@zyk im not understanding how 5 skills and an ultimate gives stamina a boost over magicka..
OMG. OKAY
Stamina OP?
Absorb shields scale to max mana/stamina.
Max mana > max stamina
So absorb shields in magicka-builds is more strong.
RIP stamina.
P.S. WTB "LOL" button.
yes because absorb shield is the only defence of stamina builds right? They dont have the option to dodgeroll more and better heals than every magicka class but templar riiiight?
Steel_Brightblade wrote: »Hate to say this but you do know magic classes can dodge roll too, maybe less but since your not using your stamina for everything else it regens so you can do it again. Looks like a huge over reaction to me. I think looking at it things seen more balanced than they have been previously. Still not perfect but it never will be unless they took away diversity and choice which I hope they never do.
Cyantific87 wrote: »Proximity Detonation was a good change.. Higher Damage against stacked players and lower against solo.. Sorry but I don't see a nerf there...
Maybe my math is incorrect but
Live
10000 tooltip will scale to a max 20000
PTS
6500 tooltip will scale to 22750..
Right?
@Erondil
Steel_Brightblade wrote: »Hate to say this but you do know magic classes can dodge roll too, maybe less but since your not using your stamina for everything else it regens so you can do it again. Looks like a huge over reaction to me. I think looking at it things seen more balanced than they have been previously. Still not perfect but it never will be unless they took away diversity and choice which I hope they never do.
I'm running a magicka build with 1.4k stam regen, that means I sacrifice alot for stamina regen and yet I cant dodgeroll nearly as much as a stamina build running 1.2k stam regen (even if he has to use stamina for skills and I dont)Cyantific87 wrote: »Proximity Detonation was a good change.. Higher Damage against stacked players and lower against solo.. Sorry but I don't see a nerf there...
Maybe my math is incorrect but
Live
10000 tooltip will scale to a max 20000
PTS
6500 tooltip will scale to 22750..
Right?
@Erondil
Patch note says slightly less damage agaisnt 10 targets. I too like the change itself (I hate the use of Proximity detonation in duels) but added to so many stamina damage buffs and no magicka damage buff to compensate the loss of proxy...
yes because absorb shield is the only defence of stamina builds right? They dont have the option to dodgeroll more and better heals than every magicka class but templar riiiight?
But stamina-builds will be have 1 universal-absorb-shield. Magicka-builds can use 2 or 3 universal-absorb-shields (more stong shields becouse max mana > max stamina).
Lava_Croft wrote: »Add in poisons that will drain stamina and Magicka users will spend more time than ever stuck in whatever form of CC is endlessly spammed on them, while Shuffle users will keep dodging and dodgerolling and now also spam damage shields.
Yay?
Steel_Brightblade wrote: »Hate to say this but you do know magic classes can dodge roll too, maybe less but since your not using your stamina for everything else it regens so you can do it again. Looks like a huge over reaction to me. I think looking at it things seen more balanced than they have been previously. Still not perfect but it never will be unless they took away diversity and choice which I hope they never do.