FLuFFyxMuFFiN wrote: »FLuFFyxMuFFiN wrote: »Ah good ol Elitists. Gotta love having someone make you feel bad about your build, play style, etc. It may be easy to ignore but personally it still sometimes gets to me. For instance I was tanking vet EH and it was a normal run with no issues until the last boss. He took a little longer than normal to get down but we still finished him off without a group wipe. After we finished I get a message from one of the DPS saying my tanking was bad and I need to hold the boss better which I had aggro on the entire time. After telling him that he said "well if you run with my groups then they would call you out on your tanking and you need to change it". I should also mention that he was the only person who had a problem with me. So that's how I began to hate elitists and you should never make anyone feel bad about playing a game they enjoy. Idc who you are. That just is not acceptable IMO.
While he may have said it wrong, his intentions were (maybe) in the right place. Calling someone out on their mistakes is usually the best way to get people to improve, because if they don't know what they're doing wrong how can they improve?
You may have been holding aggro, but was the boss moving? If he was then your group-mate might mean that you could have been pulling him out of the AoE DoTs that the DPS are laying down, causing the fight to go longer. Some people love getting the most DPS they can so they can get pretty salty if the boss is moving all over the arena...the rest of the group may not have been like that though so that's why they didn't have a problem or they simply didn't notice.
All in all a lot of people have very good intentions and simply say things the wrong way...people just shouldn't get too pissed about it. The best thing is to talk to them and see what they mean. If they're simple being an arsehole just to be one then you can go off on them but some people genuinely want to help even if they're unable to communicate it well.
@FLuFFyxMuFFiN
I tanked him how I always tank him. He stays in one spot. He rotated a little bit during the fight because I had to get out of the fire for a minute but other than that he never left the area I was tanking him in. And my other group members said I did a fine job and they never have any issues with me. So I am going to go ahead and say that it was an error on the other persons end ( but thats okay because we still finished it ) because that was the only time I have ever dealt with anyone like him other than the guy who was being DPS instead of heals (he was our healer) and yelled at me for dying but thats different story.
It's just a crap player who can't adjust to something he isn't used to. Even if there was something you did wrong but you 1 shot the boss how was it wrong? I don't care if you run circles around the boss while holding aggro so long as the boss doesn't turn and smack me.
A tank should be able to keep the boss in one place. Many builds (especially with the new relevance of Wall of Elements) use AoE DoTs and they are a HUGE increase to damage. It's not just the tanks job to hold aggro, it's to support the group. Buffs, staying still, maybe some off-DPS. Hell I can hold aggro on my full-DPS and slot a skill to stay alive but that doesn't make me a proper tank.
Adaptation is a good skill to have, but I have a right to say something to my tank if he/she can't stay close to my Wall and Liquid Lightning. If someone does something wrong (yes, even if you end up finishing the run) tell them. Don't shelter them from the fact that they did something wrong just because you're afraid to hurt their feelings.
If someone does something wrong (yes, even if you end up finishing the run) tell them. Don't shelter them from the fact that they did something wrong just because you're afraid to hurt their feelings.
anitajoneb17_ESO wrote: »If someone does something wrong (yes, even if you end up finishing the run) tell them. Don't shelter them from the fact that they did something wrong just because you're afraid to hurt their feelings.
No. 200% NO.
- If you have completed the run, then you have what you wanted (and the person did not play that bad otherwise you would not have completed the run - maybe just person just played differently from you, that's all).
- Do NOT, EVER, give advice to someone who did not ask for it - that's counterproductive
- Be VERY CAREFUL of people's feelings - they're more important than your little ego.
Just shut up, say "thank you" and move on.
.
My point is not about playing badly, although that's an aspect...but if people make a mistake that otherwise could have made the fight easier then why hold it back? Then they'll just keep making the same mistake until someone else tells them.
-What progress does that make? They can take your advice if they want, if they don't then nothing changes but if they take it then things were changed for the better. There is a difference between "playing differently" and "making a mistake".
-Some people don't know any better. If they don't know they made a mistake how can they ask for advice?
-My ego is not what's important here. Yes, I have an ego...anyone you talk to that knows me in-game can confirm that, but how is making someone aware of their mistake egotistical? I know what I should do, I know how I handle things in a fight. I probably won't ever run with that player again unless we hit it off or the group finder/zone chat puts us together again if they're a part of a PUG so what they do doesn't afterwards probably won't affect me in the slightest.
Call me an elitist if you want, that's how I operate and I haven't had it thrown back in my face yet so something works. Some of the players I've helped are still good friends with me.
anitajoneb17_ESO wrote: »If someone does something wrong (yes, even if you end up finishing the run) tell them. Don't shelter them from the fact that they did something wrong just because you're afraid to hurt their feelings.
No. 200% NO.
- If you have completed the run, then you have what you wanted (and the person did not play that bad otherwise you would not have completed the run - maybe just person just played differently from you, that's all).
- Do NOT, EVER, give advice to someone who did not ask for it - that's counterproductive
- Be VERY CAREFUL of people's feelings - they're more important than your little ego.
Just shut up, say "thank you" and move on.
.
I totally disagree with this. If someone has advice for me on something I could do differently or better, I want to hear it whether I've asked for advice or not, and whether we've been successful or not. It's all about how you frame the advice though - don't be an abrasive jerk about it, and keep it friendly.anitajoneb17_ESO wrote: »If someone does something wrong (yes, even if you end up finishing the run) tell them. Don't shelter them from the fact that they did something wrong just because you're afraid to hurt their feelings.
No. 200% NO.
- If you have completed the run, then you have what you wanted (and the person did not play that bad otherwise you would not have completed the run - maybe just person just played differently from you, that's all).
- Do NOT, EVER, give advice to someone who did not ask for it - that's counterproductive
- Be VERY CAREFUL of people's feelings - they're more important than your little ego.
Just shut up, say "thank you" and move on.
.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
KoshkaMurka wrote: »why should I care about people who dont care about me? This is very hypocritical to expect others to help you, carry you and care about your feelings when you dont care about their time and feelings after 1000th wipe.
anitajoneb17_ESO wrote: »My point is not about playing badly, although that's an aspect...but if people make a mistake that otherwise could have made the fight easier then why hold it back? Then they'll just keep making the same mistake until someone else tells them.
-What progress does that make? They can take your advice if they want, if they don't then nothing changes but if they take it then things were changed for the better. There is a difference between "playing differently" and "making a mistake".
-Some people don't know any better. If they don't know they made a mistake how can they ask for advice?
-My ego is not what's important here. Yes, I have an ego...anyone you talk to that knows me in-game can confirm that, but how is making someone aware of their mistake egotistical? I know what I should do, I know how I handle things in a fight. I probably won't ever run with that player again unless we hit it off or the group finder/zone chat puts us together again if they're a part of a PUG so what they do doesn't afterwards probably won't affect me in the slightest.
Call me an elitist if you want, that's how I operate and I haven't had it thrown back in my face yet so something works. Some of the players I've helped are still good friends with me.
I haven't called you anything, and have purposedly NOT used the word "elitist" or anything like it.
The problem is that the difference between advice and criticism is mostly subjective and differs from person to person and situation to situation. Same applies to the difference between "playing differently" and "playing bad" or "making a mistake".
Yes, people will go on making the same mistake again and again, regardless if someone tells them or not. They will change it if when they become aware of it being a mistake - and that has nothing to do with you telling them or not. Unless they're ready to hear it, you "advice" will (best case) do nothing or (worst case) create conflict.
I'm not saying noone should ever provide help or give advice. I'm just saying that everyone should be careful with it, and that PUGs are most probably not the place to do so.
I often run Fungal grotto as "random vet dungeon" since the update. With randoms PUGs. It usually all goes well (the dungeon is not difficult anyway) and people are nice. Still, there is *always* a problem (and a few wipes) at Gamyne Bandu - people don't seem to understand that they have to spread apart from each other in order to be able to dodge her pink ray attack. I gave up explaining, because either people take it as a criticism, or they don't get it, or they don't care. They're just not ready for advice.
anitajoneb17_ESO wrote: »KoshkaMurka wrote: »why should I care about people who dont care about me? This is very hypocritical to expect others to help you, carry you and care about your feelings when you dont care about their time and feelings after 1000th wipe.
Scenario was about a completed dungeon run - not a 1000wipe dungeon run.
If you assume that anyone who (according to you) doesn't play as efficiently as you is an exploiter being carried by you, then just avoid PUGs altogether.
In my opinion, as long as the dungeon is completed without too much trouble, it doesn't matter.
KoshkaMurka wrote: »anitajoneb17_ESO wrote: »KoshkaMurka wrote: »why should I care about people who dont care about me? This is very hypocritical to expect others to help you, carry you and care about your feelings when you dont care about their time and feelings after 1000th wipe.
Scenario was about a completed dungeon run - not a 1000wipe dungeon run.
If you assume that anyone who (according to you) doesn't play as efficiently as you is an exploiter being carried by you, then just avoid PUGs altogether.
In my opinion, as long as the dungeon is completed without too much trouble, it doesn't matter.
Well, its possible to finish a dungeon that would normally take anywhere betwen 15 and 40 minutes in a couple of hours with 1000 of wipes. That's a quite possible scenario when a group is average and cant really make up for missing dps or heals.
Many people dont have infinite time to play and expect to finish the dungeon in reasonable time... Nothing elite in it, just an average run. Im not talking about speedruns and no-deaths of course.
Also you didnt answer my question: why you're more equal than others and why the others owe you all their time and effort when you dont wanna put any effort?
And I have one more queston - why do you assume that everyone who pugs is a bad and selfish player? That's the minority actually, most of people are more or less adequate and I've met some really good players in random groups.
KoshkaMurka wrote: »anitajoneb17_ESO wrote: »KoshkaMurka wrote: »why should I care about people who dont care about me? This is very hypocritical to expect others to help you, carry you and care about your feelings when you dont care about their time and feelings after 1000th wipe.
Scenario was about a completed dungeon run - not a 1000wipe dungeon run.
If you assume that anyone who (according to you) doesn't play as efficiently as you is an exploiter being carried by you, then just avoid PUGs altogether.
In my opinion, as long as the dungeon is completed without too much trouble, it doesn't matter.
Well, its possible to finish a dungeon that would normally take anywhere betwen 15 and 40 minutes in a couple of hours with 1000 of wipes. That's a quite possible scenario when a group is average and cant really make up for missing dps or heals.
Many people dont have infinite time to play and expect to finish the dungeon in reasonable time... Nothing elite in it, just an average run. Im not talking about speedruns and no-deaths of course.
Also you didnt answer my question: why you're more equal than others and why the others owe you all their time and effort when you dont wanna put any effort?
And I have one more queston - why do you assume that everyone who pugs is a bad and selfish player? That's the minority actually, most of people are more or less adequate and I've met some really good players in random groups.
I'm sorry but I doubt any reaches 1000 wipes....Ever in a Vet Dungeon. And if you want to make a point don't exaggerate so much.
rotaugen454 wrote: »
I've met some absolutely horrendous vr16 players recently for undaunted. Genuinely had no clue how to fight some of the bosses.
If you're wearing different monster helm and shoulder set with "fighters guild victor" as your title you arent exactly putting yourself in the shop window.
Nah.. the achievement for Stormproof only means that they have (or had at some time in their character) a build that included either twice born or kagrenac's and nerien'eth, *or any of the 4 or 5 'approved' set-ups, or that they are a magicka sorc. There's not really any 'elitist' group that uses that as a filter... most guilds or whatever that could act like that usually are way more demanding, and more douch'y.
Not to mention people actually pay someone to go in their accounts and beat Vet Maelstrom ( a ridiculous violation of ToS, but it's not like they will admit to it )
I've recently noticed an uptick in elitism since more and more ppl (cough sorcs) are completing maelstrom I was wondering if anyone else has noticed it. From players announcing that they are a "storm caller"looking for a group at the Undaunted Enclave or sending out lists of "great and terrible players" has anyone else noticed this recently or have I been blind to this crap for to long.
A healer once said to the highly experienced group I was in "I get offended by low DPS and will forget to heal in such a situation" prior to running vWGT.... Ego driven moronic people
I've recently noticed an uptick in elitism since more and more ppl (cough sorcs) are completing maelstrom I was wondering if anyone else has noticed it. From players announcing that they are a "storm caller"looking for a group at the Undaunted Enclave or sending out lists of "great and terrible players" has anyone else noticed this recently or have I been blind to this crap for to long.
A healer once said to the highly experienced group I was in "I get offended by low DPS and will forget to heal in such a situation" prior to running vWGT.... Ego driven moronic people
I was tanking vwgt with 2 first timers and a sorc dps. The sorc dude didnt say a word through the whole run until we beat it. He told us we were a bunch of casuals and that he literally carried us through with his dps alone. He told our healer she was terrible and should just spam bol the whole time. Called our other dps trash because he wasn't a sorc, and said I was a terrible tank because he kept dying to mobs (he ran into mobs without the team).
I've recently noticed an uptick in elitism since more and more ppl (cough sorcs) are completing maelstrom I was wondering if anyone else has noticed it. From players announcing that they are a "storm caller"looking for a group at the Undaunted Enclave or sending out lists of "great and terrible players" has anyone else noticed this recently or have I been blind to this crap for to long.
A healer once said to the highly experienced group I was in "I get offended by low DPS and will forget to heal in such a situation" prior to running vWGT.... Ego driven moronic people
I was tanking vwgt with 2 first timers and a sorc dps. The sorc dude didnt say a word through the whole run until we beat it. He told us we were a bunch of casuals and that he literally carried us through with his dps alone. He told our healer she was terrible and should just spam bol the whole time. Called our other dps trash because he wasn't a sorc, and said I was a terrible tank because he kept dying to mobs (he ran into mobs without the team).
lol, JUST based on his healer remark I would say he's probably one of the worse DPS in this game. "spam BoL"...doesn't he know that all healers need is Blood Altar!?
I've recently noticed an uptick in elitism since more and more ppl (cough sorcs) are completing maelstrom I was wondering if anyone else has noticed it. From players announcing that they are a "storm caller"looking for a group at the Undaunted Enclave or sending out lists of "great and terrible players" has anyone else noticed this recently or have I been blind to this crap for to long.
Laughed at a guy in area chat when he said Storkproof looking for daily.said guy got butthurt and challenged me to duel. Since I haven't completed VMA said Stormproof sorc got beat twice in a row because he could do no damage without his ults.lolo_01b16_ESO wrote: »I've never seen anyone linking his stormproof achivement when he was looking for a daily group.
Also people that ask for others to link achievements before they join a group are usually bad players that want to make sure the other people can carry them through the content. Good players will either provide some tips for you to become better or just finish the dungeon no matter how much you contribute to the fight.
I've recently noticed an uptick in elitism since more and more ppl (cough sorcs) are completing maelstrom I was wondering if anyone else has noticed it. From players announcing that they are a "storm caller"looking for a group at the Undaunted Enclave or sending out lists of "great and terrible players" has anyone else noticed this recently or have I been blind to this crap for to long.
If they have a good score and are in the top 100 then well, they are some of the best players. Its a way to find other good players i guess.... or just bragging for the hell of it, after all its not easy to beat that thing to make it to the top 100.
Naming and shaming is hated by ZOS but after you fail a dungeon because your dps does less dps than the tank or healer i bet you would have loved to know that player was bad so you can kick him from the start. That is why ZOS would not like such a list being made - people would be upset and leave the game, no matter if they are actually a bad player.
People just need to stop being offended by everything, if you are a decent player you will know it if not you need to improve or if you don`t care about it just don`t do groups. Simple as that. Mostly because some dungeons can`t be done with bad players, i don`t mind carrying or helping a new player who is there first, we`ve all been there. But he/she needs to be a decent player otherwise the Imp Prison can`t be done, it has dps checks, without that dps the npc enrages or you get swarmed by adds and everyone dies.
You should at no point be upset you are called a bad player if realistic expectations are given along with a reasonable explanation aka you need 15k+ single target dps, 20k+ preferred. If you can`t reach that or don`t bother using addons, don`t know what skills are best etc, then play solo and nobody will bother you.