OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
Guess I'll start making some CBBE armors then
Oh, and Falskaar during the 2nd Era
And some other lore-breaking stuffz

OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
Callous2208 wrote: »OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
We'll see about that. Everyone was leaving for BDO too, most of them are back.
OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
Giles.floydub17_ESO wrote: »Again. Have not seen played created content worth a playing. Neverwinter played created content was always a weak story and always clunky.
There could perhaps be a zone dedicated to stuff like this. Something isolated from the PVP zones and the normal PVE zones. But it would be so niche as to not be worth their time. It would probably be 5 years out if they haven't started working on it already.
Using existing locations:
All the locations around Tamriel that require a loading screen could be instanced specifically for community-created quests. This design would enable a Creator to use existing buildings, basements, dungeons, caves, and clearings to build their quests.
Within these pre-defined spaces, Creators should be allowed to place NPCs, enemies, loot and should even be able to clutter up the place a bit with area-specific items (piles of rock, tables, desks, weapon racks, etc.) to personalize the space for their specific quest. Creators should be allowed to send the player to multiple locations in order to complete their quest. Ambitious Creators could send players clear across Tamriel to complete their quest.
You select something from a list and get teleported there, it's afaik not part of 'the map'. I'm not sure how that would work in ESO - let players only create the inside of delves or daedric planes?

There's a quality bar set by ZOS in terms of writing, VO, music that is very hard to replicate by random modders at home. Neverwinter does not have the same thing: it hardly has VO and it's writing is very mediocre.
KanedaSyndrome wrote: »Giles.floydub17_ESO wrote: »Again. Have not seen played created content worth a playing. Neverwinter played created content was always a weak story and always clunky.
Would probably have to be subject to polishing by ZoS, and sometimes used merely as inspiration. There should be a voting system such that the community can rate the most desired content.
Callous2208 wrote: »OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
We'll see about that. Everyone was leaving for BDO too, most of them are back.
How do you even quantify that @Callous2208 ?
Callous2208 wrote: »Callous2208 wrote: »OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
We'll see about that. Everyone was leaving for BDO too, most of them are back.
How do you even quantify that @Callous2208 ?
You don't, it's just a personal statement from me, based on the folks I know that left for BDO and came crawling back. It's no different than the statement my post quoted before that stating, "The up and coming CU is probably the game most of us will be turning to in a heart beat when it is released."
Callous2208 wrote: »Callous2208 wrote: »OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
We'll see about that. Everyone was leaving for BDO too, most of them are back.
How do you even quantify that @Callous2208 ?
You don't, it's just a personal statement from me, based on the folks I know that left for BDO and came crawling back. It's no different than the statement my post quoted before that stating, "The up and coming CU is probably the game most of us will be turning to in a heart beat when it is released."
well to be fair @Callous2208
"The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. " is obviously speculative. It even includes the word "probably" and references a future event.
Your statement is " Everyone was leaving for BDO too, most of them are back." reads much more matter-of-factly, especially since it is from a past event.
However, I do agree with the sentiment that those of us who are on this forum and playing ESO find something special here, despite it's flaws. Me? I am here because of Tamriel. No other MMO will ever have that. So no matter how many features an MMO has that I wish ESO had they are missing the number one reason why I'm here.
But we digress.... the reason it's important to point out that other games have these features is to combat the perspective that these sorts of features are impossible in an MMO.
Callous2208 wrote: »Callous2208 wrote: »Callous2208 wrote: »OrangeTheCat wrote: »Sorry dude, I don't think that'll ever happen. Especially not with a game of this size and code that could break things in half.
It would of course be tested, I'm sure. But this would be much easier for single player games than MMO's. I think there's only one other MMO I've heard of that let players create content (? Maybe one?)
It's a lovely idea, but I don't forsee this ever happening, especially also with the business model relying on us buying the content they release.
The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. ESO? Not so much I am sure.
We'll see about that. Everyone was leaving for BDO too, most of them are back.
How do you even quantify that @Callous2208 ?
You don't, it's just a personal statement from me, based on the folks I know that left for BDO and came crawling back. It's no different than the statement my post quoted before that stating, "The up and coming CU is probably the game most of us will be turning to in a heart beat when it is released."
well to be fair @Callous2208
"The up and coming CU does this which is probably the game most of us will be turning to in a heart beat when it is released. The game is designed for it. " is obviously speculative. It even includes the word "probably" and references a future event.
Your statement is " Everyone was leaving for BDO too, most of them are back." reads much more matter-of-factly, especially since it is from a past event.
However, I do agree with the sentiment that those of us who are on this forum and playing ESO find something special here, despite it's flaws. Me? I am here because of Tamriel. No other MMO will ever have that. So no matter how many features an MMO has that I wish ESO had they are missing the number one reason why I'm here.
But we digress.... the reason it's important to point out that other games have these features is to combat the perspective that these sorts of features are impossible in an MMO.
Fair enough. And I would agree that these features are not impossible in an mmo. In my humble opinion though, the user created content I have experienced in these other mmo's, is sub-par, and of little enjoyment. Even the most carefully put together encounters by folks with a deep love and respect for the lore and the game are just kinda, meh. I use roleplaying to find enjoyment in all aspects of the the ES world and fill the gap between officially released content. I just don't see this addition bringing any substance and longevity to ESO, but instead becoming an ignored, sorta "half-assed" feature, that we'd all forget about very quickly.
YurtTheSilentChief wrote: »Op,If this comes in ESO then this game will be the No 1 MMO of the century..........
Callous2208 wrote: »@Gidorick Read my edit. It would seem I have had the ol change of heart.

KanedaSyndrome wrote: »Giles.floydub17_ESO wrote: »Again. Have not seen played created content worth a playing. Neverwinter played created content was always a weak story and always clunky.
Would probably have to be subject to polishing by ZoS, and sometimes used merely as inspiration. There should be a voting system such that the community can rate the most desired content.
Giles.floydub17_ESO wrote: »KanedaSyndrome wrote: »Giles.floydub17_ESO wrote: »Again. Have not seen played created content worth a playing. Neverwinter played created content was always a weak story and always clunky.
Would probably have to be subject to polishing by ZoS, and sometimes used merely as inspiration. There should be a voting system such that the community can rate the most desired content.
Zos having to spend resources to rework submissions would be bad for the game. They have enough to do.
Played crates content for ESO is one of the worst ideas I've seen in these forums. Played created content is always, and I means Always sub par. Just okay Neverwinter if you want a great example. Better yet, play Neverwinter if you want to creat content for the game.
https://www.youtube.com/watch?v=2sS5DYdCioYThis would be great, but I know I would try to use it to improve on things already in the game rather than adding new stuff...All of those would conceptually be doable with access to a Creation Kit.
- Adding Inspiration, Reputation, and World Skills to Loot History
- Public Delves in Craglorn
- Active Flag Capture in Keeps
- Improving District Control
- Fixing the damn map
- Community Service
- Starting on the Starter Islands
- Expanding the rest of the Delves
- Adjusting Quest Hub Map Icons
- Adjusting Dungeon/Instance Map Icons
- Moving a Wayshrine
- Warfront Missions for Keep Defense
- Campaign Names in the Friends and Guild lists