lolo_01b16_ESO wrote: »Generally spoken, if you already have high regen, put your cp into more regen, if you get most of your ressources from using skills (siphoning attacks, ele drain, spear shards, ...) go for cost reduction.
For a perfect ratio between cost reduction and regen you'll have to consider a lot of things, so you'll need a complex spreadsheet to calculate it.
As I said it's just a rough estimation that helps to find a good solution if you don't want to calculate in detail.lolo_01b16_ESO wrote: »Generally spoken, if you already have high regen, put your cp into more regen, if you get most of your ressources from using skills (siphoning attacks, ele drain, spear shards, ...) go for cost reduction.
For a perfect ratio between cost reduction and regen you'll have to consider a lot of things, so you'll need a complex spreadsheet to calculate it.
very interesting... the contrary seemed obvious to me... (if i have low regen i need regen, if i have a lot of regen i need reduction...)
Are you sure about it?
Waffennacht wrote: »100 points into reduction, is what? Around 15% (I know it doesn't go to 25%) while 100 gives 25% in regen.
for me when I has around 1k reg.
75 into reduce cost, its 13.5% from max 16%, for me its now pointless to get 25cp to max, not much bonus on this end
and minimum 73 points into reg, to minimum 20% bonus regen (max is 25%) and rest in some other perks like dodge/break free reduce etc
at cap cp btw ;P
for me when I has around 1k reg.
75 into reduce cost, its 13.5% from max 16%, for me its now pointless to get 25cp to max, not much bonus on this end
and minimum 73 points into reg, to minimum 20% bonus regen (max is 25%) and rest in some other perks like dodge/break free reduce etc
at cap cp btw ;P
Do the cost reduction in CP works over the cost reduction provided by, for example 5 pieces LA or it works on the cost base?
Fairly easy to be honest. 92 points in reduction and 75 in regen to get faster node farming. I can't play without it now
lolo_01b16_ESO wrote: »Generally spoken, if you already have high regen, put your cp into more regen, if you get most of your ressources from using skills (siphoning attacks, ele drain, spear shards, ...) go for cost reduction.
For a perfect ratio between cost reduction and regen you'll have to consider a lot of things, so you'll need a complex spreadsheet to calculate it.
very interesting... the contrary seemed obvious to me... (if i have low regen i need regen, if i have a lot of regen i need reduction...)
Are you sure about it?
For most classes in PvE, you'll want to go 100 into Magician and 67 into Arcanist. This does not change much for different races. I've a spreadsheet to demonstrate this but it is not very straightforward and given the amount of confusion my spreadsheet on Mage CP has generated I'm not going to advertise about the Thief CP spreadsheet here. Also the 100 into Magician and 67 into Arcanist doesn't really change for most endgame PvE builds so there is not too much point in using it.
@Hauztein, you had two very similar threads on this same topic and I answered in the other one. I guess I'll just quote myself from your other topic since still appears to be some confusion over whether Arcanist or Magician is preferred.For most classes in PvE, you'll want to go 100 into Magician and 67 into Arcanist. This does not change much for different races. I've a spreadsheet to demonstrate this but it is not very straightforward and given the amount of confusion my spreadsheet on Mage CP has generated I'm not going to advertise about the Thief CP spreadsheet here. Also the 100 into Magician and 67 into Arcanist doesn't really change for most endgame PvE builds so there is not too much point in using it.
This time I'll make a more obvious link to the spreadsheet
https://docs.google.com/spreadsheets/d/1Yp90QzJnsL5PNqSgKqDGv9IpYzJajG_tnlslFNPOf9g/edit#gid=727214851
Please view the accompanying post with regards to the spreadsheet
http://tamrielfoundry.com/topic/pts-2-1-2-sorcerer-arithmagic/page/22/#post-642870