I like it. Though it would have to not be enough to negate the cost of the camp.
Maybe this encourages more people to help buy camps?
failkiwib16_ESO wrote: »I think it would be fair if the camp owner got some AP for it, it wouldn't even be enough to cover the cost of the camp, so I don't see any balancing issue..
..and sorry for going out of topic, I haven't had the chance to test this yet ... are forward camps repairable?
I like it. Though it would have to not be enough to negate the cost of the camp.
Or for player that dropped it, it has no AP penalty. But for other players, the entire AP cost is divided between the total respawn number allowed (I.e. 20,000 AP cost divided by 15 players = 1500 AP each respawn.).
Maybe this encourages more people to help buy camps? But currently I notice very little overpower with current camp mechanics.
https://www.youtube.com/watch?v=m5A0ruOJs0Q&list=PL4CDF30338954C25FI like it. Though it would have to not be enough to negate the cost of the camp.
Or for player that dropped it, it has no AP penalty. But for other players, the entire AP cost is divided between the total respawn number allowed (I.e. 20,000 AP cost divided by 15 players = 1500 AP each respawn.).
Maybe this encourages more people to help buy camps? But currently I notice very little overpower with current camp mechanics.
Ah, I see. So rather than AP being gained by the camp layer (?) from nowhere, it is a fee transferred from those rezzing at it. I like this even more, Minno.
In honor of your good ideas and the late great Prince:https://www.youtube.com/watch?v=m5A0ruOJs0Q&list=PL4CDF30338954C25F
(LOL IGNORE THE THUMBNAIL I SWEAR ITS PRINCE)
Telel would like to see some reward for being a responsible player who helps their faction do something other than lose.
Especially as it's usually the greediest and laziest of players who tend to use those camps up the fastest.