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Top 10 questions from players to ZOS. Help populate the list!

Crown
Crown
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It is reasonable to assume that @ZOS_GinaBruno and @ZOS_JessicaFolsom have a lot to do other than respond to forums threads. I am starting this thread with the intent to put together a list of 10 questions that we, the players would like answered. To you ZOS people, it would be nice if we could get a commitment that you'll do your best to field our final list of questions - rather than let this be a big waste of time.

This original post will be updated as we get good questions, and hopefully in a few days (perhaps finalize the list over the weekend) we can get some sort of commitment from them to answer - or at least pass the questions on to the people who are capable of answering each one.

The community is not being managed well these days, faith has been lost in ZOS' ability to deliver something that we will enjoy playing long term, I've seen too many people leave for BDO and heard too many people say things along the lines of, "I'm just here until CU comes out" lately. I hope to help fix that.

Starter idea list (I'm in between meetings at work so only have a few minutes):

1. Something about the quality control / assurance process to identify bug/issues and how they are corrected.
2. How many people actually work in each department, and who are the department heads / team leads to whom we can direct @ comments for relevant threads (in case they actually look at forums posts).
3. Something about PvP reward mails.
4. Something about class balance.
5. Something about skill points (more skills/passives available in patches but not matching numbers of skill points).
6. Something about the damage meta.
7. Something about gear/sets and the lack of diversity / available and useful sets.
8. keep them coming....
Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
PvP Guides @ DarkElves.com
  • Ahzek
    Ahzek
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    Why did you take my malacaths wrathful flame fun out of cyro ? At least it worked during lag you pricks ....
    Jo'Khaljor
  • GRxKnight
    GRxKnight
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    7 can probably be added to with set traits or weapon/armor traits or hell even a question regarding if we can retrait an item after it's been crafted / dropped so as to limit RNG and endless grinds.

    Forgot a question regarding pvp latency/lag and steps zos is taking to help reduce fps loss, insane latency issues without a blanket statement of "we're working on it" or "don't all be in the same location"
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • Zheg
    Zheg
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    Most of the questions you posed are all spearheaded by Wrobel, as are almost all of my issues with pvp and the game. Itemization is borked, class balance is borked, the pvp meta is borked. You're trying to deal with someone that thought it was sound to balance only magicka in one patch, and then balance stamina 3-4 months later in a subsequent patch. Let that sink in... I admire your optimism, but given that the majority of issues link back to one guy/team, and THAT was their plan for balance, good effing luck Crown.

    I legitimately think that most of the people I see in pvp have a far better understanding of balance and game mechanics than the lead combat designer, and I don't even need to hesitate when thinking about that conclusion.
  • GRxKnight
    GRxKnight
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    Zheg wrote: »
    Most of the questions you posed are all spearheaded by Wrobel, as are almost all of my issues with pvp and the game. Itemization is borked, class balance is borked, the pvp meta is borked. You're trying to deal with someone that thought it was sound to balance only magicka in one patch, and then balance stamina 3-4 months later in a subsequent patch. Let that sink in... I admire your optimism, but given that the majority of issues link back to one guy/team, and THAT was their plan for balance, good effing luck Crown.

    I legitimately think that most of the people I see in pvp have a far better understanding of balance and game mechanics than the lead combat designer, and I don't even need to hesitate when thinking about that conclusion.

    I'd gladly take a job at zos to help fix this game if it was guaranteed that ESO and future elder scrolls games they produce will be making the sales they did a year ago...they have to know their game is tanking in terms of subscriptions....but they don't care as long as the crown store keeps getting revenue
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

    Kalista Schefer: VR16 AD Sorcerer; Alliance Rank 22

    Noxus-Katarina: VR16 AD NB; Alliance Rank 30

    Grxknight: VR16 AD DK; Alliance Rank 16

    Lorelie Aedel: VR16 AD Templar; Alliance Rank 8
  • RobboEU
    RobboEU
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    Figures.. number of log ins within one day on each platform.

    Xbox One EU seems to be dying, I wish I could take my char NA but I'd have to start from scratch..
    Xbox One EU

    GT; Ash Robbo TI

    YouTube:https://youtube.com/channel/UCD9yiWRwLseCrKWJ_eUZskA
  • Soulac
    Soulac
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    When do you fix willows path?
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Turelus
    Turelus
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    Ahzek wrote: »
    Why did you take my malacaths wrathful flame fun out of cyro ? At least it worked during lag you pricks ....

    This was a much more classy way to celebrate a kill than t-bagging.

    Only really have one question:

    1. What was the outcome from the thread before thieves guild where players were discussing communication.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Ishammael
    Ishammael
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    1. Vision for the game / Road Ahead / What can we expect / Why should we sub
    1a. Vision for PvE
    1b. Vision for PvP
    1c. Content is King. What is the Roadmap?

    2. Vision / Identity statement for each class. What are its intended strengths, weakness, etc.

    3. Best way for players to help or inform development process

    4. Development and balancing strategy: why/how are skill buffed? why/how are skill nerfed? when do we get new skills?

    5. Statement of purpose and vision for gameplay mechanics: roots, stuns, snares, hard vs. soft, damage, AvA balance, burst vs. DoT, purge, movement speed, tank vs. DPS vs healer, etc.
  • Zheg
    Zheg
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    Turelus wrote: »
    Ahzek wrote: »
    Why did you take my malacaths wrathful flame fun out of cyro ? At least it worked during lag you pricks ....

    This was a much more classy way to celebrate a kill than t-bagging.

    Only really have one question:

    1. What was the outcome from the thread before thieves guild where players were discussing communication.

    It got a response from Gina, which was more of an outcome than I expected. As for tangible results, I haven't even seen Wrobel or Wheeler interacting with the playerbase trying to get a sense for the meta resulting from the many changes they pushed through. One would think they'd be at least visible after such a shift, but... par for the course. As to specifically addressing the fact that so many think poorly of the combat team and the lead combat designer, Gina ain't touching that one with a 10-foot pole.
  • Didgerion
    Didgerion
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    Will you improve the player's leveling experience?
    Leveling is fun, but it is very unrewarding. All items you get in one quest zone becomes obsolete as soon as you out-level them. That's why players take the grinding shortcut.
    Leveling and alt is even worse, the story is the same the only way to level it is grinding.

    [Edited]
    Another example is PVP-ing. I love to spend my time in Cyrodiil, I would do it at all levels, but again the gear you get as rewards will get rusty as soon as you level up - and the only solution we have here is to go grind it to VR16 ASAP.
    Edited by Didgerion on March 15, 2016 4:28PM
  • bikerangelo
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    I would love to know how bugs are addressed from the report to the implementation of a fix and confirmed resolution, and what happens when the initial bug fix is unsuccessful.
  • Turelus
    Turelus
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    Thanks for the info @Zheg

    I hope someone high up saw it and maybe considers laying out better framework for player/developer communication rather than using the poor community team as proxies and messengers for everything.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Dalglish
    Dalglish
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    Soulac wrote: »
    When do you fix willows path?

    Haha like a dog with a bone but...

    cat-kitty-katze-bone.jpg
    Edited by Dalglish on March 15, 2016 4:54PM
    Victrix EU - EP & AD -
    Xbox EU - DalglishUK
  • CtrlAltDlt
    CtrlAltDlt
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    Soulac wrote: »
    When do you fix willows path?

    :D whenever I see your name in the forums, I immediately think willows path LOL
    PC NA - jeazzy

    stamblade outnumbered pvp vol 1. youtu.be/h1ONYfpAJJ8
    Stamblade outbumbered pvp vol 2. No cheese youtu.be/rN4_aRVMvWw
  • ScarecrowBoat
    ScarecrowBoat
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    How do I leave cyrodiil
    FANTASIAAAAAAAAAA
    GM of SBH
    Member of Zerona's Fan Boy Club
    How do i get out of cyrodiil
  • tinythinker
    tinythinker
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    Ishammael wrote: »
    1. Vision for the game / Road Ahead / What can we expect / Why should we sub
    1a. Vision for PvE
    1b. Vision for PvP
    1c. Content is King. What is the Roadmap?

    2. Vision / Identity statement for each class. What are its intended strengths, weakness, etc.

    3. Best way for players to help or inform development process.
    I fully and wholeheartedly support these three questions, as the answers have been missing for a very long time and they are a crucial part of communication with and transparency toward the players. I would also ask if Firor or Lambert if they would make a statement here on the forums and visible in the Dev Tracker that they are committed to AvA as an integral part of ESO to quiet those salivating at the thought of removing any and all PvP to make a PvE only game :tongue:
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  • Lava_Croft
    Lava_Croft
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    I would want to ask them about their honest feelings regarding how PvP has developed since launch, but I'm afraid the answer will be nothing but marketing bla bla.
    Edited by Lava_Croft on March 15, 2016 8:19PM
  • stealthyevil
    stealthyevil
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    Is PvP on the long term plan for this game ?

    Answer honestly so a lot of us can determine weather to stay or not.
    Edited by stealthyevil on March 15, 2016 8:51PM
    Ex-Gf/Steálthy MagNb Destro Spam
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    @stealthyevil

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  • SLaytanic
    SLaytanic
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    There is no end game really. Cyrolag, 1 trial, or dungeons you have already done countless times. If your new though there is a ton to do. Just don't get to end game. Make sure to visit the crown store it makes the game so worth playing just ask ZOS.
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