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so they reduced cloak locking time to 3 sec while leaving the mage light duration @ 6s

  • khele23eb17_ESO
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    Seriously ? They changed RML and flares stealth lock to 3 seconds cause of NB crying to begin with adn you NBs ar still crying about it ? You NBs are just gonna cry till the remove the entire stealth lock de-buff is removed from the game aren't you ?

    A skill lock out mechanic in a game where you only have 6 skill slots on your bar is absurd. You will not waste a slot on a skill that is only occasionally of any use and can be negated at a whim. So yes, the lockout should be removed but Ill settle for ZOS buffing cammo hunter so that it disables shields, heals and reflects. Just put it in the game for a few weeks, for educational purposes.

    Edited by khele23eb17_ESO on March 9, 2016 5:27AM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • potirondb16_ESO
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    Loll there should be a skill that dispell buff on your opponent :smile: !

    Maybe for the new undaunted tree :smiley: or it could actually be a morph of flare ...
  • Digiman
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    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.
  • khele23eb17_ESO
    khele23eb17_ESO
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    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    1. Wheres my nice hard counter to shields?
    2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range youll have cloak locked out for 6-9s.
    3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
    4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
    Edited by khele23eb17_ESO on March 9, 2016 10:46PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • cyx54tc
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    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    you get stun by stealth attack regardless if your opponent is a NB or not... so its really your fault if you are not breaking out of it. Break mechanism is there for a reason. And I know someone is going to say hey I am magicka user I don't have that much stam to block and to break! well that's your choice to use food instead of drinks and to hold block all the time.
  • cyx54tc
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    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    1. Wheres my nice hard counter to shields?
    2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
    3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
    4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.


    And it costs more to cast cloak than mage light
  • MrGigglypants
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    Didgerion wrote: »
    As long as cloak reliably works then I don't see a problem with it.

    NB has lots of CC skills: Fear, Shadow Image, Cripple and more

    Use them to create some gap and then cloak. Going invisible right under the enemy's nose was a bit OP back in the past.

    Right along with our op heals right on it. Every other class now has reliable burst heals and our way of mitigating in open world gets chucked because people can't l 2p. Doesn't matter for duels cause who cloaks anyway but in xVx being locked out literally screws you.
  • leepalmer95
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    Didgerion wrote: »
    As long as cloak reliably works then I don't see a problem with it.

    NB has lots of CC skills: Fear, Shadow Image, Cripple and more

    Use them to create some gap and then cloak. Going invisible right under the enemy's nose was a bit OP back in the past.

    Right along with our op heals right on it. Every other class now has reliable burst heals and our way of mitigating in open world gets chucked because people can't l 2p. Doesn't matter for duels cause who cloaks anyway but in xVx being locked out literally screws you.

    Reliable burst heals like sorc and dk do?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


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  • zyk
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    I do not believe we have seen anything close to the full impact of Magelight yet. Wait until build guides are updated and every Magicka build is using Inner Light.

    Magelight is trivial to spam endlessly for an out of combat Magicka build. It is going to dramatically change how NBs are played in a wide variety of scenarios.
    Edited by zyk on March 9, 2016 7:13PM
  • MrGigglypants
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    cyx54tc wrote: »
    cyx54tc wrote: »
    This is not hide and seek, fight back like a man ;)

    if evil hunter locks shield then I feel that's balanced :)

    Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.

    Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.

    Because they break on damage unlike fear

    No because bash was broken and Sorc's do use prison in duels open world not much point mines are a better slot
  • Emma_Overload
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    cyx54tc wrote: »
    cyx54tc wrote: »
    This is not hide and seek, fight back like a man ;)

    if evil hunter locks shield then I feel that's balanced :)

    Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.

    Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.

    Rune Prison breaks on most damage.
    #CAREBEARMASTERRACE
  • Shelgon
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    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    1. Wheres my nice hard counter to shields?
    2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
    3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
    4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
    Um hullo? Shield breaker bro.
    V16 Templar - Shelgon - DC
    V16 Dragonknight - The Secutor - DC
  • zyk
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    Shelgon wrote: »
    Um hullo? Shield breaker bro.

    Sarcasm?
  • Minalan
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    Nobody is using magelight because the duration is stupid short and it's not like you KNOW exactly when you're about to get stealth ganked. Most of the time they hit you when you're horsing it somewhere and barely paying attention, and then you're dead before you can CC break and change bars.

    In a group battle there are better ways for a sorc to take on a night blade and knock them out of cloak. I don't understand the whining about a stupid broken ability that nobody uses.
  • Master_Kas
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    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    Stun locking? There is something called CC immunity you know. Except when it bugs out but that can happen to any skill.

    Im still waiting for a skill that LOCKS out damage shields or heals for 3 seconds when used.
    EU | PC
  • Wreuntzylla
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    Minalan wrote: »
    Nobody is using magelight because the duration is stupid short and it's not like you KNOW exactly when you're about to get stealth ganked. Most of the time they hit you when you're horsing it somewhere and barely paying attention, and then you're dead before you can CC break and change bars.

    In a group battle there are better ways for a sorc to take on a night blade and knock them out of cloak. I don't understand the whining about a stupid broken ability that nobody uses.

    Uh, rml reduces damage out of stealth by 50%, and "barely paying attention" is not the ganker's fault... With 60 stamina, my horse always let's me off before I am cc'd by de-horse.

    I use rml. Although this incarnation is less effective than the toggle, and much more irritating to use because of all the other things you are casting while stealthed, it's a solid alternative to running entropy for the 20% damage proc. It's clipping point is awesomely short. Great for 1v1 through small man.
  • cyx54tc
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    cyx54tc wrote: »
    cyx54tc wrote: »
    This is not hide and seek, fight back like a man ;)

    if evil hunter locks shield then I feel that's balanced :)

    Wanna talk balance? How about fear compared to every other cc in this game. The best one by far.

    Fossilize and Rune Prison bypass block too from what I remember. People just don't use it for some reason.

    Rune Prison breaks on most damage.

    just crystal frag right after. Big deal
  • houjo2000b16_ESO
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    It's true, I've been one shotting NBs left right and center with mage light spam.

    Thing is OP- yes, mage light is a super OP ability that every slots- but since it's a guild ability you can slot it too. Do so, enjoy the super OPness of this ridiculous ability.
  • Refuse2GrowUp
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    Soooo much whining
    PS4 NA Server

    CP160 DK Firemage
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  • khele23eb17_ESO
    khele23eb17_ESO
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    Shelgon wrote: »
    Digiman wrote: »
    Seems like a nice hard counter to stealth attacks. Not just NB's, but alot of classes. If your whining about it breaking Vieled strike shadow combination it doesn't stop the attack from going through it just prevents the person from being stunned constantly and keep in mind the 3400 cost for Radiant Magelight to be active for every 3 seconds adds up.

    So if someone is spamming they are burning their own resources constantly lowering their DPS significantly just to prevent you from stunning them.

    You still gap close on them. The only difference is if your trying to restealth to keep stun locking a target it won't be as effective and you have to switch tactics which isn't that hard. I am sure most NB's have a auxiliary set of abilities incase their stealth tactics don't work.

    The other reason is to break up the tag teaming NB's abusing it to stun lock a player indefinately.

    1. Wheres my nice hard counter to shields?
    2. The effect lasts 6 seconds not 3. So it would seem that if you stay within the effect's range you can be locked out for 6-9s.
    3. Auxiliary set? Youre talking as if there are 10+ skill slots per bar. After this change why would anyone even slot Cloak? Its a skill that will be useful once in a blue moon.
    4. Stunlocking to death is a bad thing. But you dont fix it with this kind of skill nerfs. The game has such limited cross-skill synergies you really shouldnt remove the few that are actually there. What you need a proper system of diminishing returns on CC.
    Um hullo? Shield breaker bro.

    Is it a skill that gives me +10% crit and +5% stamina just by sitting on my bar, instantly dispels shields in the area surrounding me when used and locks them out for 6-9s?
    Soooo much whining

    Its whining when someone else is getting screwed and constructive criticism when you are.
    Edited by khele23eb17_ESO on March 9, 2016 10:50PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Refuse2GrowUp
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    Soooo much whining

    Its whining when someone else is getting screwed and constructive criticism when you are.

    Except... I play both a stam and magicka NB and I (1) see no problem with the change, and (2) am not whining about it.

    This is not the end of the world; not by a long shot. The ability to cloak in someone's face was a bit OP. And besides, it is not a counter cloak skill, it is a counter stealth skill. It is a counter to a mechanic, not a counter to a skill. Furthermore, Cyrodiil is 90% NBs. You do realize all us NBs can use this on each other as well, plus get empowerment from it yes? Stop the bloody whining and stop comparing it to giving Evil Hunter the ability to remove shields.

    PS4 NA Server

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  • cyx54tc
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    Soooo much whining

    Its whining when someone else is getting screwed and constructive criticism when you are.

    Except... I play both a stam and magicka NB and I (1) see no problem with the change, and (2) am not whining about it.

    This is not the end of the world; not by a long shot. The ability to cloak in someone's face was a bit OP. And besides, it is not a counter cloak skill, it is a counter stealth skill. It is a counter to a mechanic, not a counter to a skill. Furthermore, Cyrodiil is 90% NBs. You do realize all us NBs can use this on each other as well, plus get empowerment from it yes? Stop the bloody whining and stop comparing it to giving Evil Hunter the ability to remove shields.

    Now tell me where did you get the 90% number? From my death count and kill count there are roughly equal amount of each class in cyrodiil and sewer.
    Edited by cyx54tc on March 10, 2016 12:30AM
  • khele23eb17_ESO
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    Soooo much whining

    Its whining when someone else is getting screwed and constructive criticism when you are.

    Except... I play both a stam and magicka NB and I (1) see no problem with the change, and (2) am not whining about it.

    Well I see a problem with it and I state my complaint on the game's public forum trying to show how absurd a lock out mechanism is in a game with 6 skills per action bar.
    This is not the end of the world; not by a long shot. The ability to cloak in someone's face was a bit OP.

    Why? How is it different from shielding up in someone's face?
    And besides, it is not a counter cloak skill, it is a counter stealth skill. It is a counter to a mechanic, not a counter to a skill.

    How do you figure? The lock out is a skill counter-measure aimed specifically at cloak.
    Furthermore, Cyrodiil is 90% NBs.

    What was that saying about X% of statistics being made up on the spot?
    You do realize all us NBs can use this on each other as well, plus get empowerment from it yes?

    Homogenization is not the way.
    Stop the bloody whining and stop comparing it to giving Evil Hunter the ability to remove shields.

    Again, I see it as a legitimate complaint. And I see buffing the Hunter skills with a shield dispel+lockout to be a perfectly viable comparison. I dont want them to actually do it, I want them to realize how absurd the very idea of such skills is.
    Edited by khele23eb17_ESO on March 10, 2016 5:51PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • rfennell_ESO
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    Played around with cloak and magelights a bit yesterday.

    In truth even someone that knew how to use it wasn't very effective at locking out my cloak.

    Now if cloak actually didn't just randomly break due to dots... it would be fine.

    The myth of the cloaking nightblade that cloaked within range of magelight pre-change is either a myth or a sign that you might not know how to pvp very well.

    Regardless of the magelight change... the only differences I saw in how invisibility works in the game is that it doesn't work most of the time. It's just broken... people with no magelight and likely no ability to see me were attacking away, particularly in clouding swarm.

    If they fix the issues with cloak that it's having right now, magelight isn't really a big deal.

    The change that all bosses now have a perma-magelight is really annoying, but probably needed.
  • khele23eb17_ESO
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    Regardless of the magelight change... the only differences I saw in how invisibility works in the game is that it doesn't work most of the time. It's just broken... people with no magelight and likely no ability to see me were attacking away, particularly in clouding swarm.

    You sure they didnt have it?
    The change that all bosses now have a perma-magelight is really annoying, but probably needed.

    Well, f... it then. Remove cloak, give NBs a different defensive skill. Something that will be comparable to what other classes have so that ZOS doesnt feel the need to disable it in every important aspect of the game. It could be a skill that will make nightblades shade-like and partially incorporeal reducing damage by 60-70% until a certain amount is mitigated.
    Edited by khele23eb17_ESO on March 10, 2016 2:54PM
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • rfennell_ESO
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    You sure they didnt have it?

    In all cases, no. In some, yes. Never know who is popping a detection potion.

    Clouding swarm acted bizarre and not once afforded me the invis it's supposed to.

    I was attacked in cloak (if magelight was up I wouldn't be able to cloak or it would have been broken and then locked out) more than I ever have before.

    In one case I locked out a stamblade with radiant and then dodge rolled->cloaked away from him and it was an unrelenting spambush spam from that point forward. It was like even if I cloaked he saw me clearly. So I led him down one of those long corridors (all while being spambushed) and away from his friends just to see how long he would be spamming ambush on me without using any magelight and far longer than the duration of a detect invis potion (which I doubt was even used). He didn't have me marked either...
  • bowmanz607
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    cyx54tc wrote: »
    First I thought they finally did something good there by reducing the locking time even though I feel like the ability shouldn't be locked but instead only the caster could see. Now I realize that the light actually lasts for 6 seconds. Great...that means cloak is completely useless if someone casts radiant mage light every 7 seconds. It doesn't even have to stay in his/her front bar. Now can we have evil hunter to deal bonus damage on shields and locking shield abilities for 3 sec when cast please?

    Yes, but if your out of range of the light after the 3 second lock, then you are fine. Imo, they should lose the lock on this and only reveal people in the range of the light.
  • cyx54tc
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    bowmanz607 wrote: »
    cyx54tc wrote: »
    First I thought they finally did something good there by reducing the locking time even though I feel like the ability shouldn't be locked but instead only the caster could see. Now I realize that the light actually lasts for 6 seconds. Great...that means cloak is completely useless if someone casts radiant mage light every 7 seconds. It doesn't even have to stay in his/her front bar. Now can we have evil hunter to deal bonus damage on shields and locking shield abilities for 3 sec when cast please?

    Yes, but if your out of range of the light after the 3 second lock, then you are fine. Imo, they should lose the lock on this and only reveal people in the range of the light.

    you know...cloak is the ONLY defensive skill nb has. So if a guild skill can permanently disables it then whats the point of having it in the first place??
  • rfennell_ESO
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    cyx54tc wrote: »
    you know...cloak is the ONLY defensive skill nb has. So if a guild skill can permanently disables it then whats the point of having it in the first place??

    The only time it's really going to affect you is if you come across a group spamming it down a tunnel and you are in stealth.

    Now... no possible way past them really.


  • dimensional
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    Or literally any group in any PVP scenario where only one member out of the whole group needs to be spamming it.
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