Just in case there's a false assumption that VE only dies when largely outnumbered, i would like to point out that is indeed not the case
I don't think that's what he said. I'll be the first to say that if I have a solid group I rarely die to anything less than 2-3 times my number, unless it is another guild group. Everyone knows how it goes in this game, you can farm 50 pugs but 16 organized players can wipe you out in a heartbeat if you aren't careful.
Just in case there's a false assumption that VE only dies when largely outnumbered, i would like to point out that is indeed not the case
I don't think that's what he said. I'll be the first to say that if I have a solid group I rarely die to anything less than 2-3 times my number, unless it is another guild group. Everyone knows how it goes in this game, you can farm 50 pugs but 16 organized players can wipe you out in a heartbeat if you aren't careful.
Yeah i know that wasn't what he said but forums and people being dumb might construe an idea that he's saying VE never wipes unless 70+ are present...we've fought each other enough that we know each others tendencies and each time we engage it's always a good fight...whether it's a well timed negate by us or insane barrier rotation by you guys the fights are always good...i never complain about wiping to you (unless of course we have far less numbers than you guys and you have members *** talking to us...then it's just sad)
PrinceFabious wrote: »Thats nice, I already stopped caring about what were saying. This is where I take my leave. Seeing all these zerglings get butt hurt and watching all these forum warriors stepping up to defend their zurg playstyle was most entertaining.
allen-iverson wrote: »someone get PrinceSadious a tissue
Just in case there's a false assumption that VE only dies when largely outnumbered, i would like to point out that is indeed not the case
I don't think that's what he said. I'll be the first to say that if I have a solid group I rarely die to anything less than 2-3 times my number, unless it is another guild group. Everyone knows how it goes in this game, you can farm 50 pugs but 16 organized players can wipe you out in a heartbeat if you aren't careful.
Yeah i know that wasn't what he said but forums and people being dumb might construe an idea that he's saying VE never wipes unless 70+ are present...we've fought each other enough that we know each others tendencies and each time we engage it's always a good fight...whether it's a well timed negate by us or insane barrier rotation by you guys the fights are always good...i never complain about wiping to you (unless of course we have far less numbers than you guys and you have members *** talking to us...then it's just sad)
PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
We can't have a thread without accusing VE and CN of stacking their raids together or running over a full raid of themselves.
@Zheg if you guys want to ap farm you should consider running smaller groups though...i made roughly 60k an hour yesterday in a group of 8...never see that number with 24
Back on topic Victorem is over on Trueflame for AD
PosternHouse wrote: »What sorcery is this that you're not always crashing while running the 64-bit client?
As always Nikolai, you are level-headed and reasonable. Your team is rapidly improving, and you already contribute the most out of anyone towards EP playing the map.
PainfulFAFA wrote: »The answer the op's topic:
AD barely has any presence in Prime Time. A lot of AD moved to other games so 90% of the faction is just pugging around. If theres an AD guild, AD will follow but the only guilds i know of is COH and Victorem. None of them run a full 24 raid tho.
Idk about EP. They seem zergy as always with their stack on 1 objective tactics. Puggy as always with the only exception being haxus.
DC seems to be the one thats popping atm. They have easily 3+ organized zergs running around EVERY day lol. Audio disappears as soon as you get near one of their 3 zergs. However zergy they are, I'm glad the siege changes weren't nerfed even more than certain ppl wanted to. It is the only defense a disorganized puggy AD had against large organized zerg and it was very effective in keep defenses. I'm just glad zergs cant do the same old "zerg the keep stack on flags till they flip maneuver."
PosternHouse wrote: »What sorcery is this that you're not always crashing while running the 64-bit client?
As always Nikolai, you are level-headed and reasonable. Your team is rapidly improving, and you already contribute the most out of anyone towards EP playing the map.
Well Since the last patch I only crash every hour or so. Which is an okay sacrifice considering the current performance I am getting. Before the patch I couldn't use the client for 30 minutes without it crashing.
Also, thanks for that! We are doing the best we can to go from a casual guild to a competitive guild. It's really good to hear that are attempts at improvement are noticeable!
PainfulFAFA wrote: »The answer the op's topic:
AD barely has any presence in Prime Time. A lot of AD moved to other games so 90% of the faction is just pugging around. If theres an AD guild, AD will follow but the only guilds i know of is COH and Victorem. None of them run a full 24 raid tho.
Idk about EP. They seem zergy as always with their stack on 1 objective tactics. Puggy as always with the only exception being haxus.
DC seems to be the one thats popping atm. They have easily 3+ organized zergs running around EVERY day lol. Audio disappears as soon as you get near one of their 3 zergs. However zergy they are, I'm glad the siege changes weren't nerfed even more than certain ppl wanted to. It is the only defense a disorganized puggy AD had against large organized zerg and it was very effective in keep defenses. I'm just glad zergs cant do the same old "zerg the keep stack on flags till they flip maneuver."
I could of sworn the week before pre theives guild we saw massive 24+ waves of AD moving together and acting very coordinated. Saw players like Killer Bees and Slaxis in the mix. Not sure if that was one of the guilds you mention that moved on to BDO. We were looking forward to more competitive fights in TrueFlame with AD that did not involve chasing 5 very familiar AD gankers out of arrius mine every 20 minutes. If there is no large AD groups left that is quite the bummer
PhatGrimReaper wrote: »PainfulFAFA wrote: »The answer the op's topic:
AD barely has any presence in Prime Time. A lot of AD moved to other games so 90% of the faction is just pugging around. If theres an AD guild, AD will follow but the only guilds i know of is COH and Victorem. None of them run a full 24 raid tho.
Idk about EP. They seem zergy as always with their stack on 1 objective tactics. Puggy as always with the only exception being haxus.
DC seems to be the one thats popping atm. They have easily 3+ organized zergs running around EVERY day lol. Audio disappears as soon as you get near one of their 3 zergs. However zergy they are, I'm glad the siege changes weren't nerfed even more than certain ppl wanted to. It is the only defense a disorganized puggy AD had against large organized zerg and it was very effective in keep defenses. I'm just glad zergs cant do the same old "zerg the keep stack on flags till they flip maneuver."
I could of sworn the week before pre theives guild we saw massive 24+ waves of AD moving together and acting very coordinated. Saw players like Killer Bees and Slaxis in the mix. Not sure if that was one of the guilds you mention that moved on to BDO. We were looking forward to more competitive fights in TrueFlame with AD that did not involve chasing 5 very familiar AD gankers out of arrius mine every 20 minutes. If there is no large AD groups left that is quite the bummer
Sounds like Victorum + pugs.
The AD prime-time presence just isn't there at the moment. A lot of Rage at playing BDO and what is left have pretty much committed to small groups for this patch. M12 have a group up most of the time, but we are primarily still a PVE guild , so new PVE content means a lot of our guild roster are back to raiding the new trial leaving a handful of dedicated PVPers. COH runs pretty small and the other organised AD guilds play on Had. The odds of having more than one full raid of organised AD on trueflame is pretty slim right now. Kind of sad really.
PhatGrimReaper wrote: »PainfulFAFA wrote: »The answer the op's topic:
AD barely has any presence in Prime Time. A lot of AD moved to other games so 90% of the faction is just pugging around. If theres an AD guild, AD will follow but the only guilds i know of is COH and Victorem. None of them run a full 24 raid tho.
Idk about EP. They seem zergy as always with their stack on 1 objective tactics. Puggy as always with the only exception being haxus.
DC seems to be the one thats popping atm. They have easily 3+ organized zergs running around EVERY day lol. Audio disappears as soon as you get near one of their 3 zergs. However zergy they are, I'm glad the siege changes weren't nerfed even more than certain ppl wanted to. It is the only defense a disorganized puggy AD had against large organized zerg and it was very effective in keep defenses. I'm just glad zergs cant do the same old "zerg the keep stack on flags till they flip maneuver."
I could of sworn the week before pre theives guild we saw massive 24+ waves of AD moving together and acting very coordinated. Saw players like Killer Bees and Slaxis in the mix. Not sure if that was one of the guilds you mention that moved on to BDO. We were looking forward to more competitive fights in TrueFlame with AD that did not involve chasing 5 very familiar AD gankers out of arrius mine every 20 minutes. If there is no large AD groups left that is quite the bummer
Sounds like Victorum + pugs.
The AD prime-time presence just isn't there at the moment. A lot of Rage at playing BDO and what is left have pretty much committed to small groups for this patch. M12 have a group up most of the time, but we are primarily still a PVE guild , so new PVE content means a lot of our guild roster are back to raiding the new trial leaving a handful of dedicated PVPers. COH runs pretty small and the other organised AD guilds play on Had. The odds of having more than one full raid of organised AD on trueflame is pretty slim right now. Kind of sad really.
Sounds like Azura's pre patch honestly.
PhatGrimReaper wrote: »PhatGrimReaper wrote: »PainfulFAFA wrote: »The answer the op's topic:
AD barely has any presence in Prime Time. A lot of AD moved to other games so 90% of the faction is just pugging around. If theres an AD guild, AD will follow but the only guilds i know of is COH and Victorem. None of them run a full 24 raid tho.
Idk about EP. They seem zergy as always with their stack on 1 objective tactics. Puggy as always with the only exception being haxus.
DC seems to be the one thats popping atm. They have easily 3+ organized zergs running around EVERY day lol. Audio disappears as soon as you get near one of their 3 zergs. However zergy they are, I'm glad the siege changes weren't nerfed even more than certain ppl wanted to. It is the only defense a disorganized puggy AD had against large organized zerg and it was very effective in keep defenses. I'm just glad zergs cant do the same old "zerg the keep stack on flags till they flip maneuver."
I could of sworn the week before pre theives guild we saw massive 24+ waves of AD moving together and acting very coordinated. Saw players like Killer Bees and Slaxis in the mix. Not sure if that was one of the guilds you mention that moved on to BDO. We were looking forward to more competitive fights in TrueFlame with AD that did not involve chasing 5 very familiar AD gankers out of arrius mine every 20 minutes. If there is no large AD groups left that is quite the bummer
Sounds like Victorum + pugs.
The AD prime-time presence just isn't there at the moment. A lot of Rage at playing BDO and what is left have pretty much committed to small groups for this patch. M12 have a group up most of the time, but we are primarily still a PVE guild , so new PVE content means a lot of our guild roster are back to raiding the new trial leaving a handful of dedicated PVPers. COH runs pretty small and the other organised AD guilds play on Had. The odds of having more than one full raid of organised AD on trueflame is pretty slim right now. Kind of sad really.
Sounds like Azura's pre patch honestly.
Yep
PhatGrimReaper wrote: »The AD prime-time presence just isn't there at the moment.
PhatGrimReaper wrote: »The AD prime-time presence just isn't there at the moment.
The Oceanic time zone is still pretty fun and tends to be pretty even in numbers.
PosternHouse wrote: »What sorcery is this that you're not always crashing while running the 64-bit client?
As always Nikolai, you are level-headed and reasonable. Your team is rapidly improving, and you already contribute the most out of anyone towards EP playing the map.
AD primetime is a bit of a free for all atm
Yeah, the only people I find now to fight on AD is the occasional M12 group. I'd been told Rage was trimming thier roster and prepping to run a solid 16 man come TG patch but I guess they really did take off for BDO.
I'm not really sure about EP atm. They have more than enough people to hold DC off, I got pushes off Arrius by a combination of Haxus, Invictus and Pact several times last night, but they never made a very hard push West.
Yeah, the only people I find now to fight on AD is the occasional M12 group. I'd been told Rage was trimming thier roster and prepping to run a solid 16 man come TG patch but I guess they really did take off for BDO.
I'm not really sure about EP atm. They have more than enough people to hold DC off, I got pushes off Arrius by a combination of Haxus, Invictus and Pact several times last night, but they never made a very hard push West.