Re-Trait needs to be a crafting option due to trait changes (poll)

NewBlacksmurf
NewBlacksmurf
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Should crafters be able to replace or remove and replace traits?
This as results to sweeping trait changes.
Edited by NewBlacksmurf on April 26, 2016 5:36AM
-PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501

Re-Trait needs to be a crafting option due to trait changes (poll) 186 votes

Yes, replace
45%
Moloch1514Esquire1980g_ESOSlurgclayandaudrey_ESOAvidsparkbloodenragedb14_ESOThatNeonZebraAgainssewallb14_ESOberlinsquirrelb16_ESOGaldorPAverya_TeiraBillyMailmanSerasethNebthet78The_Great_MaldiniFunctionMalthorneHortator Indoril NerevarGilGaladAnnalyse 84 votes
Yes remove and replace
30%
murtrem_ESOSemparsagabahmeatshieldb14_ESONewBlacksmurfDrazekmyrrrorb14_ESOIruil_ESOAimoraaubrey.baconb16_ESOKorprokNic727Anath_QbabylonNecreliossparafucilsarwb17_ESOShunraviboldscotAmericanSpyTerraDewBerryFenyx 56 votes
No to both
20%
IcyDeadPeopleColoursYouHaveUriel_NocturneAcrolasDaymondOsteosRylanaShadesofkinKendaricElsterchenKayiraidkDaraughGonzaluen79rwb17_ESOElhanandaemoniosWoelerManwithBeard9Tandor 39 votes
Other
3%
ninjaguymanDromedeTaleof2CitiesAtreustBrowisethRunsAsherons_Call 7 votes
  • Miszou
    Miszou
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    Just craft a new item? :|
  • STEVIL
    STEVIL
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    No to both
    The only possible debuff on a trait was nirnhoned, right? the others got improved.

    So except for nirn-whatsis, everything you have is as good as you expected or better.

    The option to have EVEN BETTER STUFF now doesn't mean you were gyped on what you already got.

    So, i fall into the "just make more."

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • SublimeSparo
    SublimeSparo
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    Yes remove and replace
    STEVIL wrote: »
    The only possible debuff on a trait was nirnhoned, right? the others got improved.

    So except for nirn-whatsis, everything you have is as good as you expected or better.

    The option to have EVEN BETTER STUFF now doesn't mean you were gyped on what you already got.

    So, i fall into the "just make more."

    Got 48 spare tempering alloys and 32 rosin i could borrow :cry:
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • Kayira
    Kayira
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    No to both
    If you haven infused and divine on your equipment as a pve player you have done something wrong. And impenetrable even got better. So I see no reason having to change much. Most traits got better.
    EU PC
    In Game Tag: @Silthoras

    Raid Mains: Warden and Templar Heals
    DDs: Mag Sorc and Mag Necro
  • Leandor
    Leandor
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    Kayira wrote: »
    If you haven infused and divine on your equipment as a pve player you have done something wrong. And impenetrable even got better. So I see no reason having to change much. Most traits got better.

    I guess you meant pvp player there
  • daemonios
    daemonios
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    No to both
    Updating your gear at some time is a way to give you new goals in any MMO. You're not going to be running with your current gear until the Universe goes cold. As long as it doesn't happen every 3 months, I'm OK with it.
  • ninjaguyman
    ninjaguyman
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    Other
    Re-traiting should be a thing regardless of these trait changes tbh. Im not saying it should be easy... but it would be a cool option.
    Characters:
    AD breton nb: Shadowshinobi
    DC Altmer magicka nb: merc shot
  • Nic727
    Nic727
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    Yes remove and replace
    I would like to add trait after I craft my armor or weapon. What about re-trait option, but with the need to find more materials to kind of re-craft?
  • Inarre
    Inarre
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    No to both
    No way i want to be the only one to enjoy my well fitted valkyn skoria shoulders :smile:
  • Slurg
    Slurg
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    Yes, replace
    Some of us have wanted this feature for a long time, as a perk for master crafters.

    But I doubt it ever will happen because they want us to have to grind for or craft all new gear with every update. The gear grind will never end.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • jcaceresw
    jcaceresw
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    Yes remove and replace
    Of course, doing either action will bound the item.
  • idk
    idk
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    No to both
    Miszou wrote: »
    Just craft a new item? :|

    Exactly. Not a big deal.
  • Shadowfx1970
    Shadowfx1970
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    I think if trait changes were added the item you change a trait on should become bound, but personally I don't see any problem with the coming changes.
    I went outside once, the graphics were awesome but the gameplay sucked
  • Callous2208
    Callous2208
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    Yes, replace
    Miszou wrote: »
    Just craft a new item? :|

    Exactly. Not a big deal.

    Yea, not a big deal at all. Unless it's a full set of gold v16/cp whatever gear. :D
    Good thing I've been saving up those precious materials.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes remove and replace
    Miszou wrote: »
    Just craft a new item? :|

    Exactly. Not a big deal.

    Yea, not a big deal at all. Unless it's a full set of gold v16/cp whatever gear. :D
    Good thing I've been saving up those precious materials.

    It's a big deal per the above this the request
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • STEVIL
    STEVIL
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    No to both
    STEVIL wrote: »
    The only possible debuff on a trait was nirnhoned, right? the others got improved.

    So except for nirn-whatsis, everything you have is as good as you expected or better.

    The option to have EVEN BETTER STUFF now doesn't mean you were gyped on what you already got.

    So, i fall into the "just make more."

    Got 48 spare tempering alloys and 32 rosin i could borrow :cry:

    Nope, been working for a month or so to build up mats etc for the change myself. I got 5 vr5-13 that will all go cp160 at once and all yellow aint an option.

    Remember, the sverage player not reading the forum is in for a surprise.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Annalyse
    Annalyse
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    Yes, replace
    I don't think a permanent option should be added, but given that a lot of us just made V16 gold nirnhoned weapons I believe there should be something temporary offered at least. That is a lot of materials and money lost because of an unnecessary change.
    Miszou wrote: »
    Just craft a new item? :|

    Exactly. Not a big deal.

    For me, 150 rubedite ore and 8 tempering alloys lost is a very big deal. I don't care about the other nirnhoned weapons I have, but that one is a huge monetary loss - for a change that did not need to happen. They could have at least kept nirnhoned something useful for magic users to avoid this.
    Edited by Annalyse on April 28, 2016 4:18PM
  • Morimizo
    Morimizo
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    Yes, replace
    Wholeheartedly agree with this, but think it should work like attaching enchanting glyphs, where you just override the trait with a new one.

    Should either be a new Blacksmithing passive, or attached to the Kresh/Topgrain/Calcinium/Birch level (so at least VR1/able to earn CPs), so it becomes a "Master" type of skill.

    Maybe should even take 2 trait stones instead of 1 to balance it.
  • Lightninvash
    Lightninvash
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    yeah but then someone could say buy a piece of monster gear from vender and swap out well fitted for divines or infused and not have to spend all the time on grinding for the one they want or need for the gear set they are building.
  • frethopper
    frethopper
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    No to both
    I'm an experienced crafter and in the no camp I'm afraid. Just a personal thing really. I kind of like the binding nature of decisions regarding traits, but I appreciate not everyone does.
  • Didaco
    Didaco
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    Yes, replace
    I was using the trait that cuts in half the cooldown on weapon enchantment (don't remember the name lel) on my gold 2handed schythe. It's been changed into something completely different.

    I can recraft it, if course.

    If only I had 100k gold to waste on overpriced tempering alloys (prices on console look nothing like the ones ob pc).

    And, you know, I have a real life too to grind...
    Edited by Didaco on April 28, 2016 4:21PM
  • Nacacia
    Nacacia
    No to both
    I'd rather they spend the time between now and release fixing the release rather than adding a bunch of new potential errors.
  • Atreust
    Atreust
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    Other
    I think re-traiting something that you specifically crafted is totally fair. I don't think you should be able to do it with dropped sets since that would mean nobody would run dungeons anymore, but its totally realistic to assume that if you created the item in the first place that you could remove/re-trait it. I think this should be a feature for sure, as crafting legendary V16 items is quite expensive and I don't want to recraft all of my gear every time traits change and my gear becomes non-optimal.
  • Xjcon
    Xjcon
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    Yes, replace
    Being able to change the trait of an item would be awesome. But the materials to do so should be Very expensive. It should be something you do to a piece that's hard to get not just something you do on a whim.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • Lenikus
    Lenikus
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    No to both
    STEVIL wrote: »
    The only possible debuff on a trait was nirnhoned, right? the others got improved.

    So except for nirn-whatsis, everything you have is as good as you expected or better.

    The option to have EVEN BETTER STUFF now doesn't mean you were gyped on what you already got.

    So, i fall into the "just make more."

    Got 48 spare tempering alloys and 32 rosin i could borrow :cry:

    Haaa, poor people :D
    J/K, we feel you. But really, people should know by now that every major patch brings changes to meta.
    ... Mai cave. >:3
  • jzholloway
    jzholloway
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    Yes remove and replace
    I've got plenty of crafting mats... but I still think we should be able to change the traits (just like we can change an enchantment).

    Beyond the fact that DB will be changing traits in a month-month and a half, not being able to change traits makes people rely on those who make a certain build and to only go with that - meaning, Blogger so and so said I need to put reinforced or infused on such and such piece of gear... which yes, may work, but they will never know if it is optimal or not because they grinded for mats specifically to make a piece of gear and they will never spend the time to grind for more mats. In other words, being able to change traits would enable the majority of the player base to experiment with their builds more, allowing for a greater variety.

    Going back to mats - i have plenty, but only because I took almost a week off from doing anything else in game to grind for crafting and improvement mats - not everyone has this time (hell, I didn't either). Make the cost to change traits something high, but not affordable, at the very least, allow us to "reroll" a piece of gear for desired traits at a cost.
    PC/NA
  • Cr4p0w3
    Cr4p0w3
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    Yes, replace
    I guess it would be ok if you had to use let's say, 50% of the materials needed to craft said item.

    In case of monster items and dropped ones, you would have to pay the materials according to it's level and upgrade lvl.

    It will allow players to do more testing with builds and to risk different combinations without "loosing" everything in case the change wasn't worth.
    Edited by Cr4p0w3 on May 13, 2016 1:17PM
  • mistermutiny89
    mistermutiny89
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    Yes, replace
    You should be able to buy ONE bound retrait stone from the PVP vendor once per week.

    It'd be 100k gold or 200k ap.

    Rewards of the worthy may have a rare drop chance and a rare drop chance from gold keys from pledges.

    Look at me catering for PVE AND PVP. Gosh. Cray.
    Edited by mistermutiny89 on May 13, 2016 1:24PM
    Guild Leader : Defenders Of Miley
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    EP | VR16 Breton NB -mistermutiny
    AD | VR16 Dunmer DK - Grigori
    AD | VR16 Altmer Sorcerer - Isvoleet
    AD | VR16 Imperial DK - Leonidas
    AD | VR16 Bosmer NB - Hood
    AD | VR16 Breton Templar - Dante
    AD | VR16 Redguard Sorcerer - Raiden
    AD | VR7 Khajiit Templar - Ike'ilyew
    DC | 160 Breton NB - Vergil

    "Hmmm... Very convincing.. Does the illusion apply to.. Everywhere? Perhaps this one should have a moment alone in private to double check" - Razum'Dar
  • idk
    idk
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    No to both
    Cr4p0w3 wrote: »
    I guess it would be ok if you had to use let's say, 50% of the materials needed to craft said item.

    In case of monster items and dropped ones, you would have to pay the materials according to it's level and upgrade lvl.

    It will allow players to do more testing with builds and to risk different combinations without "loosing" everything in case the change wasn't worth.

    This thread didn't have legs 2 weeks ago. It's not going to last again this time. Little needs to be changed and most of us are prepared to make those changes.
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    No to both
    Nowadays it's too easy to get endgame materials. Probably gold tempers are the hardest and most expensive to get.

    Changing traits would only hurt the economy.

    Don't get me wrong, the idea would benefit me alot with 6 Max characters once DB launches, but I don't see it as something positive in the long run.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
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