Would you rather have Training, Ornate, Sturdy, Exploration, Reinforced or Well Fitted instead?If the traits were more diverse than Infused, then I would. At the moment, no, I don't like it.
Let's assume they offer each piece in every trait as well. You will still have to wait about 20 weeks for a full rotation for that undaunted helm or shoulder to appear again.
KoshkaMurka wrote: »The idea is nice, but...
1)Prices are too low, best sets that cost less than Akaviri motif? Really?
and
2)Instead of gold, there should be "pve currency" option. Like tokens for participating in Pve activities like dungeons and trials. This way, you'd still need to earn it, but it would ease rng struggles.
KoshkaMurka wrote: »)Instead of gold, there should be "pve currency" option. Like tokens for participating in Pve activities like dungeons and trials. This way, you'd still need to earn it, but it would ease rng struggles.
It's an okay addition to the game.
I still want people to actually run the content in order to get the "best". If you've played Destiny, remember the outrage over the 2nd sale of the Gjallarhorn after 40+ weeks?
catalyst10e wrote: »KoshkaMurka wrote: »The idea is nice, but...
1)Prices are too low, best sets that cost less than Akaviri motif? Really?
and
2)Instead of gold, there should be "pve currency" option. Like tokens for participating in Pve activities like dungeons and trials. This way, you'd still need to earn it, but it would ease rng struggles.
Couldn't we make the argument that the Akaviri motif is priced too high? They're just motifs, they're no better as far as stats go... it's just an aesthetic option, so it's hard to really compare the two.
The "PVE currency" is the gold option. Doing PVE will get you all sorts of extra equipment that can be sold or broken down and the mats sold, if it doesnt already give you the better version of the monster set you need.
KoshkaMurka wrote: »catalyst10e wrote: »KoshkaMurka wrote: »The idea is nice, but...
1)Prices are too low, best sets that cost less than Akaviri motif? Really?
and
2)Instead of gold, there should be "pve currency" option. Like tokens for participating in Pve activities like dungeons and trials. This way, you'd still need to earn it, but it would ease rng struggles.
Couldn't we make the argument that the Akaviri motif is priced too high? They're just motifs, they're no better as far as stats go... it's just an aesthetic option, so it's hard to really compare the two.
The "PVE currency" is the gold option. Doing PVE will get you all sorts of extra equipment that can be sold or broken down and the mats sold, if it doesnt already give you the better version of the monster set you need.
Why is it "too high"? Thing is, many pvpers have millions of ap collecting digital dust on theit chars so there should be some sort of "ap sink". We have siege and forward camps, of course, but also pvpers need gold for potions and gear/upgrades. Buying motifs for sale is a legit way to convert ap to gold, and imo its good.
Also, as I said, gold is not "pve currency", its a common currency. Pvpers also use it. And token system is more fair because you wouldnt be able to get dungeon gear without actually doing dungeons. Or, as alternative, playing pvp.
KoshkaMurka wrote: »catalyst10e wrote: »KoshkaMurka wrote: »The idea is nice, but...
1)Prices are too low, best sets that cost less than Akaviri motif? Really?
and
2)Instead of gold, there should be "pve currency" option. Like tokens for participating in Pve activities like dungeons and trials. This way, you'd still need to earn it, but it would ease rng struggles.
Couldn't we make the argument that the Akaviri motif is priced too high? They're just motifs, they're no better as far as stats go... it's just an aesthetic option, so it's hard to really compare the two.
The "PVE currency" is the gold option. Doing PVE will get you all sorts of extra equipment that can be sold or broken down and the mats sold, if it doesnt already give you the better version of the monster set you need.
Why is it "too high"? Thing is, many pvpers have millions of ap collecting digital dust on theit chars so there should be some sort of "ap sink". We have siege and forward camps, of course, but also pvpers need gold for potions and gear/upgrades. Buying motifs for sale is a legit way to convert ap to gold, and imo its good.
Also, as I said, gold is not "pve currency", its a common currency. Pvpers also use it. And token system is more fair because you wouldnt be able to get dungeon gear without actually doing dungeons. Or, as alternative, playing pvp.