The absolute best layout at first is to have one character on woodworking, two on clothing (one light, one medium), and two on blacksmithing (one weapons, one heavy).
That gives you the fastest access by having 15 available 30 day slots as opposed to 3 on just one character. Then you can cycle the characters onto the next type or flesh out the traits you want easier access to.
Hi, does anybody else here feel like the trait research times are a little too long? I mean, one of my characters (V16) is a master-blacksmith and trait research on a piece of heavy armor can go one for more than 10 DAYS!!!
Judas Helviaryn wrote: »Let's see, has a problem with a minor part of the game... Immediately states subscription status..
So I'm guessing you guys don't know what an ESO+ subscription gives you:KaleidoscopeEyz wrote: »ESO Plus Memberships should have no impact on that. You are not special.
ESO Plus Membership wrote:INCLUDED WITH ALL MEMBERSHIPS:
Access to all DLC game packs¹
Crowns to spend on the in-game store²
10% bonus to experience points gain¹
10% bonus to crafting inspiration gain¹
10% bonus to trait research time¹
10% bonus to gold acquisition¹
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
NeoXanthus wrote: »For one of my characters I have been working on this for 2 years now. I started back before there was a 9th trait and in less than 22days remaining I will have completed all 9 trains on everything including blacksmithing. Clothing and woodworking have already been completed for a few months now. Reducing this time (via crowns) would not be fair to the people that have already put a huge investment of time and resources.
Roll a mule character and put the researchables on them. That way you can't decon it. On the PC, we have addons for this to note that which we need to research, or even hide things from the crafting tables.
Though, I do find researchables quite easy in the guild stores on the PC/NA.
Judas Helviaryn wrote: »Let's see, has a problem with a minor part of the game... Immediately states subscription status..So I'm guessing you guys don't know what an ESO+ subscription gives you:KaleidoscopeEyz wrote: »ESO Plus Memberships should have no impact on that. You are not special.ESO Plus Membership wrote:INCLUDED WITH ALL MEMBERSHIPS:
Access to all DLC game packs¹
Crowns to spend on the in-game store²
10% bonus to experience points gain¹
10% bonus to crafting inspiration gain¹
10% bonus to trait research time¹
10% bonus to gold acquisition¹
Membership status is very very relevant to any discussion of research times.
I just wish getting the nirncrux stuff was a little easier. I'm having a hard time getting people to run Craglorn with me as our time zones don't always sync.
Roll a mule character and put the researchables on them. That way you can't decon it. On the PC, we have addons for this to note that which we need to research, or even hide things from the crafting tables.
Though, I do find researchables quite easy in the guild stores on the PC/NA.
I've got a "researching grid" that I've made and keep in a notebook. It's separated by weapons, light, medium and heavy armor with traits along the top and pieces (chest, legs, hands, etc.) along the side. I mark a slash (/) if I have that item waiting to research and mark it with an X once I've started researching it. There's also an android app that does this as well, but I haven't used it.
Thrasher91604 wrote: »I just carry around all my research material and use this addon.
The equipment with traits needing researching is marked red so I don't accidentally sell it.
It has made researching SO much easier.
Research Assistant