Also I was able to farm vr16 mats in cyro much more frequent than pre-TG. So in an hour you should have enough mats for pruple vr15 test build sets.
It comes down to this:
- embrace AZ as a new type of pvp revolving on resource/health management
- or embrace CP for more dmg centered pvp
The rest of the arguments are superfluous and toxic; just have fun its a game.
Yes, let's.ok buddy, let's do this.
It is not implying the removal of CP. I don't imply. I state.
I'm aware that the super srs try hard pvpers like me are in a minority here. They are in every MMO. But they're also a very important part of the MMO scene. They give the game longevity. They contribute to it's competitive scene, which drives pvp even in the casual scene. They also make fancy pants pvp videos with hardcore trap music and flash edits so that people are more interested in the game.
But the point is that I'm aware srs pvpers are a minority. That's why I'm happy there's a non-cp campaign, and I hope it's popular so they keep it open and possibly add another. But that has absolutely nothing to do with the variety of campaigns ZOS provides. They should keep CP campaigns. They should keep non-vet campaigns. They should keep campaigns with different objectives. I did not imply. You inferred.
Yes. It was antagonistic. It was meant to antagonize people, in order to get responses and it worked.
However, you took it as a personal attack, which it is not. Here, I'll write up a sample post of what your first reply should have been: "I disagree. If I play on a CP campaign, it won't be because I'm admitting that I can't cut it unless carried by CP.
But let's not get distracted by a single line that was clearly not the central argument to the thead. Here are the reasons to back up my claim. Your point that non-CP pvp is better pvp in regards to resource management is wrong because of _______________ and _______________." I left the reasons blank because there probably aren't any reasons. Which brings us to the next point.
Brilliant counter-point, I guess i just have to concede to your point. You're not JUST some master of PVP but also a master of rhetoric. /snuh uhhhh
No I didn't(fact). It's understood that when you're conversing, making qualitative comments like "_____ is better than _____" are opinions(fact). That's how conversation works(fact). It would be ridiculous if we had to go around noting whether each statement is fact or opinion (opinion).
Sorta already covered this, but if I have an opinion, I'm not going to tiptoe around it. I'm going to say it standing up straight. So yes, if you're serious about pvp, you should do the healthy thing for the game and play in the non-CP campaign.
And of course I was trying to instigate. I wanted to instigate people into telling me what thought, which they did. I also wanted to instigate people into being dedicated to the non-CP campaign, which I didn't.... yet.... but when Azura gets pop-locked I'll totally take 100% of the credit. All me, boys.
That was sarcasm, btw. Don't get triggered.
Rad! We finally got to the point.
Yes, my real issue is with the regen system, which is why I spent the majority of the OP talking about the regen system.
You see, you're right. A lot of the CP benefits are cancelled out when going to the non-CP campaign. 20% damage loss is cancelled by 20% mitigation loss. But one thing you forgot is that what doesn't get cancelled out is regen.
So yes, people will find a new balance, but regen WILL. BE. LOWER. than on CP campaign. That's unarguable.
So why is that better for pvp? Let's take it to an extreme. Let's say we're way down the road and everyone has maxed CP. Not 501, but actual maxed CP. The game already gets pretty spammy at 501 cp... but at max CP? You would break free, which costs almost nothing, and your stamina regenerates completely in the very next tick. Spam heals for days and never run out of magic.
As ESO has no cooldowns, the only element of strategy in the game is resource management. Now with our super awesome three gajillion or whatever maxed CP, there's no longer resource management. There's no longer strategy. PVP could still be a fun sideshow, but there's no value investing time in it because there's no room for improvement.
Does that make sense? I hope so. If not, I dunno, these posts are getting too long and I'm just gonna stop this one here.
Who are those people? I never heard of anyone asking for a campaign like that. to be honest until your thread I didn`t even know something like that was ever requested.
And it's pretty stupid that no one is there, considering people who mainly play this as a PVP game have been asking for a no-CP campaign for a long ass time.
I linked about four threads earlier with polls showing about 50% of people wanting a no-cp campaign.
ZOS_GregoryV wrote: »Greetings all,
We are glad to see everyone voicing their thoughts about a campaign with no Champion Points. Now, while we are glad to see the valid points that everyone has made, we would like to kindly request that we try to keep this thread civil and constructive. We want to continue to allow players to continue voicing their opinion as to what would be better for the PVP community. Be it a campaign with or without Champion Points. Thank you in advanced.
catalyst10e wrote: »words
Someone explain to me how the pvp combat in this game is made better by everyone having jacked up resource generation. I'd love to hear it.
If you can't, that means the non-CP campaign is better. If there really is some problem with Battle Spirit balancing, that's a game system they can adjust. But other than that, non-CP is better for pvp.
Who are those people? I never heard of anyone asking for a campaign like that. to be honest until your thread I didn`t even know something like that was ever requested.
And it's pretty stupid that no one is there, considering people who mainly play this as a PVP game have been asking for a no-CP campaign for a long ass time.
I linked about four threads earlier with polls showing about 50% of people wanting a no-cp campaign.
Just because some people ask for it on the forums, or that (in your estimation) 50% of the people posting in those threads say they want a non CP campaign, does not mean the majority of the pvp community wants it. The forum community is a very small proportion of the player base.
I spoke with many people in my guilds who don't read or post on the forum and had no idea it was happening until it was discussed in guild chat. Same for the map chat in Cyrodil, many had no idea.
One thing we can say for certain is the majority of the vet pvp community don't want it because they abandoned the server that was converted.
So your statement that "people who mainly play this as a PVP game have been asking for a no-CP campaign......" or at least your assumption that they were the majority of pvp players is incorrect
hydrocynus wrote: »I foresee all of NA on non CP and all of EU on CP.
hydrocynus wrote: »I foresee all of NA on non CP and all of EU on CP.
hahahaha this guy. I like your style.
Regarding the rest of your post, I disagree... I think? There's still plenty of things to tweak. Gear, which skills to use, enchants, class, race, etc.
Also, my main argument still is that the pvp mechanics are better on no-cp because the game needs difficult resource management to maintain a level of strategy.
BUT your point definitely makes sense to me. I see it from the RPG perspective, but then I also see how that RPG perspective would flow into pvp because you want to put the character you built to the test.
You've got a point, but I still think resource management becomes too easy with 300+ cp
hydrocynus wrote: »I foresee all of NA on non CP and all of EU on CP.
hahahaha this guy. I like your style.
Regarding the rest of your post, I disagree... I think? There's still plenty of things to tweak. Gear, which skills to use, enchants, class,
Also, my main argument still is that the pvp mechanics are better on no-cp because the game needs difficult resource management to maintain a level of strategy.
BUT your point definitely makes sense to me. I see it from the RPG perspective, but then I also see how that RPG perspective would flow into pvp because you want to put the character you built to the test.
You've got a point, but I still think resource management becomes too easy with 300+ cp
hydrocynus wrote: »I foresee all of NA on non CP and all of EU on CP.
Also, my main argument still is that the pvp mechanics are better on no-cp because the game needs difficult resource management to maintain a level of strategy.
Who are those people? I never heard of anyone asking for a campaign like that. to be honest until your thread I didn`t even know something like that was ever requested.
And it's pretty stupid that no one is there, considering people who mainly play this as a PVP game have been asking for a no-CP campaign for a long ass time.
I linked about four threads earlier with polls showing about 50% of people wanting a no-cp campaign.
Also, this video. First at 19:00 for the no-cp campaign, then at 29:00 for my point about resource generationhttps://www.youtube.com/watch?v=bk6oYAiQGNo
I understand why there shouldn't be CP used in the non-veteran campaign, but veteran campaign without CP?Im at a loss of words. You destroyed the best campaign there was.
Personofsecrets wrote: »I tried the zero Champion Point campaign. I realized that I could not use my treasure hunter passive. I switched to a different campaign. this is a reason to not play on the Zero Champion points campaign.
@ZOS should make two campaigns for each type, one WITH CP and one WITHOUT CP. That way all players can try them out and play in the one that they are the most comfortable with or have the most fun in.
With all the new players coming into the game, they can join the No CP one at first while they are trying out their end game builds and then move into the CP Campaigns at anytime afterwards.
Having different options for everyone to pick from is a lot healthier for the game in the long run.....It will keep people playing and enjoying ESO PVP.
Also I was able to farm vr16 mats in cyro much more frequent than pre-TG. So in an hour you should have enough mats for pruple vr15 test build sets.
It comes down to this:
- embrace AZ as a new type of pvp revolving on resource/health management
- or embrace CP for more dmg centered pvp
The rest of the arguments are superfluous and toxic; just have fun its a game.
But the Master Gatherer and Plentiful Harvest passives don't work in Azura's so you'd be able to gather the same amount of mats in a CP campaign in less than half the time. It's the main reason I'm not going to spend a lot of time above ground in Azura's.
I'll give the PvP a try at some point when I get to it, but the lack of gathering passives makes it a sub-optimal location for PvE outside of IC.
I really don't care if people are playing with CP or not, but my guild is not there anymore, and as someone else said, PvP is way more fun with guildies. And it's about having fun. Not being the best 1vXer in the universe (I don't think I've ever won a 1vX).
So the folks who wanted a no-CP campaign got what they wanted. Go have fun there. Leave the rest of the players to do what they find fun.

For me non-cp is a no go. It means I need to revamp my toon. I spend to much time in balancing etc. So lets go True Flame! Bye Azura! Have fun with the pve club!
Liberal mentality: Everything that I, a liberal progressive, do not agree should be banned by federal law. If you don't agree with my ideology you are a racist, bigot and fascist.
I would never play those "Vanilla"-campaigns. I hate the notion that everybody has to be equal, no matter how much efford they put in their characters. It`s the gaming-equivalent to the participation trophy in schools.
<bläch>
As always with this discussion, we're running into two different camps. The RPG leaning camp, which your argument comes from. And the competitive gaming camp, which my argument comes from.
So just to explain things from my perspective, the competitiveness of a game is damaged when players aren't on an even standing.