DaveMoeDee wrote: »I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.
If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.
There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.
Oldmanlawlor wrote: »I'm rather happy with ESO, but the Thieves Guild was a laughable paid DLC.
It depends.
I feel performance is the key, not content.
If they make things worse with bugs and lag then yes this will excaberate things and if coupled with other games could create an issue.
I dont see a destiny style issue as much, as the content is > x10 that of Destiny. If ESO performance was great then 99% players would always have useful content to run unlike Destiny which has tanked massively with the likes of The Division.
I feel ff14 has better content and performance delivery than ESO on the PS4.
FatKidHatchets wrote: »The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.
The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.
Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.
CaptainVenom wrote: »It's not really a matter of DLCs... I think ZOS should focus on correcting bugs first, then launch any DLCs they might plan to release. This game is becoming really frustrating with all those bugs.
i think if dark brother is unsuccessful like last DLC Thievs G. they will lose many players...AND i see this DLC will make sure the Future of ZOS ...
Thank you.
DaveMoeDee wrote: »I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.
If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.
There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.
Try the fallout 4 beta in the new survival mode - it is awesome.
DaveMoeDee wrote: »I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.
If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.
There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.
Try the fallout 4 beta in the new survival mode - it is awesome.
Survival is mechanically awesome, but looking forward to working through Far Harbour DLC next month with the new mode even more.
Biggest "issue" I have with Survival mode right now is that I know the Commonwealth too well for the new mechanics to feel imposing.
A full new map where I do not know where every bed and source of food water and medicine stockpile is stands to be really compelling though.
Silver_Strider wrote: »Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.
DaveMoeDee wrote: »It depends.
I feel performance is the key, not content.
If they make things worse with bugs and lag then yes this will excaberate things and if coupled with other games could create an issue.
I dont see a destiny style issue as much, as the content is > x10 that of Destiny. If ESO performance was great then 99% players would always have useful content to run unlike Destiny which has tanked massively with the likes of The Division.
I feel ff14 has better content and performance delivery than ESO on the PS4.
And I feel performance is insignificant and it is all about content. Different players get different things out of the game.
Destiny, FF14, and The Division are irrelevant from my perspective since other online games aren't competition for my attention. Games like FO4, The Witcher 3, and Dark Souls are the games I have been neglecting due to all the time I spend in ESO.
Silver_Strider wrote: »Silver_Strider wrote: »Silver_Strider wrote: »While I don't believe ESO is as huge a success as I'd have liked it to be and that I feel ZOS is slowly failing their audience as time goes on, I don't think DB will be the nail in the coffin should it prove to be successful or not. For me, it is how well they balance everything out in the end that will determine whether or not I officially quit the game.
Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.
I did enjoy the TG and it gave me some degree of hope that ZOS would improve but not enough to sway my opinion that they are slowly killing what could have been an amazing game
And what is so surprising that Altmer is the perfect race for magic?- It always was this way in all of the TES games. It was to be expected.
It's not about being the perfect race for magic, it's about being the hands down best race for magic period. Other than Dunmer DK, All magic based characters are gimped if it is not a High Elf and that is terrible for a balance perspective. Breton is the closest in terms of being good magic chararcters however, you lose both damage and better sustain going Breton over Altmer because Altmers will always do more elemental damage as well as having 9% regen vs the Bretons laughable 4% cost reduction. The only time a Breton might be better than an Altmer is if they are a magic tank build and even that is questionable at best.
We have 3 magic races in the game but apart from 1 lone exception, playing anything but an Altmer gimps you and I don't feel that is balanced at all.
This is where PvP collides with role play. Balance. Classes and races are there to create an imbalance in the first place. If that is not wanted, why have classes and races in the first place. Altmer were always those with the highest talent for magic. Like other races are best suited for normal combat. If there is no variety, but balance, then races and classes are pretty pointless. But this is Elder Scrolls, those races are important and they should be different in their talents and they are. The request for balance is what is weird in a role playing game - and this is an online RPG, like Mr. Firor stated in an interview lately.
Classes and races should be balanced in the sense that no 1 Race/Class is perfect. Altmer + ANY magic build is perfect and that isn't right.
For magic builds, we generally have 3 races in terms of optimal DPS. Bretons, Dunmer and Altmer.
Altmer have great sustain, great damage and high magic
Bretons has high magic, some sustain and has survivability
Dunmer does more Fire Damage and has survivability
However, the benefit to being magic based is that you have a great number of methods to boost your survivability thru the use healing abilities and shields thus making survivability almost a non-issue in most cases and making the extra survivability of Bretons and Dunmer mostly moot. This applies to ALL situations, not just PvP.
Lets compare this to Stamina. We have Redguards, Imperials, Bosmer and Khajiit, all of which are great for stamina builds
Redguards have great sustainability and high stamina
Imperials have high stamina and has survivability
Bosmers have greater sustainability than Reguards and survivability but less stamina.
Khajiit has a balance of survivability, sustain and damage. They have the least amount of stamina but make up for that with their extra chance at critical damage.
Stamina has great damage, however, struggle in the survivability department because they only have 2 heals, one of which is locked behind 2h, and that our main resource for damage is also tied in to blocking, dodging and sneaking, all of which limit our stamina in some way (no stamina regen while sneaking or blocking and dodging gets more costly if used in quick succession)
Races should matter, in terms that that they offer something different than one another, however, in regards to Altmer, they offer everything you could want, leaving the other 2 magic races almost entirely pointless. The sustain of Altmer trumps the sustain of Bretons. The resistances of both Bretons and Dunmer is limited by the cap to resistances, whereas there isn't a damage cap meaning that the extra damage of Altmer trumps those stats as well, with only the extra Fire damage of Dunmer making them slightly better in that 1 area.
Well, you are right in matters of how pvp people think, but not in how a role player thinks. Some races have benefits, which make them superior in certain situations. If you want this, then play this race. I do not choose a race for their superiority, but for what I like to play and if that race is minor in the eyes of others or even objectively minor, so what. A good player can deal with a weaker character as well, just those, who are not really able to do that, need a maxed out character of the FotM meta. I don't think that classes have to be balance nor that races would have to be balanced. Just like in real life nothing is balanced and it works nevertheless. Why?- Because people group and build teams.
I will tell you an example from EVE online - once there was this idea, that newbies can be heroes as well and someone founded the Brave Newbies Inc. Corporation. Newbies teamed up and guess what they did - they roamed the most dnagerous regions of the universe to prey on capital ships - in their rookie ships with not many skills - but they were many, a huge swarm, which brought mighty capital ships down and looted hundreds of billions of isk worth - they were brave and they were courageous - and many - none of them had real skills, but still they fought bravely and had success. It does not take the best gear nor does it take the best abilities, it just requires courage and to team up with others under a talented leader.
There does not have to be balance.
Uhh.. I believe ESO is doing fine and more players are joining. This is just how I feel, though, and what ZOS states in some of their interviews. So I don't think this is their last chance at all.
DaveMoeDee wrote: »FatKidHatchets wrote: »The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.
The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.
Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.
If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.
Silver_Strider wrote: »Silver_Strider wrote: »Silver_Strider wrote: »While I don't believe ESO is as huge a success as I'd have liked it to be and that I feel ZOS is slowly failing their audience as time goes on, I don't think DB will be the nail in the coffin should it prove to be successful or not. For me, it is how well they balance everything out in the end that will determine whether or not I officially quit the game.
Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.
I did enjoy the TG and it gave me some degree of hope that ZOS would improve but not enough to sway my opinion that they are slowly killing what could have been an amazing game
And what is so surprising that Altmer is the perfect race for magic?- It always was this way in all of the TES games. It was to be expected.
It's not about being the perfect race for magic, it's about being the hands down best race for magic period. Other than Dunmer DK, All magic based characters are gimped if it is not a High Elf and that is terrible for a balance perspective. Breton is the closest in terms of being good magic chararcters however, you lose both damage and better sustain going Breton over Altmer because Altmers will always do more elemental damage as well as having 9% regen vs the Bretons laughable 4% cost reduction. The only time a Breton might be better than an Altmer is if they are a magic tank build and even that is questionable at best.
We have 3 magic races in the game but apart from 1 lone exception, playing anything but an Altmer gimps you and I don't feel that is balanced at all.
This is where PvP collides with role play. Balance. Classes and races are there to create an imbalance in the first place. If that is not wanted, why have classes and races in the first place. Altmer were always those with the highest talent for magic. Like other races are best suited for normal combat. If there is no variety, but balance, then races and classes are pretty pointless. But this is Elder Scrolls, those races are important and they should be different in their talents and they are. The request for balance is what is weird in a role playing game - and this is an online RPG, like Mr. Firor stated in an interview lately.
Classes and races should be balanced in the sense that no 1 Race/Class is perfect. Altmer + ANY magic build is perfect and that isn't right.
For magic builds, we generally have 3 races in terms of optimal DPS. Bretons, Dunmer and Altmer.
Altmer have great sustain, great damage and high magic
Bretons has high magic, some sustain and has survivability
Dunmer does more Fire Damage and has survivability
However, the benefit to being magic based is that you have a great number of methods to boost your survivability thru the use healing abilities and shields thus making survivability almost a non-issue in most cases and making the extra survivability of Bretons and Dunmer mostly moot. This applies to ALL situations, not just PvP.
Lets compare this to Stamina. We have Redguards, Imperials, Bosmer and Khajiit, all of which are great for stamina builds
Redguards have great sustainability and high stamina
Imperials have high stamina and has survivability
Bosmers have greater sustainability than Reguards and survivability but less stamina.
Khajiit has a balance of survivability, sustain and damage. They have the least amount of stamina but make up for that with their extra chance at critical damage.
Stamina has great damage, however, struggle in the survivability department because they only have 2 heals, one of which is locked behind 2h, and that our main resource for damage is also tied in to blocking, dodging and sneaking, all of which limit our stamina in some way (no stamina regen while sneaking or blocking and dodging gets more costly if used in quick succession)
Races should matter, in terms that that they offer something different than one another, however, in regards to Altmer, they offer everything you could want, leaving the other 2 magic races almost entirely pointless. The sustain of Altmer trumps the sustain of Bretons. The resistances of both Bretons and Dunmer is limited by the cap to resistances, whereas there isn't a damage cap meaning that the extra damage of Altmer trumps those stats as well, with only the extra Fire damage of Dunmer making them slightly better in that 1 area.
Well, you are right in matters of how pvp people think, but not in how a role player thinks. Some races have benefits, which make them superior in certain situations. If you want this, then play this race. I do not choose a race for their superiority, but for what I like to play and if that race is minor in the eyes of others or even objectively minor, so what. A good player can deal with a weaker character as well, just those, who are not really able to do that, need a maxed out character of the FotM meta. I don't think that classes have to be balance nor that races would have to be balanced. Just like in real life nothing is balanced and it works nevertheless. Why?- Because people group and build teams.
I will tell you an example from EVE online - once there was this idea, that newbies can be heroes as well and someone founded the Brave Newbies Inc. Corporation. Newbies teamed up and guess what they did - they roamed the most dnagerous regions of the universe to prey on capital ships - in their rookie ships with not many skills - but they were many, a huge swarm, which brought mighty capital ships down and looted hundreds of billions of isk worth - they were brave and they were courageous - and many - none of them had real skills, but still they fought bravely and had success. It does not take the best gear nor does it take the best abilities, it just requires courage and to team up with others under a talented leader.
There does not have to be balance.
Haha. Now at least I know how a zergling thinks. Thanks for the laugh.
ComboBreaker88 wrote: »I would agree if the dark brotherhood doesn't knock it out of the park ZOS will lose quite a few players.
YurtTheSilentChief wrote: »DaveMoeDee wrote: »FatKidHatchets wrote: »The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.
The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.
Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.
If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.
It would kill ESO!!!!
For this game was best known for its PvP( you see the intro, right? the three alliance war.)
YurtTheSilentChief wrote: »DaveMoeDee wrote: »FatKidHatchets wrote: »The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.
The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.
Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.
If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.
It would kill ESO!!!!
For this game was best known for its PvP( you see the intro, right? the three alliance war.)
You underestimate the amount of people, who never engage in PvP at all. They would not even recognize that pvp is gone and those are the majority. What would happen is, we would request to make Cyrrodil into a PvE zone and add some more detail to it and make it pretty - and that's it.