NewBlacksmurf wrote: »I haven't gotten really far but I will say that it seems to be more straight forward but there are a lot of OH shoot...whats that...<wonders off to new shinny>
Not sure why the post was created but context of the OP's ideas are welcomed.
Strider_Roshin wrote: »NewBlacksmurf wrote: »I haven't gotten really far but I will say that it seems to be more straight forward but there are a lot of OH shoot...whats that...<wonders off to new shinny>
Not sure why the post was created but context of the OP's ideas are welcomed.
You got it. So let me explained what I liked about it first.
A couple of missions were enjoyable such as the wedding and the tomb quest, but mainly the wedding because it had a James bond feel to it. Other than that, that's it. The plot was awkwardly predictable, and man the Thieves Guild members were just terrible. I remember the Thieves Guild being hardened members of society that met in secret, and were rough around the edges. Quen was boring, Viras (the dark elf, I forgot the spelling) was lame, and the flamboyant Argonian's only interesting moment was when he was trying the change the perspective of an old acquaintance. Other than that, the majority of the dialogue just made my eyes roll. I'd take the gray fox or the nightingale any day over this.
Now what I'm discussing specifically is the plot. I think you guys are confusing that with the mechanics. Now the mechanics were excellent! Trespassing zones are a welcomed addition, hiding in barrels is a cool addition, and reminiscent of metal gear solid; although I wish you could grab and murder people passing by the barrel (dark brotherhood addition maybe?), and by far heists are the most enjoyable addition to this DLC. I love skill-based challenges like this.
So to emphasize my thoughts, the mechanics, and the addition of heists were great. The story and characters were just horrible in my opinion. They did so much better with Orsinium.
rotaugen454 wrote: »I enjoyed it, but it was far too short. The new TG passives have made my Argonian Nightblade a rich lizard though...
In this order:
1. Oblivion
2. Skyrim
3. ESO
4. Morrowind
Oblivion had like this great questline that ended with the ultimate heist: the theft of an Elder Scroll from the WGT. Skyrim introduced the Nightingales and the bond between them, Nocturnal and the TG. Morrowind was pretty meh
While the story in ESO TG is pretty great and well thought out, I find the final quests a bit lackluster compared to Oblivion and Skyrim