GeorgeBlack wrote: »@Vangy
I want to maintain DWs identity as a melee skill line, and only improve it for PvP. The current Hidden blade makes rapid strikes and twin slashes useless. Instead of risking with rapid strikes why not spam hidden blade?
Dot favor prolonged battles (tank builds) Tank needs shield. Shield means to DW skill sloted. NB can prolong battle with invisibility. But the surely don't rely on that weak dot skill. They got a lot better class skills.
By making this change DW Becomes melee and not Nado and throwing daggers for PVP
Sry for random numbers.
GeorgeBlack wrote: »@Vangy
I love dual wield even though it is very bad. I would love to have a proper gap closer. Hidden blade may deal ranged dmg but it is not a gap closer. Think of sorce porting away and riders riding away or you not being able to reach instantly a different enemy and fight him.
However if we add gap closer it becomes like 2h.
Now.. sorc use vast magika and they have Teleport. NBs have ambush in stamina and magika. Templars have binding javellin magika stamina. DKs should get stamina chains morph.
If not HIDDEN blade could be moved to fighters guild as a RANGED answer accessible to all melee chars. That could make way for a new skill in DW. Gap closer if you like
GeorgeBlack wrote: »@Vangy
That's why I propose these changes. To improve DW for PVP while maintaining it's identity. HIDDEN BLADE is not a dual handed weapon ability. It's a throwing dagger