community I mean, by writing addons that make the game substantially less annoying, allow ZOS to save possibly hundreds of thousands of dollars, which otherwise would have to be spent on creating similar (and much less diverse and extensive) functionality internally.
    But why stop at having people working for free, saving money, if they can be charged for working for ZOS and make money? The game is horrible enough in some ways that people would gladly pay just to be allowed to fix it.
    JD2013 wrote: »
    It would of course be tested...

    And that would be more than can be said about their own code.
    Edited by JamilaRaj on April 27, 2016 7:14PM
  • Shadesofkin
    Shadesofkin
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    I completely agree with @Gidorick on this one. I write Tabletop RPGs, I would love to get together with a team who knew the kit and write a number of Veteran Dungeons for players.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • OrangeTheCat
    OrangeTheCat
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    JD2013 wrote: »
    Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.

    It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)

    It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.

    The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
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