
RinaldoGandolphi wrote: »Are you unable to move and unable to dodge roll? Does this lead to your death? - This is because the snares from Bombard stack(or any snare from multiple players stack)...if player A, Player B and Player C all cast Bombard on you, the snares stack so your 120% Snared(can't move)...Your also rooted (so you can't move), you can't dodge roll out of the root because your 120% snared and can't move at all. What a conundrum right?
HoloYoitsu wrote: »RinaldoGandolphi wrote: »Are you unable to move and unable to dodge roll? Does this lead to your death? - This is because the snares from Bombard stack(or any snare from multiple players stack)...if player A, Player B and Player C all cast Bombard on you, the snares stack so your 120% Snared(can't move)...Your also rooted (so you can't move), you can't dodge roll out of the root because your 120% snared and can't move at all. What a conundrum right?
Nope, the VD was someone else, it's actually 5 diff ppl on that death recap.HoloYoitsu wrote: »RinaldoGandolphi wrote: »Are you unable to move and unable to dodge roll? Does this lead to your death? - This is because the snares from Bombard stack(or any snare from multiple players stack)...if player A, Player B and Player C all cast Bombard on you, the snares stack so your 120% Snared(can't move)...Your also rooted (so you can't move), you can't dodge roll out of the root because your 120% snared and can't move at all. What a conundrum right?
I find it hilarious that a stamina build spamming bombard is also wearing 5 piece vicious death xD
my solution is to wear reactive
That's cute, but next time try reading the thread.Shuffle, immovable pots, one dodge roll, purifying rirual, purge, rapid maneuvers, bombard too. I main a sorc I love bombard and don't even use it. Get caught with it it all the time... least of my worries, does so little damage. I hope zos takes away all abilities and just leaves heavy and light attacks... Maybe then everyone would stop complaining.

HoloYoitsu wrote: »That's cute, but next time try reading the thread.Shuffle, immovable pots, one dodge roll, purifying rirual, purge, rapid maneuvers, bombard too. I main a sorc I love bombard and don't even use it. Get caught with it it all the time... least of my worries, does so little damage. I hope zos takes away all abilities and just leaves heavy and light attacks... Maybe then everyone would stop complaining.Read it... got it... Disagree. Sorry for being vague, the point is you are qq ing and most ppl are tired of it I certainly am. But since you want a *** for tat.
- Shuffle is only safely accessible to stam builds. My high elf magic sorc has shuffle my high elf magic Templar has shuffle. Guess I throw caution to the wind and not be safe.
- Immoveable doesn't make you immune to roots and snares. I have never been snared using my immovable pots so seems to work for me and my entire guild. Checked in guild chat and on TS 29 of 164 online. Well for about 15 seconds anyway.
- You CANNOT dodge roll when affected by the bugged stacked Bombards from multiple people. So this happens how often I will also die when getting multiple prox dets too or multiple ambushes or multiple surprise attacks.
- Purifying Ritual is only found in Templar houses. Or I can use the synergery from the ritual and have many times to use undaunted command and synergizer from the cp tree. When I play my Templar my house is open to all guildies when I don't play my Templar someone on my team does and they use ritual... A lot.
- Purge only removes 2 negative effects, Bombard alone puts 2 negative effects on you. Since I run purge on my sorc that's all I need and also run it on my Stam nb on the occasion I run her.
- Rapids is lost as soon as any kind of group buff/heal touches you. Well I was using it to get out of arrows around my feet ... Frankly it works and I use it and will continue to do so.
- This isn't about Bombard damage, this is about Bombard being bugged and making you unable to control your character. Well truthfully, it's the lag that makes me unable to control my character and that is what needs to be fixed. We don't need nerfs this one ability can stop large groups in thier tracks. I just don't think it's bugged at all.
Why a sorc should care for roots? Of course it is not a problem for you as you can streak and reposition.Shuffle, immovable pots, one dodge roll, purifying rirual, purge, rapid maneuvers, bombard too. I main a sorc I love bombard and don't even use it. Get caught with it it all the time... least of my worries, does so little damage. I hope zos takes away all abilities and just leaves heavy and light attacks... Maybe then everyone would stop complaining.
HoloYoitsu wrote: »
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my solution is to wear reactive
My solution is to continue shaming wrobel and wheeler both for giving us this disgusting meta and then deciding to ignore for months the warnings and complaints.
They haven't even come close to fixing the bugs they gave us in TG, and we're getting the DB patch on PTS in about a month. Even the GoT shame meme is too good for them.
GreenSoup2HoT wrote: »You do know that Rapid Manuvers and Purge when cast will go to your group regardless of where you are in cryodill?
Sounds like you need to group up with some stamina classes and call for rapids when you need them.
Running solo into keeps with groups around is not a smart thing to do. All of their assault and support skills will not effect you.
I do think there needs to be a snare/immobalize immunity just like cc but until this happens you will need friends with rapids to depend upon when this lockdown happens.
Don't cry wolf just because stamina players have finally figured out a way to counter this magicka bomb meta....
A lot of stamina players have turned to the bow skill line because of the marksmen crest set. It was only a matter of time until threads like this one started showing up.
To note. Snares to not stack, the duration is just refreshed. However trying to roll out of Bombard and it's snare does suck. Espesically if a heavier snare is being applied over Bombards 40% like Ice Comets 85% snare.
You just gotta learn to adapt.
GreenSoup2HoT wrote: »@Zheg
I'm saying you should adapt simply because Zos is uncapable of addressing this issue or any issue for that matter in a timer manner. Including emp siege, lag, etc.
Commenters here have listed pretty much everything you can do against it.
Winning 3-1 out maned is a pretty daunting task in its own right.
Yes Bombard soft cc is being abused. Is that the users fault or Zos? I specifically mentioned their needs to be an immunity.
Its not like Bombard is the only cheese in cryodill right now.
Is there currently a snare stacking bug im not aware about? Snares are not intended to stack.
Root spam is another issue because there is no immunity.
GreenSoup2HoT wrote: »@Zheg
I'm saying you should adapt simply because Zos is uncapable of addressing this issue or any issue for that matter in a timer manner. Including emp siege, lag, etc.
Commenters here have listed pretty much everything you can do against it.
Winning 3-1 out maned is a pretty daunting task in its own right.
Yes Bombard soft cc is being abused. Is that the users fault or Zos? I specifically mentioned their needs to be an immunity.
Its not like Bombard is the only cheese in cryodill right now.
Is there currently a snare stacking bug im not aware about? Snares are not intended to stack.
Root spam is another issue because there is no immunity.
Do me a favor and lay off the return button a bit.
Thanks
Snares can stack on top of each other making the target 100% snared meaning they can't move, can't dodge roll out of it, can't CC break it
MoeCoastie wrote: »spamming bombard will drain stam super fast. Tactically, when I face someone using bombard I pressure them. The dmg is generally not that good and with cone aoe they need to aim well. When I use bombard, it is weakest in open field. It shines at choke points and confined spaces. My mobility goes down the drain when using bombard. Its most effective if I can remain stationary. If a lot of movement is required, it is very unreliable.
Last I used bombard in pvp, the cc immunity was in full effect. Not sure if that is currently bugged but with the cc immunity, it prevented me from CC locking down anyone. In pve, with no CC immunity, that was bombards main advantage.
Not sure if that info can help any raid leaders develop tactics vs the bombard hordes.
MoeCoastie wrote: »spamming bombard will drain stam super fast. Tactically, when I face someone using bombard I pressure them. The dmg is generally not that good and with cone aoe they need to aim well. When I use bombard, it is weakest in open field. It shines at choke points and confined spaces. My mobility goes down the drain when using bombard. Its most effective if I can remain stationary. If a lot of movement is required, it is very unreliable.
Last I used bombard in pvp, the cc immunity was in full effect. Not sure if that is currently bugged but with the cc immunity, it prevented me from CC locking down anyone. In pve, with no CC immunity, that was bombards main advantage.
Not sure if that info can help any raid leaders develop tactics vs the bombard hordes.
You speak from the perspective of only one person using the skill. As telel would point out, yes it suffers from terrain issues at times, but these points are made moot when a dozen+ people are spamming it. If your cast fails because of elevation issues (or whatever) 5 other casts just went out from the others in the horde.
Look at toppling charge, they'd have to learn to make it work on 1 axis first. 2? Let's not get ahead of ourselves.Sallington wrote: »MoeCoastie wrote: »spamming bombard will drain stam super fast. Tactically, when I face someone using bombard I pressure them. The dmg is generally not that good and with cone aoe they need to aim well. When I use bombard, it is weakest in open field. It shines at choke points and confined spaces. My mobility goes down the drain when using bombard. Its most effective if I can remain stationary. If a lot of movement is required, it is very unreliable.
Last I used bombard in pvp, the cc immunity was in full effect. Not sure if that is currently bugged but with the cc immunity, it prevented me from CC locking down anyone. In pve, with no CC immunity, that was bombards main advantage.
Not sure if that info can help any raid leaders develop tactics vs the bombard hordes.
You speak from the perspective of only one person using the skill. As telel would point out, yes it suffers from terrain issues at times, but these points are made moot when a dozen+ people are spamming it. If your cast fails because of elevation issues (or whatever) 5 other casts just went out from the others in the horde.
Let's calm down with expecting ZOS to account for a 3rd axis. I'd rather them worry about getting the game working on 2 axes first.
Telling me is have to 'learn to stop healing' when I have Rapids on me is literally the dumbest thing you could say. Any friendly heal/buff cast by anyone - even some random pug not in my group, removes Rapids. @HoloYoitsu
my solution is to wear reactive
My solution is to continue shaming wrobel and wheeler both for giving us this disgusting meta and then deciding to ignore for months the warnings and complaints.
They haven't even come close to fixing the bugs they gave us in TG, and we're getting the DB patch on PTS in about a month. Even the GoT shame meme is too good for them.
If the issue is as reported, fix bombard's snare component so that it didn't stack from multiple casters. Or if ZOS doesn't know how to fix it, then remove the snare component and replace it with something else, like a longer duration on the root, more dmg, dot, w/e.GreenSoup2HoT wrote: »If you could do anything to fix your issue, what would you want to be done?