No it's not.RinaldoGandolphi wrote: »I mean a Bolt of Lighting travels at the speed of light 186,000 miles per second
Sugaroverdose wrote: »No it's not.RinaldoGandolphi wrote: »I mean a Bolt of Lighting travels at the speed of light 186,000 miles per second
Sugaroverdose wrote: »No it's not.RinaldoGandolphi wrote: »I mean a Bolt of Lighting travels at the speed of light 186,000 miles per second
yea im gonna need to see a video of your data, plus I need you to compare it to other forms of natural execution like tornados,volcanos, and tidal waves.
??? Executioner starts at 50% as well, and ive never hit an 11k one on someone at 40%
I find it interesting that OP hasn't bothered to respond to any of the posts questioning the inconsistencies in the "testing" process...
Sugaroverdose wrote: »No it's not.RinaldoGandolphi wrote: »I mean a Bolt of Lighting travels at the speed of light 186,000 miles per second
yea im gonna need to see a video of your data, plus I need you to compare it to other forms of natural execution like tornados,volcanos, and tidal waves.
Toxic.
I'd love to see how hard Blab could hit Jules with Dark Flare for comparison dmg.
Dark Flare from stealth -> Radiant = gg?
I find it interesting that OP hasn't bothered to respond to any of the posts questioning the inconsistencies in the "testing" process...
I'd love to see how hard Blab could hit Jules with Dark Flare for comparison dmg.
Dark Flare from stealth -> Radiant = gg?
If I remember correctly, NB's are the only ones who get bonus damage from stealth as magicka players. Stamina users (of any class) all get bonus damage from stealth with magicka players becoming "detected" before the ability can be done (aside from magicka NB's).
Though someone correct me if they have changed this.
Those who are complaining; do you not wear any Impen? Tonight on Trueflame I had several instances where I was at 30% or below health with a Radiant Oppression beam hitting me. I survived by using igneous shield and getting a heal from a group mate or a vigor heal.
The one time I did die to 3 Radiant Oppression beams on me while at sub 20% health it was: 4.3k damage, 2.4k damage and 1.3k damage. 3 different people hit me with it; I am a Nord with 7 to 8 pieces of impen.
I find it interesting that OP hasn't bothered to respond to any of the posts questioning the inconsistencies in the "testing" process...
You are right, the testing process is inconsistent and a true test would involve much more involved data and theorycrafting of builds to equalize the attackers executes. What I can say, is that that would be incredibly difficult to articulate as you would have to have equal champion point damage mitigation, (which I did, 60/60) as well as equalize the max stam/magicka pools on all attackers, and their spell or weapon damage. You would also have to negate any racial or skill passives that may passively give damage increases. All attackers would have to have equalized champion point damage passives. All skills would have to properly scale off of the max resource/damage (killers blade is an issue in this sense). I would also have to change my gear in order to achieve equalized spell and physical resist or entirely take it off to baseline them both at zero.
I am not stupid and I recognize that this test does not have these things and thus cannot be valued as a baseline or be a catalyst for immediate change. The purpose of the video is not to be a hard theorycrafted video but more a trolly visual representation of what many players encounter on a daily basis in Cyrodiil.
Truth be told, if you are being honest with yourself, the test is actually more representative of the true population as I simply gathered whoever I could find that was willing to execute me to death and record it. In Cyrodiil, peoples builds are not equalized. They are not cookie cutter and they do not come with perfect numbers to make for easy testing. So take it at as you will, you can agree or disagree with it. You can test further and we can crunch numbers. I would be happy to assist anyone who is interested in doing that in a contained, perfect environment with equalized attackers and resistances.
I have not yet responded until now due to the sheer overwhelming info contained in these pages and the inability to have a job/life/play eso/eat tacos/sleep. I am only sorting through them now and responding.
https://www.youtube.com/watch?v=em46ajNfuTU
To put it into perspective:
Executioner: 11 hits from full health
Killers Blade: 11 hits from full health
Endless Fury: 14 hits from full health
Radiant Destruction: 6 ticks from full health.
bubblebuttboss wrote: »https://www.youtube.com/watch?v=em46ajNfuTU
To put it into perspective:
Executioner: 11 hits from full health
Killers Blade: 11 hits from full health
Endless Fury: 14 hits from full health
Radiant Destruction: 6 ticks from full health.
I could sit here and pick apart your biased video, the fact that NO ONE weaved, the fact that other than blab the players you used had sub par stats, the fact that no one was buffed except blab, the fact that you had lower health vs blab, the fact that this video is the most biased video I've ever seen posted on here, the fact that you assume no one does any thing but hit the execute button in that phase, the fact that you're so butt hurt that Templars are competitive now that you went out of your way and made propaganda...
I mean you didn't even try.
Any good player will see what you did there, your sleight of hand skills need work.
The ignorance, the stupidity...I mean this video explains why I destroy "Bell-anything" whenever I see the player. The player does not understand even the most basic concepts of this game.
I just pray that zos has more brains than that video
Joy_Division wrote: »Why does this video not weave attacks in for the instant-cast execute skills? It is intentionally taking a key weakness of Radiant Destruction - it's inability to weave -and placing it on other skills that do not have this weakness.
Why do people keep screaming "it's an execute" without considering the possibility that ZoS intended it to also do mediocre to OKish DPS outside it's execute range? I'd say it's more than a possibility since ZoS published the skill a year ago, has heard this complaint for a year, and have just confirmed in another thread that the skill is working as intended. Yes, it is an execute. But maybe it was intended to be something more.
All the good Templar DPS skills are notoriously difficult to actually put on a target actively defending itself. Maybe ZoS intended this to be an "easy" option to get mediocre-Okish DPS. Or, perhaps more likely, since Templars a re considered the "healer" and likely will only have 1 DPS skill on their bar, this is the perfect thing for them: mediocre DPS but with the ability to actually contribute during an execute phase. The skill helps healers a lot to actually contribute DPS to a team. Maybe ZoS recognized that it's channeled nature puts the caster in an extremely vulnerable position so figured their should be some payoff for taking that risk. There are plausible reasons why the DPS outside the execute range is OKish. As for why the other executes don;t share this, why would they? A NB decision to use all their skill is instantaneous...why would they pass over the instant-cast surprise attack for an instant cast Killer's Blade that does less damage? It would be utterly pointless. since a tempalr's decision is not instantaneous - indeed they are locked into a 3 second channel - it's much more ambiguous and thus another reason why the "execute" is different.
None of this is going to convince the people who hate the spell otherwise. I stopped caring at this point. They only care that their uninterruptible wrecking blows stay uninterruptible, their 10K pre-cast hardened wards stay 10K, their unblockable AoE fears that still screw you over after the spell ends stay unblockable. I think all the sh*t they do "overperforms" so I glad they think mine does too. Keep posting those screenshots comparing a 3 second - 7 tick spell with instant-cast DPS skills without even accounting for the free weave you get from using those instant-casts. Keep deriding all those so called "casuals" and "baddies" for coming onto these forums and crying for nerfs. I get it: they are just too dumb to clearly see that your OP crap is a L2P issue but this skill is somehow different and needs immediate attention and a justified nerf.
Blackbrook wrote: »bubblebuttboss wrote: »https://www.youtube.com/watch?v=em46ajNfuTU
To put it into perspective:
Executioner: 11 hits from full health
Killers Blade: 11 hits from full health
Endless Fury: 14 hits from full health
Radiant Destruction: 6 ticks from full health.
I could sit here and pick apart your biased video, the fact that NO ONE weaved, the fact that other than blab the players you used had sub par stats, the fact that no one was buffed except blab, the fact that you had lower health vs blab, the fact that this video is the most biased video I've ever seen posted on here, the fact that you assume no one does any thing but hit the execute button in that phase, the fact that you're so butt hurt that Templars are competitive now that you went out of your way and made propaganda...
I mean you didn't even try.
Any good player will see what you did there, your sleight of hand skills need work.
The ignorance, the stupidity...I mean this video explains why I destroy "Bell-anything" whenever I see the player. The player does not understand even the most basic concepts of this game.
I just pray that zos has more brains than that video
Completely agree. Either...this person Jules (no idea who he is) is rather short-sighted (euphemism) or he has an agenda, which is far more likely and sadly brings up the question of integrity.
You see when people have an agenda, they're not trying to improve the game...just their class at the expense of everyone else. They like to frame their arguments in half-truths and out-of-context to make them seem legit.
It's actually disgusting, and unfortunately becoming all to common today that people will knowingly sacrifice their integrity for things to go their way.