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ninja stamina nerf?

Edziu
Edziu
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I dont know why...just few days ago after new dlc launch I rerolled to magica :/ now I was againt bored with it and no getting fun like on stam build.
So I rerolled today on stamina, same gear, same build, almost same CP distributed and without any cyrodil buffs, almost 5% lest critical chance, stamina in combat while using skills is a bit faster burning....same stam regen and stam reduce cost of abilities.
just more annoyed on stam build than moment after patch...now I feel like casual player or ***...*** statistics and almost crap efficiency to campre to magica build....I do break from this game around 3 months to next path...
this game just force me to playing on magica when I like play only on stamina..but for me its now crap.
waiting to next "balance: patch....where this balance will be more nerfs to magica to balance than buffs on stamina...just Zenimax work...more nerfs than buffs.
As I saw from start game ZOS perfectly doing nerfs...but with buffs it is very very problem. whyy?

and to balance..where the fu.. is this balance????? now on stmaina with crit I hitting for 5-7k with dawnbreaker when on magica I hitting without crit for 8k and up to 13k with crit!!!!
"balance", huh

on magica with mag regen under 1k I dont have any problem with magica to dps, heal on pvp when with stam reg on pvp around 1.1k I have huge problems to keep stamina for dps
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    TG nerfed stamina in case you haven't notice.
  • Edziu
    Edziu
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    TG nerfed stamina in case you haven't notice.

    I noticed...thats why I rerolled on magica :( but not noticed these few others nerfed things what until today I noticed :/
  • Autolycus
    Autolycus
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    I'm not sure I'm following this. What are the active nerfs you are referencing? There are many things in this update (like the reworking of CP) that actually benefits stamina builds. My stam sorc is hitting harder now than he was pre-TG, so I guess I'm just not seeing what you're seeing. The same is true for a couple of my friends, one on a DW stam dk and the other is a NB archer, both are outperforming relative to pre-TG.

    Can you name something a bit more specific? This post is very biased and doesn't actually describe anything concrete. Or is this just a rage post?

    Also, for the record, DB of Smiting has always done more damage than Flawless DB. The reason is because it scales from your max stats, but it's buffed by CP relating to Magic Damage. If you put points into Elemental Expert, you're going to buff DB because it deals magic damage. If you put points into Mighty, you won't buff DB at all.
  • Edziu
    Edziu
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    Autolycus wrote: »
    I'm not sure I'm following this. What are the active nerfs you are referencing? There are many things in this update (like the reworking of CP) that actually benefits stamina builds. My stam sorc is hitting harder now than he was pre-TG, so I guess I'm just not seeing what you're seeing. The same is true for a couple of my friends, one on a DW stam dk and the other is a NB archer, both are outperforming relative to pre-TG.

    Can you name something a bit more specific? This post is very biased and doesn't actually describe anything concrete. Or is this just a rage post?

    Also, for the record, DB of Smiting has always done more damage than Flawless DB. The reason is because it scales from your max stats, but it's buffed by CP relating to Magic Damage. If you put points into Elemental Expert, you're going to buff DB because it deals magic damage. If you put points into Mighty, you won't buff DB at all.

    ahh ye, my problem is only with losing 5% crit on same build + stamina in fight is a bit faster burning than before

    and to this dawnbreaker...ofc yes..smithing is hitting for more damage but it is normally abour 2k damage differece in pve, when now with not scaling on stamina cp its more than 2k damage difference, its almost 2x mora damage than on stamina...in my tooltip it was 10k for flawless and 12k for db of smithing...so not huge, when on magica its almost 14k tooltip...but it not incliding spell penetration and spell crit hits from cp
  • Autolycus
    Autolycus
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    Edziu wrote: »
    Autolycus wrote: »
    I'm not sure I'm following this. What are the active nerfs you are referencing? There are many things in this update (like the reworking of CP) that actually benefits stamina builds. My stam sorc is hitting harder now than he was pre-TG, so I guess I'm just not seeing what you're seeing. The same is true for a couple of my friends, one on a DW stam dk and the other is a NB archer, both are outperforming relative to pre-TG.

    Can you name something a bit more specific? This post is very biased and doesn't actually describe anything concrete. Or is this just a rage post?

    Also, for the record, DB of Smiting has always done more damage than Flawless DB. The reason is because it scales from your max stats, but it's buffed by CP relating to Magic Damage. If you put points into Elemental Expert, you're going to buff DB because it deals magic damage. If you put points into Mighty, you won't buff DB at all.

    ahh ye, my problem is only with losing 5% crit on same build + stamina in fight is a bit faster burning than before

    and to this dawnbreaker...ofc yes..smithing is hitting for more damage but it is normally abour 2k damage differece in pve, when now with not scaling on stamina cp its more than 2k damage difference, its almost 2x mora damage than on stamina...in my tooltip it was 10k for flawless and 12k for db of smithing...so not huge, when on magica its almost 14k tooltip...but it not incliding spell penetration and spell crit hits from cp

    Interesting. And you didn't change to any skills when you switched back to stam, that you weren't using the last time you were stam, did you? I'm not sure where the 5% crit went, to my knowledge nothing that gave crit chance was nerfed this update, but that doesn't mean I missed something. What skills do you have on your bars? Perhaps it's something I also use and could test.
  • Edziu
    Edziu
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    Autolycus wrote: »
    Edziu wrote: »
    Autolycus wrote: »
    I'm not sure I'm following this. What are the active nerfs you are referencing? There are many things in this update (like the reworking of CP) that actually benefits stamina builds. My stam sorc is hitting harder now than he was pre-TG, so I guess I'm just not seeing what you're seeing. The same is true for a couple of my friends, one on a DW stam dk and the other is a NB archer, both are outperforming relative to pre-TG.

    Can you name something a bit more specific? This post is very biased and doesn't actually describe anything concrete. Or is this just a rage post?

    Also, for the record, DB of Smiting has always done more damage than Flawless DB. The reason is because it scales from your max stats, but it's buffed by CP relating to Magic Damage. If you put points into Elemental Expert, you're going to buff DB because it deals magic damage. If you put points into Mighty, you won't buff DB at all.

    ahh ye, my problem is only with losing 5% crit on same build + stamina in fight is a bit faster burning than before

    and to this dawnbreaker...ofc yes..smithing is hitting for more damage but it is normally abour 2k damage differece in pve, when now with not scaling on stamina cp its more than 2k damage difference, its almost 2x mora damage than on stamina...in my tooltip it was 10k for flawless and 12k for db of smithing...so not huge, when on magica its almost 14k tooltip...but it not incliding spell penetration and spell crit hits from cp

    Interesting. And you didn't change to any skills when you switched back to stam, that you weren't using the last time you were stam, did you? I'm not sure where the 5% crit went, to my knowledge nothing that gave crit chance was nerfed this update, but that doesn't mean I missed something. What skills do you have on your bars? Perhaps it's something I also use and could test.

    at my knowledge I also dont sam anything in patch notes to lower crit % etc...but im on....was same skills as before:
    killers balde, blood craaze, SA, ambush, evil hunter and flaw dawnbreak on dual..and on basis without buffs from 73% crit on this Im now around 68% crit
    + gold precise dagger with sharp mace and 5x medium armor...same as before patch
    Edited by Edziu on March 23, 2016 12:20AM
  • Elijah_Crow
    Elijah_Crow
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    Their was no stamina nerf. The only difference is that you can now spend CP In a tree which resists physical damage. Attacking someone with a physical attack when they have 100 points spent, means your attack will do 25% less damage. That's the worst case scenario.

    As magicka users in Light armor already have a ton of magicka resists, if they spend 100 points in Hardy, they get the best of both worlds.
  • Edziu
    Edziu
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    Their was no stamina nerf. The only difference is that you can now spend CP In a tree which resists physical damage. Attacking someone with a physical attack when they have 100 points spent, means your attack will do 25% less damage. That's the worst case scenario.

    As magicka users in Light armor already have a ton of magicka resists, if they spend 100 points in Hardy, they get the best of both worlds.

    I know about this...but with this I dont have any problems...as I wrote....I just lost some crit with a bit faster losing stamina in fight
  • Duiwel
    Duiwel
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    OP patch notes are on the site if you want to read them and better understand the TG DLC :smile:

    If you kept your Stamblade the same as pre TG there's your problem right there... CP will HAVE to have changed slightly
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

    "Dear Brother. I do not spread rumours. I create them..."
  • Edziu
    Edziu
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    Duiwel wrote: »
    OP patch notes are on the site if you want to read them and better understand the TG DLC :smile:

    If you kept your Stamblade the same as pre TG there's your problem right there... CP will HAVE to have changed slightly

    ehh...I dont have problem with this...this is only some changes in cp to spend in blue and red trees...this dont have effect to crit chance etc. I have read patch notes...what was be to change on plus I have changed it...nothing new...just ninja lost some statisctics
  • olsborg
    olsborg
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    I dont seem to have many issues on my stamblade. I have 2700 stam regen tho, and 3600 wep dmg with 29k stamina. I also have the 5th set bonus from marksman that increases dmg of my bow atks and reduces stamina cost by 5%

    PC EU
    PvP only
  • tunepunk
    tunepunk
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    I guess stamina skills in general are a bit weaker than magicka skills in terms of Damage output. But if you're going for magicka/spelldmg i guess your light/heavy attacks (resource free dps) is gonna be a bit weaker too? and you can block and roll less.

    Going for stamina dmg has some perks as you have more resources for blocking/dodging can sprint longer etc and the weapon damage makes your light/heavy attacks do more damage.

    I'm playing stamina 2H sorc and most of my skills are not chosen for high damage. More for utility/survivability, and my main damage is from light/heavy attacks. Critting around 12-14K on regular heavy attacks. around 6.2k on light attack crits. 42-48K with heavy attack from sneak, doing around 18K splash damage to closeby enemies on first hit.

    I'm not using HP/STA food, as my main damage is from light heavy attacks those stats doesn't matter much. Using regen drink instead for health/stamina regen for resource management.

    18K HP
    23K Stamina.
    Around 4.300 weapon damage buffed.

    My main skill bar.
    Thundering Presence - For the resistances and a bit of area damage.
    Streak, for stuns - getting to dangerous hard hitting ranged enemies quickly & escape.
    Brawler, for instant sustained Damage shield and some area damage.
    Critical Surge. for some increased damage and heals.
    Bound Armor, a bit more resistance, health regen and heavy attack dmg.
    Flawless dawnbreaker, for passive damage and occasional AOE.

    Brawler is the key for this build, reapplying a 5000-15000 damage shield (depending on how many enemies) whenever it breaks, so i don't need to bother with healing much. I very rarely block or roll dodge either, since it costs more stamina than just reapplying the Brawler Damage Shield.

    If most of your damage output is based on high stamina or magicka you're pretty much out of the game whenever you run out of resources, that's why i went all in for maximizing my light/heavy attack damage instead, which doesn't cost anything at all, and using most of my resources for survival/utility investing in weapon damage and regen instead. I even went so far to use the weapon damage glyph with infused trait, so getting nearly 300 extra weapon damage when it procs (with all other passives and multipliers). 300 weapon damage also increases the effectiveness of the stamina based skills ;)

    Anyway I guess it all comes down to play style. I'm a lazy player so I don't wanna dance around, block, roll dodge. I just go in. Hammer, hammer, hammer, and reapplying the buffs and dmg shield when needed.

  • Bfish22090
    Bfish22090
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    sounds like a l2p issue
  • GreenSoup2HoT
    GreenSoup2HoT
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    Ive come to realize one thing. Stamina users must Bombard spam. Bombard spam like you've never Bombard spammed befor.

    Magicka builds cant afford to cast Rapids often. Rapids is also taken off from allie heals. So they have to dodge roll out to move.

    Magicka builds will get no mercy from me. I will Bombard them.
    PS4 NA DC
  • Durham
    Durham
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    Edziu wrote: »
    I dont know why...just few days ago after new dlc launch I rerolled to magica :/ now I was againt bored with it and no getting fun like on stam build.
    So I rerolled today on stamina, same gear, same build, almost same CP distributed and without any cyrodil buffs, almost 5% lest critical chance, stamina in combat while using skills is a bit faster burning....same stam regen and stam reduce cost of abilities.
    just more annoyed on stam build than moment after patch...now I feel like casual player or ***...*** statistics and almost crap efficiency to campre to magica build....I do break from this game around 3 months to next path...
    this game just force me to playing on magica when I like play only on stamina..but for me its now crap.
    waiting to next "balance: patch....where this balance will be more nerfs to magica to balance than buffs on stamina...just Zenimax work...more nerfs than buffs.
    As I saw from start game ZOS perfectly doing nerfs...but with buffs it is very very problem. whyy?

    and to balance..where the fu.. is this balance????? now on stmaina with crit I hitting for 5-7k with dawnbreaker when on magica I hitting without crit for 8k and up to 13k with crit!!!!
    "balance", huh

    on magica with mag regen under 1k I dont have any problem with magica to dps, heal on pvp when with stam reg on pvp around 1.1k I have huge problems to keep stamina for dps

    Yes there was a definate nerf... Especially the DK who saw their ultimate drastically reduced in damage .... According to my add-ons I have lost close to 40% of my damage on average with this ability ...
    PVP DEADWAIT
    PVP The Unguildables
  • Durham
    Durham
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    "Critting around 12-14K on regular heavy attacks. around 6.2k on light attack crits. 42-48K with heavy attack from sneak, doing around 18K splash damage to closeby enemies on first hit."

    I invite you to come hit me for these totals ... this is PVE damage ... In PVP something is up... I have not been hit for over 10K with a wreaking blow since before the patch... most WBs hit me for 5-9k with only a handful at 9k.... The only classes hitting me for over 10k -15k are magicka classes and they are doing it from range....
    Edited by Durham on March 24, 2016 2:12PM
    PVP DEADWAIT
    PVP The Unguildables
  • NoS_smoke
    NoS_smoke
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    I have SA people in Cyrodil for over 10k consistently...especially when I knock that shield off. I hit as hard as a stam nb could possibly hit in this game tho...
    Edited by NoS_smoke on March 25, 2016 2:04AM
  • KatzMainTank
    KatzMainTank
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    Yes Stam got shadow nerfed. I believe Wrobel acknowledged this as a "mistake", but hopefully this "balance" ZoS is always talking about will show up in time for the Dark Brotherhood...
    EP - V12 - Crafter
    EP - V1 - Stamina NB
    EP - 49 - Stamina Templar
    EP - 46 - StamSorc
    EP - 24 - ManaBlade
    DC - 26 - StamSorc

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  • LorDrek
    LorDrek
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    Lol stamina skill class doing magicka dmg, this is in magicka cp tree, every patch nerf stamina boost magicka. ZOS PLS RENAME THIS GAME !!! THE ELDER MAGICKA ONLINE, and remove stamina regen thx.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • cdobratz
    cdobratz
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    I would say everyone is doing less damage as players begin to notice the futility of running any other trait besides impen
    NA-PC
    Calamity Ganon - DC Magic Sorc
    Escape Velocity - DC Stam NB
    Bears Beets Battlestár - DC Stamplar
    Bears Beets Battlestar - DC Stam DK
    Dr. John Dorian - DC Magic DK
    Kojima's Revenge - EP Magic Sorc
    dafack - AD Magic NB
  • duncan_cougarpreeb18_ESO
    One of the problem is that some skills "force" you to block (even if you have NOT hit the block button, you still go into the block animation and hence the 2 second no stamina regeneration stupidity) add to that the continuously broken break free / get out of snare / dodge out of whatever either not working or only with such a delay that the immunity counter is already over before the break free took place ...
    Fun, this ain't.
    As long as folks still magicka regeneration while shielding, no stamina regeneration while doing pretty much anything than standing in the open is a game breaking imbalance, hugely favoring magicka builds
    But then with all the new sets for magicka builds, and the less than lackluster crap for stamina builds they introduced now, seems to be working as intended.
  • EsoRecon
    EsoRecon
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    Guys stam is still good. I can't name all the times I've beaten v16 magsorcs on my "at the time" v5 stamblade. Lots of the people playing magicka are just FOTM players and don't know how to play the class. I'm not scared of magicka classes (especially dk) just keep the pressure on and eventually they won't be able to keep spamming that ward.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Shaloran
    Shaloran
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    You're very uninformed. There haven't been any nerfs... you just did something wrong.
    Find something to address before you bring up something that you just made up please.
    Edited by Shaloran on March 29, 2016 2:13AM
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