As time goes on, I find myself feeling that soft caps might have been a good thing.Since the removal of soft caps (which I think was good)...
Power creep is the cause of the one stat meta and that power creep has multiple sources. Collectively, the difference between base and maximum possible values for all stats is too large, resulting in any builds that attempt to spread stats are significantly less effective. Causes for the large power gap include percentage modifiers (Major Brutality/Sorcery, CP) and numerous ways to stack a single stat (Molag Kena, Clever Alchemist, Briarheart). The Armor line passives also play a role in conjunction with CP, allowing a focused resource pool to be pseudo infinite by achieving a great cost:recovery ratio (21% + 16% cost reduction and 28% + 25% recovery).
Reducing the power gap and thereby checking power creep is one way to resolve the current imbalance. Adding more character stats to separate offense from defense is another method. But jack-of-all-trades is not viable under a large power gap.
notimetocare wrote: »No matter the system, there will always be generally better saetups, no new systme will change that.
KoshkaMurka wrote: »notimetocare wrote: »No matter the system, there will always be generally better saetups, no new systme will change that.
This.
Also, it doesnt make sense to be a master of everything and punish characters for concentrating on 1 thing.
KoshkaMurka wrote: »notimetocare wrote: »No matter the system, there will always be generally better saetups, no new systme will change that.
This.
Also, it doesnt make sense to be a master of everything and punish characters for concentrating on 1 thing.