Argonian, Khajiit, or Dunmer Magicka based Nightblade- viable after upcoming DLC?

  • acw37162
    acw37162
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    Any class any race is viable.

    If you a dominant player you will be good as anything. As far as min/max to have the sexiest stat sheet all that information is available via Google and some reading.
  • Night_Child
    Night_Child
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    .......
    Edited by Night_Child on March 14, 2016 9:32PM
  • Night_Child
    Night_Child
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    acw37162 wrote: »
    Any class any race is viable.

    If you a dominant player you will be good as anything. As far as min/max to have the sexiest stat sheet all that information is available via Google and some reading.


    Pretty much...agreed. I like how you used the term "sexiest", btw. Not my first choice, but hey...you are correct.
  • Night_Child
    Night_Child
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    Xvorg wrote: »
    Xvorg wrote: »
    Xvorg wrote: »
    Let's start with Dunmer vs Argonian.

    Dunmer having reduced damage to fire while also executing extra additional fire damage. That might be okay if one wanted to go Vampire...or will it? Prismatic/Fighter's Guild offense is all one needs to take care of Vampires and that has nothing to do with Fire at all. See where I am going with this? I just exposed a Dunmer's racial 100% useless against other PvP players assuming s/he went Vampire. Increase magika/stamina is great, but by 9%/6%? Eh, nothing champion points (CP) can't handle or take care of as with most, if not all classes and races. I do however, see how that can matter in the early stages with a character that has little to no CP. We'll give that a +. After all, for a magika NB, the more magika, the more damage. I think that's about it if we are looking at the big picture.

    Now...

    Argonians have a skill line that increase swim speed. Some find that useless while others like myself find it useful especially in the early levels before CP and/or you get your mount over 50% speed. Stick to the water ways and you will get around A LOT faster. I made it work. While that has no effect on a magika NB whatsoever, in the same racial passive, if an argonian is to utilize Alchemy and apply the potions to their hot key as just another move on their bar, they have the ability to regain 8% of their max magika, stamina, & health with every pop. Any Botanist can tell you how long those effects last on a spell power potion at level Vet 16. Combine that with CP and good timing and you may have yourself a ultimate magika pool...if not unlimited. Think about it, then do the math. Trust me, my healer doesn't run out of magika. Why woud my NB? I pop the potions for even more powerful effects, never because I'm out of magika, it's crazy. Overall that racial is a + for your magika pool. Let's move down to additional health and poison/disease resistance. Poison and disease resistance is good if one wanted to go werewolf, but not with a magika build any class, and personally, I'm opposed to turning one "beast" into another, savvy? Now EVERYONE can use additional health and those who tell you they can't are fos and you should probably disregard their post entirely. Additional health is a + racial passive in any build. For a magika based NB, an Argonian doesn't seem so farfetched, now does it? Here's where things get interesting...Argonians have increased healing recieved as a racial passive. Let's stack that with the Siphoning skill line that NBs get and I think we are on to something. Even mix and matching will allow your Argonian to heal him/herself with EVERY hit- AND FOR MORE - because of the racial passive AND do A LOT of damage with added effects because of another racial passive. Let's not forget your extra health because of your third racial passive. It's not much, but it's doable. So you have scales, swim fast, and have one of the deadliest, if not THE deadliest assassins within in your fellow argonians. Your race also created a flu that wiped out nearly anyone in it's path aside from Argonians, and the way the lore reads, slavery didn't hold them back and it was because of THEIR fight that saved the Nords and Dark Elves and prevented them from falling thus creating the Ebonheart pact. Nothing from a magika NB or their lore is silly, but it's all overlooked.

    In closing, Argonians make a mean magika NB. Also, I meant no offense to anyone and I apologize if they feel that I have offended them. I hope my explanation on Argonians as a hole will get them more love and respect than they have been getting thanks to the creators not doing a great job with passives as is. I really appreciate the swim speed, though I wish it was increased by 70%.

    whaaaaaaaaat?????????

    I have 2 magicka NBs, one Argonian VR16 and one Dunmer VR9. My dunmer kick my lizard's ass any day. An even more in the coming patch with magic dmg paired to elemental expert star in the apprentice constelation... just a Flame staff, grim focus and cloack do do insane Dmg... not to mention how useful is going to be the silks of the sun set.



    Clearly, you are either biased toward Dunmer OR you are NOT playing your Argonian the right way. I have killed SOOO many Dark Elves while they are blasting me with fire and my health never drops below 60%...NEVER. Silk of the Sun has not been overlooked as it seems the set has been made clearly for Dunmer and used by most Dunmer to stack on their racials. So, no, your Argonian is NOT spec'd the way he should be. Tell me, what set is your Argonian even wearing? My Argonians biggest weakness is being jumped by 10+ people in PvP if one could even call that a weakness. Wait, it's not. His only REAL challenge is anything challenging high up in PvE (6/12-man Trials). Again, that is because with EVERY hit against his opponent, he is healed. Btw, you mentioned Grim Focus which obviously EVERY NB should have and that doesn't mean spit. All that means is that you are getting hit with that move as well and the only difference is that my argonian absorbs those hits. It is literally healed with every move that it dishes out aside from Merciless Resolve which does insane damage thanks to Thaumaturge. No, Dunmer are NOT resistant to it, but Argonians (especially spec'd right) get an almost 10% increased additional healing not including even more additional healing due to other passives in game (including CP), bringing their additional healing on them to about 70% (maybe more depending on the way you spec him/her), thus damage healing right through it. Certain gear sets actually increases this up to over 30% (without CP) when everything is all said and done. Like I said, Dunmer are overrated. I just basically told you how I run through, not only Dark Elves, but EVERY race in PvP and I've been called "cheap" for it. Sapping your health and using it to fill mine isn't cheap, it's genious...and an Argonian is the best race to do it.

    So, do you really want to teach me how to play an argonian after 2 years?

    I've killed tons of enemies in PvP. I've 1vX a lot of times, I can take resourses on my own without any help (do you know how to do it?). Nevertheless, there's no way my lizard could any day be better than my dunmer in PvP

    Some maths: Dunmer have 9% more magicka, which means that at 30 K based magicka; dunmers get 2700 more magicka in that case (against 0 for lizards). 1k is more or less 100 Spell Power, so, the dunmer, just for being dunmer gets around the equivalent to 270 SP with the same set on PvP.

    On the contrary, as much as you can sap with your lizard, you MUST know that healing in PvP is capped a 50% due to battle spirit. So, the 9% extra healing you get in PvP is just a 4.5%. Same happens with the dmg. You have a 50% less dmg, so any dmg mitigation (10% less dmg from fire, frost, poison or disease) is quite useless. And to mention the potion passive, it receives the same treatment in case of healing (since it is a healing). While yourecover an 8% of your max stam and magicka, only a 4% is granted in terms of health. (20k health = 800 extra healing receive from pots... that's like the dmg you get from entropy)

    Now explain me, how can Argonians, with their 3 passives capped by battle spirit, be any competitive in PvP?

    I don't doubt your argonian has killed a lot of enemies in PvP, but one thing is to kill within the group, and another is to play solo. Since I always play solo, I can tell you that my dunmer is more efficient when it comes to kill enemies.

    As many argonians around, I've been claiming for some decent treatment in PvP for over a year now, and posts like yours, which tell a totally different (and invented) story about how argonians are faring at PvP do not help us at all. It is unfair to have a race that is capped in its 3 passives in PvP.


    Absolutely. I'll teach you how since apparently you asked so nice. First and foremost, since the healing is reduced by 50%, you can actually still have your healing on your Argonian up to about 40% or so, and with ALL my post AND EVERYTHING that I said, doing it right, you will solo resources...which btw, I do on my Argonian. So to answer your ever so silly question, yes, I do solo resources. The fact that I solo resources with reduced healing says A LOT about PvP. I'll repeat it unless you missed it the first couple times. PvP is not a challenge to me. Yes, I did A LOT of PvP, but just recently turn to PvE for bigger challenges. To go off and say that someone makes up stories because you fail at a race/class/set combo is insanely immature, lol. What do you want me to do, post my rotation/set/CP/specs online? You figure that stuff out. I told you way too much as is. You can up the healing recieved, magika pool (including the use of alchemy), and spell damage as much as you possibly can and you too will have NO problem utilizing an Argonian in PvP. Your lack of knowledge on how to do so is also pathetic. Taking resources by myself is not a challenge and gets REALLY old REALLY fast. Another problem is people like to roll PvP with their characters using fine, superior, and epic (excluding jewelry) gear (and not necessarily sets either which is another problem), then get on the forums and cry about how much a certain race sucks, lmao. Oh it's a beautiful thing. I'm not saying that you're doing that, not at all, but the nonsense gets old. Yes, I heal through the damage dealt by Dunmer ALL the damn time, and then took them out. I've must've gotten hundreds of PSN messages asking why my health never drops below 60% before the healing kicks in and I actually start returning the damage and killing them, and then buffing and 1 shot Soul Tethering people that just shouldn't be in PvP at all. So with your all your made up math and all your wanting to really be good at Argonian, sadly, you need to just stay Dunmer and agree to disagree, savvy?

    How can you argue with this logic? Great post Night Child!

    Now teach me how to solo a resource!


    With what race? Actually, I just did. It can be done with ANY race.

    Better yet, here's what the game can provide:

    Choose a class first (NOT RACE), then choose a race that will allow you to utilize the racials and actually better the class. Reach Vet 16 which is better done through PvE, trust me. I've raced many times and I've never lost. It is better (opinion) and faster (fact) to level your character in PvE, then take it to PvP. Legendary set gear, jewelry (epic will work), and weapons (yes, ALL with Lendary enchants) is a must. Aquire and equip it. Aquire a PvP rotation and set it to your bar. CP and attribute points must be MAXED out and distributed acurately for optimal performance. I do not recommend posting your rotation online as I will never do so. Next thing you know, you'll have everyone rolling the same character and it becomes no fun. In this case, I do not like sharing.

    What the game doesn't provide: Timing. In relation to your rotation, timing is key. When to pop something, when to activate something, etc.

    Every race in ESO can solo a resource. Idc what idiots jump on here and try to make it sound like the easiest thing in the world, it isn't. It takes work, patience, and dedication (which a lot of people don't have) to build a character. I made it work for my Argonian and that's that. I will also go on to say that out of ALL the PvP and the little bit of PvE I've done, I prefer PvE, 10-1. Everyone is different, though.

    Do you know that in PvP, each player is VR15? Battle spirit also increases your level.

    By the way. I soloed resources in VR8 with an argonian NB (though a Breton NB is more efficient), you just need to use the correct skill, no need to swap wpn

    1- grim focus + funnel health weaved with ligh attacks to kill solo NPC (guards and workers). Use assasin will as much as you can.
    2- For the alliance banner area, Sap essence + soul tether (magicka deto or lotus fan as optional) reach the banner area, use soul tether, then perma-blocking sap essence the 4 guys in the center. Watch your stamina and use a pot when it comes low. If you are CCed, you are death. Then kill the guy on top of the tower if you have not killed him before.

    Just some issues:

    Argonian get 4.5% extra healing received in PvP. Then all those sets, skills and CPs with extra healing done and received also get the same treatment. If you focus on maximizing healing received (and done) you are going to get even LESS healing than a char that maxes dmg since soul essence and strife (and its morphs) work on a % of dmg done. So, the more dmg you do, the more healing you receive.

    By the way, did you know that using a set in PvP is STANDARD. No one enters Cyro without a set. I do use a VR14 full kagre, 2 (3) pieces torug's, 1 Molag kena (VR 11, I don't haven't found a better one), 3 VR 16 willpower robust (for permablocking, stam is needed)

    I'm retaking one of my dunmers (DK, the first one I made) to make him magicka based. If you want we could fix a date for a duel to see you superior healing skills in PvP. I think he shouldn't imply a problem since he's just VR11. Deal?

    Then I'll come here to say how amazing you are in PvP



    No, NOT everyone is vet 15. You are scaled to vet 15 which is different. I'm sure as a vet 16, there are obviously no scaling to back you up. Furthermore, a "real" vet 15 (correctly spec'd) is still going to have bettter stats than a scaled vet 15, so CLEARLY there is a difference.

    Ok, so now because I pretty much exposed how to use an argonian, now you solo'd resources with this Argonian that you were having "trouble" with or "isn't so good"...? Alright, it's not that I don't believe you because as I stated, it can be done with every race. Breton being more efficient, eh, maybe, but Argonian is definitely more fun...at least to me it is.

    As for your steps 1 & 2, you should definitely keep your spell dam buff/attacks up at all times IN ADDITION to Merciless Resolve (MR) and Swallow Soul (SS) (since we are talking solo) and that isn't up there. There is at least 2 if not 3 other abilities to use to better keep you at full health on and off the flag/banner. Yes, Soul Tether on flag/banner, BUT do remove the guy up on the tower sooner than later. That can make a difference. Also, for those reading...DO NOT spam Sap Essence (SE) as yes, though it should be kept active, one could alternate between SE and SS. Only the healing off the last SS cast will remain active as the healing on SS DOES NOT stack. So your main damage attack should ALWAYS be MR. With that said, if TIMED correctly, you will have 0 deaths. Keep moving in a decent radius and use moves that maim the target and moves that increase your movement (as well as heal you). If you want to stand toe to toe, then be a maxed out Vet 16, lol, what can I tell you...that's never the best thing to do as any character NOT a tank.

    As for your 1/2 healing goes, yes, healing for some stupid reason with no real ground as to why is halved in PvP, which is why I said utilize the CORRECT set gear and attribute/champion points and you will extend your health recieved. Also, as far as damage/healing when it comes to CPs, yea, those are two different color CP, so you wouldn't sacrifice damage for healing at all when looking at CP all together and gear sets are based on spell damage AS WELL as healing taken. I'm not going to give my Argonian unnecessary equipment to spec him like a Breton, DE, or HE, he is an Argonian...so I will spec him to bring his racial passives out more. My Argonian does deal tremendous dam, therefor is able to heal past the damage done which is why I stated, PvP is NO challenge...regardless of nerfed health. My level 40 Argonian's SD is over 1500! Can you even fathom him when I get him to Vet 16 as well as my other all spec'd and geared out?! Yea, I think you can which proves my point.

    Btw, you are wrong, but it's okay, you just have a problem with "generalizing" things and sorts; and though you and I see set gear as a standard, you wouldn't believe the count that does NOT belong in Cyrodiil or even running Trials in PvE. Especially on consoles. These same heads would rather not enter vet campaigns or run 4-6 man dungeons/trials for obvious reasons, see what I mean? So, no, not everyone is on the same page and then wonders why they get trashed. Fun Fact (you may or may not already know): Minus a few abilities AND exceptions, the vast majority of PvP rotations DO NOT belong in PvE!!! Likewise PvE rotations do not belong in PvP!!! This is why so many people fail! What's that? Some examples? Really? Sure, why not? A PvE Tank should not be using Lava Whip in group dungeons and Mark Target has a morph that better works in PvP and one that better works in PvE. Now apply the same stuff to your DE. Take your PvP rotation and watch how quicker you die in PvE. Same thing for the other way around, so don't think I'm picking on you...I'm not.

    Btw, your MK Vet 16 piece drops in an Undaunted daily challenge Vet Mode PVE group dungeon...which brings me to up your little PvP challenge. Since PvP is garbage to me, but WE ALL NEED PvE, go ahead in solo a vet mode group dung and trial as a vet 16.

    Then I'll come here to say how amazing...no, no I won't. Let me not even lie to you and get you all siked up like that. Then I'll tell you now you've grown into your big boy pants. And oh, you might even get your MK piece, just saying. You got your vet 16 jewelry, right? Why not get the rest of your vet 16 gear, legendary, btw, and then...AND THEN you'll see exactly how even I am able to do MORE than what I stated. The damage/healing I do is enough to solo resources AND pretty much solo most, if not all group dungeons in PvE. In PvP, it matters not who does more damage or healing because it is not needed. I do more than enough of both to get the job done. My argument was simply that while Argonian racials aren't the BEST (since that is also opinionated depending on the environment), they are the farthest away from useless as you can fathom. Not only do you agree with me at least in terms of PvE since that is where my mindset was at before a bunch of irrelavant souls started throwing in Cyrodiil and PvP like that stuff is where it's at, but you can actually see where I'm coming from. I know you can, so stop trying to hide it. That means, that had you read more clearly in the first place, we wouldn't be having this debate. For you maybe PvP is where it is, but for me, it's a garbage place that messes with your progress made for no GOOD (being the key word) reason at all. Me? It's about PvE, but hey, we are all different.

    Now...I upped your challenge and btw, no resto staff allowed in the 4 or the 6 man, since I didn't use one, savvy?
  • Septimus_Magna
    Septimus_Magna
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    Khajiit and Bosmer is very good for burst dmg, might not look like a big benefit but extra dmg on top of already high stealth dmg is pretty nice for burst builds.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
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