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Why PvP is no Fun anymore @Zenimax

  • ShalidorsHeir
    ShalidorsHeir
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    just give spambush a min range (as it is done for all the other f******* gapclosers) and f*** the noobs :P

    <<edit>>

    i forgot one "f***"
    Edited by ShalidorsHeir on March 22, 2016 10:30AM
    Eltrys Wolfszahn
    Julia Ansei at-Tava
    C H I M
    "Find a new hill, become a king"
  • gdefter
    gdefter
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    People are saying eso has slowly started to drift into pve areas,that is actually a more pve mmo right now,im a console player since its launch in june 9,2015,back then i would say what the *** this is clearly a pvp focused mmo,not pve,now i cam actually find some merit in those people s words,i do admit it has become a pve game,but how?by keeping the trials to their original levels,and only introducing a new trial scaled to max level v16?That s unacceptable and i have never even searched for a trial group,much less complete one,and here i am complaining,image the actual players who are solely playing pve,what about them?you have pissed off pvp players,and you dont care about the pve players that you re silently implying to focus on?well done...
  • Universe
    Universe
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    I agree.
    The magicka dragonknight is useless in most pvp scenarios.
    I changed my own dragonknight from stamina to magicka(respec, build etc) only to find out that the so called buff to magicka dragonknights is minor at best and has no significant improvements.
    The state of dragonknights is that bad, I have decided to stop playing this class until an actual buff will be implemented.

    I disagree with the statement that critical rush is useless.
    Someone spammed it on my bolt escaping sorcerer and I was defeated.
    It definitely works as intended, almost OP if used correctly.

    Rapid Maneuver and it's morphs is indeed bugged.
    It disappears after 4-7 seconds if there is a nearby same alliance player when casting it(not in group).
    The one who casts it losses the buff and the one near the caster gain it for the entire duration.


    The change to meteor is one of the worst changes ever been made to this game.
    Edited by Universe on March 22, 2016 11:08AM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Aiphaton
    Aiphaton
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    Lord wrote: »
    I disagree with the statement that critical rush is useless.
    Someone spammed it on my bolt escaping sorcerer and I was defeated.
    .

    Sure if its works its nice , but sometimes you cant critrush a guy which is in front of you :neutral:

    Aswell Meteor yeah spam the shi** out of that button more meteor =more fun..

  • Alcast
    Alcast
    Class Representative
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag
    https://alcasthq.com - Alcasthq.com Builds & Guides
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  • SLaytanic
    SLaytanic
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    I canceled my membership because without sound and 600+ ping almost all the time its complete garage!
  • SneaK
    SneaK
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    SneaK wrote: »
    I think they need to shut down some campaigns, and they need to give more reward for actually playing the objectives. Currently, nobody gives a rip about winning or losing, all everyone does is just AP farm. It's the least competitive PvP game I own at this current point in time. Aside from the lag, that is my biggest issue.

    Actually, i am just trying to AP farm this week since i am only vet 5 now, i dont have enough AP yet to buy monster set. So yeah i care more about AP farming as of now. But thats the way ZOS designed the game, if you AP farm you can get the gear you want. I know many long term players have plenty of AP but not everybody is long term or some people like me switched to console. IF i was on PC, i would be done with this game because i would have WAY more MMO options. I have never seen a game make so many bad design choices than this game, and what sucks is that nthey totally nailed some things as well so it turns into a love/hate type of thing. I think they just dont know what to do with PVP and how to fix the lag which lag in PVP without question will cause you to lose players. But yeah i think they are moving way more into PVE now but people are already clearing trials on PC and i think they did within a few days. So sad its that easy. Should take months for the best guilds to clear, not a couple days.

    You kind of just reinforced the point I was making. No competition or need to play the objectives, just grind AP to buy best gear in slot.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Aiphaton
    Aiphaton
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    Aswell why you should earn higher AP-Ranks after you got rank 10 in the skilllines theres nothing to do then grinding ap to the next rank...
    No passives nothing.
  • Francescolg
    Francescolg
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    Aiphaton wrote: »
    12. Radiant Destruction is oneshotting you at 40% health, aswell as DarkFlare isn't balanced in comparison to other classes's Dmg.
    Someone should force you to play Templar in PvP for 6 months (without golden equipment, no group, etc.).

    Then.., we will talk again..


    Edited by Francescolg on March 22, 2016 4:37PM
  • Aiphaton
    Aiphaton
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    Aiphaton wrote: »
    12. Radiant Destruction is oneshotting you at 40% health, aswell as DarkFlare isn't balanced in comparison to other classes's Dmg.
    Someone should force you to play Templar in PvP for 6 months (without golden equipment, no group, etc.).

    Then.., we will talk again..


    Btw i know Templar wasnt good in the last patch i played it btw aswell and i knwo the struggle but you dont have to push again the old radiant destruction meta ;`)

  • sSolutionSs
    sSolutionSs
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    have you guys watched this *** Fengrush is pissed https://www.youtube.com/watch?v=o33iczl2PxE
  • Horker
    Horker
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    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    No ETA.
    ROSES ARE RED, VIOLETS ARE BLUE, TRINIMAC IS DEAD, MALACATH IS TRUE
  • notimetocare
    notimetocare
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    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.
  • AmalgamousPrime
    This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.

    Well
    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.

    Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.
  • Waffennacht
    Waffennacht
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    This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.

    Well
    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.

    Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.

    "...actively playing the objective..."

    So do you mean to say that you think there is less lag because of less players and you are citing "actively playing the objective" as your evidence?

    While I may not disagree with what I think is ment by, "actively playing the objective," there has been a steady increase in xbox population since Orsinium was released. The lag reduction isn't because of less players.

    Oh and I am experiencing some lag both in and out of Cyrodiil on xbox, more so than pre TG.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Rainingblood
    Rainingblood
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    Bashev wrote: »
    Good points, good points.
    Sadly, ZoS answer right now is "Who cares for PvP? There is no cash in that."

    Why do you think so many things in the game right now cater to RPers? Because they're the only ones that will still be playing a year from now.
    Phoebe Anderson
  • Rainingblood
    Rainingblood
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    So many accurate points in this thread. And now ... You know what really killed magicka DKs? The nerf to blocking and dragon blood. It's crucial for magicka DKs to be able to block constantly. The final teabag was meteor no longer being reflectable.

    Not being able to block constantly is what killed magicka DKs? Lol.

    Oh dang, I just got trolled.
    Phoebe Anderson
  • AmalgamousPrime
    This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.

    Well
    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.

    Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.

    "...actively playing the objective..."

    So do you mean to say that you think there is less lag because of less players and you are citing "actively playing the objective" as your evidence?

    While I may not disagree with what I think is ment by, "actively playing the objective," there has been a steady increase in xbox population since Orsinium was released. The lag reduction isn't because of less players.

    Oh and I am experiencing some lag both in and out of Cyrodiil on xbox, more so than pre TG.

    "Actively playing the objective" just refers to players engaging other groups when taking or defending keeps.

    The lag is from too many players occupying the same area. How would you even tell if the xbox population was "steadily increasing?" If anything, the increasing lag (and population) outside of Cyrodiil is a sign that the opposite is happening and you are actually just connecting to an instance server further from your location.

    Since the megaservers aren't used to instance topside Cyrodiil, it's the most accurate way to approximate the current population.
  • Jaronking
    Jaronking
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    This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.

    Well
    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.

    Are you on console? Because I've noticed less lag with each patch too, but I think that's attributed to the fact that you are seeing less people playing. Prime time last weekend you would be lucky to even see over 100 people actively playing the objective in the highest populated campaign.

    "...actively playing the objective..."

    So do you mean to say that you think there is less lag because of less players and you are citing "actively playing the objective" as your evidence?

    While I may not disagree with what I think is ment by, "actively playing the objective," there has been a steady increase in xbox population since Orsinium was released. The lag reduction isn't because of less players.

    Oh and I am experiencing some lag both in and out of Cyrodiil on xbox, more so than pre TG.
    I will admit I was in Haderus like a hour ago and the lag wasn't bad.Way better then it used to be.Also I love and hate forward camps had to fight the same group of yellows for a good 20 minutes.Save us from losing a Keep as well.
  • DannyLV702
    DannyLV702
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    Anyone know if Crit Rush is also broken on console???
  • Avnr
    Avnr
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    HoloYoitsu wrote: »
    This is not a pvp game man, I feel you. I want it to be soo bad but its just not. TBH this is a questers and crafters game for sure.
    A crafter's game that doesn't even let you re-trait or re-style your gear. :joy:

    There is economic issue as well now...well maybe

    i have 501 cp , done all quests's siver gold and all
    for end game i want to pvp but i cant , see ^^the all above resons
    I dont craft gear, farm glyph or flowers or what ever(mastered all craft professions)
    I used to make gear for all classes vet and non vet , was real fun and injoying for a long time.
    I spend zero money now , all posion and food can get for ap...
  • Aiphaton
    Aiphaton
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    But yeah Zenimax should answer maybe the question which are mentioned or the problems but yeah i think again they dont care about PvP.
    Edited by Aiphaton on March 24, 2016 2:43PM
  • danno8
    danno8
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    Alcast wrote: »
    no fun because:

    Lag is getting worse every patch (although they say they are working on it)
    FPS is getting worse every patch (although they say they are trying to improve performance)
    The word "Balance" does not exist in pvp.

    but mainly lag. lag.lag.lag

    Must be playing different games, lag is far better now than before even at prime time.

    I agree. It's bad but does no one else remember the 1+ hour of spamming skills and them having no effect a all with 999+ ping? Then all of a sudden people just start dying.

    500-600 ping and 15 fps sucks but it is actually better than it use to be. Short memories for a lot of people here.
    Edited by danno8 on March 24, 2016 1:31PM
  • Aiphaton
    Aiphaton
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    Yeah aswell the Meteorspam is back !!
    What do you want from PvP 48-72 Groupmember? Your Server arent able to handle the Ep aswell Dc groups why you dont try to fix that Issue ?
    We have Aoe-Caps so lovly,if they stack 72 people --> siege is the only way to fight.
    Theres no spread over the campaigns we counted on tf more then 2k dc prob the double amount of Ep.
    And you can do nothing against the Ep zergs they place a tent, then they wipe 3 times but they are able to take your keep cause they siege maingate and 2posterns down.
    And yeah fighting with 1k ping is so lovly, you dont NEED ANY KIND OF SKILL TO RUN IN A ZERG USE A SIEGE OR RUN NEXT TO THE ZERG but yeah maybe thats your Idea of Pvp..
    After that they tbg you.
    Gratulation ..... Fix finally that things , are you even care about PvP?
    Why you need to destroy the fun from people which dont want to zerg/siege or even use v death .



    @Wrobel @ZOS_TFlemming
    Edited by Aiphaton on March 24, 2016 2:51PM
  • DHale
    DHale
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    Except for lag I always have a blast. The game will change sometimes not to my liking that's the way it goes. I will adapt. Most of these silly changes are changes you asked for. When I say you I mean the qq ers, whiners, criers and ppl living in thier parent's basements. If I hear the word "balance" one more time I think I will scream. Balance is in the eye of the beholder, it is subjective and not in any way measurable from a quantitative or qualitative basis. Balance for 99 percent of you is give buffs to me and my playstyle. Conversely give nerfs to other ppl. This game was never balanced even at launch where one dk played by a crappy player could talons a dozen players whip then to death in two shots and then out heal all damage then bats the next wave of equally cruddy player to death. Then all the ult generated they would gave bats ready for the next wave. Be careful asking for things you may just get them.... Or not... Hell I don't know just play the game.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Frawr
    Frawr
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    In my opinion,

    It all boils down to the b2p.

    Pvp is still unbalanced because they have to sell DLCs. In order to sell DLCs, they keep introducing gimmicky 1 - style cheese sets into the game. Fixing the balance of classes would not help to sell boxes unfortunately.

    Ironically they added vicious death etc without people needing the DLC. Go figure.

    They implement a cap on AOE, people all ball up together and spam AoEs and, surprise surprise, lag happens.

    Their solution is to implement a gimmick set to blow up clustered people. But there is still a cap on AOE. .......

    ZoS, this is poor poor poor.

    Find better ways to make us part with cash. Try copying other games, maybe with your own spin.

    You're manufacturing bad pvp experience because of your refusal to fix the systems.

    Soft caps
    AoE cap removal

    No stupid gimmicky sets needed.
  • Cathexis
    Cathexis
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    Pvp is no fun anymore because you can't use your skills to disengage from a fight. Without the ability to disengage, you have to fight every fight on the terms of that the fight starts on, even if those terms are complete ***.

    You used to be able to reposition in battle, as long as you had the skill as a person. Now you just die if the cards aren't in your favor.

    It's stupid.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

    Ultrawide ESO Adventure Screenshots - 7680 x 1080 Resolution
    https://forums.elderscrollsonline.com/en/discussion/505262/adventures-in-ultra-ultrawide-an-ongoing-series
  • newtinmpls
    newtinmpls
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    Cathexis wrote: »
    Pvp is no fun anymore because you can't use your skills to disengage from a fight. Without the ability to disengage, you have to fight every fight on the terms of that the fight starts on, even if those terms are complete ***.

    You used to be able to reposition in battle, as long as you had the skill as a person. Now you just die if the cards aren't in your favor.

    It's stupid.

    I read this with mixed feelings......

    I kinda get the point of frustration here, because I'm not the greatest PvPer and not being able to run away (cause of all the various things to slow me down, and such) is really frustrating. I can 'see' what I need to do, and two (slow agonizing) steps before I could get out of the red/avoid proxy det/get far enough from a VD explosion - too late I'm dead.

    OTOH if people who used to dance in out and get away clean before I could react and even try to save myself are now having to share my pain...
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • HoloYoitsu
    HoloYoitsu
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    Frawr wrote: »
    Find better ways to make us part with cash. Try copying other games, maybe with your own spin.
    Oh ZOS is already all over that. They copied IC from DAOC, only they removed the gated access that DAOC's version had and also removed capturable IC districts. This 'spin' made IC completely irrelevant to pvp and now it's a ghost town, yay.

    ZOS also copied aoe caps from GW2, that worked out great.
  • KundaliniHero
    KundaliniHero
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    I am a console player, so we are often relegated to the casual gamer arch-type, however I can attest that even among consoles there are alot of serious players who love this game but just dont have the patience to wait around for ZOS to get their sh*t together and it won't be long before something better comes out (Dark Souls 3, The Division etc.) and I think most people despite what they have invested in ESO will simply walk away, its not worth waiting around to "have fun again". I have already seen many players leave the game. If you can't invest the proper energy into creating quality endgame content (PVP/Trials) the one thing that keeps players playing than the wall is just too easy to hit and it just plain stops being fun.

    ZOS is a business and I get they need to make money but you dont make money by alienating your player community and/or by completely ignoring the consensus. I suspect the recent layoffs at ZOS occurred due to financial problems, this should be a warning of the direction you are taking the game. The monetary success of ESO is directly tied to the player community, these are the people who will recommend the game to others and these are the people who will continue to buy expansions and crown store products but they aren't going to do it if the base product is faulty. The serious players are your most important assets people like @Fengrush, @Sypher, @KingRichard etc. these players have large followings, they generate excitement and new possibilities for the product tuning them out because you can't accept criticism is a very foolish decision. With the highly competitive and large turnover nature of the videogame industry you really cant be complacent here or you will lose your game to the bargain bin. @ZOS_GinaBruno
    Edited by KundaliniHero on March 28, 2016 8:50PM
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