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For the Argonian player base: Are you satisfied with the racial passives?

Junkogen
Junkogen
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They buffed the Argonian passives for TG. It's been out for a while now. How are you feeling about them? Do you think they are now balanced with the rest of the races?

Edited by Junkogen on April 18, 2016 7:29AM

For the Argonian player base: Are you satisfied with the racial passives? 76 votes

Yes
30%
ItsMeTooArobainDiviniusIruil_ESONeillMcAttackBlackEarGonzaWingtinythinkerQUEZ420therrieurDarkonflare15AdamBourkeVDoom1Bfish22090RinmaethodainWhatzituyahGlaiceanaHallothielLysette 23 votes
No
52%
SlurgThatNeonZebraAgainxxslam48xxb14_ESOPhilhypebertenburnyb16_ESOstojekarcub18_ESODenniMyuuCouslyMasterSpatulaRajajshkahamgatanRawstFooWasHereReifMorimizogreyloxJunkogenfosoklesFruitmassWreuntzylla 40 votes
Other: explain
17%
Gadamlub14_ESOAbeillephaneub17_ESOdaemoniosAyalayaGrayphilosophyBrowisethCaptainBeerDudeRezniqueRAGUNAnoOneAsmaeljohu31dro_rasec 13 votes
  • CaptainBeerDude
    CaptainBeerDude
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    Other: explain
    I would say generally yes (swim speed let me steal a lockbox of a noob who saw it across the bay >:) ), but I'm also only mid 30's. They seem to be pretty awesome for tanking though.

    Also, please bring me popcorn before you start any rage posts. ty.
  • DeclaredJester
    I would like racials to be better for argonians. Not because I play one, but because it's really hard to get the "kill 100 argonians" in PVP.
  • Whatzituyah
    Whatzituyah
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    Yes
    Let me explain the potion passive has its uses so does the rapid mend because mine is a nightblade because seriously doubt it can take those advantages it has and be anything else just because of nightblades syphon tree. You don't have to min max to be good Argonians have great survivability I could make one tank but how is the problem don't know where to start.
    Edited by Whatzituyah on April 18, 2016 8:16AM
  • UltimaJoe777
    UltimaJoe777
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    I would like racials to be better for argonians. Not because I play one, but because it's really hard to get the "kill 100 argonians" in PVP.

    no That makes sense.
    Edited by UltimaJoe777 on April 18, 2016 8:12AM
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  • VaxtinTheWolf
    VaxtinTheWolf
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    I like my Argonian NB tank. Before CP changes though and visiting a few shrines, he was my stamina thief with the intent on lots of bonus to potions.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
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  • Asmael
    Asmael
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    Other: explain
    TG patch FINALLY made them better at something.

    Ok, it's super niche, but they are the best at health stacking builds with active healing, which means...

    Health stacking argonian tank DK. Yes, that's super niche. No, blazing templar is better with Imperials, since you don't benefit from the extra healing that much (it's 100% shields for those).

    As for the rest, picking Argonian for a healer or DD is almost as bad as picking an Altmer for a stamina build.
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  • Whatzituyah
    Whatzituyah
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    Yes
    Asmael wrote: »
    TG patch FINALLY made them better at something.

    Ok, it's super niche, but they are the best at health stacking builds with active healing, which means...

    Health stacking argonian tank DK. Yes, that's super niche. No, blazing templar is better with Imperials, since you don't benefit from the extra healing that much (it's 100% shields for those).

    As for the rest, picking Argonian for a healer or DD is almost as bad as picking an Altmer for a stamina build.

    Haven't thought of it that way didn't think it through. I just felt that maybe you can perform a syphon nightblade Argonian better than other races but I was wrong. Let me sleep on this one maybe with a clear head I can think of a better build.
    Edited by Whatzituyah on April 18, 2016 8:29AM
  • phaneub17_ESO
    phaneub17_ESO
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  • CaptainBeerDude
    CaptainBeerDude
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    Other: explain
    Let me explain the potion passive has its uses so does the rapid mend because mine is a nightblade because seriously doubt it can take those advantages it has and be anything else just because of nightblades syphon tree. You don't have to min max to be good Argonians have great survivability I could make one tank but how is the problem don't know where to start.

    Start with HA and S+B. Siphoning and shadow should be cherry picked to help you. You will be an unofficial off-heals, (unless you take the greedy morphs).
    I'm not finding much in the way of CC.
    I'm currently trying 4M, 2H, 1S for resource distribution. I switch to healer as well and the Magicka burst is quite sufficient. remember to heavy attack as HA is poor for sustain, and try to use Mag while tanking to save Stam for blocking and dodging. Mirage is *** epic on a tank and I'm thinking about making some hist bark instead of whitestrake's 5pc to capitalise on this. Also, dual sets. My front bar activates whitestrake's and my back bar activates seducers.
    Any pot will give return on all resources, über heals in and epic swim speed. What more could you want?
  • Duiwel
    Duiwel
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    Yes
    Argonian master race Swim speed OP! :trollface:
    @Duiwel:
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  • captainwolfos
    captainwolfos
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    No
    I would like racials to be better for argonians. Not because I play one, but because it's really hard to get the "kill 100 argonians" in PVP.

    no That makes sense.

    I think they mean that if the racials were better, more people would play Argonians, and therefore more Argonians to kill to go towards the 100 Argonian kill achievement.
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  • Grayphilosophy
    Grayphilosophy
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    Other: explain
    Overall, yeah they're pretty reasonable.

    I've always liked the swimspeed, and I'll fight anyone who dares say it's useless.
    The improved health regen makes sense, but I'm not sure about the overall health increase. If you look at it from a lore or traditional perspective at least. If anything give them a natural armor bonus multiplier instead. I feel like their poison and/or disease resistance should be higher, perhaps at the cost of something else to avoid making them unbalanced. Ideally they ought to be 100% immune to poison, but that wouldn't be entirely fair.
    Edited by Grayphilosophy on April 18, 2016 10:38AM
  • Abeille
    Abeille
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    Other: explain
    Need more stealth.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • fosokles
    fosokles
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    No
    If you want to be competitive at something you shouldn't pick Argonian, period. Personally i myself have only one Argonian character and it's basically just for show, since they're pretty much good for nothing. There could be as much as 5000 max magicka 200 recovery difference between an Argonian and a High Elf using the exact same equipment, and that's just a massive gap in the stats that makes your gameplay more challenging/less effective. It's quite sad though because i think Argonians are the coolest race out there and would like run more Argonian characters, but it's not viable at the moment.
    Edited by fosokles on April 18, 2016 11:40AM
  • Lysette
    Lysette
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    Yes
    Argonians are different to any other player race in Tamriel. They are not mammals and have reptilian advantages, like they are much more receptive to healing magic and their body reacts better to potions than any of the mammal races. They are fast swimmers and this comes in handy when stealing stuff in a harbor or near a waterway. Argonians are simply different and they have to be played in a different way than a mammal race. I am fine with that and satisfied with these unusual skills.

    Edit: it would be great though, if Argonians would be undectable in water. This would make the water-based skill perfect.
    Edited by Lysette on April 18, 2016 12:02PM
  • CaptainBeerDude
    CaptainBeerDude
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    Other: explain
    You shouldn't build an argonaut the same way as a high elf anyway. They loose efficiency because of the burst meta, they are a sustain race and should be used to wear down an opponent. Unless you can ambush the crap out of them.
  • Junkogen
    Junkogen
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    No
    You shouldn't build an argonaut the same way as a high elf anyway. They loose efficiency because of the burst meta, they are a sustain race and should be used to wear down an opponent. Unless you can ambush the crap out of them.

    Sadly, an Altmer has more sustain and burst than an Argonian. To me, sustain is about maintaining resources. An Argonian does not do that well. They get a burst every 45 seconds from a potion. That's hardly good sustain. When I think of sustain, Bosmer and Redguard top the list with the Stam regen. Altmer actually tops the list for magicka.
  • Browiseth
    Browiseth
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    Other: explain
    If they stayed the way they are right now, I'd certainly be miffed but I'd manage. It would be nice to get some kind of clear, non situational benefit from being an Argonian
    and no max health doesn't count, who -really- cares about their max hp in this game?
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
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  • Silver_Strider
    Silver_Strider
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    No
    No, not really.

    The Swim speed/potion buff passive is very niche honestly. I understand the swim speed 1 as lore friendly but the potion buff is terribly limited and keeps getting more and more restrictive as the game progress.
    .
    When the game was 1st out, Argonians had great synergy with NBs because the passive would increase the overall effectiveness of potions, which would stack with the NBs increase potion effectiveness as well, upwards to an increase of 45% IIRC. This was incredibly powerful because, before, potions did not offer static increases to stats but had their own increase values to them so you could have major brutality/sorcery and drink a potion to get even more weapon/spell damage. At some point, potions, the NB passive and Argonian passives were changed. Potions were given static effects, NB was changed to ultimate gain and Argonians were given a % of max resources in addition to the potion, effectively ending any potential that set up once had.

    Then we have the increase to potion cooldown duration from 30 seconds originally to 45 seconds now.

    Next up, we had the CP point that increased the healing effectiveness of potions, which if fully invested could go upwards to 16%, on top of the Argonian's 8% at the time. Now, the CP was outright removed and Argonian get 12% resource returned instead of 8%.

    ZOS keeps nerfing the only passive Argonians have for resource management to a point that it's not even worth it as half the time it's on cooldown to begin with because you use potions at the start of the fight to gain major brutality/sorcery meaning we don't even gain those extra resources because we're already full and most fights typically don't last all that long to begin with. Just change the potion buff to something that is always available such as magic or stamina regen because it's just a really sad passive with a long cooldown and not enough of a return to justify it.
    Argonian forever
  • STEVIL
    STEVIL
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    I am. My argonian stsmina templar plays just fine. Vet 4 iirc for now.
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  • Miszou
    Miszou
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    I love my Argonian DK Tank.

    The passives are fine. I don't need any help with my stats to be "viable", but I do enjoy being easy to heal and (hopefully) taking some pressure off the healer.

    I don't need to be "optimal", because I'm a tank. I get hit, I heal, I move on.

    I really don't understand people that say that Argonians are "not viable" or "not optimal". These people are clearly playing the game for a different reason than I am, so I tend to ignore them. They will never understand the reasons for picking a race that isn't the flavor of the weak.

    Personally, I like them the way they are. Even if you gave them the best racial passives in the game, Argonians will always be a niche race, because it's hard to make them "pretty", like all the pale-skinned cookie-cutter elves with long hair and big chests.

    And I like that. I want to be different.
  • tinythinker
    tinythinker
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    Yes
    Yes, it took a while but they gave us most of what I have asked for in the past (increased healing received, increased max health bonus a couple of times, either replace or buff the potion passive which they did twice). I still think max health should be a little higher (10%), but there are fun builds you can do with Argonians and the potion bonus has helped me at times when I needed any kind of resource boost. Tripots are gold with Argonians, band even generic single stat pots that drop from mobs have a bit of a tripot effect.
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  • Slurg
    Slurg
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    No
    The only two things the Argonian passives are good for are swimming and tanking. If you want to do anything else in this game you are at a disadvantage compared to other races. That becomes very obvious if you actually play any other races.
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  • RAGUNAnoOne
    RAGUNAnoOne
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    Other: explain
    Quick to mend is okay would be better as healing done though. the rest is rubbish where is disease damage in this game and what poison isn't telegraphed by a stupid circle? EP already has one tank race, the nord so we don't need 2 especially in the meta. to balance it we need better healing passives because a high elf or Breton can use our "signature weapon" so much better than any Argonian.
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  • Gadamlub14_ESO
    Gadamlub14_ESO
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    Other: explain
    Im not a min/maxer. I play for Aesthetic reasons and have had an argonian in every ES game ive played besides Arena. which doesnt have much of a character creation, if I recall.
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
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    No
    Overall, no. However, I no longer think the racials are egregiously underpowered either. This is where they should have been a 14 months ago when 1.6 first launched, but they could still be made better (I don't think ZOS is going to make any more changes though unfortunately).
    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • ral
    ral
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    My favorite argonian passive is his ability to hold 60 items.
  • daemonios
    daemonios
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    Other: explain
    Could be better, but I can still heal any dungeon on my Argonian templar, while buffing my mates with Spell Power Cure and Combat Prayer, keeping their resources up with Ele Drain, Orbs, Spears or Repentance, and doing a bit of DPS on the side.
    Edited by daemonios on April 18, 2016 7:58PM
  • CaptainBeerDude
    CaptainBeerDude
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    Other: explain
    Quick to mend is okay would be better as healing done though. the rest is rubbish where is disease damage in this game and what poison isn't telegraphed by a stupid circle? EP already has one tank race, the nord so we don't need 2 especially in the meta. to balance it we need better healing passives because a high elf or Breton can use our "signature weapon" so much better than any Argonian.

    I think disease is the healing debuff effects. WW claws do disease damage.
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