NeoXanthus wrote: »It is not just power usage it is also premature wear and tear. Playing this game after the DX11 upgrade is now like folding@home, bitcoining, and or GPU password cracking. Four of the GPUs are now running at 99% when only in gaming operation. Aside from the power and cooling increase plus the cost to run them in this DX11 mode, I suspect the cards are not rated to run that way for extended periods of time.
NeoXanthus wrote: »It is not just power usage it is also premature wear and tear. Playing this game after the DX11 upgrade is now like folding@home, bitcoining, and or GPU password cracking. Four of the GPUs are now running at 99% when only in gaming operation. Aside from the power and cooling increase plus the cost to run them in this DX11 mode, I suspect the cards are not rated to run that way for extended periods of time.
I'm finding it a bit perplexing that 4 cards are running at 99% capacity, where as mine - a GTX 950 - is running the game at high graphics yet doesn't utilize a near 100% of the GPU load. This game - though it has nice graphics - shouldn't suck so many GPUs dry. Are you sure everything is working as it should?
NeoXanthus wrote: »NeoXanthus wrote: »It is not just power usage it is also premature wear and tear. Playing this game after the DX11 upgrade is now like folding@home, bitcoining, and or GPU password cracking. Four of the GPUs are now running at 99% when only in gaming operation. Aside from the power and cooling increase plus the cost to run them in this DX11 mode, I suspect the cards are not rated to run that way for extended periods of time.
I'm finding it a bit perplexing that 4 cards are running at 99% capacity, where as mine - a GTX 950 - is running the game at high graphics yet doesn't utilize a near 100% of the GPU load. This game - though it has nice graphics - shouldn't suck so many GPUs dry. Are you sure everything is working as it should?
I am fairly sure everything is working correctly. I use MSI afterburner via an android to monitor it. Running at lower resolutions does work better but at native resolution of 7680x1440 DX11 is running at 30 tp 50 fps at 99% on 4 cards. DX9 works at 7680x1440 at 90 - 100 fps at 50% on all cards. To be very honest the only improvement in graphics quality in game I have seen in DX11 mode are some NPC faces and water. Other than that it looks the same.
jamesharv2005ub17_ESO wrote: »Sad this guy has all this equipment and no idea how to configure it properly.
Lmao
Games and technology advance. Get with the times or get left behind. Sorry, but you got no arguement.
NeoXanthus wrote: »jamesharv2005ub17_ESO wrote: »Sad this guy has all this equipment and no idea how to configure it properly.
This is not configuration issue, this is a simple DX9 vs DX11 performance. It is not just related to ESO or Nvidia or my rig. The problem is DX9 is faster than DX11 and as the resolution increase the problem get worse. I am assuming most rigs in this forum are only 1920x1080. The problem at 1920x1080 would be barely noticeable but increase the resolution to 4k or 7680x1440 and the gap between DX9 and DX11 is huge.
Look at this Toms hardware comparison with AMD on Dirt between DX11 and DX9 at 2560x1600. http://www.tomshardware.com/reviews/dirt-2-performance-benchmark,2508-8.html
NeoXanthus wrote: »I run Quad-SLI liquid cooled factory overclocked GTX Titans attached to three GSYNC displays with a combined resolution of 7680x1440. When the game was in DX9 mode the cards ran at about 50% usage each and the FPS was between 90 and 100fps (capped at 100 with FRAPS.) My power supplies for the system are dual 1500 watt and a single 750 watt. They all connect into a L6-30 twist lock PDU that supplies only 220v power. The wattage is measured at the wall when the game was in DX9 mode it was around 1220 watts with about 100 watt in variances. Now is DX11 mode FPS are around 35 to 50 although with GSYNC all still looks great, but the video cards are at 99% usage and my wattage measured at the wall is 1870 watts with about 150watt in variances. That is about a 650 watt increase.
When the computer was in DX9 mode:
Winter cost is about $0.13 an hour
Summer cost is about $0.16 an hour
Computer in DX11 mode:
Winter cost is about $0.21 an hour
Summer cost will be about $0.32 an hour
Not to mention the air-condition works harder when the computer is putting off more heat, and with the ridiculous grinds in this game this is going to get expensive. Yeah, yeah, I know this system was very expensive 2+ years ago but that is CAPEX not OPEX cost. You should have a choice to change it back to DX9.
Bodycounter wrote: »Firstly: Your GPU can't be the bottleneck of your system. Either your computer is badly optimized for Eso or Eso is badly optimized for your setup (i could imagine, that Eso is not able to properly run at your resolution).
Secondly: It's possible, that your CPU bottlenecks your system. It has to do a lot of math for your setup to function properly. What's your CPU?
DaveMoeDee wrote: »I full support the choice to spend $4k for high fidelity blurs in one's peripheral vision, but complaints about cost of ownership are hard to take seriously.
sirrmattus wrote: »PIC OR YOU ARE LYING!!
NeoXanthus wrote: »I run Quad-SLI liquid cooled factory overclocked GTX Titans attached to three GSYNC displays with a combined resolution of 7680x1440. When the game was in DX9 mode the cards ran at about 50% usage each and the FPS was between 90 and 100fps (capped at 100 with FRAPS.) My power supplies for the system are dual 1500 watt and a single 750 watt. They all connect into a L6-30 twist lock PDU that supplies only 220v power. The wattage is measured at the wall when the game was in DX9 mode it was around 1220 watts with about 100 watt in variances. Now is DX11 mode FPS are around 35 to 50 although with GSYNC all still looks great, but the video cards are at 99% usage and my wattage measured at the wall is 1870 watts with about 150watt in variances. That is about a 650 watt increase.
When the computer was in DX9 mode:
Winter cost is about $0.13 an hour
Summer cost is about $0.16 an hour
Computer in DX11 mode:
Winter cost is about $0.21 an hour
Summer cost will be about $0.32 an hour
Not to mention the air-condition works harder when the computer is putting off more heat, and with the ridiculous grinds in this game this is going to get expensive. Yeah, yeah, I know this system was very expensive 2+ years ago but that is CAPEX not OPEX cost. You should have a choice to change it back to DX9.
NeoXanthus wrote: »sirrmattus wrote: »PIC OR YOU ARE LYING!!
99 percent ussage in DX11
http://i1078.photobucket.com/albums/w500/NeoXanthus/cards_zpsfcdqk7xi.jpg
Monitors
http://i1078.photobucket.com/albums/w500/NeoXanthus/monitors_zps5cphrj2m.jpg
Cooling
http://i1078.photobucket.com/albums/w500/NeoXanthus/cooling_zpsczskge2x.jpg
inside
http://i1078.photobucket.com/albums/w500/NeoXanthus/inside_zpsara5kjpn.jpg
The box is not pretty, no flashy lights, heck not even that clean. But it does have 4 Titan and brought to it's knees after the DX11 "upgrade."
NeoXanthus wrote: »
As for the computer cost 6k it was more than that. But everything system wise was my own decision. The change from DX9 to DX11 was something forced I see no benefit from it and it simply cost more to use for very little to any gain.
