
voted no bc...
i want all items able to be dyed.
I also want the bind on dye lifted so you can later sell or trade dyed equipment with the understanding the dye jobs vanish on transfer so there are no conflicts if the other side doesn't have the appropriate dyes.
Dye is the definition of a cosmetic change for nothing more than fun. it should not incur a practical negative impact such as blocking sales/transfers once you go forward.
ContraTempo wrote: »I assume there would be 3 slots as there are for armor. For one slot it would be like changing out what gem is mounted (say, emerald swapped for ruby or onyx), another slot might paint/color the main area (i.e. the shaft on a staff). The third would be any contrasting bits (rivets, bands, etc.)
For metal, I am more tempted to say we should be able to blue them rather than just dye them. Blueing comes in a few different colors but not the dozens we get with dyes. Here is a range of colors one can get by heat bluing ferrous metals. Also, there is a black oxide that can be done, so black is a viable option. And don't forget brushed and bright polished silver.
NOTE: The colors above are all from heat, NOT dyes, paint, or chemicals. All occur normally in actual metal work.
Asherons_Call wrote: »Nope, I like the color of natural wood. Not a fan of people with hot pink battle axes running around
An alternative would be to let the natural color of the wood change depending on the material used to make it. Birch would be a lighter color, ebony darker, etc
ContraTempo wrote: »I assume there would be 3 slots as there are for armor. For one slot it would be like changing out what gem is mounted (say, emerald swapped for ruby or onyx), another slot might paint/color the main area (i.e. the shaft on a staff). The third would be any contrasting bits (rivets, bands, etc.)
For metal, I am more tempted to say we should be able to blue them rather than just dye them. Blueing comes in a few different colors but not the dozens we get with dyes. Here is a range of colors one can get by heat bluing ferrous metals. Also, there is a black oxide that can be done, so black is a viable option. And don't forget brushed and bright polished silver.
NOTE: The colors above are all from heat, NOT dyes, paint, or chemicals. All occur normally in actual metal work.
ContraTempo wrote: »I assume there would be 3 slots as there are for armor. For one slot it would be like changing out what gem is mounted (say, emerald swapped for ruby or onyx), another slot might paint/color the main area (i.e. the shaft on a staff). The third would be any contrasting bits (rivets, bands, etc.)
For metal, I am more tempted to say we should be able to blue them rather than just dye them. Blueing comes in a few different colors but not the dozens we get with dyes. Here is a range of colors one can get by heat bluing ferrous metals. Also, there is a black oxide that can be done, so black is a viable option. And don't forget brushed and bright polished silver.
NOTE: The colors above are all from heat, NOT dyes, paint, or chemicals. All occur normally in actual metal work.
I'm sure between magical properties, the use of different metals (haven't used steel since like level 24), and the "screw it" factor, we could justify a full range of dyes for weapons. I mean, we have dyes for armor that are removable, reusable, and which never scratch or fade no matter how many times you jump in the ocean. I think letting us dye weapons would be just fine.