Hello,
So, my awesome friend in my guild decided to go hardcore PvP in Azura's Star this last campaign round to get himself Emperor and this is what happened:
*Please Note: We are a RP guild, we are all DC, we do not kill trade, we do not use exploits*
1) My friend got himself to be AP leader of the entire campaign!
2) It became aparent that some DC player were in PvP guilds that would kill trade with AD to increase their AP, however, my friend still managed to outscore them in AP
3) Towards the end of the campaign it became apparent that DC players were spying on our location and doing everything to block my friend from becoming emperor.
4) AD players started using exclusively exploit tactics, which specifically was using snares and immobilizations that are documented exploits as a result of the TG patch, which still haven't been fixed.
5) After the DC emp was dethroned he mysteriously disappeared and the DC forces grew smaller while the AD forces went up in population. My friend was next in line to become emp if the keeps were taken, but this was a difficult task.
Anyway, he eventually did become Emp on like the last day of the campaign after we outlasted the DC spies and AD exploiters, but it was an uphill battle and there was much drama. My friend became Emp the "right way" without exploiting, without kill trading, without using dirty tactics and it was magnificent to overcome all the bull $H it that impeded our way, but it was not fun at times. I implore ZOS to change some conditions of PvP in Cyrodil to make it fairer.
A) A player can only declare for one faction for each campaign duration

FIX THE BROKEN ABILITIES AND SKILL EXPLOITS ALREADY
C) Idk, open your eyes, see whats happening in Cyrodil