Then you would have people leaving after the first pack, which is even more annoying. I've used the random finder for both vet and non-vet, ran with 3 others around L25ish the other day in non-vet Darkshade, but admittedly I was happy to not completely faceroll it.They need to place a timer, if you leave before the first pack is attacked when a group is full you can`t rejoin the queue for 30 minutes or until that dungeon is left by everyone or completed.
Last I checked you can trigger and then cancel the search immediately. Alternately now we can cross faction invite and full-group search I would expect you can create the group and then 'queue' for the random (or even specific).It's not the nicest thing to do, but sometimes we'll leave or kick another player gotten through group finder because we are trying to use it to scale a friend.
Pepsi2853_ESO wrote: »if someone is elite,wtf are they doing using the group finder?
elites would only run with elites,otherwise trollin and pointless.
a lot of them probably want the random dungeon reward bonus. these v16 elitists will que, find a group, and if they feel the group they've been joined up with won't be good enough they immediately leave and re-que.
There's actually a something going on (even acknowledged on last ESO Live) that makes having 3 and doing the random daily take any extended time (30mins or more) to find a 4th sometimes. I find it hard to believe many people would leave just to re-que and wait that long again.
bowmanz607 wrote: »x_Nathan_F wrote: »So you choose not to be social and join a guild, and ZoS says to you "don't worry i'll give you an automated tool to find groups with!" where it takes 0 effort to find a group. Then you're mad that, when not having to join a guild to run group content, players choose not to run with you.
Sounds like a much different problem than any supposed elitists, I would argue this is a matter of player entitlement.
A lot of people use it now because of the rewards just because people use it doesn't mean they're not in a guild.
True, but elitists are likely not joining group finder. And 8f they are they know exactly what they are getting in to and likely will take what they get. They are not in group finder to find a solid group to run with, but to help out new players or perhaps look for a new challenge to a dungeon they ran 100 times. Odds are an elitist is only running a dungeon because they are doing daily in which case they will generally have a group or two they run with systematically, especially gold key. Or, to farm it for helms in which case they are also not using the group finder because they are looking for speed runs.
Bottom line is, the players that leave, likely are not elitist. Elitist don't need no stinking group finder
flguy147ub17_ESO wrote: »Right because people looking for group members their own level are elitists, get over it. If you dont like people leaving your group get max vet already.
Dude you are a punk and ruin MMOs. This is why MMOs are turning more and more solo friendly cause people dont want to group cause of punks like you.
Exactly. They make it so there's no point anymore to being any level other then the level cap. If you're not maxed then you're useless. That's a crap mentality in a video game meant to be fun.
CaptainBeerDude wrote: »bowmanz607 wrote: »x_Nathan_F wrote: »So you choose not to be social and join a guild, and ZoS says to you "don't worry i'll give you an automated tool to find groups with!" where it takes 0 effort to find a group. Then you're mad that, when not having to join a guild to run group content, players choose not to run with you.
Sounds like a much different problem than any supposed elitists, I would argue this is a matter of player entitlement.
A lot of people use it now because of the rewards just because people use it doesn't mean they're not in a guild.
True, but elitists are likely not joining group finder. And 8f they are they know exactly what they are getting in to and likely will take what they get. They are not in group finder to find a solid group to run with, but to help out new players or perhaps look for a new challenge to a dungeon they ran 100 times. Odds are an elitist is only running a dungeon because they are doing daily in which case they will generally have a group or two they run with systematically, especially gold key. Or, to farm it for helms in which case they are also not using the group finder because they are looking for speed runs.
Bottom line is, the players that leave, likely are not elitist. Elitist don't need no stinking group finder
Sounds like you're referring to ELITE players. The elitist players will have some overlap with this group but are not necessarily elite players. They just have a belief that they are.
Not necessarily.NovaShadow wrote: »As for PVE, depends what those V16's what. If they're up for a quick run, they'll prob leave group till they find one with 3 other V16s. If it's a vet dungeon I totally get that.
Pepsi2853_ESO wrote: »seriously, there are v16 elitists that will use the dungeon finder to find a group, and then when they get the group if they see they're playing with lower vet ranks they immediately leave.
and in pvp, i was able to instantly find a group in the non-vet pvp lobby. it was just type "lfg" in zone chat and you got a group. now since i'm a vet rank when i go into a pvp lobby and type "lfg" i never find a group. i even call the elitists out on it like "hrey cmon elitists can i joinz a group???" and they reply "lol, no. git gud" and stuff like that. so i know it isn't just a lack of groups in pvp, but purposeful exclusion. opinions.
flguy147ub17_ESO wrote: »Right because people looking for group members their own level are elitists, get over it. If you dont like people leaving your group get max vet already.
Dude you are a punk and ruin MMOs. This is why MMOs are turning more and more solo friendly cause people dont want to group cause of punks like you.
Then you would have people leaving after the first pack, which is even more annoying. I've used the random finder for both vet and non-vet, ran with 3 others around L25ish the other day in non-vet Darkshade, but admittedly I was happy to not completely faceroll it.They need to place a timer, if you leave before the first pack is attacked when a group is full you can`t rejoin the queue for 30 minutes or until that dungeon is left by everyone or completed.Last I checked you can trigger and then cancel the search immediately. Alternately now we can cross faction invite and full-group search I would expect you can create the group and then 'queue' for the random (or even specific).It's not the nicest thing to do, but sometimes we'll leave or kick another player gotten through group finder because we are trying to use it to scale a friend.
Last time i tried group finder i got a nb with 1600 spell famage who said he lied he isnt actually a tank and a healer who was a sorc that spammed hard casted frags with a twilight out when i tried dealing with this by asking for healing springs as twilight wasent enough. He said "EXCUSE ME YOU OBVIOUSLY DIDNT READ THE PATCH NOTES TWILIGHT IS AS GOOD AS BREATH OF LIFE SO SHUT THE F@&$ UP!" Then i left
Then you would have people leaving after the first pack, which is even more annoying. I've used the random finder for both vet and non-vet, ran with 3 others around L25ish the other day in non-vet Darkshade, but admittedly I was happy to not completely faceroll it.They need to place a timer, if you leave before the first pack is attacked when a group is full you can`t rejoin the queue for 30 minutes or until that dungeon is left by everyone or completed.
The first boss then. Anyway something needs to be done, including saying that leaving dungeon groups without a reason is an offense and can be reported.
But well, they don`t even fix the bugs so i doubt such a thing is a high priority on their list.
NovaShadow wrote: »PVP can be easily explained.
Guilds don't pick up lfg pugs. Find the pug group and run with them, they'll usually advertise and you type their inv string.
As for PVE, depends what those V16's what. If they're up for a quick run, they'll prob leave group till they find one with 3 other V16s. If it's a vet dungeon I totally get that.
Pepsi2853_ESO wrote: »NovaShadow wrote: »I just thought of something, the dungeon runs, are you using the random dungeon finder? If so, I've left a few groups using that tool until I get a dungeon I want/need to complete.
If you're going the random route, this is possibly why they're leaving.
that's you're fault for not queuing in the specific dungeon finder. it's made specifically for that. i understand your position in wanting to reap the rewards of the random dungeon while getting whatever dungeon you need to get done, done. but it irritates people who just want to do a random dungeon and don't care which one it is when you leave because you want to do a specific dungeon.
NovaShadow wrote: »I just thought of something, the dungeon runs, are you using the random dungeon finder? If so, I've left a few groups using that tool until I get a dungeon I want/need to complete.
If you're going the random route, this is possibly why they're leaving.
They need to place a timer, if you leave before the first pack is attacked when a group is full you can`t rejoin the queue for 30 minutes or until that dungeon is left by everyone or completed. That would keep people from doing what you are doing as in ruining it for everyone.
Pepsi2853_ESO wrote: »Right because people looking for group members their own level are elitists, get over it. If you dont like people leaving your group get max vet already.
what you people are not getting is in both PvP and PvE instances you are scaled to the level of the area. when you use the random dungeon finder everyone below v16 is scaled up to v16. my problem is the v16 people leaving because they feel like they're higher skill than you and need to play with other v16s to clear the dungeon. same for PvP. they assume if you're not a v16 like them, then you're not skilled enough to play with them. they will immediately leave your group when using the random dungeon finder, and exclude you from groups with them in PvP. it has nothing to do with being strong enough for the area because everyone scales up to the instances area anyway.NovaShadow wrote: »I just thought of something, the dungeon runs, are you using the random dungeon finder? If so, I've left a few groups using that tool until I get a dungeon I want/need to complete.
If you're going the random route, this is possibly why they're leaving.
that's you're fault for not queuing in the specific dungeon finder. it's made specifically for that. i understand your position in wanting to reap the rewards of the random dungeon while getting whatever dungeon you need to get done, done. but it irritates people who just want to do a random dungeon and don't care which one it is when you leave because you want to do a specific dungeon.So you choose not to be social and join a guild, and ZoS says to you "don't worry i'll give you an automated tool to find groups with!" where it takes 0 effort to find a group. Then you're mad that, when not having to join a guild to run group content, players choose not to run with you.
Sounds like a much different problem than any supposed elitists, I would argue this is a matter of player entitlement.
no, it gets much more complicated than that. i've tried to find PvP guilds, but some pvp guild are so elitist they won't even invite you unless you're v16. and you shouldn't have to be v16 and have all gold max gear just to find a group anyway.

flguy147ub17_ESO wrote: »Right because people looking for group members their own level are elitists, get over it. If you dont like people leaving your group get max vet already.
Dude you are a punk and ruin MMOs. This is why MMOs are turning more and more solo friendly cause people dont want to group cause of punks like you.