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Things the TG patch got right.

Phinix1
Phinix1
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This is admittedly a short list as I haven't tested the new Templar changes, and haven't even played the new area yet. However, here are my personal impressions so far playing my Bosmer archer of things that ZOS got right this time around:
  • Mighty CP passive now applying to Physical AND Poison AND disease damage! This is rather huge for archers. Before you had to split half your abilities gaining from Mighty and half from Thaumaturge for the Poison morphs and DOT's. Now you can go all into Mighty and buff everything, then "double dip" into Thaumaturge to even further buff the DOT components. A much needed change putting bow closer to par with other stamina weapons.
  • The new dungeon finder. This is how it should have been all along! Full cross-faction, scaling, and teleport functionality. Very well done, ZOS.
  • Troves. I still think the spawn rate/locations may be a tad low post-correction, however they are a lot of fun, especially the bounty-clearing items you can get from them.
  • The 64bit client. I know it isn't completely finalized for PC, but just the fact they are working on it is a good thing, so props for that.

Feel free to share your own kudos.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Still no physical ultimate's for stamina player's, other then stamina dk's..... this is the one thing holding stam back. We still need to split are cp. One reason why ill probably play no cp campaigns so this is not the case.
    PS4 NA DC
  • DerAlleinTiger
    DerAlleinTiger
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    The new memento menu in the collection system should have been in when the collection system first launched, but it's better late than never! Glad to finally have those out of my inventory and available for all characters without bank juggling.
  • Jakhajay
    Jakhajay
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    Now they just need a Disguises tab, Tiger :)
    Sh'ira - One Eyed Tihm - Do'Mazar - Dar'Sol - Hazzahn - J'darr Sun-Arrow - Bishabi -J'manna - Narim Tollana - Abijah-Ra - Idhassi-Ko - Kajhe the Salty - Ti'lani - Sabhan-Dar - Palamai
    JakhajayAlt: Azala-Do - Saahni the Ohmes - S'aolla of the Darks - Zashima-La Ako'Zhajiit - Lo'Mai-Dro - Taheh-Do - Hrrula - Hatamira - Da'lai

    Shield Anvil - Trake's Talons
    Knight Praefect - Knights of the Steel Claw

    All Khajiit, All the time!
    For Elsweyr and her people!
  • Lysette
    Lysette
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    Treasure maps could as well be in an own compartment, I find it a bit weird, that a map takes the same space as a cuirass. 1 slot taken for a map compartment would be much more reasonable, because maps are non-stackable items.

    Edit - ups that was not the topic here - on topic - the 64-bit client finally works for me with just smaller hiccups left.
    Edited by Lysette on March 23, 2016 3:32AM
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