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You were right - Radiant Destruction

sirrmattus
sirrmattus
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Radiant is sooooooo FKN OP NOW!!!

Moderator Note: Edited player name out of title
Edited by ZOS_MollyH on March 14, 2016 5:03PM
Ebonheart Pact - North American Server
- THE MORALES -
  • puffy99
    puffy99
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    Yeah I was too negative on blabafat as well, but I am glad us Temps have something OP for a change.
    We have to get them before they break into our house..
  • sirrmattus
    sirrmattus
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    na man.. its either too op or its not doing 'half' damage in pvp
    Ebonheart Pact - North American Server
    - THE MORALES -
  • SemiD4rkness
    SemiD4rkness
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    Every class has something OP going for them, but as soon as templars have an OP ability everyone loses their head ...*** off already we have been dealing with 20k shields for months. (Stam templar here)
  • sirrmattus
    sirrmattus
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    Every class has something OP going for them, but as soon as templars have an OP ability everyone loses their head ...*** off already we have been dealing with 20k shields for months. (Stam templar here)

    na bro.. i hav 2 templars. this *** is ridiculous
    Ebonheart Pact - North American Server
    - THE MORALES -
  • sirrmattus
    sirrmattus
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    mag temps dont even need any other skill in pvp anymore
    Ebonheart Pact - North American Server
    - THE MORALES -
  • AfkNinja
    AfkNinja
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    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.
  • sirrmattus
    sirrmattus
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    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)
    Edited by sirrmattus on March 14, 2016 4:29PM
    Ebonheart Pact - North American Server
    - THE MORALES -
  • Wreuntzylla
    Wreuntzylla
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    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Not even remotely true. Maybe you mean while zerging?
  • Ra'Shtar
    Ra'Shtar
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    They didn't changed the damage when TG came out its the same as it was in orsinium.
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • Bashev
    Bashev
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    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.
    Because I can!
  • puffy99
    puffy99
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    I wish we had a RO gatling gun... Then we are talking some serious QQ.
  • Mr_Nobody
    Mr_Nobody
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    Or like the 20meter self empowered WBs
    Or like 25k shields
    Or like fear
    Or like "I am a stamina nightblade, I can only use cloak 7 times in a row"
    Or like...

    someone please continue these were the first ones that came to my mind.
    ~ @Niekas ~




  • AfkNinja
    AfkNinja
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    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    Most of that dmg is overflow dmg cause you were about to die anyway. You realize it's not an instant dmg ability yes? 19k+ dmg takes 2-3 ticks of Radiant, meanwhile there are options to stop it....

    If you are at 30% hp pretty much any execute is going to do insane dmg, it's what they are designed to do. Executioner used 2-3 times will hit just as hard as Radiant when your opponent is at 30% or less hp.

    Edit: Wouldn't even be an issue if they showed the individual ticks of damage instead of one combined recap.
    Edited by AfkNinja on March 14, 2016 4:42PM
  • Bfish22090
    Bfish22090
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    @blabafat
    please request more templar nerfs
  • Acsvf
    Acsvf
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    Ra'Shtar wrote: »
    They didn't changed the damage when TG came out its the same as it was in orsinium.
    Technically.
    They did indirectly increase the damage by changing Thaumaturge.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Ahzek
    Ahzek
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    I usually get hit for 4-8k ticks/crits from RD when at 30-40% HP. This is not an issue. The issue is in the very nature of Rd being a beam and thus undodgeable with very little time between ticks. 1v1 this is not a problem but with multiple people involved this becomes an instakill spell that you can just hold on your target as your heart desires.
    Jo'Khaljor
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    It could be worse. It could be Proxy.
  • Cinbri
    Cinbri
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    At least some people prooved that they are Xv1 players.
  • DHale
    DHale
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    I have a fully leveled Templar I do not run radiant oppression regularly. That said, I am sad to see ppl constantly use it at 100 percent. But baddies will be baddies I do have an aurora javelin for you. If someone kills me with it by constantly spamming I do repay the kindness. Thank you skill swap add on.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • sirrmattus
    sirrmattus
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    Mr_Nobody wrote: »
    Or like the 20meter self empowered WBs
    Or like 25k shields
    Or like fear
    Or like "I am a stamina nightblade, I can only use cloak 7 times in a row"
    Or like...

    someone please continue these were the first ones that came to my mind.

    your making stuff up. none of that is possible in pvp. no sorc can get 25k shield in pvp. no stam nb can cloak 7 times much less 3
    Ebonheart Pact - North American Server
    - THE MORALES -
  • AfkNinja
    AfkNinja
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    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.
    Edited by AfkNinja on March 14, 2016 5:01PM
  • Brrrofski
    Brrrofski
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    sirrmattus wrote: »
    Mr_Nobody wrote: »
    Or like the 20meter self empowered WBs
    Or like 25k shields
    Or like fear
    Or like "I am a stamina nightblade, I can only use cloak 7 times in a row"
    Or like...

    someone please continue these were the first ones that came to my mind.

    your making stuff up. none of that is possible in pvp. no sorc can get 25k shield in pvp. no stam nb can cloak 7 times much less 3

    You can easilly get to 20k with hardened, harness and healing ward.

    Stam NBs can cloak 4, maybe 5 times if using drinks.
    Edited by Brrrofski on March 14, 2016 5:00PM
  • iamnotweakrwb17_ESO
    iamnotweakrwb17_ESO
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    Leave Brittany alone!
  • EsoRecon
    EsoRecon
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    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    definitely not true. dmg is so low that even when you execute someone most of the time you won't kill them.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    False, in the 3 second channel from jesus beam a NB, sorc, or any 2h user can do more than 19k damage by far with impale, killer's blade, mage's wrath, executioner

    Also, leap, meteor, prox det do as much without being in execute range
  • Bashev
    Bashev
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    ✭✭
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.

    I know exactly what is happening against me. I play with 45k hp and 3k magicka regen build. I try to be a PvP tank and provide my group with CC and debuffs. The problem is that the range of the skill is 36m in Cyro. Sometimes you have more than 2-3 ppl spamming the skill on you and they are just hoping that you will drop HP and then you die instantly. The skill is not anymore dodgable and @Wrobel forbade blocking (no stamina regen). Sadly I do not have 12k shield + 10k magicka shield. I reallize that templars need DPS but this is too much.
    Because I can!
  • sirrmattus
    sirrmattus
    ✭✭✭✭✭
    Lexxypwns wrote: »
    sirrmattus wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Dude, no class can hit you for 19k at 30% hp. Dont kid yourself
    no class can hit for 19k in pvp period (except sorc overload, which can be dodged and reflected)

    False, in the 3 second channel from jesus beam a NB, sorc, or any 2h user can do more than 19k damage by far with impale, killer's blade, mage's wrath, executioner

    Also, leap, meteor, prox det do as much without being in execute range

    in what world do you live in?
    Ebonheart Pact - North American Server
    - THE MORALES -
  • AfkNinja
    AfkNinja
    ✭✭✭✭✭
    Bashev wrote: »
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.

    I know exactly what is happening against me. I play with 45k hp and 3k magicka regen build. I try to be a PvP tank and provide my group with CC and debuffs. The problem is that the range of the skill is 36m in Cyro. Sometimes you have more than 2-3 ppl spamming the skill on you and they are just hoping that you will drop HP and then you die instantly. The skill is not anymore dodgable and @Wrobel forbade blocking (no stamina regen). Sadly I do not have 12k shield + 10k magicka shield. I reallize that templars need DPS but this is too much.

    You're complaining about being outnumbered and losing....seriously? You feel it's unfair for 2-3 Templar's to be able to kill you? Do you even realize Dark Flare will hit MUCH harder than radiant unless you are at 30% HP or less? If all 3 Temps were only using radiant it lowers their DPS...until you hit 30% hp, they were basically helping you survive longer. DF meanwhile can do insane dmg when buffed up and used as a DF -> DF -> Javelin -> execute. Be thankful they didn't know how to play Templar or they all would have just opened with DF on you and 1 shot you.

    Edit: We didn't ask for more dmg, most Templar asked for passive changes/bug fixes and defensive utility fixes. Instead ZOS gave us more dmg ROFL.
    Edited by AfkNinja on March 14, 2016 5:12PM
  • Brrrofski
    Brrrofski
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    I've been playing both magica templar and magica nightblade a lot in pvp recently. Looks like that'll continue when we get this patch on xbox as well then :)

    Magica sorc will still be king of the world, but I find it super boring to play so don't even bother now.
  • Bashev
    Bashev
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    ✭✭
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    Bashev wrote: »
    AfkNinja wrote: »
    sirrmattus wrote: »
    mag temps dont even need any other skill in pvp anymore

    Gina said they already looked into this and you are wrong, It's working as intended. Don't let yourself get to 30% HP when fighting a Templar or they will execute you. Like pretty much EVERY CLASS WILL.

    Another nerf to the HP builds. You stuck HP to be tanky (not the case in ESO), then you drop under 30% (under 15k HP, almost as a Sorc total HP) and then boom, you are dead with 1 skill. @wrobel - that guy is so incompetent for PvP that it is not funny anymore.

    You're not understanding what is happening when it is used against you cause the death recap only shows the total dmg.

    Let's use an extreme example of someone with 42,000 hp, this is a LARGE amount of hp and most people will not have that much. 15,000 hp would be 35%. If you have 15,000 hp (35%) this is what happens when a Templar hits RD:

    first tick: 5,000~8000, you are now at 23% hp or less (execute range)
    second tick 10,000 dmg +

    Most people don't have 42,000 hp however so let's use an example with 30,000.

    15,000 hp of 30,000 is 50% of course. At 50% HP RD gets NO bonus.

    First tick: 2,000 - 3,000 = 12,000~ hp left = 40%
    Second tick 5,000 - 8,000 = 4,000 hp left ~ = 13%
    Third tick: 15,000 dmg + = dead. You had 4k hp tho so most of the dmg was irrelevant.

    This means you have more than a full second to stop the channel in almost all scenarios (bash or CC), heal or break line of sight. Most of the SS's i've seen of the "ridiculous" dmg was caused by the second/third tick of radiant hitting them when they are at less than 10% HP. If you're under 10% hp Radiant will hit like a nuke, however almost ALL of that dmg is wasted because you were about to die anyway.

    Edit: 3K + 8k + 15k = 26,000~27,000 people are seeing. 3 full seconds.

    I know exactly what is happening against me. I play with 45k hp and 3k magicka regen build. I try to be a PvP tank and provide my group with CC and debuffs. The problem is that the range of the skill is 36m in Cyro. Sometimes you have more than 2-3 ppl spamming the skill on you and they are just hoping that you will drop HP and then you die instantly. The skill is not anymore dodgable and @Wrobel forbade blocking (no stamina regen). Sadly I do not have 12k shield + 10k magicka shield. I reallize that templars need DPS but this is too much.

    You're complaining about being outnumbered and losing....seriously? You feel it's unfair for 2-3 Templar's to be able to kill you? Do you even realize Dark Flare will hit MUCH harder than radiant unless you are at 30% HP or less? If all 3 Temps were only using radiant it lowers their DPS...until you hit 30% hp, they were basically helping you survive longer. DF meanwhile can do insane dmg when buffed up and used as a DF -> DF -> Javelin -> execute. Be thankful they didn't know how to play Templar or they all would have just opened with DF on you and 1 shot you.

    Edit: We didn't ask for more dmg, most Templar asked for passive changes/bug fixes and defensive utility fixes. Instead ZOS gave us more dmg ROFL.

    There is a counter to Dark flare which is roll dodge and reflect. There is no real counter to RD. The problem with the ESO community is that most of the ppl defend their OP skills. It happens rarely some ppl as @blabafat who points out how broken are some skills for their class. That is why we will never have a balance in this game.
    Because I can!
This discussion has been closed.