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Tel Var Stones system is BS!!

  • myrrrorb14_ESO
    myrrrorb14_ESO
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    I run, or at least used to run my Templar, and it was fine. Gather 500-1000 stones deposit and repeat. There's not a whole lot that is worth buying atm, so I don't worry about it. More often than not I farm trophies or Hajeiko and you don't lose those.

    I would rather only have a 50% loss, that way you leave with something. 80% might as well be 100% as far as I'm concerned. But it doesn't overly bother me, since the stones are fairly worthless.

    Rumor has it that this will change soonish. New things to buy coming up!
  • Keep_Door
    Keep_Door
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    Jaronking wrote: »
    Their 3 simple words that will fix all of your problems they are.

    Learn Two play.

    Those are the 3 simple words people say when they don't have a good argument

    Wrong! Those three words are used when a "good" argument is unnecessary.
  • Masstershake
    Masstershake
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    Its a ghost town cause it's not just simply pop in and play like other zones. You gotta work to get there and work to get out...
    Meatwad gets the honeys G.
  • Emma_Overload
    Emma_Overload
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    The point of the system is to reward players for killing other (pve oriented) players.

    I suggest going into small groups if you want to minimize risk of losing TV stones to gankers.
    Gaining TV stones also goes a lot faster if you have a 6-8 man group for example.

    Your last sentence is totally false, in my experience. Every time I've rolled with a group larger than 2, I've seen a drastic slowdown in TV stone accumulation. Maybe that's because my build is optimized for grinding, though, I don't know what others experience.

    There are other problems with large sewer groups, too. They always seem to want to drive down the center (where Molag Bal is), and that's the one place where even a large group is in danger of being ganked. There are actually ganking crews who lurk in the center, just waiting for a group of chumps to roll by.
    Edited by Emma_Overload on April 4, 2016 3:29PM
    #CAREBEARMASTERRACE
  • Curtdogg47
    Curtdogg47
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    On Xbox NA server, the sewers are pretty quite these days. Still see gankers roaming and base camping. Occasionally you find a group near molag in the center but for the most it's pretty quite. Everyone seems to be in Arena fighting for some unknown reason?
    I usually farm and bank about 1000-1500 stones then it seems like the gank squads show up. So I leave or stick around a mess with them. If they don't get stones off you they usually move on.
  • Woeler
    Woeler
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    l2p?
  • DHale
    DHale
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    You really need to get over it. It has been in game for months. I have a magic Templar. I have close to 100 k stones and most of them from other players. Risk vs rewards. If someone kicks the crap out of someone they don't leave 20 percent of thier money. That said, you can run to the mobs to die and only lose 10 percent or you can use inviso plus speed pots and rapid maneuvers like I do on my magic Templar and shuffle too. When in IC.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Ch4mpTW
    Ch4mpTW
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    Woeler wrote: »
    l2p?

    1376259828215.gif

    C'mon now... How does that even apply here? Lol. Also, people are still getting faced with that IC cheese, even though you can just go to Wrothgar and or Hew's Bane and collect your VR15 and VR16 goodies? Damn... I wouldn't have even guessed it.
  • Muizer
    Muizer
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    Actually the fact that dieing has a negative effect is one of the few good things about IC. You only would have to add more usefull stuff to buy with tel var stones, remove (most of) those annoying npcs and add some pvp ocjectives and it could be a nice area.

    Kind of agree. I've been thinking perhaps it should be like that with AP in Cyrodiil as well. Death should come at a cost. Surviving is underrated. Perhaps a delay between the action and receiving the reward would be better than having to "return to base", as it is in IC. If you die in the interval, you get nothing.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • olsborg
    olsborg
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    Templar is not the best class choice when solo-farming telvar. You need a group, or you will loose 80% of the tv you got when someone want to gank you.

    PC EU
    PvP only
  • Tholian1
    Tholian1
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    Bank often. When you have a decent amount, let one of mobs kill you. You will only lose a small amount and get ported back to your safe zone. Not a big deal.
    PS4 Pro NA
  • NativeJoe
    NativeJoe
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    I disagree completely with the OP, tv stones dropping on death is great and adds an added mechanic to pvp.

    However, TV system does suck as the stones are worthless. I have 250k TV stones and nothing to spend them on now that repora are a dime a dozen.

    More useful items for TV would be great!

    Okay... pack those worthless stones out and lets do a 1vs1 ! Please please please!
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Strider_Roshin
    Strider_Roshin
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    The point of the system is to reward players for killing other (pve oriented) players.

    I suggest going into small groups if you want to minimize risk of losing TV stones to gankers.
    Gaining TV stones also goes a lot faster if you have a 6-8 man group for example.

    Your last sentence is totally false, in my experience. Every time I've rolled with a group larger than 2, I've seen a drastic slowdown in TV stone accumulation. Maybe that's because my build is optimized for grinding, though, I don't know what others experience.

    There are other problems with large sewer groups, too. They always seem to want to drive down the center (where Molag Bal is), and that's the one place where even a large group is in danger of being ganked. There are actually ganking crews who lurk in the center, just waiting for a group of chumps to roll by.

    Yeah I get 1k stones every 7min 30secs solo with my PvP loadout. I can only imagine how much faster I could acquire them if I was geared for PvE.
  • LegacyDM
    LegacyDM
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    Obviously the OP is not a pvper. He doesn't understand the thrill and excitement with grouping with a buddy and taking down a molag bal group. Or stumbling across a smaller group and it becomes a 2v2 or 2v3. I learned quickly that grinding in sewers is "doing it wrong". If you want stones than kill other players that are grinding. Saves you time and is fun. You also avoid the lag and Zerg mess up top. Sewers will ultimately make you a better player at pvp. It's almost Darwinian. Survival of the fittest. If you want a carebear environment go somewhere else or stick to TG. Hell, it could be worse, like other games you could lose all or a portion of your eq. You want to pvp but are against risk vs reward? Templars are strong. You need to l2p. I've faced several temps that are nearly impossible to take down. There are builds out there that have crazy damage mitigation with heals. Research them and use them.

    Sewers is a great environment but stones need to mean something again. There also needs to be pvp objectives. For all the work the devs put into it, it is severely under utilized. It's not because pve players avoid it like the plague causing a lack of interest it's because there's no point and pvpers are bored.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • blabafat
    blabafat
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    Disagree completely

    - plays magic templar
    Fire Cloak - VR12 DK - Nord - EP
    Ámeer - VR15 Templar - Imperial - AD
    The Mágician - VR16 Templar - Imperial DC
    Magíc - VR16 DK - Dark Elf - DC
    Àmeer - VR16 Templar - High Elf - DC
    ámeer - VR16 Templar - High Elf - AD
    Æ ámeer - VR16 Templar - High Elf - EP
    Ameer Flow - Level 34 Nightblade - High Elf - EP


    Youtube:
    https://youtube.com/channel/UCFNmXCgmTVo-T-p1BIVLxbQ
  • Deadfinger6
    Deadfinger6
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    Jaronking wrote: »
    Their 3 simple words that will fix all of your problems they are.

    Learn Two play.

    Is this spelling-test bait ?
    Edited by Deadfinger6 on April 4, 2016 8:00PM
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    OP does not know how to farm Tel-Var stones. Most of IC is empty. It's rare to run into a ganker. Just run a simple route, kill a portal and a boss, clear some mobs, and you should have around 1k stones. Die to a mob, respawn at base, deposit stones, repeat.
  • Fignutz821
    Fignutz821
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    just curious what you need tel var for anymore that you cant get in orsinium or hew's bane?
    CR 561+
    LV 50 Nord Dk tank/stam DPS (stormproof)
    LV 50 High Elf Sorc DPS (flawless)
    LV 50 Argonian Templar Helaer (yes its a lizard, SMH)
    LV 50 Breton NB magicka DPS (stormproof)
    LV 50 Imperial Stamplar (Jabicus)
    LV 50 khajit Stamblade (Panthrro from the thunder cats)
    LV 50 Redguard stamsorc (stormproof/AD spy)
    LV 50 Dark Elf Magic DK (stormproof/ DC spy)

    All characters are NA EP xbox1 (I bleed red)
  • RDMyers65b14_ESO
    RDMyers65b14_ESO
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    I agree that the Telvar stones are useless, so that is why I don't go to IC. However, monster teeth and bloody claws are worth it.
  • Katahdin
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    I agree that the Telvar stones are useless, so that is why I don't go to IC. However, monster teeth and bloody claws are worth it.

    and you dont lose the teeth, claws etc. Its fine. Run in a group and dont count any stones until they are banked.
    Beta tester November 2013
  • Soresina
    Soresina
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    Putting up a post decrying an entire area simply because you don't like it and find it difficult to play is simply selfish. I assumed trying to take away someone else's toy because you couldn't or wouldn't play with it to spoil the other's fun was something we all gave up when we became adults. Apparently I was wrong!

    The mechanic where you lose your Tel Var stones was a brilliant move on the part of the developers in my opinion. It adds a little something to the fight. I still remember that feeling of satisfaction the first time I managed to successfully throw myself onto a NPC when my death was inevitable so that they got my TV stones instead of the other player. My friend and I chuckled about that victory for a long time. I have heaps more anecdotes that give me fond memories and they are pretty evenly spread between times when I died and those when I won the fight. Class plays no part in whether or not you die. I have a magika Templar friend who has been running IC regularly solo with great success since he was level 15 and had barely any skills or passives.

    One of the reasons I believe people do not enjoy PvP is their attitude towards it. It is certainly not for all personality types. You will die in PvP areas. This is a given. Event the most elite players will tell you this is so and that they die regularly. It is your response to this death that will dictate your enjoyment of this aspect of the game. The fact that a win is not guaranteed is what makes it so exciting to many people. A win therefore becomes more important because it is something you have achieved, especially in IC where Zergs and uber death armour are not involved so much and individual skill is a factor.

    Tel Var stones to me are really just a way of keeping score. If I head home with more than the one hundred I started with, even if it is only 1 or 2 more then I have won for the day. It's not like the stones are important because there really is nothing to buy with them anyway. They are not even a source of revenue anymore because the rare rune are not so rare anymore.
    In fact like many people my only criticism about IC is the lack of a use for these stones. I live in hope that Zenimac will heed our pleas and one day put something on the vendors that we would like to purchase. The Hajeiko rune comes to mind ...

  • Anzriel
    Anzriel
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    I wonder if the mechanic is so popular why is IC deserted and has been since launch basically? The only way to get PVE players there for you guys to kill is to make the stones not drop. Thats why the area didnt sell very well and thats why there is noone there now. PVE players dont like it and PVP players dont like it. Was a terrible idea to have the stones lootable. Someone was thinking they could make this into a PVP game by doing it.

    Come to find out PVP players didnt even want IC. They want a lag free experience with PVP objectives free from PVE. PVE people dont even care about dying they just want to keep their currency. So the solution is going to be complicated. The first thing they could do is turn off player looting. That would help a bit but really the entire DLC was a horrible idea and needs to be completely redone.

    I agree to a certain degree. The issue isn't really that pve exists in IC, or the TV looting mechanism, it's the fact that it's essentially a pve instance with open world pvp enabled. There is little to gain there for pvp, no objectives and little reward for pvping. Mob density might be a tad too high as well. I understand what they were attempting, I just feel it was poorly executed. I don't think they'll rework it sadly, but I agree that it honestly needs to be looked at.
  • Lyrebon
    Lyrebon
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    Tastes salty in here.
  • N0TPLAYER2
    N0TPLAYER2
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    Jaronking wrote: »
    Their 3 simple words that will fix all of your problems they are.

    Learn Two play.

    Or more like...

    Learn to spell

    ;)
  • Wolfenbelle
    Wolfenbelle
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    Soresina wrote: »
    Putting up a post decrying an entire area simply because you don't like it and find it difficult to play is simply selfish. I assumed trying to take away someone else's toy because you couldn't or wouldn't play with it to spoil the other's fun was something we all gave up when we became adults. Apparently I was wrong!

    The mechanic where you lose your Tel Var stones was a brilliant move on the part of the developers in my opinion.

    While you are certainly entitled to your opinion, it is only that...your opinion. The OP and others who do not like IC are also entitled to our opinions. There is nothing selfish or childish about your opinion or about ours. They are just simply different points of view.

    You were too busy insulting the OP to realize that s/he is not attempting to "take away someone else's toy." Instead, like many, many other people who have commented about TV stones on this forum since IC was released, the OP essentially said that a loss of 80% is too high, but that possibly 50% would be ok.

    There are numerous problems with IC, and the 80% loss factor is certainly high up on the list of issues that have made this DLC unsuccessful.
  • acw37162
    acw37162
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    The only thing I hated about tel var was you were forced into IC or pay prices set by PVP players for V16 potency runes for six months.

    Which was just recently fixed with Thieves Guild.

    I'm with the OP I would use the hate/detest/loathe IC. I don't particularly enjoy the rather toxic environment that is the PVP community even if sometimes do enjoy PvP.

    I absolutely despise the gank fest the sewers are although I sometimes enjoy the the the all out three brawls in some on the districts.

  • aLi3nZ
    aLi3nZ
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    Ic is my favorite dlc. It has never been deserted. Cyrodill pvp = riding a horse 50 miles to fight a Zerg with 999+ ping and 12fps usually with your own Zerg. Very little skill involved. Nb's can solo gank at least even in cyrodill.

    Ic has no lag or fps issues and less zergs and more opportunity of small scale lag free pvp. I can also get top sales consistently of a popular trading guild easily from ic loot. That means 600,000 to 1 million gold worth of sales per week. Yes I do wish they would add more to buy with tv stones but buying selling repora is still very profitable as are the trophies. I have been in ic so long now and know my way around that I don't usually bank until I have at least 3k stones and often rack up 5k before banking.
  • Farorin
    Farorin
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    I'm pretty sure none of you are templars, its so easy for nightblades or Sorcs to escape and ambush!!

    I play IC with my Stamina Templar and I agree that the TV system is one of the redeeming features of IC, I like that they drop if you die, and that you get some if you win. I also think as many others do, that TV stones are essentially useless, I have never wanted any of the sets that you can buy as they all seem subpar and useless to me, and I am not interested in buying mats.

    Grab an invis+Major expedition potion
  • Vorcil
    Vorcil
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    You die and you drop almost all of them, I really wanted to enjoy IC, but I gave up on trying to collect the stones.

    I am a magika templar and I have no way to escape, as soon as I get ganked I either have to kill or be killed and sooner or later i get killed, specially when I'm fighting a mob and dropping low then i get ganked or when i get zerged.

    I cant go back to store them ever 100 I get it would be insanely tedious .

    What's the point of this stupid system??? At least drop like half but all???
    All I read was "Hey everyone, I suck balls; please nerf everyone else so I can still suck balls" /thread
  • Vangy
    Vangy
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    Let me answer your question OP in a fun and interesting way (with a story!!!!)

    Was wandering around on my AD magblade near DC zombie grind area. Sat there for around 10 mins waiting for prey. Suddenly, I hear a noise. In comes 3 blue toons.

    They were brave. They busted into the zombie grind clubbing area like they frigging OWNED the place. No fear, No concern whatsoever. One of them walks right up to all the adds in the whole room and tags them all to stack them in the middle. There were around 15+ adds beating on these guys and some of them doing the snare root thing. These 3 sorcs then begin to kill these creatures with impunity by dropping meteors and spamming impulse.

    There I sat watching all this commotion in utter confusion. Are these people really that good or that stupid?? This is a PvP zone. You dont just blow through killing rooms full of adds without some caution...

    The next room, they tried that again. I turned on proxy, lotus fan-ned in, soul-tether and boomz. Made around 12k Tv stones from those 3 clowns. Chuckling to myself I then proceeded to use my return stone to head to base.

    In came the hate tells from these 3 players about how I sucked and how I needed to get a life. That I was some bottom feeding scum of the planet. As always with hate tells, I replied with a =)

    /story end.

    Moral of the story: Dont be noob. Take some precautions. Hunt in a group. Caltrops doors/entrances. Put a guy on watch duty. It is after all, a PvP zone in one of the ONLY PvP DLC's ESO has.... Also.. Dont waste ults on random adds...
    Edited by Vangy on April 6, 2016 5:33AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
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