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Can anyone who has done Veteran Maw of Lorkhaj show a screenshot of the Dro-m'Athra Skin?

  • Thevampirenight
    Thevampirenight
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    Basically I can tell you it has glowing blue eyes and the skin turns you black as night with blue glowing effects all over your characters skin. I say the soul shriven skin is better looking but I want the skin for my Khajiit At least.
    I love the soul shriven skin it goes good with vampirism.
    Edited by Thevampirenight on March 11, 2016 10:35PM
    PC NA
    Please add Fangs to Vampires.
  • Aerius_Sygale
    Aerius_Sygale
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    Basically I can tell you it has glowing blue eyes and the skin turns you black as night with blue glowing effects all over your characters skin. I say the soul shriven skin is better looking but I want the skin for my Khajiit At least.
    I love the soul shriven skin it goes good with vampirism.

    Yeah, see, 7 of my 8 characters are Khajiit, so you should understand my interest in the new (or in PS4's case still upcoming) skin. That just sounds so, so cool...I wonder if it would look weird or cool on my Argonian Dragonknight.
    PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2730+
  • Abeille
    Abeille
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    IMO a skin/title is exactly what should be locked behind extremely difficult content. It doesn give the already best players a bigger advantage, but it does let others know what you accomplished. This is the perfect solution. [snip]

    I agree. And the reward will always be relevant, even after more content is added, unlike gear.

    It is not the kind of skin that interests me as it isn't really something any of my characters would use, but I'm still curious.
    [edited to remove quote]
    Edited by ZOS_Icy on March 1, 2026 7:00PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Decado
    Decado
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    I honestly can't believe this, when they announced that normal mode would have a chance to drop the same gear sets as vet, do you know what I said? Pretty sure my exact words were

    "Good maybe this way people won't be asking for nerfs because they can get the same loot in normal"

    Yeah that lasted a long time! i can agree and support you guys saying BiS weapons locked behind hardest solo content is crappy, I personally
    Hate the arena, I think the hardest content should give a title/skin/mount AND a higher chance of dropping the new sets and normal should have a separate achievement and a lower chance to drop (max level) loot that was everyone can gear themselves up on content more to there own level and the guys who can beat the tough things get a little reward for doing something, basically a pat on the back and an acknowledgement but nothing else,

    How can people disagree with that?
  • NateAssassin
    NateAssassin
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    I want this for all my Khajiit characters (all 8 of them)

    pics pl0x
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • GeertKarel
    GeertKarel
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    No one has done veteran VMOL yet atleast not on vr16.

    But soon I hope I can provide with a screenshot/picture of the new costume.
    Server: EU Pact
    Guild: Hodor
  • Aerius_Sygale
    Aerius_Sygale
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    GeertKarel wrote: »
    No one has done veteran VMOL yet atleast not on vr16.

    But soon I hope I can provide with a screenshot/picture of the new costume.

    I know it is cheesy, but someone should just to see it do it scaled at VR1 juuust to be able to show how it looks. An exception. ^^'
    PS4/PS5, NA | PSN: AeriusSygale | Alliance War Rank 50 (Grand Overlord Grade 2) | CP: 2730+
  • filthymushroom
    GeertKarel wrote: »
    No one has done veteran VMOL yet atleast not on vr16.

    But soon I hope I can provide with a screenshot/picture of the new costume.

    Don't we all ;)
    Yes, I like mushrooms...

    filthymushroom VR16 Breton Sorcerer (Magicka DPS)
    sillymushroom VR16 Imperial Dragonknight (Tank, Magicka DPS)
    nastymushroom VR16 Breton Templar (Healer, Magicka DPS)
    thirstymushroom Level 45 Breton Nightblade (Magicka DPS)

    Legends of the Benelux, de grootste Nederlandse AD guild in ESO. Vragen of lid worden, stuur mij een bericht. (PC)
  • Cinbri
    Cinbri
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    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.
  • Kippesnikke
    Kippesnikke
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    PC-EU-EP
    Northborn DK tank
    Hodor
    Pandora's Promise
    vMoL cleared on VR16 #World1st
    Worlds #1 vMoL speed run [VR16]
  • Septimus_Magna
    Septimus_Magna
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    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Efaritay
    Efaritay
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    I break the boundaries. I am a Pro Noob.
    "Don't tickle the Dragon if you can't take the heat"

    EU ¦ EP
    Project Nova

    Efaritay ¦ Breton ¦ Sorcerer - Calloniel ¦ Redguard ¦ Templar
    Arrow Rain ¦ Bosmer ¦ Nightblade - Breath of Life ¦ Breton ¦ Templar
    Taunts-with-Spoons ¦ Argonian ¦ Dragonknight - Kipp's Secret Lover ¦ Redguard ¦ Sorcerer
    Vrixaura ¦ Breton ¦ Nightblade - Miss Snuffles ¦ Khajiit ¦ Nightblade - Effy ¦ Dunmer ¦ Dragonknight
    Deadric Lord Slayer ¦ Monster Hunter ¦ Tamriel Hero ¦ Savior of Nirn ¦ Enemy of Coldharbour ¦ Explorer ¦ Hero of Wrothgar ¦ Master Theif
  • Destruent
    Destruent
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    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.

    FIrst boss has a dps-race involved. I think it's about 20k...25k for each DPS to beat it on V16 (maybe some of the more experienced players con tell more exact numbers) and the boss has ~48k HP. On V1 the boss has ~31k HP so you need a minimum of 13k...16k DPS to clear it. Doesn't sound like top-DPS, but i'm sure most people will fail to pull such numbers while doing mechanics.
    The Second boss will also spawn time-based adds, and it's gets more adds everytime they spawn. So with bad DPS you will get overwhelmed with adds...
    Noobplar
  • ListerJMC
    ListerJMC
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    I've only done normal mode so I can't show the new skin sadly, I'm very interested to see it too. However, I can show the intense bright blue dye you get from completing the trial in case no-one has seen it; but I doubt you could miss it it's so bright!

    (The other colour is "Dominion Yellow" which my character's been using for a while now, just to show a bit of contrast):

    Intense%2Bdye%2BII.jpg

    I mean who needs to taunt enemies when you can just blind them with your armor? :p
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • NateAssassin
    NateAssassin
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    ListerJMC wrote: »
    I've only done normal mode so I can't show the new skin sadly, I'm very interested to see it too. However, I can show the intense bright blue dye you get from completing the trial in case no-one has seen it; but I doubt you could miss it it's so bright!

    (The other colour is "Dominion Yellow" which my character's been using for a while now, just to show a bit of contrast):

    Intense%2Bdye%2BII.jpg

    I mean who needs to taunt enemies when you can just blind them with your armor? :p
    smh nobody I know will do normal maw or even scale vet down to vr1, we endlessly try to beat the first boss and we can only get him to 80% before it starts lagging horribly, pillars get thrown all over, or people can't remove curse.
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • Destruent
    Destruent
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    ListerJMC wrote: »
    I've only done normal mode so I can't show the new skin sadly, I'm very interested to see it too. However, I can show the intense bright blue dye you get from completing the trial in case no-one has seen it; but I doubt you could miss it it's so bright!

    (The other colour is "Dominion Yellow" which my character's been using for a while now, just to show a bit of contrast):

    Intense%2Bdye%2BII.jpg

    I mean who needs to taunt enemies when you can just blind them with your armor? :p
    smh nobody I know will do normal maw or even scale vet down to vr1, we endlessly try to beat the first boss and we can only get him to 80% before it starts lagging horribly, pillars get thrown all over, or people can't remove curse.

    We did normal for achievement and colour and you can also farm setpieces in normal-MoL. But you're right...most people will do (or better: try) vMoL. I will also usually do vet version now...
    Noobplar
  • ListerJMC
    ListerJMC
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    Destruent wrote: »
    ListerJMC wrote: »
    I've only done normal mode so I can't show the new skin sadly, I'm very interested to see it too. However, I can show the intense bright blue dye you get from completing the trial in case no-one has seen it; but I doubt you could miss it it's so bright!

    (The other colour is "Dominion Yellow" which my character's been using for a while now, just to show a bit of contrast):

    Intense%2Bdye%2BII.jpg

    I mean who needs to taunt enemies when you can just blind them with your armor? :p
    smh nobody I know will do normal maw or even scale vet down to vr1, we endlessly try to beat the first boss and we can only get him to 80% before it starts lagging horribly, pillars get thrown all over, or people can't remove curse.

    We did normal for achievement and colour and you can also farm setpieces in normal-MoL. But you're right...most people will do (or better: try) vMoL. I will also usually do vet version now...

    Not quite sure what the issue is with running normal mode first before tackling veteran mode...
    PC NA & EU || Mammoth Guilds - Victory or Valhalla || Altmer sorcerer main
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • Septimus_Magna
    Septimus_Magna
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    Destruent wrote: »
    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.

    FIrst boss has a dps-race involved. I think it's about 20k...25k for each DPS to beat it on V16 (maybe some of the more experienced players con tell more exact numbers) and the boss has ~48k HP. On V1 the boss has ~31k HP so you need a minimum of 13k...16k DPS to clear it. Doesn't sound like top-DPS, but i'm sure most people will fail to pull such numbers while doing mechanics.
    The Second boss will also spawn time-based adds, and it's gets more adds everytime they spawn. So with bad DPS you will get overwhelmed with adds...

    Thanks for the info, wasnt aware of the dps checks in place.

    13-16k dps should be manageable while doing the mechanics for seasoned players.
    20-25k dps sounds like a lot if you have to pause dps for the mechanics, most players wont even pull these numbers for a long period of time on a stationary bosses without dps interrupting mechanics (like Blood Spawn for example).
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Cinbri
    Cinbri
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    Saw some vr7 sorc with new skin but he streak away before i could make screns.
  • lathbury
    lathbury
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    my 2 cents my raiding guild had an attempt last night at vet and we loved it please dont nerf this.
  • Cuyler
    Cuyler
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    Destruent wrote: »
    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.

    FIrst boss has a dps-race involved. I think it's about 20k...25k for each DPS to beat it on V16 (maybe some of the more experienced players con tell more exact numbers) and the boss has ~48k HP. On V1 the boss has ~31k HP so you need a minimum of 13k...16k DPS to clear it. Doesn't sound like top-DPS, but i'm sure most people will fail to pull such numbers while doing mechanics.
    The Second boss will also spawn time-based adds, and it's gets more adds everytime they spawn. So with bad DPS you will get overwhelmed with adds...

    Boss 1 is no where near those numbers, For example on v16:

    Assume 2 tanks, 2 healers, 8 DDs

    Boss HP: 48,000,000
    48,000,000 HP/ 8 DDs = 6,000,000 HP per DD
    Boss enrages @11 minutes = 660 seconds

    6,000,000 HP/660 secs = ~ 9090 dps per DD @11 min(*bare minimum @ v16)

    Note that if you go to the full 11 minutes you'll likely have a bad time so say 7-9 minutes is more comfortable a completion time: 7 minutes = 420 secs; 9 minutes = 540 secs

    6,000,000 HP/ 540 secs = 11111 dps per DD @9 min
    6,000,000 HP/ 420 secs = 14285 dps per DD @7 min

    On v1:

    Boss HP: 31,000,000
    31,000,000 HP/ 8 DDS = 3,875,000 HP per DD

    3,875,000 HP/ 660s = 5871 dps @11 min (*bare minimum @ v1)
    3,875,000 HP/ 540s = 7176 dps @9 min
    3,875,000 HP/ 420s = 9226 dps @7 min

    Note also the 2nd tank will most likely go to DD here, making 9 DDs, and lowering the requirements further.
    Edited by Cuyler on March 15, 2016 7:43PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Mady
    Mady
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    Did it solo on normal just to get the costume. Then I saw it's only for veteran mode *cries* :'(

    I don't do raids, so I will never get this :/
    Discord HypeSquad Member
    Official AlcastHQ Discord Server: discord.gg/alcasthq
    Feel free to join!
    Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity. But the dreamers of the day are dangerous men for they may act their dream with open eyes, to make it possible.
  • Destruent
    Destruent
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    Cuyler wrote: »
    Destruent wrote: »
    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.

    FIrst boss has a dps-race involved. I think it's about 20k...25k for each DPS to beat it on V16 (maybe some of the more experienced players con tell more exact numbers) and the boss has ~48k HP. On V1 the boss has ~31k HP so you need a minimum of 13k...16k DPS to clear it. Doesn't sound like top-DPS, but i'm sure most people will fail to pull such numbers while doing mechanics.
    The Second boss will also spawn time-based adds, and it's gets more adds everytime they spawn. So with bad DPS you will get overwhelmed with adds...

    Boss 1 is no where near those numbers, For example:

    Assume 2 tanks, 2 healers, 8 DDs

    Boss HP: 48,000,000
    48,000,000 HP/ 8 DDs = 6,000,000 HP per DD
    Boss enrages @12 minutes = 720 seconds

    6,000,000 HP/720 secs = ~ 8333 dps per DD

    Note that if you go to the full 12 minutes you'll likely have a bad time so say 7-9 minutes is more comfortable a completion time: 7 minutes = 420 secs; 9 minutes = 540 secs

    6,000,000 HP/ 420 secs = 14285 dps per DD @7 min
    6,000,000 HP/ 540 secs = 11111 dps per DD @9 min

    Thx for the information :)
    Noobplar
  • Mady
    Mady
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    Actually I saw someone too, but didn't realized it's special because I thought everybody can get it by doing the normal mode (which is wrong). So I think it's just someone who did it on v1 with a v16 raid.
    Discord HypeSquad Member
    Official AlcastHQ Discord Server: discord.gg/alcasthq
    Feel free to join!
    Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity. But the dreamers of the day are dangerous men for they may act their dream with open eyes, to make it possible.
  • Cinbri
    Cinbri
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    Mady wrote: »
    Xjcon wrote: »
    pretzl wrote: »
    Cinbri wrote: »
    Saw some vr7 sorc with new skin but he streak away before i could make screns.

    I'm gonna be the first to say that that's ***.
    Nobody has completed vMoL yet, hence nobody has the skin. You're a liar, and a pretty bad one at that.

    First of all don't call someone out if you have no idea what is right or not. From what I've heard a group scaled it to lvl 35.....it's possible to complete a trial on lvl 35.....such BS. None of the achievments in vet should count unless it's V16.

    I scaled it to level 14 and made it solo. Got the achievements for finishing the trial and the one for nobody got sucked thingy at the last boss.
    But not the costume or the achievement for it.

    You scaled vr mode to level 14 or normal mode?
  • Mady
    Mady
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    Normal mode of course. You can't do veteran mode on non vet, I think. Maybe if you bug it out. Somehow....
    Edited by Mady on March 15, 2016 4:31PM
    Discord HypeSquad Member
    Official AlcastHQ Discord Server: discord.gg/alcasthq
    Feel free to join!
    Those who dream by night in the dusty recesses of their minds wake in the day to find that it was vanity. But the dreamers of the day are dangerous men for they may act their dream with open eyes, to make it possible.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Cuyler wrote: »
    Destruent wrote: »
    Cinbri wrote: »
    You may be good enough with not-so-top tank and heal builds, but even for vr1 scaled you will need top DD builds.

    Why would you need top dps builds to clear it on V1?

    I understand the mechanics are hard/unclear but low dps only means you need more time. As long as everyone stays alive (which should be easier with v1 incoming dmg) you should be able to get the bosses down, eventually.

    Scaling vMOL to v1 could actually be good to practice the mechanics before attempting it on max difficulty scaled at v16.

    FIrst boss has a dps-race involved. I think it's about 20k...25k for each DPS to beat it on V16 (maybe some of the more experienced players con tell more exact numbers) and the boss has ~48k HP. On V1 the boss has ~31k HP so you need a minimum of 13k...16k DPS to clear it. Doesn't sound like top-DPS, but i'm sure most people will fail to pull such numbers while doing mechanics.
    The Second boss will also spawn time-based adds, and it's gets more adds everytime they spawn. So with bad DPS you will get overwhelmed with adds...

    Boss 1 is no where near those numbers, For example on v16:

    Assume 2 tanks, 2 healers, 8 DDs

    Boss HP: 48,000,000
    48,000,000 HP/ 8 DDs = 6,000,000 HP per DD
    Boss enrages @11 minutes = 660 seconds

    6,000,000 HP/660 secs = ~ 9090 dps per DD @11 min(*bare minimum @ v16)

    Note that if you go to the full 11 minutes you'll likely have a bad time so say 7-9 minutes is more comfortable a completion time: 7 minutes = 420 secs; 9 minutes = 540 secs

    6,000,000 HP/ 540 secs = 11111 dps per DD @9 min
    6,000,000 HP/ 420 secs = 14285 dps per DD @7 min

    On v1:

    Boss HP: 31,000,000
    31,000,000 HP/ 8 DDS = 3,875,000 HP per DD

    3,875,000 HP/ 660s = 5871 dps @11 min (*bare minimum @ v1)
    3,875,000 HP/ 540s = 7176 dps @9 min
    3,875,000 HP/ 420s = 9226 dps @7 min

    Note also the 2nd tank will most likely go to DD here, making 9 DDs, and lowering the requirements further.

    Awesome information. Pretty much any VR16 with a full gear set will be pulling these numbers easily.
  • starkerealm
    starkerealm
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    I just seen someone that had the skin but not how it looks on vampires I can easy give a screen shot for what the soul shriven skin looks on vampires.
    Screenshot_20160218_135757.png
    Its epic is it not! But not with the new skin

    I can't show the new skin, but mindshriven on Vampires is pretty snazzy.

    0385176E32283D686CEABF0EED0506905BFC66EF
  • failkiwib16_ESO
    failkiwib16_ESO
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    I don't understand why it has become popular to call people exploiters for scaling dungeons down. Do you know how hard it is to follow and read up on quest conversations, if you are in a trial group?

    Honestly I will scale that dungeon down, just to be able to collect notes to read, follow the quest and actually understand some of it, unlike all the other trials where I had to rush through, to catch up with my group.

    And no, if I know that 11 people in my group wants to rush, I will not ask them to slow down for my personal immersions sake. It's basically due to the same reason I don't wear my special snowflake builds and gear when I join group content, because if I join a team as a healer and vigor is my only heal, I think they will be fairly disappointed in my contribution to the group.
  • Xjcon
    Xjcon
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    pretzl wrote: »
    Xjcon wrote: »
    pretzl wrote: »
    Xjcon wrote: »
    pretzl wrote: »
    Cinbri wrote: »
    Saw some vr7 sorc with new skin but he streak away before i could make screns.

    [snip]

    [snip]

    [snip]

    [snip]

    [snip]
    I don't understand why it has become popular to call people exploiters for scaling dungeons down. Do you know how hard it is to follow and read up on quest conversations, if you are in a trial group?

    Honestly I will scale that dungeon down, just to be able to collect notes to read, follow the quest and actually understand some of it, unlike all the other trials where I had to rush through, to catch up with my group.

    And no, if I know that 11 people in my group wants to rush, I will not ask them to slow down for my personal immersions sake. It's basically due to the same reason I don't wear my special snowflake builds and gear when I join group content, because if I join a team as a healer and vigor is my only heal, I think they will be fairly disappointed in my contribution to the group.

    I have absolutley no issue with scaling a dungeon/trial down if even to just have fun doing it. I have an issue with Titles and Achievments from them being handed out while scaled down.
    [edited to remove quote]
    Edited by ZOS_Icy on March 1, 2026 7:03PM
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
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