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Simple question. Is overload OP?

  • Lucky28
    Lucky28
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    it's dangerous but not really op. there are many counters to it. but it's great for burning some people fast, and sadly i can't really take out BoL spammers without it.
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  • EsoRecon
    EsoRecon
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    All the scummy Stamblades who deserve an Overload in the face just roll dodge it, unfortunately.

    pfff keep shield stacking nub
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  • Flameheart
    Flameheart
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    Balanced for PvE, maybe OP in PvP, but I don't care for PvP.

    If you think OL is op in PvE than you never played a magicka DK in a longer fight after patch.
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  • Asmael
    Asmael
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    For PvE, the extra skillbar doesn't make that much of a difference, but the projectiles are insane for burn strats, but because it's ultimate, it's still situational, and usually means you can't use your ultimate to help clear trash packs.

    For PvP, the extra skillbar is a very nice utility, but the projectiles are mostly good against newbs(at which point, just about anything is good).

    Overall, rather balanced.
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  • remilafo
    remilafo
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    It's only good because it's the only ultimate that allows you to stack up to 1000 ultimate and then go on a burning spree..

    IMO, the cost of any ultimate should be as advertised..

    if a player has 1000 ultimate and their ultimate costs 200 then their ultimate should drop to 800 NOT zero...

    this would remove all the love/hate from Overload and maybe people would be talking about other ultimate instead.
  • Septimus_Magna
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    remilafo wrote: »
    It's only good because it's the only ultimate that allows you to stack up to 1000 ultimate and then go on a burning spree..

    IMO, the cost of any ultimate should be as advertised..

    if a player has 1000 ultimate and their ultimate costs 200 then their ultimate should drop to 800 NOT zero...

    this would remove all the love/hate from Overload and maybe people would be talking about other ultimate instead.

    So you think it would be a good idea to let people drop 5 meteors (possibly more with lag) on a single target?
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  • Kris_wbg
    Kris_wbg
    In PVE it's great
    In PVP not so much
  • remilafo
    remilafo
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    remilafo wrote: »
    It's only good because it's the only ultimate that allows you to stack up to 1000 ultimate and then go on a burning spree..

    IMO, the cost of any ultimate should be as advertised..

    if a player has 1000 ultimate and their ultimate costs 200 then their ultimate should drop to 800 NOT zero...

    this would remove all the love/hate from Overload and maybe people would be talking about other ultimate instead.

    So you think it would be a good idea to let people drop 5 meteors (possibly more with lag) on a single target?


    Yes i do.. 1000 ultimate takes awhile to build up and if you want to seriously overkill a player with it. as labeouf would say .. DO IT!

    and if your counter argument is that it is WAY TOO OP then i counter that with it takes FAR LESS than 5 ultimates to wreck a single person, my example is take a looks at @Sypher latest magicka NB video on youtube where he is lotus fanning in dropping an ult and then prox det goes off. he is wrecking multiple people at a time with that.

    One shotting people is pvp is NOT a valid counter since it already happens without multi-ultimates..

    Let the ultimate cost be the ultimate cost, that is all. Just make it fair and put all ultimate on the same cost behavior as Overload.
    Edited by remilafo on March 14, 2016 3:33PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    Overload is very situational.

    When it works it works good, when it don't its garbage. Now that reflects have changed and every attack can only be reflected once, its far less effective then it used to be.

    i only use it in specific situations and use Meteor, Dawnbreaker, and Atronach.
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  • ButtersEP
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    Great vs bosses, except when it gets glitched and locks up, poor vs big trash pools.
  • EsoRecon
    EsoRecon
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    WHERES MY OVERLOAD OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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  • Wreuntzylla
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    Please leave overload alone. Nothing makes me laugh as much as when I reflect a couple using defensive stance and the sorc falls over dead.
  • sluice
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    It really depends on the scenario.
    I would vote OP, but It's too easy to dodge to be officially OP. (Just like Wrecking Blow, in my opinion)
    But it hits really hard (when it does).

    I like to use it when playing in a group (so you don't have all the attention on you), Usually, 2-3 hits kills most persons.





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  • Humatiel
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    EsoRecon wrote: »
    Humatiel wrote: »
    While I believe overload is OP let's be honest, without it Sorc would cease to exist.

    NOT true they would still be able to shield stack in pvp and be the best tanks in game.

    fair, I do virtually no PvP so I didn't consider that.
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  • sluice
    sluice
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    Humatiel wrote: »
    While I believe overload is OP let's be honest, without it Sorc would cease to exist.

    Lol, you know that most good end game sorc mainly use it on their second bar to have access to a third bar?
    You can burst higher numbers with Detonation + Curse + Frag, for instance.

    Overload is useless in 1v1 agains't a somewhat decent player. It's just as easy (if not easier) to dodge than Wrecking Blow.
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  • Strider_Roshin
    Strider_Roshin
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    OP
    Oh good, a census of the sorcerer population on the forums.
  • Lord_Wrath
    Lord_Wrath
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    It CAN be. Against bad builds it mows them down but a lot of players seem to take no damage at all amidst the middle of your zerg and its handy!
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  • Edziu
    Edziu
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    mXMQrXL.jpg
    please, tell me this isnt *** op
    11% crit resist from cp, 17.5% elemantal and magic damg resist from cp and 5x gold impenetrable
    just attacked from back when I tried to attack someone other, no any *** chance to avoid this in like this situation or in zerg situations also, you dont se if it flying to you or no

    EDIT: its is almost like if death stroke from nb will be also spammable ulti, dont burning all ulti on 1 hit
    or templar sweep etc
    Edited by Edziu on April 3, 2016 2:12PM
  • Solariken
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    OP
    In small groups, Overload is no big deal as it can be blocked, dodged, reflected. But when you are outnumbered or being focused by multiple people and an enemy sorc is slinging those things at you, it's probably game over.
  • Stannum
    Stannum
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    Really if you have good res managment its useless
  • Reevster
    Reevster
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    I dont think its OPed but its close, that and Templar dark flare lol, As a Mag Nb I usually dont have enough stam to dodge them ... but its all good.
  • Reevster
    Reevster
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    Edziu wrote: »
    mXMQrXL.jpg
    please, tell me this isnt *** op
    11% crit resist from cp, 17.5% elemantal and magic damg resist from cp and 5x gold impenetrable
    just attacked from back when I tried to attack someone other, no any *** chance to avoid this in like this situation or in zerg situations also, you dont se if it flying to you or no

    EDIT: its is almost like if death stroke from nb will be also spammable ulti, dont burning all ulti on 1 hit
    or templar sweep etc

    Wow i never see those numbers when i die to Over load maybe 8k ish tops. But then again I play no CPs enabled campaign.
  • NBrookus
    NBrookus
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    Edziu wrote: »
    mXMQrXL.jpg
    please, tell me this isnt *** op
    11% crit resist from cp, 17.5% elemantal and magic damg resist from cp and 5x gold impenetrable
    just attacked from back when I tried to attack someone other, no any *** chance to avoid this in like this situation or in zerg situations also, you dont se if it flying to you or no

    EDIT: its is almost like if death stroke from nb will be also spammable ulti, dont burning all ulti on 1 hit
    or templar sweep etc

    I see prox det, focused aim, radiant destruction and WB all hit with those kinds of numbers. And they aren't ultimates.
  • Edziu
    Edziu
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    NBrookus wrote: »
    Edziu wrote: »
    mXMQrXL.jpg
    please, tell me this isnt *** op
    11% crit resist from cp, 17.5% elemantal and magic damg resist from cp and 5x gold impenetrable
    just attacked from back when I tried to attack someone other, no any *** chance to avoid this in like this situation or in zerg situations also, you dont se if it flying to you or no

    EDIT: its is almost like if death stroke from nb will be also spammable ulti, dont burning all ulti on 1 hit
    or templar sweep etc

    I see prox det, focused aim, radiant destruction and WB all hit with those kinds of numbers. And they aren't ultimates.

    on single target..I see normally around 10k deto, focused from good players 10-13k (6-7k crits from noobs xD) radiant I dont write, dont saw to much :D, and WB like focuesd. so as all writing on forum..all those skills are easy to avoid xD so overload also but not as wb its on range, cant be purged etc like radiant, insta cast in compare to snipe and need spam dodge to avoid it, block dont help to much with this, just hittind the hardest in compare to those skills and is spammable when death stroke nb...hitting less and no spammable, only debuffs are good to use this ulti, templar ulti sweep, also not high damage...just some "protection" from incoming attacks but when 1vs1 ist it to much :P but nvm

    with good time, good moment to spam overload its purely damaging skill and it will insta kill you in good moment like crap new meta nb with soul tether and magica deto :s
    btw...also just combine nonspammable ulti with skill when overload need just 2 hits or max to 3 and and :d
    Edited by Edziu on April 3, 2016 4:45PM
  • threefarms
    threefarms
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    crislevin wrote: »
    is jesus beam op? not even an ult.

    Don't you talk about my jesus beam like that.
  • OrphanHelgen
    OrphanHelgen
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    no
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  • Resipsa131
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    Ahzek wrote: »
    PvP point of view. Its only really useful for the skill bar and butchering scrubs.
    Its good for battling and executing wing spamming DKs - just heavy attack and melt them.

    I voted other as in PvP its okay and has uses but its very powerful in PvE. I wouldn't change much but I'd probably reduce the amount you can bank if anything.

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    PVP: Not OP, but certainly powerful. I think it is more useful for the third bar than anything. You can definitely get some quick kills with it, especially if you catch a player with a stun or knockdown, but any decent player knows how to counter it. It also has a very low hit rate in PvP. I feel like maybe 1/3 actually land.

    PVE: Same Answer. When it's up, you do great single target DPS. But most really good sorcs dont even run overload in the new trial. The fights are too long, so they have gone to a more sustainable rotation with meteor. In PVE, I feel like it is more of a gimmick. One or two fights a dungeon you can post really good numbers. The place that it is most useful by a long shot is VMA. It really does simplify just about every boss fight in there. The ultimate pool is big enough that you should be full for every boss fight if you are careful.

    As for sorcs already being the best tanks, eh... Maybe in PvP where a tank is just about taking damage this might be true. In PVE, DKs are the best tanks because CHAINS!.
  • Resipsa131
    Resipsa131
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    in case OP didn't know, ZOS runs statistics, what is OP, what is not, they have data to show it. Guess why BOL and FH got nerfed while overload didn't?



    BOL and FH got nerf because ZOS wants healers to use resto staff abilities
    Edited by Resipsa131 on April 4, 2016 4:25PM
  • Wreuntzylla
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    Put 60+ points into resistant and have impen on ALL your pieces, damage will go down alot.
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