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Do You Think "DARK BROTHERHOOD" is Last Chance of ZOS

  • Lysette
    Lysette
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    DaveMoeDee wrote: »
    I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.

    If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.

    There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.

    Try the fallout 4 beta in the new survival mode - it is awesome.
  • swirve
    swirve
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    It depends.

    I feel performance is the key, not content.

    If they make things worse with bugs and lag then yes this will excaberate things and if coupled with other games could create an issue.

    I dont see a destiny style issue as much, as the content is > x10 that of Destiny. If ESO performance was great then 99% players would always have useful content to run unlike Destiny which has tanked massively with the likes of The Division.

    I feel ff14 has better content and performance delivery than ESO on the PS4.
    Edited by swirve on April 17, 2016 4:51PM
  • GallantGuardian
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    Lol at last chance... This game isn't even a year old yet on Xbox and ps4... And those communities seem to be doing fine... The game is still fairly new and they have only had 1 real dlc... With the other two being kinda mini ones dark brotherhood will probably also be another mini one.. Cause of the type of content it is... Thieves guild is appropriate being a small dlc... As a thief you won't be just stealing in one location it would be all over the place.. Dark brotherhood is in the same vein assassinations all over not just in one key location in fact I hear there won't even be a map the next go around and I'm sure there is reason for it...

    This question seems a bit over dramatic..and the folks that say they are leaving or have already left seem to think cause they left the game is dying... Maybe you just got bored but others haven't... I'm enjoying this game a lot, then again my character isn't even a year old yet... Not til June... And I'm not done with a lot of things in the game yet I still need to complete a lot of my researching for black smithing weapons... And next will be clothier... I still haven't completed all of imperial city or my pvp ranks.... And I still haven't completed thieves guild fully.... I take my time and don't rush stuff just cause it's new.. I

    I. Guess I don't understand why people on the forum are bashing the game none of the recent changes seem to be game breaking
  • swirve
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    I'm rather happy with ESO, but the Thieves Guild was a laughable paid DLC.

    You should go see what the TG price would get you on Destiny!
  • dalodir
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    As a casual gamer 2 to 3 hours every other night, its going to be a long time until i get bored. Plenty of content for me to play still. Played ciradil for first time after chatting about it to someone I met ina random dungeon. Looking forward to playing some more pvp and having a bash at the imperial city content now. I had other games in my sight a few months ago and was planning eso being a stop gap. The other games have now been put in hold! I love eso too much. But i dont over play.

    Perhaps thats part of the problem, people play too much and too hard. Ofcourse if you play every day for many hours, the time will come where youve out played the content.
    If you are bored, move on to another game that will bring you enjoyment and perhaps come back and enjoy the next new DLC content. Personally im not experiencing all the lag and bugs i read about on here. Get the occasion freeze or fps drop but its not spoiling the fun.
  • DaveMoeDee
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    swirve wrote: »
    It depends.

    I feel performance is the key, not content.

    If they make things worse with bugs and lag then yes this will excaberate things and if coupled with other games could create an issue.

    I dont see a destiny style issue as much, as the content is > x10 that of Destiny. If ESO performance was great then 99% players would always have useful content to run unlike Destiny which has tanked massively with the likes of The Division.

    I feel ff14 has better content and performance delivery than ESO on the PS4.

    And I feel performance is insignificant and it is all about content. Different players get different things out of the game.

    Destiny, FF14, and The Division are irrelevant from my perspective since other online games aren't competition for my attention. Games like FO4, The Witcher 3, and Dark Souls are the games I have been neglecting due to all the time I spend in ESO.
    Edited by DaveMoeDee on April 17, 2016 5:18PM
  • FatKidHatchets
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    The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.

    The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.

    Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.
  • DaveMoeDee
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    The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.

    The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.

    Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.

    If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.
  • CaptainVenom
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    It's not really a matter of DLCs... I think ZOS should focus on correcting bugs first, then launch any DLCs they might plan to release. This game is becoming really frustrating with all those bugs.
    Edited by CaptainVenom on April 17, 2016 5:28PM
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • LorDrek
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    DB is last chance fir stamina builds. Any change, many players leave this game. Is very bad, when magicka tank is better than stamina, TG completly ruined stamina builds in PVE and PVP.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • dalodir
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    It's not really a matter of DLCs... I think ZOS should focus on correcting bugs first, then launch any DLCs they might plan to release. This game is becoming really frustrating with all those bugs.

    They will be working on the issues. But money is needed to pay the people to do the fixes and money comes from dlc and crown store therefore it would be silly for them to put all their developers on fixes.
  • Elsonso
    Elsonso
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    .
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Samadhi
    Samadhi
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    TheHsN wrote: »
    i think if dark brother is unsuccessful like last DLC Thievs G. they will lose many players...AND i see this DLC will make sure the Future of ZOS ...

    Thank you.

    Dark Brotherhood is essentially the end of the content that people expected to see in game back at the original PC launch. It was, along with Thieve's Guild, a big part of many of my friend's disdain that caused them to leave and give the game bad reviews early on.

    Dark Brotherhood is basically ZOS' last real opportunity to finally turn this game into what it 'should have been,' and do not feel they will be able to successfully make that transition.

    After Dark Brotherhood, none of the content they are proposing is really enthralling to me either.

    On the other hand, have jumped back into Morrowind again now that the cake week is over. Even jumping into rehashed content makes me feel more excited than the future of the ESO grind. =/
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Samadhi
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    Lysette wrote: »
    DaveMoeDee wrote: »
    I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.

    If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.

    There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.

    Try the fallout 4 beta in the new survival mode - it is awesome.

    Survival is mechanically awesome, but looking forward to working through Far Harbour DLC next month with the new mode even more.

    Biggest "issue" I have with Survival mode right now is that I know the Commonwealth too well for the new mechanics to feel imposing.
    A full new map where I do not know where every bed and source of food water and medicine stockpile is stands to be really compelling though.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Lysette
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    Samadhi wrote: »
    Lysette wrote: »
    DaveMoeDee wrote: »
    I can only speak for myself. I still play ESO more than any other game, though I try to find time for FO4. I also want to finish off the Witcher 3 before our kid is born in a few months.

    If things get too hectic with work and a kid, I will still be back eventually to play DLC since I still have the crowns to purchase 2 more.

    There was nothing about TG that made me like the game any less. TG was $8.73 well spent as far as I am concerned.

    Try the fallout 4 beta in the new survival mode - it is awesome.

    Survival is mechanically awesome, but looking forward to working through Far Harbour DLC next month with the new mode even more.

    Biggest "issue" I have with Survival mode right now is that I know the Commonwealth too well for the new mechanics to feel imposing.
    A full new map where I do not know where every bed and source of food water and medicine stockpile is stands to be really compelling though.

    It was suggested on the beta forum to randomize these locations and what spawns there, but we will see what Bethesda makes out of it. I personally like survival mode a lot, I just want a save and quit and continue option to be able to interrupt the game without to have to sleep - guess that will be implemented, too many want that.
    Edited by Lysette on April 17, 2016 7:13PM
  • DovresMalven
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    There are enough white knights and new players coming in when they release content to keep the game going for a long time. That said, it might be the last chance for Zeni to bring back a lot of players who left due to server stability and things of that nature.

    There's no doubt in my mind that DB will bring a great story to play through, like Orsinium did (Haven't played TG yet). But I really hope it comes with some real addressing of server stability in Cyrodiil and Stam / Magic balancing. Silver Strider is absolutely right in this:
    Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.

    Content is absolutely important, but there are still a lot of cracks in the infrastructure of the game that truly affect how people play ESO in the long-term.

    Dovres Malven
    - Aldmeri Dominion
  • UltimaJoe777
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    Last chance lol

    DB is to be the 4th of many DLC that has come and will come. Many things are due to change and it will take time. Those without patience are those that leave but still hang around waiting for the content and/or fixes they desire.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • swirve
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    DaveMoeDee wrote: »
    swirve wrote: »
    It depends.

    I feel performance is the key, not content.

    If they make things worse with bugs and lag then yes this will excaberate things and if coupled with other games could create an issue.

    I dont see a destiny style issue as much, as the content is > x10 that of Destiny. If ESO performance was great then 99% players would always have useful content to run unlike Destiny which has tanked massively with the likes of The Division.

    I feel ff14 has better content and performance delivery than ESO on the PS4.

    And I feel performance is insignificant and it is all about content. Different players get different things out of the game.

    Destiny, FF14, and The Division are irrelevant from my perspective since other online games aren't competition for my attention. Games like FO4, The Witcher 3, and Dark Souls are the games I have been neglecting due to all the time I spend in ESO.

    Good for you. So when did you beat v16 maw? Do you have all achievements so on and so forth.

    I can tell you i beat all destiny content very quickly i still have a ton to do on ESO.

    If DB just gave us a new trial that would be great content.

    Also the games youve not played are irrelevant to me and most others, if you feel you are missing out by not playing those, guess what go play...jeez
  • Miwerton
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    Well one of the mayor reason it migth be the end is as said, that its the last hope for stam builds.

    And if we are comparing to the other TES games, they have something that eso dont have, the mod community, which have been helpfull in fixing out bugs (that Bethesda didnt bother with, although they were usually smaller ones), and making the game more challenging, more functioning, etc. And now with the FO4 creation kit being said to be released for the consoles as well, it would be a larger covering of modding instead of the PC master race :) . Ps: the creation kit is said to come out at the end of this month. The other thing about it is that when community points of the poor descions of balance its is because they can't change it themselves, as the modding have allowed them in the other games, usually leaving me say meh, ill just change it myself to suit my purposes.

    Although most balance problems lay at the lack of foresigth with the combat team. How could they possibly manage to make the game more interesting by making it so that zerging is not that rewarding (other games counter this with caps or friendly fire, increasing the risks of it), making more rewarding use of the various classes and stam/magicka build, instead of a meta that will be changed to yet another poorly thought meta again.

    If you came to eso to play signle player (which is what it heavily advertises for), sure go ahead. But once you are done with the main story and quests and look to play with others for endgame content, know that it will be shortlived when you catch on to the poorly thought out design of it, (unless you are of those that have nothing against feeling superior due to poor design). Or you migth just play some other better single player games to, if that is what you are after.
  • GreySix
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    Haven't regularly played this game since shortly after it went B2P. Log in every once in a while to run around with my character and look at the nice terrain and weather the programmers provide, but other than maybe completing a couple of minor quests that's about it.

    Meh, maybe I'll eventually purchase the Orc DLC, since it looks interesting.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Wizzo91
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    Lysette wrote: »
    Lysette wrote: »
    Lysette wrote: »
    While I don't believe ESO is as huge a success as I'd have liked it to be and that I feel ZOS is slowly failing their audience as time goes on, I don't think DB will be the nail in the coffin should it prove to be successful or not. For me, it is how well they balance everything out in the end that will determine whether or not I officially quit the game.

    Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.

    I did enjoy the TG and it gave me some degree of hope that ZOS would improve but not enough to sway my opinion that they are slowly killing what could have been an amazing game

    And what is so surprising that Altmer is the perfect race for magic?- It always was this way in all of the TES games. It was to be expected.

    It's not about being the perfect race for magic, it's about being the hands down best race for magic period. Other than Dunmer DK, All magic based characters are gimped if it is not a High Elf and that is terrible for a balance perspective. Breton is the closest in terms of being good magic chararcters however, you lose both damage and better sustain going Breton over Altmer because Altmers will always do more elemental damage as well as having 9% regen vs the Bretons laughable 4% cost reduction. The only time a Breton might be better than an Altmer is if they are a magic tank build and even that is questionable at best.

    We have 3 magic races in the game but apart from 1 lone exception, playing anything but an Altmer gimps you and I don't feel that is balanced at all.

    This is where PvP collides with role play. Balance. Classes and races are there to create an imbalance in the first place. If that is not wanted, why have classes and races in the first place. Altmer were always those with the highest talent for magic. Like other races are best suited for normal combat. If there is no variety, but balance, then races and classes are pretty pointless. But this is Elder Scrolls, those races are important and they should be different in their talents and they are. The request for balance is what is weird in a role playing game - and this is an online RPG, like Mr. Firor stated in an interview lately.

    Classes and races should be balanced in the sense that no 1 Race/Class is perfect. Altmer + ANY magic build is perfect and that isn't right.

    For magic builds, we generally have 3 races in terms of optimal DPS. Bretons, Dunmer and Altmer.
    Altmer have great sustain, great damage and high magic
    Bretons has high magic, some sustain and has survivability
    Dunmer does more Fire Damage and has survivability
    However, the benefit to being magic based is that you have a great number of methods to boost your survivability thru the use healing abilities and shields thus making survivability almost a non-issue in most cases and making the extra survivability of Bretons and Dunmer mostly moot. This applies to ALL situations, not just PvP.

    Lets compare this to Stamina. We have Redguards, Imperials, Bosmer and Khajiit, all of which are great for stamina builds
    Redguards have great sustainability and high stamina
    Imperials have high stamina and has survivability
    Bosmers have greater sustainability than Reguards and survivability but less stamina.
    Khajiit has a balance of survivability, sustain and damage. They have the least amount of stamina but make up for that with their extra chance at critical damage.
    Stamina has great damage, however, struggle in the survivability department because they only have 2 heals, one of which is locked behind 2h, and that our main resource for damage is also tied in to blocking, dodging and sneaking, all of which limit our stamina in some way (no stamina regen while sneaking or blocking and dodging gets more costly if used in quick succession)

    Races should matter, in terms that that they offer something different than one another, however, in regards to Altmer, they offer everything you could want, leaving the other 2 magic races almost entirely pointless. The sustain of Altmer trumps the sustain of Bretons. The resistances of both Bretons and Dunmer is limited by the cap to resistances, whereas there isn't a damage cap meaning that the extra damage of Altmer trumps those stats as well, with only the extra Fire damage of Dunmer making them slightly better in that 1 area.

    Well, you are right in matters of how pvp people think, but not in how a role player thinks. Some races have benefits, which make them superior in certain situations. If you want this, then play this race. I do not choose a race for their superiority, but for what I like to play and if that race is minor in the eyes of others or even objectively minor, so what. A good player can deal with a weaker character as well, just those, who are not really able to do that, need a maxed out character of the FotM meta. I don't think that classes have to be balance nor that races would have to be balanced. Just like in real life nothing is balanced and it works nevertheless. Why?- Because people group and build teams.

    I will tell you an example from EVE online - once there was this idea, that newbies can be heroes as well and someone founded the Brave Newbies Inc. Corporation. Newbies teamed up and guess what they did - they roamed the most dnagerous regions of the universe to prey on capital ships - in their rookie ships with not many skills - but they were many, a huge swarm, which brought mighty capital ships down and looted hundreds of billions of isk worth - they were brave and they were courageous - and many - none of them had real skills, but still they fought bravely and had success. It does not take the best gear nor does it take the best abilities, it just requires courage and to team up with others under a talented leader.

    There does not have to be balance.

    Haha. Now at least I know how a zergling thinks. Thanks for the laugh.
    Edited by Wizzo91 on April 17, 2016 9:06PM
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • STEVIL
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    BlackEar wrote: »
    Uhh.. I believe ESO is doing fine and more players are joining. This is just how I feel, though, and what ZOS states in some of their interviews. So I don't think this is their last chance at all.

    Ditto
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
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  • Van_0S
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    DaveMoeDee wrote: »
    The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.

    The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.

    Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.

    If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.

    It would kill ESO!!!!
    For this game was best known for its PvP( you see the intro, right? the three alliance war.)
  • ComboBreaker88
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    I would agree if the dark brotherhood doesn't knock it out of the park ZOS will lose quite a few players.
  • Cathexis
    Cathexis
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    I'll check the natch potes but I'm not optimistic that dark brotherhood will bring about definitive change that will entice me to return. Maybe if they put in Arenas and allow emp to be achieved that way where it is legitimately earned. But bottom line, 6 months is too long to wait around to see no results and poor balance. I mean, look at the standardized bonuses provided by different class abilities. The idea that things are balanced between classes right now is a joke.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
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  • Lysette
    Lysette
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    Wizzo91 wrote: »
    Lysette wrote: »
    Lysette wrote: »
    Lysette wrote: »
    While I don't believe ESO is as huge a success as I'd have liked it to be and that I feel ZOS is slowly failing their audience as time goes on, I don't think DB will be the nail in the coffin should it prove to be successful or not. For me, it is how well they balance everything out in the end that will determine whether or not I officially quit the game.

    Balance of the game is just terrible. 2h is practically required for PvP if you're stamina, High Elf is the hands down greatest race for magic with the lone exception being Dunmer DKs in terms of DPS, all points into 1 stat for optimal DPS. It's all so stupid and has really dulled my enjoyment of the game over the course of time.

    I did enjoy the TG and it gave me some degree of hope that ZOS would improve but not enough to sway my opinion that they are slowly killing what could have been an amazing game

    And what is so surprising that Altmer is the perfect race for magic?- It always was this way in all of the TES games. It was to be expected.

    It's not about being the perfect race for magic, it's about being the hands down best race for magic period. Other than Dunmer DK, All magic based characters are gimped if it is not a High Elf and that is terrible for a balance perspective. Breton is the closest in terms of being good magic chararcters however, you lose both damage and better sustain going Breton over Altmer because Altmers will always do more elemental damage as well as having 9% regen vs the Bretons laughable 4% cost reduction. The only time a Breton might be better than an Altmer is if they are a magic tank build and even that is questionable at best.

    We have 3 magic races in the game but apart from 1 lone exception, playing anything but an Altmer gimps you and I don't feel that is balanced at all.

    This is where PvP collides with role play. Balance. Classes and races are there to create an imbalance in the first place. If that is not wanted, why have classes and races in the first place. Altmer were always those with the highest talent for magic. Like other races are best suited for normal combat. If there is no variety, but balance, then races and classes are pretty pointless. But this is Elder Scrolls, those races are important and they should be different in their talents and they are. The request for balance is what is weird in a role playing game - and this is an online RPG, like Mr. Firor stated in an interview lately.

    Classes and races should be balanced in the sense that no 1 Race/Class is perfect. Altmer + ANY magic build is perfect and that isn't right.

    For magic builds, we generally have 3 races in terms of optimal DPS. Bretons, Dunmer and Altmer.
    Altmer have great sustain, great damage and high magic
    Bretons has high magic, some sustain and has survivability
    Dunmer does more Fire Damage and has survivability
    However, the benefit to being magic based is that you have a great number of methods to boost your survivability thru the use healing abilities and shields thus making survivability almost a non-issue in most cases and making the extra survivability of Bretons and Dunmer mostly moot. This applies to ALL situations, not just PvP.

    Lets compare this to Stamina. We have Redguards, Imperials, Bosmer and Khajiit, all of which are great for stamina builds
    Redguards have great sustainability and high stamina
    Imperials have high stamina and has survivability
    Bosmers have greater sustainability than Reguards and survivability but less stamina.
    Khajiit has a balance of survivability, sustain and damage. They have the least amount of stamina but make up for that with their extra chance at critical damage.
    Stamina has great damage, however, struggle in the survivability department because they only have 2 heals, one of which is locked behind 2h, and that our main resource for damage is also tied in to blocking, dodging and sneaking, all of which limit our stamina in some way (no stamina regen while sneaking or blocking and dodging gets more costly if used in quick succession)

    Races should matter, in terms that that they offer something different than one another, however, in regards to Altmer, they offer everything you could want, leaving the other 2 magic races almost entirely pointless. The sustain of Altmer trumps the sustain of Bretons. The resistances of both Bretons and Dunmer is limited by the cap to resistances, whereas there isn't a damage cap meaning that the extra damage of Altmer trumps those stats as well, with only the extra Fire damage of Dunmer making them slightly better in that 1 area.

    Well, you are right in matters of how pvp people think, but not in how a role player thinks. Some races have benefits, which make them superior in certain situations. If you want this, then play this race. I do not choose a race for their superiority, but for what I like to play and if that race is minor in the eyes of others or even objectively minor, so what. A good player can deal with a weaker character as well, just those, who are not really able to do that, need a maxed out character of the FotM meta. I don't think that classes have to be balance nor that races would have to be balanced. Just like in real life nothing is balanced and it works nevertheless. Why?- Because people group and build teams.

    I will tell you an example from EVE online - once there was this idea, that newbies can be heroes as well and someone founded the Brave Newbies Inc. Corporation. Newbies teamed up and guess what they did - they roamed the most dnagerous regions of the universe to prey on capital ships - in their rookie ships with not many skills - but they were many, a huge swarm, which brought mighty capital ships down and looted hundreds of billions of isk worth - they were brave and they were courageous - and many - none of them had real skills, but still they fought bravely and had success. It does not take the best gear nor does it take the best abilities, it just requires courage and to team up with others under a talented leader.

    There does not have to be balance.

    Haha. Now at least I know how a zergling thinks. Thanks for the laugh.

    Well in EVE a couple of hundred ships in a battle are not an issue, because computation nodes are dynamically assigned to where those are needed. Then there are basically no AoE effects (well beside those warfare links from command ships) and rates of fire are low, which helps a lot with avoiding lag - bombers have AoE but those are rare and use hit and run tactics, so this is just for a short time an issue. This makes a huge difference. It can get laggy though and crawl down to a slideshow, if thousands of ship are in space and battle each other, but otherwise it is not an issue at all. And EVE has a time dilation system in place - none of the commands you give is lost, it just feels like all would happen in bullet time when this happens.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    I would agree if the dark brotherhood doesn't knock it out of the park ZOS will lose quite a few players.

    As well as gain a lot of new players
  • Lysette
    Lysette
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    DaveMoeDee wrote: »
    The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.

    The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.

    Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.

    If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.

    It would kill ESO!!!!
    For this game was best known for its PvP( you see the intro, right? the three alliance war.)

    You underestimate the amount of people, who never engage in PvP at all. They would not even recognize that pvp is gone and those are the majority. What would happen is, we would request to make Cyrrodil into a PvE zone and add some more detail to it and make it pretty - and that's it. this has nothing to do with that we would not like the war, but when all warriors have left, the war is over.
    Edited by Lysette on April 17, 2016 9:54PM
  • Leogon
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    While there are a few things I would change about ESO, those things won't make me stop playing. Overall, the game is just too awesome for me to stop.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Lysette wrote: »
    DaveMoeDee wrote: »
    The content from DLC's is weak writing at best. The bugs are abundant. The playerbase on PvP becomes dumber everyday. Folks could care less about winning a campaign long as they get to fight for 6 ours straight.

    The playerbase is shrinking and fast, think of all the campaigns closed due to inactivity. The DLC is do or die, it will make or break the elder scrolls name for me. As in, never play another elder scrolls again.

    Just urks me, I have never wanted my money back on any game but Thieves guild is completely crap.

    If everyone left PvP, I don't think it would kill ESO. It would be a shame, but I don't see how it would kill the game.

    It would kill ESO!!!!
    For this game was best known for its PvP( you see the intro, right? the three alliance war.)

    You underestimate the amount of people, who never engage in PvP at all. They would not even recognize that pvp is gone and those are the majority. What would happen is, we would request to make Cyrrodil into a PvE zone and add some more detail to it and make it pretty - and that's it.

    Agreed. I don't want PvP to go but if it did then I would not be phased by it at all
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