Forestd16b14_ESO wrote: »Seriously ? They changed RML and flares stealth lock to 3 seconds cause of NB crying to begin with adn you NBs ar still crying about it ? You NBs are just gonna cry till the remove the entire stealth lock de-buff is removed from the game aren't you ?
Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
khele23eb17_ESO wrote: »Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
1. Wheres my nice hard counter to shields?
2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
As long as cloak reliably works then I don't see a problem with it.
NB has lots of CC skills: Fear, Shadow Image, Cripple and more
Use them to create some gap and then cloak. Going invisible right under the enemy's nose was a bit OP back in the past.
MrGigglypants wrote: »As long as cloak reliably works then I don't see a problem with it.
NB has lots of CC skills: Fear, Shadow Image, Cripple and more
Use them to create some gap and then cloak. Going invisible right under the enemy's nose was a bit OP back in the past.
Right along with our op heals right on it. Every other class now has reliable burst heals and our way of mitigating in open world gets chucked because people can't l 2p. Doesn't matter for duels cause who cloaks anyway but in xVx being locked out literally screws you.
Burning_Talons wrote: »SemiD4rkness wrote: »SemiD4rkness wrote: »This is not hide and seek, fight back like a man
if evil hunter locks shield then I feel that's balanced
Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.
Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.
Because they break on damage unlike fear
SemiD4rkness wrote: »SemiD4rkness wrote: »This is not hide and seek, fight back like a man
if evil hunter locks shield then I feel that's balanced
Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.
Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.
Um hullo? Shield breaker bro.khele23eb17_ESO wrote: »Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
1. Wheres my nice hard counter to shields?
2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
Nobody is using magelight because the duration is stupid short and it's not like you KNOW exactly when you're about to get stealth ganked. Most of the time they hit you when you're horsing it somewhere and barely paying attention, and then you're dead before you can CC break and change bars.
In a group battle there are better ways for a sorc to take on a night blade and knock them out of cloak. I don't understand the whining about a stupid broken ability that nobody uses.
Emma_Eunjung wrote: »SemiD4rkness wrote: »SemiD4rkness wrote: »This is not hide and seek, fight back like a man
if evil hunter locks shield then I feel that's balanced
Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.
Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.
Rune Prison breaks on most damage.
Um hullo? Shield breaker bro.khele23eb17_ESO wrote: »Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.
So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.
You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.
The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
1. Wheres my nice hard counter to shields?
2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
Refuse2GrowUp wrote: »Soooo much whining
khele23eb17_ESO wrote: »Refuse2GrowUp wrote: »Soooo much whining
Its whining when someone else is getting screwed and constructive criticism when you are.
Refuse2GrowUp wrote: »khele23eb17_ESO wrote: »Refuse2GrowUp wrote: »Soooo much whining
Its whining when someone else is getting screwed and constructive criticism when you are.
Except... I play both a stam and magicka NB and I (1) see no problem with the change, and (2) am not whining about it.
This is not the end of the world; not by a long shot. The ability to cloak in someone's face was a bit OP. And besides, it is not a counter cloak skill, it is a counter stealth skill. It is a counter to a mechanic, not a counter to a skill. Furthermore, Cyrodiil is 90% NBs. You do realize all us NBs can use this on each other as well, plus get empowerment from it yes? Stop the bloody whining and stop comparing it to giving Evil Hunter the ability to remove shields.
Refuse2GrowUp wrote: »khele23eb17_ESO wrote: »Refuse2GrowUp wrote: »Soooo much whining
Its whining when someone else is getting screwed and constructive criticism when you are.
Except... I play both a stam and magicka NB and I (1) see no problem with the change, and (2) am not whining about it.
Refuse2GrowUp wrote: »This is not the end of the world; not by a long shot. The ability to cloak in someone's face was a bit OP.
Refuse2GrowUp wrote: »And besides, it is not a counter cloak skill, it is a counter stealth skill. It is a counter to a mechanic, not a counter to a skill.
Refuse2GrowUp wrote: »Furthermore, Cyrodiil is 90% NBs.
Refuse2GrowUp wrote: »You do realize all us NBs can use this on each other as well, plus get empowerment from it yes?
Refuse2GrowUp wrote: »Stop the bloody whining and stop comparing it to giving Evil Hunter the ability to remove shields.
rfennell_ESO wrote: »Regardless of the magelight change... the only differences I saw in how invisibility works in the game is that it doesn't work most of the time. It's just broken... people with no magelight and likely no ability to see me were attacking away, particularly in clouding swarm.
The change that all bosses now have a perma-magelight is really annoying, but probably needed.
khele23eb17_ESO wrote: »
You sure they didnt have it?
First I thought they finally did something good there by reducing the locking time even though I feel like the ability shouldn't be locked but instead only the caster could see. Now I realize that the light actually lasts for 6 seconds. Great...that means cloak is completely useless if someone casts radiant mage light every 7 seconds. It doesn't even have to stay in his/her front bar. Now can we have evil hunter to deal bonus damage on shields and locking shield abilities for 3 sec when cast please?
bowmanz607 wrote: »First I thought they finally did something good there by reducing the locking time even though I feel like the ability shouldn't be locked but instead only the caster could see. Now I realize that the light actually lasts for 6 seconds. Great...that means cloak is completely useless if someone casts radiant mage light every 7 seconds. It doesn't even have to stay in his/her front bar. Now can we have evil hunter to deal bonus damage on shields and locking shield abilities for 3 sec when cast please?
Yes, but if your out of range of the light after the 3 second lock, then you are fine. Imo, they should lose the lock on this and only reveal people in the range of the light.
you know...cloak is the ONLY defensive skill nb has. So if a guild skill can permanently disables it then whats the point of having it in the first place??