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Guild member Alliance linking for size increase for "trader guilds" 2,000 - 5,000

NewBlacksmurf
NewBlacksmurf
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If ZOS would program it, would you prefer to be in a guild with an Alliance which would open up 2,000 to 5,000 members?

..I'm not suggesting to increase the guild size.
I'm suggesting to allow guilds to link to one another in an alliance so when you go to the guild store at a banker....you have a potential to access more than 5 guilds in the drop down....not all in one search as that would be too much

Let's discuss how this could possible impact the economy based on your response.
Edited by NewBlacksmurf on April 13, 2016 2:31PM
-PC (PTS)/Xbox One: NewBlacksmurf
~<{[50]}>~ looks better than *501

Guild member Alliance linking for size increase for "trader guilds" 2,000 - 5,000 37 votes

I think the current size is fine with traders .... No change is needed
56%
Acrolassekou_trayvondlolo_01b16_ESOMadyidkAlinielZorrashiPhatGrimReaperbottleofsyrupDarkheartwookikiller95Thavieharrlockk616reftenAnslayMatioFrenchTheDarkShadowKaleidoscopeEyzKr3dosuperZ 21 votes
I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
24%
NewBlacksmurfOrangeTheCatRebAverya_TeiraBrother_NumsieKnightpantherMyerscodRa&#039;ShtarFallen_Ray 9 votes
I'd just like traders to charge me to list items and send profits to the guild....no other changes
2%
Tevalaur 1 vote
I would like this for up to X number of guilds but don't disable trader bidding
8%
SergunRitzey01Callous2208 3 votes
I have a similar idea but it's different.....
8%
seerfullurkonseAntMan100673 3 votes
  • NewBlacksmurf
    NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    I'm going to start this off....I see a lot of make traders global or change trader bidding but I've not read this idea in an OP so hopefully it opens the sort to discussions and maybe reveals a realistic opportunity for game changes.

    I personally like traders and how they work but I do see some outrageous bidding wars.
    On the other side, I'd like those who don't want to use traders to be more involved and not have to relay on a text chat or voice chat trade and bartering.

    The alliance isn't just for larger guild stores but the immediate benefit is just that.


    To explain how the alliances would work tho.....if I was a member of one guild ....

    In order to have access to the alliance, I would need to join multiple guilds as the GL in this "alliance field" and within the ranks and access the GL and officers would be able to enable alliance guild store access or just single guild store access.

    Obviously you can only join 5 guilds so this won't hit 2k or 5k but the toggles and additional alliance options could offer each guild member access to "alliance store"

    Each independent guild would still control their guild
    Members so this maybe offers some access to more profits without a trader but it offers those accessing traders than same options.


    Just ideas I have....maybe good maybe bad or maybe more thought is needed

    bUT @Gidorick please don't post the bourse flyer here. Thanks in advance.
    Edited by NewBlacksmurf on April 12, 2016 9:44PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    Not to mess up the post.....but what if a trader slot accepted 5 guilds instead of one?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • superZ
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    I think the current size is fine with traders .... No change is needed
    That would be a ton of items to sift through...

    The only way I could see it working would be with an interface upgrade. But even then...

    Right now, a maxed out guild where everyone has 30/30 for sale has a staggering 15,000 items up. I can't imagine trying to find something I want in a sea of 60,000 to 100,000 items.
    XBOX 1 NA

    gt: ll super Z ll
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    superZ wrote: »
    That would be a ton of items to sift through...

    The only way I could see it working would be with an interface upgrade. But even then...

    Right now, a maxed out guild where everyone has 30/30 for sale has a staggering 15,000 items up. I can't imagine trying to find something I want in a sea of 60,000 to 100,000 items.

    Nice feedback so ....maybe with updates....or what about if ur searches are still limited to one guild but the drop down guild options are expanded? Make sense?
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Gidorick
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    bUT @Gidorick please don't post the bourse flyer here. Thanks in advance.

    Not a problem mate. I respect you too much to post it after you asked me not to. :wink:

    Now, ON TO YOUR CONCEPT!

    So, would the purpose of this be to specifically create larger stores or would there be other advantages?

    One of the big things about concepts like this is the addition of checks and balances. I don't think we could just have guilds band together to have HUGE guild stores... that might eventually squelch smaller guilds to the point of one or two guild alliances having a complete monopoly on trading.

    I kind of like the idea of "Trading Companies" that guilds could join. Of course in my scattershot thought of the system... it would work a bit more like a regulated trading company. I'm thinking they would have the following features.
    • Each Trading Company (of which there are many) is able to be joined by any guild.
    • A guild can only join a trading company if they are currently are holding a Guild Trader.
    • There are multiple Trading Company representatives in each zone... and the represented company changes weekly and randomly.
    • Joining a Trading Company will take effect the FOLLOWING week.
    • There can also be traveling Trading Company representatives throughout the zones.
    • Each Trading Company will sell your items... but it will be for an averaged price of the sell price of the item for the life of ESO.
    • The Trading Company takes 15% of the selling price of the top, prior to any other fees.
    • The Trading Company requires the member guilds to pay registration fees which is equal to a multiplier dependent on the number of members in the guild.

    This way, guilds get to work together in large companies to gain a larger scope... but the idea of guild traders isn't completely trampled. Players would still benefit from digging through the guild traders for their items and an interesting economic dynamic would arise with the averaging of prices.

    How were you thinking it would work @NewBlacksmurf ? Did you imagine a system where a guild could just "link" to another guild and could then have a huge guild and guild store?
    Edited by Gidorick on April 13, 2016 2:12AM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    Gidorick wrote: »
    bUT @Gidorick please don't post the bourse flyer here. Thanks in advance.

    Not a problem mate. I respect you too much to post it after you asked me not to. :wink:

    Now, ON TO YOUR CONCEPT!

    So, would the purpose of this be to specifically create larger stores or would there be other advantages?

    One of the big things about concepts like this is the addition of checks and balances. I don't think we could just have guilds band together to have HUGE guild stores... that might eventually squelch smaller guilds to the point of one or two guild alliances having a complete monopoly on trading.

    I kind of like the idea of "Trading Companies" that guilds could join. Of course in my scattershot thought of the system... it would work a bit more like a regulated trading company. I'm thinking they would have the following features.
    • Each Trading Company (of which there are many) is able to be joined by any guild.
    • A guild can only join a trading company if they are currently are holding a Guild Trader.
    • There are multiple Trading Company representatives in each zone... and the represented company changes weekly and randomly.
    • Joining a Trading Company will take effect the FOLLOWING week.
    • There can also be traveling Trading Company representatives throughout the zones.
    • Each Trading Company will sell your items... but it will be for an averaged price of the sell price of the item for the life of ESO.
    • The Trading Company takes 15% of the selling price of the top, prior to any other fees.
    • The Trading Company requires the member guilds to pay registration fees which is equal to a multiplier dependent on the number of members in the guild.

    This way, guilds get to work together in large companies to gain a larger scope... but the idea of guild traders isn't completely trampled. Players would still benefit from digging through the guild traders for their items and an interesting economic dynamic would arise with the averaging of prices.

    How were you thinking it would work @NewBlacksmurf ? Did you imagine a system where a guild could just "link" to another guild and could then have a huge guild and guild store?

    Trade companies so to speak. The idea of a "kiosk" in terms of a trader or if not using a trader....a linking of guild stores.

    Now this is solely access so to make sure we don't create more problems than opportunities I'd think the linked guild stores would just be additional selections when I choose guild stores rather than just my 5.

    Really it's that simple as far as stores.
    This way linking guilds (store) opens up markets otherwise closed off by the trader system which offers additional alternatives and maybe even balances the trader bidding.

    Ya know me KISS so that's as far as the idea goes.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Gidorick
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    Gidorick wrote: »
    bUT @Gidorick please don't post the bourse flyer here. Thanks in advance.

    Not a problem mate. I respect you too much to post it after you asked me not to. :wink:

    Now, ON TO YOUR CONCEPT!

    So, would the purpose of this be to specifically create larger stores or would there be other advantages?

    One of the big things about concepts like this is the addition of checks and balances. I don't think we could just have guilds band together to have HUGE guild stores... that might eventually squelch smaller guilds to the point of one or two guild alliances having a complete monopoly on trading.

    I kind of like the idea of "Trading Companies" that guilds could join. Of course in my scattershot thought of the system... it would work a bit more like a regulated trading company. I'm thinking they would have the following features.
    • Each Trading Company (of which there are many) is able to be joined by any guild.
    • A guild can only join a trading company if they are currently are holding a Guild Trader.
    • There are multiple Trading Company representatives in each zone... and the represented company changes weekly and randomly.
    • Joining a Trading Company will take effect the FOLLOWING week.
    • There can also be traveling Trading Company representatives throughout the zones.
    • Each Trading Company will sell your items... but it will be for an averaged price of the sell price of the item for the life of ESO.
    • The Trading Company takes 15% of the selling price of the top, prior to any other fees.
    • The Trading Company requires the member guilds to pay registration fees which is equal to a multiplier dependent on the number of members in the guild.

    This way, guilds get to work together in large companies to gain a larger scope... but the idea of guild traders isn't completely trampled. Players would still benefit from digging through the guild traders for their items and an interesting economic dynamic would arise with the averaging of prices.

    How were you thinking it would work @NewBlacksmurf ? Did you imagine a system where a guild could just "link" to another guild and could then have a huge guild and guild store?

    Trade companies so to speak. The idea of a "kiosk" in terms of a trader or if not using a trader....a linking of guild stores.

    Now this is solely access so to make sure we don't create more problems than opportunities I'd think the linked guild stores would just be additional selections when I choose guild stores rather than just my 5.

    Really it's that simple as far as stores.
    This way linking guilds (store) opens up markets otherwise closed off by the trader system which offers additional alternatives and maybe even balances the trader bidding.

    Ya know me KISS so that's as far as the idea goes.

    Where would the combined stores be located? would they just be accessible through the regular guild traders?
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • NewBlacksmurf
    NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    Gidorick wrote: »
    Gidorick wrote: »
    bUT @Gidorick please don't post the bourse flyer here. Thanks in advance.

    Not a problem mate. I respect you too much to post it after you asked me not to. :wink:

    Now, ON TO YOUR CONCEPT!

    So, would the purpose of this be to specifically create larger stores or would there be other advantages?

    One of the big things about concepts like this is the addition of checks and balances. I don't think we could just have guilds band together to have HUGE guild stores... that might eventually squelch smaller guilds to the point of one or two guild alliances having a complete monopoly on trading.

    I kind of like the idea of "Trading Companies" that guilds could join. Of course in my scattershot thought of the system... it would work a bit more like a regulated trading company. I'm thinking they would have the following features.
    • Each Trading Company (of which there are many) is able to be joined by any guild.
    • A guild can only join a trading company if they are currently are holding a Guild Trader.
    • There are multiple Trading Company representatives in each zone... and the represented company changes weekly and randomly.
    • Joining a Trading Company will take effect the FOLLOWING week.
    • There can also be traveling Trading Company representatives throughout the zones.
    • Each Trading Company will sell your items... but it will be for an averaged price of the sell price of the item for the life of ESO.
    • The Trading Company takes 15% of the selling price of the top, prior to any other fees.
    • The Trading Company requires the member guilds to pay registration fees which is equal to a multiplier dependent on the number of members in the guild.

    This way, guilds get to work together in large companies to gain a larger scope... but the idea of guild traders isn't completely trampled. Players would still benefit from digging through the guild traders for their items and an interesting economic dynamic would arise with the averaging of prices.

    How were you thinking it would work @NewBlacksmurf ? Did you imagine a system where a guild could just "link" to another guild and could then have a huge guild and guild store?

    Trade companies so to speak. The idea of a "kiosk" in terms of a trader or if not using a trader....a linking of guild stores.

    Now this is solely access so to make sure we don't create more problems than opportunities I'd think the linked guild stores would just be additional selections when I choose guild stores rather than just my 5.

    Really it's that simple as far as stores.
    This way linking guilds (store) opens up markets otherwise closed off by the trader system which offers additional alternatives and maybe even balances the trader bidding.

    Ya know me KISS so that's as far as the idea goes.

    Where would the combined stores be located? would they just be accessible through the regular guild traders?

    You would go to any banker and access Guild Store like normal but any linked guilds would be additional selections is all
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Tommy1979AtWar
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    Yes a change is needed on console and while I agree with you I'm not going to bother voting as there are more PC players on the forum and theirs works fine with add-ons so they don't see the need for any changes to ours, you'll never get the changes to the clunky user unfriendly system we have through a poll, we'll just have to wait for text chat, it'll at least make it a little better.
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    ..
    Yes a change is needed on console and while I agree with you I'm not going to bother voting as there are more PC players on the forum and theirs works fine with add-ons so they don't see the need for any changes to ours, you'll never get the changes to the clunky user unfriendly system we have through a poll, we'll just have to wait for text chat, it'll at least make it a little better.

    I won't use text chat if at all for this stuff...just a personal decision
    But on the topic what tweaks or changes would you suggest
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Tommy1979AtWar
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    ..
    Yes a change is needed on console and while I agree with you I'm not going to bother voting as there are more PC players on the forum and theirs works fine with add-ons so they don't see the need for any changes to ours, you'll never get the changes to the clunky user unfriendly system we have through a poll, we'll just have to wait for text chat, it'll at least make it a little better.

    I won't use text chat if at all for this stuff...just a personal decision
    But on the topic what tweaks or changes would you suggest

    I'd prefer X amount of guilds available to sell at any one trader, removal of bidding as it's created a ridiculous situation now where you're required in most cases to not only pay listing along with house cut but also almost all of your profits in donations, it's a gold sink on console as the sales aren't high enough in many peoples cases.
    Either that or only allow profits from house cuts and listing fees be available towards trader bidding, it'll stop all the skimming of donations by many trade guilds.
    I was talking to a guy the other day (new player only played the game for a few weeks) in a trade guild I'm in and his sales that week had only been 8k, donations required are 5k a week minimum from the two trade guilds he's in, because he hadn't donated that week they'd given him a "freeloader" tag, it's creating a really toxic enviroment where they're not asking for donations anymore but are now pretty much demanding it.
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    ..
    Yes a change is needed on console and while I agree with you I'm not going to bother voting as there are more PC players on the forum and theirs works fine with add-ons so they don't see the need for any changes to ours, you'll never get the changes to the clunky user unfriendly system we have through a poll, we'll just have to wait for text chat, it'll at least make it a little better.

    I won't use text chat if at all for this stuff...just a personal decision
    But on the topic what tweaks or changes would you suggest

    I'd prefer X amount of guilds available to sell at any one trader, removal of bidding as it's created a ridiculous situation now where you're required in most cases to not only pay listing along with house cut but also almost all of your profits in donations, it's a gold sink on console as the sales aren't high enough in many peoples cases.
    Either that or only allow profits from house cuts and listing fees be available towards trader bidding, it'll stop all the skimming of donations by many trade guilds.
    I was talking to a guy the other day (new player only played the game for a few weeks) in a trade guild I'm in and his sales that week had only been 8k, donations required are 5k a week minimum from the two trade guilds he's in, because he hadn't donated that week they'd given him a "freeloader" tag, it's creating a really toxic enviroment where they're not asking for donations anymore but are now pretty much demanding it.

    Cool.....
    I really think if everyone stops "donating" towards a trader, it resolves the high bids but then again....everyone isn't going to stop that behavior. Thanks for sharing ur thoughts and experiences.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • urkonse
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    I have a similar idea but it's different.....
    I wish ZOS ACTUALLY even would add alliance system.....i see ppl having "alliances" beetween guilds , but there isnt actuall ingame alliances (or then those are VERY well hidden) [ps4]
    Lightning guild is recruiting active players at any level & skill ( PS4 , EU)
  • Sirvandal
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    Your idee is just a way to be less lazy. Deal with it, you need to run to each trader if you want a bargain. Wich is a perfect tool for dedicated traders who buy and resell (and I bet your a hater of that aswell).

    You just want goodies cheap! NO WAY! :O)
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    urkonse wrote: »
    I wish ZOS ACTUALLY even would add alliance system.....i see ppl having "alliances" beetween guilds , but there isnt actuall ingame alliances (or then those are VERY well hidden) [ps4]

    This right here is what prompted my thread. Two of my 5 guilds on Xbox One have announcements regarding alliance guilds which are trader alliances. I know there are PvP and PvE alike as well so maybe the trader alliances opens up
    More options.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    Sirvandal wrote: »
    Your idee is just a way to be less lazy. Deal with it, you need to run to each trader if you want a bargain. Wich is a perfect tool for dedicated traders who buy and resell (and I bet your a hater of that aswell).

    You just want goodies cheap! NO WAY! :O)

    Maybe I misunderstand but I'm going to attempt to ask why you feel that my idea promotes being lazy?
    I'm asking what ideas and thoughts the community has about a possible linking of guild stores with or without trader implication. You didn't vote so where do you stand?

    Would you like to have access to more than 5 guilds in the guild store menu ?
    If yes, should having a guild store linked alliance disable access to bid on traders?
    If no, why and how does your why impact traders if at all?

    Nothing on this changes having to go to traders or going to a bank NPC for guild store access
    Edited by NewBlacksmurf on April 13, 2016 1:02PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • idk
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    I think the current size is fine with traders .... No change is needed
    500 seats is enough. Making the max population significantly higher would cement the power into a couple guilds, more than already has occured. This would have a negative impact on the guild's and economy.

    Economy would centralize which would create more downward pressure on prices.

    As is, 500 member cap works well. It adds up to a potential 4000 characters in the guild. Why is more needed?
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    500 seats is enough. Making the max population significantly higher would cement the power into a couple guilds, more than already has occured. This would have a negative impact on the guild's and economy.

    Economy would centralize which would create more downward pressure on prices.

    As is, 500 member cap works well. It adds up to a potential 4000 characters in the guild. Why is more needed?

    Sorry if my idea is not clear ...I'm not suggesting to increase the guild size.
    I'm suggesting to allow guilds to link to one another in an alliance so when you go to the guild store at a banker....you have a potential to access more than 5 guilds.

    Character counts is of no consequence as its one human...so 500 is 500 anyway you look at it.
    The points of view of some, which I think are subject to discussion is what you describe.

    The guild traders allow some guilds to control the market.....this option could offset that.
    *could, but there are impacts to this*

    thoughts?
    Edited by NewBlacksmurf on April 13, 2016 2:22PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • wookikiller95
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    I think the current size is fine with traders .... No change is needed
    no its Fine atm
  • idk
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    I think the current size is fine with traders .... No change is needed
    L
    500 seats is enough. Making the max population significantly higher would cement the power into a couple guilds, more than already has occured. This would have a negative impact on the guild's and economy.

    Economy would centralize which would create more downward pressure on prices.

    As is, 500 member cap works well. It adds up to a potential 4000 characters in the guild. Why is more needed?

    Sorry if my idea is not clear ...I'm not suggesting to increase the guild size.
    I'm suggesting to allow guilds to link to one another in an alliance so when you go to the guild store at a banker....you have a potential to access more than 5 guilds.

    Character counts is of no consequence as its one human...so 500 is 500 anyway you look at it.
    The points of view of some, which I think are subject to discussion is what you describe.

    The guild traders allow some guilds to control the market.....this option could offset that.
    *could, but there are impacts to this*

    thoughts?

    Then your OP lacks any clarity.

    It's probably an add-on issue. With that, my search is saved via add-on and so it makes it easy to search a fee guilds fast.
  • AntMan100673
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    I have a similar idea but it's different.....
    I think the current guild size is fine and the way trader bidding works is quite effective as a much needed gold sink so I don't think that should change.

    A lot of the things I hear people moan about in relation to traders is to do with guilds charging a weekly fee. I think a lot of this is actually the players themselves and not the guilds as their thinking is I want to sell stuff, I need to be in a guild with eg a mournehold trader, I'm not paying 2/5/10k per week that's more than I'd make in sales, its a scandal, change the trader system.

    Earlier on in the game I'd have included myself in this category however now having played more and thought about it I don't have an issue with it. I don't class myself as a big trader and I don't get to play that much (I've had the game since launch on console and I'm vr14) however I probably make over 100k in sales a week. If you think about the trader bidding then for each 1m bid the guild would need to make 28.5m in sales to cover it just through selling fees or putting it another way with a full guild of 500 people everyone needs to average 57k sales per week per 1m bid on the trader. If you're making those sales then contributing a few thousand to the guild each week doesn't matter and if you're not making those sales then you're probably better off in a smaller guild bidding on cheaper traders.

    Having said all that there are some people that have no interest in joining a guild but still want to sell stuff. What I'd like to see is 1 trader per faction (probably in the starter city) that anyone can list items at but so as not to undermine the current system make it so you can only list 10 items instead of 30 and make the listing fee 10% and the selling fee 30%
    EU - EP - Dunmer - Dragonknight - Magicka DPS - CP160

    GT: AntMan100673
  • NewBlacksmurf
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    I would like this but if a guild has alliances that add to their guild store, it should disable trader bidding
    I think the current guild size is fine and the way trader bidding works is quite effective as a much needed gold sink so I don't think that should change.

    A lot of the things I hear people moan about in relation to traders is to do with guilds charging a weekly fee. I think a lot of this is actually the players themselves and not the guilds as their thinking is I want to sell stuff, I need to be in a guild with eg a mournehold trader, I'm not paying 2/5/10k per week that's more than I'd make in sales, its a scandal, change the trader system.

    Earlier on in the game I'd have included myself in this category however now having played more and thought about it I don't have an issue with it. I don't class myself as a big trader and I don't get to play that much (I've had the game since launch on console and I'm vr14) however I probably make over 100k in sales a week. If you think about the trader bidding then for each 1m bid the guild would need to make 28.5m in sales to cover it just through selling fees or putting it another way with a full guild of 500 people everyone needs to average 57k sales per week per 1m bid on the trader. If you're making those sales then contributing a few thousand to the guild each week doesn't matter and if you're not making those sales then you're probably better off in a smaller guild bidding on cheaper traders.

    Having said all that there are some people that have no interest in joining a guild but still want to sell stuff. What I'd like to see is 1 trader per faction (probably in the starter city) that anyone can list items at but so as not to undermine the current system make it so you can only list 10 items instead of 30 and make the listing fee 10% and the selling fee 30%

    nice...great idea there!
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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