PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
PrinceFabious wrote: »Do you even know how to tell CN From VE from BoD?
VE are the ones getting *** done?
PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
spenc_cathb16_ESO wrote: »Yah guys go down to 16 man groups, those magical 8 extra players increase ping 250%, fact.
PrinceFabious wrote: »spenc_cathb16_ESO wrote: »Yah guys go down to 16 man groups, those magical 8 extra players increase ping 250%, fact.
If the 2-3 raids that move to 16 players..thats about a full raid gone thats not balled up. Do the math lol
We can't have a thread without accusing VE and CN of stacking their raids together or running over a full raid of themselves.
@Zheg if you guys want to ap farm you should consider running smaller groups though...i made roughly 60k an hour yesterday in a group of 8...never see that number with 24
Back on topic Victorem is over on Trueflame for AD
We can't have a thread without accusing VE and CN of stacking their raids together or running over a full raid of themselves.
@Zheg if you guys want to ap farm you should consider running smaller groups though...i made roughly 60k an hour yesterday in a group of 8...never see that number with 24
Back on topic Victorem is over on Trueflame for AD
Smallman AP is real, confirmed. I can get a ton of AP solo just healing randoms, or popping DFs and Jesus beam. We're also getting a feel for the meta. Theorycrafting on PTS is one thing, but my healer build has gone through significant changes over the past few days as we refine, particularly for raid scenarios. It's not optimal AP, but we kill so many that it still ends up being good AP.
Once VD is acquired though, who is going to care about AP?
PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
PosternHouse wrote: »PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
You're delusional. 40+ EP attack Aleswell and you have zero complaints about "zurging", but 40 DC defend their home keep and you're up in arms about stacking? Get a grip on reality for a second homie. Just because you're solo doesn't mean the other 39+ people next to you don't count. You are the zerg too.
Also, I have zero faith in your ability to determine who is who. I have never seen VE wipe to anything less than 70+ pugs, regardless if they are running 12-16, or 16-24. The last bastion of defense for fragile player egos is "you had 40" or "you stacked". You, and they, would be zero percent upset if they actually won.
#blameVE
#CNwipestopugs
PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
Just in case there's a false assumption that VE only dies when largely outnumbered, i would like to point out that is indeed not the case
PosternHouse wrote: »PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
You're delusional. 40+ EP attack Aleswell and you have zero complaints about "zurging", but 40 DC defend their home keep and you're up in arms about stacking? Get a grip on reality for a second homie. Just because you're solo doesn't mean the other 39+ people next to you don't count. You are the zerg too.
Also, I have zero faith in your ability to determine who is who. I have never seen VE wipe to anything less than 70+ pugs, regardless if they are running 12-16, or 16-24. The last bastion of defense for fragile player egos is "you had 40" or "you stacked". You, and they, would be zero percent upset if they actually won.
#blameVE
#CNwipestopugs
Just in case there's a false assumption that VE only dies when largely outnumbered, i would like to point out that is indeed not the case
PrinceFabious wrote: »PosternHouse wrote: »PrinceFabious wrote: »PrinceFabious wrote: »PrinceFabious wrote: »For sure CN and VE! The lag was real tonight
Lol, that was it? Only 2 DC groups playing tonight? Noooo one else? Just saying VE and CN only stack on accident. Communication between the guilds is limited to zone chat hate.
Because you have brought this up in multiple threads, how do you know which guild(s) you claim are stacking? Do you even know how to tell CN From VE from BoD?
I saw Asvaldar and Daniel stacking by each other. Easily 40+ and easily lost my audio when I got closer to the zerg balls. Nothing wrong with zurging since its a AvA game. But dont deny that you dont need to out stack everyone else to get *** done. Like I said, its all good and I respect that
Wow. The salt is real. We ended up at the same keep as daniel maybe 2 or 3 times the entire night, mostly because a home keep was lit up and we both responded. Sane and reasonable people realize that most of the guilds are farming hardcore for VD sets right now and as such are intentionally choosing map targets they think they'll be the only ones at so they get more AP, but I guess sane and reasonable people aren't so much a thing when ego comes into play and they die.
I was linked an FTC of 102 targets when we had 23 in group open field with no pugs after we wiped a group and they burned through 3 forward camps, but the FTC link was over the course of 6 minutes because apparently it takes brain cells to realize you need to reset the counter for a fight if you actually want semi-accurate head counts. And then it was dropped to "you guys had 40 there". I mean, even "I" got hate tells last night, and all I can think of is people are dying, egos are bruised, and they thought that we'd be easy kills without barrier in the meta because that had been the go-to excuse for why they died last patch - "we would have wiped you, but you just cycle barriers and there's no way to beat that". For about half the night yesterday, we had two healers xD, GG. Is my OP breath of life hitting two people too many? If I switched to honor the dead would that finally 'kill the zerg'? Hmm?
The red and yellow stacks we fought last night were at normal obscene levels, the salt is only because you died. Stop trying to find excuses (particularly ones that aren't even accurate) for your death, and blame the stupidly high burst numbers people wanted so badly for the meta, or blame your positioning/engagement decisions.
Oh, and as someone hinted at above, you really should git good and learn peoples' names, harlocke's crew is one of the main blue presences on the map.
Im not trying to put you down or even being salty. If you have learned to read and stop being an egotistical ass clown that lies on the internet to deny 24 man ball groups, you would have noticed that I said I respect your method of zurging. If you need to do that to win, its cool man, its fair. Its not my playstyle. All Im saying is thar when I get close to your ball groups, my audio cuts out and Im back to lag.
And yes we all die sometimes. Just like how VE was wiped to EP pug groups. This post isnt about who dies to who. Its about still resorting to full raids while knowing it creates lag
You're delusional. 40+ EP attack Aleswell and you have zero complaints about "zurging", but 40 DC defend their home keep and you're up in arms about stacking? Get a grip on reality for a second homie. Just because you're solo doesn't mean the other 39+ people next to you don't count. You are the zerg too.
Also, I have zero faith in your ability to determine who is who. I have never seen VE wipe to anything less than 70+ pugs, regardless if they are running 12-16, or 16-24. The last bastion of defense for fragile player egos is "you had 40" or "you stacked". You, and they, would be zero percent upset if they actually won.
#blameVE
#CNwipestopugs
Once again..keyword "ball groups". You entire response post was completely invalid the second you hit post. All Im saying is ball groups cause lag. Not the spread out EP pugs. Performance was fine until a ball group or 10 meteors and countless proxdets/steenados from a certain 24 man ball group showed up. Why are you so butt hurt zurgling? Yes I admit, you guys are good at wiping pugs because no one else really wants to run the groups yall run because its too much time and energy just to add to lag. #staystrongzergling