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Skill Points: New Source Needed Soon?

Enemy-of-Coldharbour
Enemy-of-Coldharbour
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With the introduction of the Justice System and Thieves Guild we were given new skill lines to invest in. With the upcoming Dark Brotherhood DLC I'm certain there will be a skill line for that one as well. And there is no telling what is in store for the future. So, the problem I see is if your character wants to craft, PVE and PVP, gather ruby mats in Wrothgar, use Legerdemain and Thieves Guild skills plus upcoming Dark Brotherhood skills we are going to need more opportunities to earn a respectable amount of skill points. We can only spread the ones we have now so thin without sacrificing 'how we want to play'. So, what are the community's thoughts on this? ZOS, do you have a plan for this?

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  • Callous2208
    Callous2208
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    I'd say they'll add some you earn for completing parts of the main quest line, mirroring what they did with TG. I also believe the skills and passives from DB will be of the more, situational-passive variety, much like the TG line. In this way, you get a handful of skills to play around with in the line from the questing, then can make some decisions about what you may want to move around or give up from other lines, if maxing the DB tree fits your play style.
  • Troneon
    Troneon
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    Would of made sense to add enough skillpoints through quests and shards for each skill line in each of the DLC's...

    But doh!
    PC EU AD
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  • Nestor
    Nestor
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    You get 5 or 6 Skill Points doing the TG Main Quest and there are some more Skyshards, so that gives another one (two?)

    Not enough to fill out the skill lines completely from the new TG Skill line, but not all those skills are really needed. Even Legerdemain does not need all the skill points spent.
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  • Valrien
    Valrien
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    Nestor wrote: »
    You get 5 or 6 Skill Points doing the TG Main Quest and there are some more Skyshards, so that gives another one (two?)

    Not enough to fill out the skill lines completely from the new TG Skill line, but not all those skills are really needed. Even Legerdemain does not need all the skill points spent.

    Personally once I max out my legerdemain I'm repeccing and only filling out the sneak and lock passives.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
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  • Callous2208
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    Troneon wrote: »
    Would of made sense to add enough skillpoints through quests and shards for each skill line in each of the DLC's...

    But doh!

    Eh, perhaps. But the skill lines they are introducing seem to be more of the situational, get em if you like to rp as this, variety. Nothing really, "gotta have it," in the TG line and I expect the DB tree to be much the same. With this said, giving enough to max the line, with skills that only a portion of the population would use as more of a qol improvement for their character, the vast majority of us would just save those skills and max all the other weapon and craft lines on our toons. Two dlc's in and you'd just have everything maxed. :/
  • Nestor
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    Valrien wrote: »

    Personally once I max out my legerdemain I'm repeccing and only filling out the sneak and lock passives.

    I question the need for the Sneak passive myself....

    I know it's a benefit, but it does not seem to be one I need for what I do in the game.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • DHale
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    You should already have close to three hundred how can you have a min maxed build without over 275?
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • idk
    idk
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    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.
  • Callous2208
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    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.

    This is true. But also let me point out, I have the shards and only a handful of sp's from rank as far as Cyro goes on my main. Yet he's maxed in 4 crafts, 2.5 class trees, 3 weapon trees, racial, fighters, some legeredmain, ww and various others. Getting all the points and shards from pve only is probably enough for anybody in the long run. The rest are just a nice bonus.
  • idk
    idk
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    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.

    This is true. But also let me point out, I have the shards and only a handful of sp's from rank as far as Cyro goes on my main. Yet he's maxed in 4 crafts, 2.5 class trees, 3 weapon trees, racial, fighters, some legeredmain, ww and various others. Getting all the points and shards from pve only is probably enough for anybody in the long run. The rest are just a nice bonus.

    And let me point out the basic premis of the game design. Choice

    The devs gave us plenty of choices for building our characters. They have never given or intended to give enough skill points to choose everything.

    And again, you have skill points still available in cyrodiil, if I understand your reply.
  • Callous2208
    Callous2208
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    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.

    This is true. But also let me point out, I have the shards and only a handful of sp's from rank as far as Cyro goes on my main. Yet he's maxed in 4 crafts, 2.5 class trees, 3 weapon trees, racial, fighters, some legeredmain, ww and various others. Getting all the points and shards from pve only is probably enough for anybody in the long run. The rest are just a nice bonus.

    And let me point out the basic premis of the game design. Choice

    The devs gave us plenty of choices for building our characters. They have never given or intended to give enough skill points to choose everything.

    And again, you have skill points still available in cyrodiil, if I understand your reply.

    I've gotten myself confused but to clarify, I am on the same page as you. Was just pointing out, though rather poorly, that pve alone provides more than enough sp's, for those who never venture to Cyro.
  • Asherons_Call
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    If you go through the game and get every skyshard, group delve, area skill point quest you'll have plenty. On top of that TG has even more skill points to be had. I'm maxed out in pretty much every skill for my class with some left to spare
  • NewBlacksmurf
    NewBlacksmurf
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    With the introduction of the Justice System and Thieves Guild we were given new skill lines to invest in. With the upcoming Dark Brotherhood DLC I'm certain there will be a skill line for that one as well. And there is no telling what is in store for the future. So, the problem I see is if your character wants to craft, PVE and PVP, gather ruby mats in Wrothgar, use Legerdemain and Thieves Guild skills plus upcoming Dark Brotherhood skills we are going to need more opportunities to earn a respectable amount of skill points. We can only spread the ones we have now so thin without sacrificing 'how we want to play'. So, what are the community's thoughts on this? ZOS, do you have a plan for this?

    I haven't completed IC or Cyrodil but I have done gold, silver, regular, normal dungeons and some vet, Orsinium and I literally have points is all Templar class skills. light armor, and all crafting except for those that show or highlight nodes.

    you may need to play a lot more of the game as it seems you're missing a lot of skills points somehow via quests, etc.
    Edited by NewBlacksmurf on March 24, 2016 6:52PM
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  • hedna123b14_ESO
    hedna123b14_ESO
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    With the introduction of the Justice System and Thieves Guild we were given new skill lines to invest in. With the upcoming Dark Brotherhood DLC I'm certain there will be a skill line for that one as well. And there is no telling what is in store for the future. So, the problem I see is if your character wants to craft, PVE and PVP, gather ruby mats in Wrothgar, use Legerdemain and Thieves Guild skills plus upcoming Dark Brotherhood skills we are going to need more opportunities to earn a respectable amount of skill points. We can only spread the ones we have now so thin without sacrificing 'how we want to play'. So, what are the community's thoughts on this? ZOS, do you have a plan for this?

    #310+ skillpoints are not enough to play how you want? I have full points in all my relevant class skills, guild skills, race perks and world skills AND full points into every crafting profession....i still have 50 skill points left over...how are you running out?
  • rotaugen454
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    While it would be nice to "Skyrim" and have everything maxed, each of my vet characters currently has unused skill points. I've maxed all crafting on my main, and have maxed all skill lines I would potentially use for the various characters. Yeah, my magicka sorc can put points in stamina skills and my stamblade can put points in magicka skills, but they won't be used for the most part, outside of a few exceptions.
    "Get off my lawn!"
  • SickDuck
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    Maybe the point is not to have all skills maxed. Not that skill reset would be extremely hard and you don't need all skills at once.

    311 skill point on my main, missing about 40 from PVP... it's more than enough. Even the alts have 200-250 without putting much effort in it.
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  • randolphbenoit
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    I have about 300 Skill points - I do all crafting, pvp (dont do much pvp but ready when needed), thieving, werewolf and combat skills. Yes it takes time but not impossible. Most skill points I get from quests but hunting every skyshard in the game was fun.
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  • TheShadowScout
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    Haven't gotten to the point where I really feel short on skill points yet... there are more then enough of them in the game, as long as you don't try to max -every- weapon and armor I suppose. Of course, some skill points are harder to get, but still... nowhere near the point where I'd cry "need more skill points to earn"...
  • dsalter
    dsalter
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    Valrien wrote: »
    Nestor wrote: »
    You get 5 or 6 Skill Points doing the TG Main Quest and there are some more Skyshards, so that gives another one (two?)

    Not enough to fill out the skill lines completely from the new TG Skill line, but not all those skills are really needed. Even Legerdemain does not need all the skill points spent.

    Personally once I max out my legerdemain I'm repeccing and only filling out the sneak and lock passives.

    dont forget one point in the fence amount, you only need one skillpoint in it
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  • altemriel
    altemriel
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    With the introduction of the Justice System and Thieves Guild we were given new skill lines to invest in. With the upcoming Dark Brotherhood DLC I'm certain there will be a skill line for that one as well. And there is no telling what is in store for the future. So, the problem I see is if your character wants to craft, PVE and PVP, gather ruby mats in Wrothgar, use Legerdemain and Thieves Guild skills plus upcoming Dark Brotherhood skills we are going to need more opportunities to earn a respectable amount of skill points. We can only spread the ones we have now so thin without sacrificing 'how we want to play'. So, what are the community's thoughts on this? ZOS, do you have a plan for this?

    yes, Hew`s Bane has few skyshards, give us much more skyshards in DB DLC PLS ZOS!! :)
  • Cavedog
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    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.

    Don't the skill points you earn in cyrodiil get used up on Alliance skills and passives? I know even after getting most of the shards and reaching level 14 in alliance I was barely breaking even on new points and places to put them for cyrodiil skills/passives. So far, new content isn't keeping pace with the skill points needed to run it I don't think.
  • Zaldan
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    With the introduction of the Justice System and Thieves Guild we were given new skill lines to invest in. With the upcoming Dark Brotherhood DLC I'm certain there will be a skill line for that one as well. And there is no telling what is in store for the future. So, the problem I see is if your character wants to craft, PVE and PVP, gather ruby mats in Wrothgar, use Legerdemain and Thieves Guild skills plus upcoming Dark Brotherhood skills we are going to need more opportunities to earn a respectable amount of skill points. We can only spread the ones we have now so thin without sacrificing 'how we want to play'. So, what are the community's thoughts on this? ZOS, do you have a plan for this?

    you're really in trouble if u wanna be a werewolf too lol
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  • MaxwellC
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    Darkbrotherhood needs to have 20 skill points please :)
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  • Reevster
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    I have about 300 Skill points - I do all crafting, pvp (dont do much pvp but ready when needed), thieving, werewolf and combat skills. Yes it takes time but not impossible. Most skill points I get from quests but hunting every skyshard in the game was fun.

    How do you get the last two behind enemy lines lol I am AD but cant get near the other two corners, i tried and the guards keep taking me out.
  • Cryptical
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    Reevster wrote: »
    I have about 300 Skill points - I do all crafting, pvp (dont do much pvp but ready when needed), thieving, werewolf and combat skills. Yes it takes time but not impossible. Most skill points I get from quests but hunting every skyshard in the game was fun.

    How do you get the last two behind enemy lines lol I am AD but cant get near the other two corners, i tried and the guards keep taking me out.

    Yeah. I'm AD, only need the one behind ghartok gate to complete the cyro set. I'm going to have to start guesting other campaigns than azura to find an open gate.

    And continue to grind shards in cadwell silver then gold.
    Xbox NA
  • randolphbenoit
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    Reevster wrote: »
    I have about 300 Skill points - I do all crafting, pvp (dont do much pvp but ready when needed), thieving, werewolf and combat skills. Yes it takes time but not impossible. Most skill points I get from quests but hunting every skyshard in the game was fun.

    How do you get the last two behind enemy lines lol I am AD but cant get near the other two corners, i tried and the guards keep taking me out.

    You need keep watch on the campaigns until you see a gate down (gates open when an opposing alliance take over the keeps near the gate). When you see a gate open run inside and sneak up to the skyshard. may take a while but yes gates open and close all the time.
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • Silver_Strider
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    My crafter has every skill point available (except the 8 or 9 TG and 39 more from PvP) and I currently have none left with them. I really need more too as I currently have no skill points into Legerdemain, which would help greatly for the sneaking bonuses in leveling PvP
    Edited by Silver_Strider on March 25, 2016 1:28PM
    Argonian forever
  • Asherons_Call
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    Cavedog wrote: »
    My guess is most players have left skill points in cyrodiil. We get a skill point for each rank in cyrodiil, not to mention the shards we den pick up for more.

    In other words, plenty of skill points available. A choice to get them or not just as its a choice on spending them.

    Don't the skill points you earn in cyrodiil get used up on Alliance skills and passives? I know even after getting most of the shards and reaching level 14 in alliance I was barely breaking even on new points and places to put them for cyrodiil skills/passives. So far, new content isn't keeping pace with the skill points needed to run it I don't think.

    Pretty sure you can use skill points earned in Cyrodiil for anything you want.
  • VoiDGhOs7
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    In the long run they'll need to add more SP resource at the moment my main char has 335 SP I have done all the quests in the game and I'm Rank 28 PvP,I haven't completed the TG quests so guess I'll earn some more hopefully I have 8/9 more SP to spend so I'm ok for now.
  • UrQuan
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    So far each DLC has come with multiple skill points to earn, but not every DLC has come with new skills to spend them on. So I wouldn't worry about it.
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