I tried, i tried but i just can't take it anymore

  • Jaronking
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    Jaronking wrote: »
    Zanen wrote: »
    I played SWTOR too, it's had it's ups and downs, good points and bad, same as ESO.

    The two games actually have a lot in common IMO.

    I agree with you OP that the champion system wasn't a good concept and creates a lot of balance and difficulty scaling issues in ESO. We have no CP PVP campaigns now, but the bigger issue for me is PVE scaling, like nerfing dungeons for DB because they're too hard for people with no CP.

    Some of the problems in PVP have really deep roots. Cyrodiil was supposed to run with much higher populations, that's why the zone is so large and it was never capable of doing that, and much less so while keeping enough server-side to prevent outright cheating. SWTOR can get away with it more because of all the ability cooldowns and the small scale of its pvp.

    I find cooldown based 48 bind combat more than a little tired though. I went back to Swtor for the expansions and never could stick with it very long.

    Thank you, they're the same they were both created with the hero engine. I love that they have fast pace PvP. I just can't stand ESO PvP. ESO PVE is way better than SWTOR PVE. however Swtor PvP is way better than ESO PvP. I would just play eso for pve but when it comes to PvP Swtor is extremely good. Which is why Im putting down my sword and picking up my lightsaber once more :)
    Am sorry but if you think ESO PvE is good or better then Swtor then your crazy.Swtor PVE blows this out the water.Base game PVE vs Base game PVE swtor wins hands down.Also personally prefer ESO PvP when it working over Swtor its fun but when its working nothing compares to ESO combat when everything is flowing with no lag or minimal lag.

    well I don't play pve much, but when it takes about 3 to 4 seconds to toggle your LMAO 5 abilities in eso pvp when the lag is at its worst, how is that better than the more than 24 - 30 abilities swtor class have without toggle?
    Don't in ESO its so easy its boring trust me.In Swtor its a good mix of easy and difficult. Hey IMO it takes way more skill to be able to fight and counter many play styles with less abilities then more.So yea it takes more skills in using less abilities then the other way around.With 24-30 abilities slot you have a abilities to counter 8 different classes its easier with more slots.With less like in ESO you only have 10 slots to counter 8 different classes so you have to be more balanced in your choices so you don't become weak to one class.Get what I am saying but truthfully in this case its mainly opinion. I will also like to point out when this game isn't lagging and if you could play when it wasn't so laggy you would love it trust me.As a person who played Swtor for 3 years and played its PVP a lot this is a improvement when it works.IMO Swtor is a great PVE game and a Good PVP game,ESO is a Great PVP game and a decent PVE Game.
  • hoaxburnrwb17_ESO
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    Jaronking wrote: »
    Jaronking wrote: »
    Zanen wrote: »
    I played SWTOR too, it's had it's ups and downs, good points and bad, same as ESO.

    The two games actually have a lot in common IMO.

    I agree with you OP that the champion system wasn't a good concept and creates a lot of balance and difficulty scaling issues in ESO. We have no CP PVP campaigns now, but the bigger issue for me is PVE scaling, like nerfing dungeons for DB because they're too hard for people with no CP.

    Some of the problems in PVP have really deep roots. Cyrodiil was supposed to run with much higher populations, that's why the zone is so large and it was never capable of doing that, and much less so while keeping enough server-side to prevent outright cheating. SWTOR can get away with it more because of all the ability cooldowns and the small scale of its pvp.

    I find cooldown based 48 bind combat more than a little tired though. I went back to Swtor for the expansions and never could stick with it very long.

    Thank you, they're the same they were both created with the hero engine. I love that they have fast pace PvP. I just can't stand ESO PvP. ESO PVE is way better than SWTOR PVE. however Swtor PvP is way better than ESO PvP. I would just play eso for pve but when it comes to PvP Swtor is extremely good. Which is why Im putting down my sword and picking up my lightsaber once more :)
    Am sorry but if you think ESO PvE is good or better then Swtor then your crazy.Swtor PVE blows this out the water.Base game PVE vs Base game PVE swtor wins hands down.Also personally prefer ESO PvP when it working over Swtor its fun but when its working nothing compares to ESO combat when everything is flowing with no lag or minimal lag.

    well I don't play pve much, but when it takes about 3 to 4 seconds to toggle your LMAO 5 abilities in eso pvp when the lag is at its worst, how is that better than the more than 24 - 30 abilities swtor class have without toggle?
    Don't in ESO its so easy its boring trust me.In Swtor its a good mix of easy and difficult. Hey IMO it takes way more skill to be able to fight and counter many play styles with less abilities then more.So yea it takes more skills in using less abilities then the other way around.With 24-30 abilities slot you have a abilities to counter 8 different classes its easier with more slots.With less like in ESO you only have 10 slots to counter 8 different classes so you have to be more balanced in your choices so you don't become weak to one class.Get what I am saying but truthfully in this case its mainly opinion. I will also like to point out when this game isn't lagging and if you could play when it wasn't so laggy you would love it trust me.As a person who played Swtor for 3 years and played its PVP a lot this is a improvement when it works.IMO Swtor is a great PVE game and a Good PVP game,ESO is a Great PVP game and a decent PVE Game.

    its not so hard to use 5 abilities with a toggle system. my problem is it should'nt take 3 to 4 seconds to toggle to your resto bar to put your healing ward, that has been nerf 50 percent, during high lag. where is the fun in that? im dead while the lag takes 4 seconds to toggle my abilities. the lag issue is the main reason pvp sucks in eso.

    Edited by hoaxburnrwb17_ESO on April 22, 2016 8:01PM
  • waterfairy
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    I'm no *** but proper grammar and sentence structure go a long way when trying to present a point to people.
  • failkiwib16_ESO
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    Have you tried ganking along with a few friends at keeps, or do some duelling? It's kinda my way of avoiding the lag sometimes.
    I mean avoid the big battles, and if you see zergs rush somewhere, go to oposite side of the map with a few friends to to take over resources and keeps. Enemies will come to you to defend their territory, however the majority will focus on the zerg locations, so you will mainly meet small groups or individuals.

  • hoaxburnrwb17_ESO
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    Have you tried ganking along with a few friends at keeps, or do some duelling? It's kinda my way of avoiding the lag sometimes.
    I mean avoid the big battles, and if you see zergs rush somewhere, go to oposite side of the map with a few friends to to take over resources and keeps. Enemies will come to you to defend their territory, however the majority will focus on the zerg locations, so you will mainly meet small groups or individuals.

    no, haven't tried ganking. Ganking is not what I do. the thing is, it's going to take a long time to get a 501 cp. VR 16 doesnt mean anything anymore it just means 16 extra attribute points. It would be great if cp wasn't account wide, then everyone can grind and "work" hard to get each class they have OP or if they have a campaign that you can only enter with a capped cp while everyone does a non cp campaign to get capped. this can only work of course if cp wasn't account wide. and if they pull this off the game would be perfectly balanced once again.
  • idk
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    OP, not sure what you are trying to accomplish with this post. We do not know you nor you us.

    At that, your information is not correct. ESO doesn't use HERO. It's early developement used hero but this is a custom engine. Additionally, there was no balance in AvA when this game launched. None.

    At that, swtor isn't a bad game. Simpler and even more simplified with the last expansion but it's good game. Games are not intended to meet everyone's interest. It's why each game is a little different. Hope you continue to enjoy swtor. Please tell the Emporer living in your head we said hello. (Swtor story line).
  • hoaxburnrwb17_ESO
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    OP, not sure what you are trying to accomplish with this post. We do not know you nor you us.

    At that, your information is not correct. ESO doesn't use HERO. It's early developement used hero but this is a custom engine. Additionally, there was no balance in AvA when this game launched. None.

    At that, swtor isn't a bad game. Simpler and even more simplified with the last expansion but it's good game. Games are not intended to meet everyone's interest. It's why each game is a little different. Hope you continue to enjoy swtor. Please tell the Emporer living in your head we said hello. (Swtor story line).

    Like I said, I don't play pve, swtor or eso pve so I really don't know what u mean by an emperor in my head lol . what am I trying to accomplish with this post? hmmm not much, the post is not to accomplish anything good for humanity, just a simple review on my experience in eso pvp and comparing it with swtor pvp. Maybe what I want to accomplish is that perhaps someone, somewhere in the ZOS building can "borrow" ideas from a good SWTOR PvP system? But from what I hear they don't take community feedback at zos to seriously.
  • Asherons_Call
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    Fengrush is that you?
  • mb10
    mb10
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    bye
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    Fengrush is that you?

    HAH!
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    mb10 wrote: »
    bye

    see yah
  • Pomaikai
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    Kildayen wrote: »
    I was an open beta tester and the pvp back then was way better than it is now. Performance, class balances were good and I don't remember zergs being so dominant in cyrodiil. I played swtor more than eso, I came back mid 2015 didn't stick around that long. you cant dedicate yourself to two mmo there's just not enough time so I stuck with swtor. Im pretty good at swtor pvp not the best but very good, so I decided to see if I can be good in eso pvp. as a returning player, came back mid march 2016, I had no vr my highest level was a sorc lv25 and decided to create a fresh Templar but then decided to lv up my lv 10 nb. I got him all the way to vr 13 then went back to level up my sorc to vr1. I really cant stand pvp in this game the cp system alone sucks since I had no cp and barely made it to 151 cp and I still don't stand a chance with the 501's cp. I don't stand a chance in cyrodiil my vamp nb gets one shot left and right. battle spirit Is the stupidest thing I ever seen and lets not even talk about the lag. lets just say you either need a titan x graphics card or some extreme speed internet to deal with this lag. PvP in this game is the most frustrating thing i had to deal with cc breaks use up about 90 percent of my stamina, then I don't have anymore to do another cc break or root while 15 players destroy me in a fraction of a second (that's with my mag blade vamp vr 13) idk if vamp is too squishy or I just truly suck at this eso pvp. my nb cant even stealth without being pulled from stealth with cal drops all over the place (people put that everywhere) cant even move without being snared. Its like cc immunity doesn't even work in this game (cc immunity is completely not there) Battle spirit! lmao battle spirit. wow. this is what I feel is killing me in cyrodiil. 50 percent shield reduction, might as well not even waste time shield stacking healing ward since its 50 percent less effective than in pve (why waste resource on something that will get u killed regardless) 50 percent less healing, again healing ward not only shields 50 percent less than pve it heals 50 percent less. Emperor lol, no true skillz to be emperor just whoever pvp's the longest and gathers the most ap, there's no true skillz in creating a zerg bomb to get 1 million ap. there's no competitiveness in this game, you're either in a zerg team or getting zerged. No fair balance when someone that has 150 cp tries to solo a 501 cp. VR 1 with 501 cp overpowers VR 16 with 151 cp. Yes there's a server with cp disabled but have you heard the crickets in there?? I hear em loud and clear when im there all alone. comparing pvp in swtor and pvp in eso without a doubt swtor is way balanced and way competitive and you pvp in swtor is based solely on SKILLS. no class is better than the other if you have the skillz then you can be op in any class but in eso pvp you're either in a zerg or getting zerged. hell even stealth class in swtor is better than the 2.5 seconds nb have here. PvP is just frustrating in eso for returning players, which is why im leaving eso (mainly because of the broken cp and PvP THE LAG!) and returning to swtor. now I know all of you say swtor sucks and I agree but ESO and SWTOR run under the HERO ENGINE! compared to eso pvp, swtor pvp is not frustrating at all. You have 8v8 warzones with objectives that last about 15 minutes even less if your team can focus on the objectives. you have a 4v4 ranked arenas with some of the best pvp'ers in the game and of course your open world pvp (which no one in the game does anymore) and most of all swtor PvP is all skill based if you're truly skilled at a class and most of all CC immunity works and stealth class are real stealth class with permanent stealth and teleportation, tanks are real tanks that are hard to kill, healers need 2 or more dps to kill them and sometimes healers cant be killed when a tank shields them, dps class don't get one shot left and right in swtor. I tried eso, I really did my best but until you fix pvp I will not be returning, I will be joining the skill based pvp'ers in swtor. I hope all the pvp'ers listen to what fengrush says about the pvp in this game. I thank all the pvp'ers who took the time to read my review and comparison. Good luck and always remember my words "Zerg or be Zerged"

    If Proxy + Vicious Death was a forum post, this ^ is what it would look like. You just wiped an entire zerg with that combo!

    Zerg or be zerged, like I said zerg bombs doesn't take any real skillz. just get the vicious death, prox, soul tether and kamikaze. if you die then at least you got a couple thousand ap congrats your'e a bit closer to number 1 spot for emperor.

  • rotaugen454
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    I'm surprised they haven't closed the "I quit" thread yet.
    "Get off my lawn!"
  • Pomaikai
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    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!
  • DenMoria
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    I'm guessing the OP likes SWTOR more than ESO? Just a hunch.
  • clayandaudrey_ESO
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    I must admit I've put more hours into SWTOR's PvP then ESO's, and I mostly play PvE in games.

    And which do you think has the better pvp?

    They both suck.

    pfft eso pvp definitely sucks. swtor at least cc immunity works.

    Since when. Operative stun locks were just awesome.
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    DenMoria wrote: »
    I'm guessing the OP likes SWTOR more than ESO? Just a hunch.

    lol, The swtor pvp system is better imo so yes I like the swtor pvp 8v8 warzones and 4v4 ranked arenas.
  • hoaxburnrwb17_ESO
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    I must admit I've put more hours into SWTOR's PvP then ESO's, and I mostly play PvE in games.

    And which do you think has the better pvp?

    They both suck.

    pfft eso pvp definitely sucks. swtor at least cc immunity works.

    Since when. Operative stun locks were just awesome.

    the resolve system is more effective that cc immunity supposedly you get here?
  • clayandaudrey_ESO
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    I must admit I've put more hours into SWTOR's PvP then ESO's, and I mostly play PvE in games.

    And which do you think has the better pvp?

    They both suck.

    pfft eso pvp definitely sucks. swtor at least cc immunity works.

    Since when. Operative stun locks were just awesome.

    the resolve system is more effective that cc immunity supposedly you get here?

    No the resolve system unless changed in the last 5 months is awful. As is the cc immunity here. Hence why I said they both suck.
  • Xundiin
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    ESO does not use the Hero engine.

    Just to reiterate the fact.
    #SavePlayer1
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.
  • hoaxburnrwb17_ESO
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    I'm surprised they haven't closed the "I quit" thread yet.

    Why would they, usually the replies ive gotten are about grammar. No one person has explain to me how much better eso pvp is better than swtor pvp. still waiting for that person to debate me on that.
  • hoaxburnrwb17_ESO
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    Xundiin wrote: »
    ESO does not use the Hero engine.

    Just to reiterate the fact.

    regardless of what engine it uses, which is irrelevant, you can still take a game with a good pvp system and apply to your own game. don't most mmo copy a bunch from WoW? in the expectation to be a WoW "killer"
    Edited by hoaxburnrwb17_ESO on April 22, 2016 9:18PM
  • Xundiin
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    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.

    Comparing movies to PVP or even real life is a joke. So if this is a joke HAHAHAHA. If not, I feel sorry for you.

    This comparison is just as bad as the "Storm troopers are horrible shots" argument. Look, it's a movie. If all the heroes died at the beginning of the movie, it would make a lousy movie. Same goes for your argument about The Battle of Helms deep, or The Battle for Gondor.

    Also, I've played SWTOR and used to like the PVP. That resolve system has never worked right. I can remember tons of times that I'd have a full resolve bar, break out of a stun only to be stunned and watch my resolve bar tick away..... yeah.... so much better.
    Edited by Xundiin on April 22, 2016 9:20PM
    #SavePlayer1
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    Xundiin wrote: »
    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.

    Comparing movies to PVP or even real life is a joke. So if this is a joke HAHAHAHA. If not, I feel sorry for you.

    This comparison is just as bad as the "Storm troopers are horrible shots" argument. Look, it's a movie. If all the heroes died at the beginning of the movie, it would make a lousy movie. Same goes for your argument about The Battle of Helms deep, or The Battle for Gondor.

    I was just reply to pomaikai's question on "how do you think warfare and castle sieges in the middle ages worked?" ive never seen any real footage of a real siege battle but Im sure real kings back then fought in those wars and im sure they survived. so I took movies as an example on what it might of "looked" like

  • rotaugen454
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    Xundiin wrote: »
    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.

    Comparing movies to PVP or even real life is a joke. So if this is a joke HAHAHAHA. If not, I feel sorry for you.

    This comparison is just as bad as the "Storm troopers are horrible shots" argument. Look, it's a movie. If all the heroes died at the beginning of the movie, it would make a lousy movie. Same goes for your argument about The Battle of Helms deep, or The Battle for Gondor.

    I was just reply to pomaikai's question on "how do you think warfare and castle sieges in the middle ages worked?" ive never seen any real footage of a real siege battle but Im sure real kings back then fought in those wars and im sure they survived. so I took movies as an example on what it might of "looked" like
    Xundiin wrote: »
    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.

    Comparing movies to PVP or even real life is a joke. So if this is a joke HAHAHAHA. If not, I feel sorry for you.

    This comparison is just as bad as the "Storm troopers are horrible shots" argument. Look, it's a movie. If all the heroes died at the beginning of the movie, it would make a lousy movie. Same goes for your argument about The Battle of Helms deep, or The Battle for Gondor.

    I was just reply to pomaikai's question on "how do you think warfare and castle sieges in the middle ages worked?" ive never seen any real footage of a real siege battle but Im sure real kings back then fought in those wars and im sure they survived. so I took movies as an example on what it might of "looked" like
    I'm pretty sure the kings themselves weren't involved in the fighting unless things were going really, really wrong.
    "Get off my lawn!"
  • hoaxburnrwb17_ESO
    hoaxburnrwb17_ESO
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    I must admit I've put more hours into SWTOR's PvP then ESO's, and I mostly play PvE in games.

    And which do you think has the better pvp?

    They both suck.

    pfft eso pvp definitely sucks. swtor at least cc immunity works.

    Since when. Operative stun locks were just awesome.

    the resolve system is more effective that cc immunity supposedly you get here?

    No the resolve system unless changed in the last 5 months is awful. As is the cc immunity here. Hence why I said they both suck.

    well, when you have those swirly lines around your feet shouldn't that be the "cc immunity" correct me if im wrong but can you be slowed down? or snared? or rooted? while those swirly lines are there?

    resolve system, no one can cc you while you have resolve. hasn't change and as far as I know it still works. I even hate it when I cant cc anyone with resolve in swtor but I love it when I have resolve and cant be cc'd
    Edited by hoaxburnrwb17_ESO on April 22, 2016 9:28PM
  • Xundiin
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    Xundiin wrote: »
    Pomaikai wrote: »
    Zergs... So much hate for them.

    Out of curiosity, how do you think warfare and castle sieges in the Middle Ages worked? Four people vs four people? One on one? Armies besieged castles. Armies were inside of the castles.

    Skills? That's called flanking, pincher movements, feints, etc. But a big battle? That was hundreds, thousands, and sometimes tens of thousands of men slamming into one another in a gigantic chaotic mass.

    Medieval battles WERE the very definition of zergs!

    well all the moves ive seen with medieval battles always shows 2 guys going at it while everyone dies around them. lord of the rings movie, the archer takes out over 100 orcs, one little dwarv takes out over 100 orcs. never once have I seen a zerg winning the war. usually those movie show one op class killing hundreds cough Achilles cough.

    Comparing movies to PVP or even real life is a joke. So if this is a joke HAHAHAHA. If not, I feel sorry for you.

    This comparison is just as bad as the "Storm troopers are horrible shots" argument. Look, it's a movie. If all the heroes died at the beginning of the movie, it would make a lousy movie. Same goes for your argument about The Battle of Helms deep, or The Battle for Gondor.

    I was just reply to pomaikai's question on "how do you think warfare and castle sieges in the middle ages worked?" ive never seen any real footage of a real siege battle but Im sure real kings back then fought in those wars and im sure they survived. so I took movies as an example on what it might of "looked" like

    THe Kings normally led from the back since in those days killing the commanding general or the king (if he even shows up) would cause chaos through the ranks making the army less effective. But the basic jist is that it was a zerg vs a zerg till one army broke the others will to keep fighting for the day.

    look up Medieval reenactments. That will be much closer to what it was actually like. or another good example is look at battles during the civil war. (even though they didn't really use swords and such they still used archaic military strategy).
    #SavePlayer1
  • failkiwib16_ESO
    failkiwib16_ESO
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    Have you tried ganking along with a few friends at keeps, or do some duelling? It's kinda my way of avoiding the lag sometimes.
    I mean avoid the big battles, and if you see zergs rush somewhere, go to oposite side of the map with a few friends to to take over resources and keeps. Enemies will come to you to defend their territory, however the majority will focus on the zerg locations, so you will mainly meet small groups or individuals.
    no, haven't tried ganking. Ganking is not what I do. the thing is, it's going to take a long time to get a 501 cp. VR 16 doesnt mean anything anymore it just means 16 extra attribute points. It would be great if cp wasn't account wide, then everyone can grind and "work" hard to get each class they have OP or if they have a campaign that you can only enter with a capped cp while everyone does a non cp campaign to get capped. this can only work of course if cp wasn't account wide. and if they pull this off the game would be perfectly balanced once again.

    ~250 champion points is enough to make you a killer in champion point campaigns. Remember that the majority of players are like you and haven't gained the champion points cap yet, nor do they wear the best gear.

    Veteran ranks do matter to an extend, because if you are low level then chances are that you haven't fully unlocked all passives, levelled your skills up or access best in slot Bound on Pickup gear.
    -It is still not a requirement and crafted gear can make a beast out of you - but to pull this off it requires that you have experience and know your class well enough, alongside knowing the weaknesses and strengths of your opponents.
  • ArchMikem
    ArchMikem
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    "Zerg or be Zerged"

    Welcome to Massive Multiplayer games. Who do you think captured whole continents over on Auraxis? Zergs.

    Not that I advocate it. I hate beating my head against Zerg walls. But that's what people tend to do. Power in numbers.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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