mmm
I like the idea of pvp without cp, for pure keep bashing action - cool
but IC has a big bunch of pve in it, and it's campaign related
So if I want to grind stones or do quests I guess I need to avoid a cp limited campaign as the monsters are not scaled for my cp.
So I could guest, but why limit my ability to help other campaigns.
As a new guy with just enough points to make lvl 10, i guess it's cool as you don't meet the leet minmaxers
not sure the concept of cp limited has been thought through......
catalyst10e wrote: »While I agree with the overall sentiment that non-vet CP campaigns are a good thing, and should be promoted, what is with this hostility towards those of us who would prefer to continue using CP like we're villains? CP is one of the very few reasons left to continue on with a character whos hit VR16. Someone who claims they dont want to re-gear for non-CP isnt using CP as a "crutch" it's just another resource, and when you take away a resource, the smart thing to do would be to re-gear yourself for the new lack-of-resource environment.
By the OP's own logic, the argument could be made that YOU non-CP supporters need some of us to be handi-capped just to give you a chance at beating us... I fear I might start to now get messages saying "1v1 me bro, azura's star!" I earned my CP like I earned my VR16 level, and I use it as a resource like any other. It'd be like a campaign where there was no stealth, sure it might stop the ganking problem.... but there's plenty of players who enjoy the stealth aspect of the game, and would be rightfully justified in avoiding that particular campaign. Does that mean Stealth is a "crutch"? Lets start a non-skills campaign, skills are crutches, also the environment is just a flat space, and no ranged abilities... everyone gets a sword and just light/heavy attacks each other till one side is dead but everyone still gets trophies.
SO! again... it's great theres a non-CP campaign, and it's great you're having more fun there because you apparently had too much trouble with people having CP... but don't do this hostile Us VS them, opinion-as-fact, "no-excuse" BS. I hope the non-CP campaign serves it's purpose of helping ease new-er players or maybe players who didnt PVP before, into PVP. and I hope it does do well enough to get new campaigns. Don't QQ over players who have earned and use CP to make their toons better than yours, and use that as some sort of soap box to stand on saying it's lazy, or a crutch.
Edit for reference: I only have 304 CP at present on my main. I do alright, and so can you.
What are you even talking about. CP's literally give you a huge advantage over those with considerably less. It's not like wearing a legendary set vs an epic version of the same set.
CP's are not just "another resource", they're literally just advantages. Up to 25% regen or 15% damage advantage over someone else with 0 CP's, being the extreme. Someone having just a 1% damage advantage over you just because they killed more pigs is not the same as them crafting or farming a better set. They had to have the knowledge and skill to farm the mats to craft or complete the vet dungeons or trials. Not everyone cares to or just can't do those things and if they don't or can't you deserve the gear advantage. You don't deserve an advantage because you have more play time or spend more money on XP scrolls or gold on pots.
As someone with 501 CP's I prefer Azuras because it feels like true PvP. Can you 1vX? Not so much, which since I don't have a superiority complex it suites me.
Liberal mentality: Everything that I, a liberal progressive, do not agree should be banned by federal law. If you don't agree with my ideology you are a racist, bigot and fascist.
dimensional wrote: »Someone explain to me how the pvp combat in this game is made better by everyone having jacked up resource generation. I'd love to hear it.
If you can't, that means the non-CP campaign is better. If there really is some problem with Battle Spirit balancing, that's a game system they can adjust. But other than that, non-CP is better for pvp.
You do realize that not everyone chooses resource CPs, right? You're generalizing everyone in the game to a few specific nodes, that's your mistake. So I disagree with the entire premise of this thread on faulty logic and reasoning.
DaveMoeDee wrote: »mmm
I like the idea of pvp without cp, for pure keep bashing action - cool
but IC has a big bunch of pve in it, and it's campaign related
So if I want to grind stones or do quests I guess I need to avoid a cp limited campaign as the monsters are not scaled for my cp.
So I could guest, but why limit my ability to help other campaigns.
As a new guy with just enough points to make lvl 10, i guess it's cool as you don't meet the leet minmaxers
not sure the concept of cp limited has been thought through......
Good point.
If IC has no impact on Cyrodiil, it could make sense to do Cyrodiil on your home and IC on your guest.
Except very few people wanted a non-CP vet campaign and all of the major guilds didn't want it. So what happens when they all move off of Azura's? Yep, everyone else moves with them. So you PO'd the player base there and accomplished nothing else.Using the most populated server gave the non-CP campaign its best chance at having just a bit of longevity, so IMHO that's one of the few good decisions ZOS has made.What I find most annoying is that Zeni kills the Azura population. I have manny game buddies in there and its now ripped apart due of the Non-CP. Why didn't Zeni use a low populated server...anyway its to late now. Tnx Zeni! Great Job. :'(
Ps. I like the concept of a non-cp campaign. Diversity in a game is good imo.
Except without CP, PvE becomes harder. Trueflame on NA PC was dominated by an AD guild or two each night where they took the entire map. Now with everyone from Azura's on Trueflame, it seems they merely moved to Azura's, which is otherwise empty. Personally, I've found it much easier to do PvE stuff on the old Azura's versus the old Trueflame in part because of the AD guilds that feel like they own the campaign and how people on the more populated campaign tend to focus on PvP and generally don't go to the PvE areas. Rather funny that I've gotten ganked far more on a dead campaign than a full one, where I rarely ever run into anyone interested in trying to gank me.starlizard70ub17_ESO wrote: »I have the feeling that Azura non-cp will be the campaign PvE'er go to do the quests in Cryodiil because of the lower population. At least until some guild decides to make it a "buff server" for their alliance.
catalyst10e wrote: »While I agree with the overall sentiment that non-vet CP campaigns are a good thing, and should be promoted, what is with this hostility towards those of us who would prefer to continue using CP like we're villains? CP is one of the very few reasons left to continue on with a character whos hit VR16. Someone who claims they dont want to re-gear for non-CP isnt using CP as a "crutch" it's just another resource, and when you take away a resource, the smart thing to do would be to re-gear yourself for the new lack-of-resource environment.
By the OP's own logic, the argument could be made that YOU non-CP supporters need some of us to be handi-capped just to give you a chance at beating us... I fear I might start to now get messages saying "1v1 me bro, azura's star!" I earned my CP like I earned my VR16 level, and I use it as a resource like any other. It'd be like a campaign where there was no stealth, sure it might stop the ganking problem.... but there's plenty of players who enjoy the stealth aspect of the game, and would be rightfully justified in avoiding that particular campaign. Does that mean Stealth is a "crutch"? Lets start a non-skills campaign, skills are crutches, also the environment is just a flat space, and no ranged abilities... everyone gets a sword and just light/heavy attacks each other till one side is dead but everyone still gets trophies.
SO! again... it's great theres a non-CP campaign, and it's great you're having more fun there because you apparently had too much trouble with people having CP... but don't do this hostile Us VS them, opinion-as-fact, "no-excuse" BS. I hope the non-CP campaign serves it's purpose of helping ease new-er players or maybe players who didnt PVP before, into PVP. and I hope it does do well enough to get new campaigns. Don't QQ over players who have earned and use CP to make their toons better than yours, and use that as some sort of soap box to stand on saying it's lazy, or a crutch.
Edit for reference: I only have 304 CP at present on my main. I do alright, and so can you.
Did I fit enough negatives into the title?
Anyhow, non-CP pvp is VERY good for the game. Everyone should be playing in it to encourage ZOS to open more non-CP campaigns. Non-CP is how the pvp should be in ESO.
Of course, it levels the playing field so new players aren't instantly turned off by pvp.
But another reason non-CP pvp is good for the game is because as CP numbers rise, pvp becomes worse. There are no cooldowns in this game, so it risks being a spamfest where player skill is irrelevant and the only determining factors are gear and stats. The only thing that can keep pvp from becoming this spam fest is resource management. Champion points make resource management far too easy. PVP becomes stupid once everyone's pumped enough into resource regen and cost reduction.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
dylanjaygrobbelaarb16_ESO wrote: »just play in no cp and be happy you have the option. or are you sore that its not populated enough and are trying to convince others to join?
there is no reason for people who like cp to play there. you expect me to make even another gear build to make up for no cp making current build unviable? no thanks
if it was the other way around and everyone was on non-cp and the others were dead, id be happy to join. the people have spoken, they populated the other campaigns instead.
you just have to except most players picked trueflame and haderus. so your telling almost the entire population of the game they are pvping wrong... LOL
Seriously, anyone who thinks removing CP from PvP is going to magically balance stuff out ......
Did I fit enough negatives into the title?
Anyhow, non-CP pvp is VERY good for the game. Everyone should be playing in it to encourage ZOS to open more non-CP campaigns. Non-CP is how the pvp should be in ESO.
Of course, it levels the playing field so new players aren't instantly turned off by pvp.
But another reason non-CP pvp is good for the game is because as CP numbers rise, pvp becomes worse. There are no cooldowns in this game, so it risks being a spamfest where player skill is irrelevant and the only determining factors are gear and stats. The only thing that can keep pvp from becoming this spam fest is resource management. Champion points make resource management far too easy. PVP becomes stupid once everyone's pumped enough into resource regen and cost reduction.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
This is what happens when ZoS listens to the whiniest complainers on a small platform.
The problem with this is that it gains nothing by penalizes everything.
Everyone vocal about non-CP campaign was a minority and you have a new play pen. Don't go whining about how empty it is because the rest though CP were fine and fun.
If people want more they would join! Quit begging others who clearly don't like the restriction because you want more shards for one clearly empty and not gaining traction.
No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
Did I fit enough negatives into the title?
Anyhow, non-CP pvp is VERY good for the game. Everyone should be playing in it to encourage ZOS to open more non-CP campaigns. Non-CP is how the pvp should be in ESO.
Of course, it levels the playing field so new players aren't instantly turned off by pvp.
But another reason non-CP pvp is good for the game is because as CP numbers rise, pvp becomes worse. There are no cooldowns in this game, so it risks being a spamfest where player skill is irrelevant and the only determining factors are gear and stats. The only thing that can keep pvp from becoming this spam fest is resource management. Champion points make resource management far too easy. PVP becomes stupid once everyone's pumped enough into resource regen and cost reduction.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
This is what happens when ZoS listens to the whiniest complainers on a small platform.
The problem with this is that it gains nothing by penalizes everything.
Everyone vocal about non-CP campaign was a minority and you have a new play pen. Don't go whining about how empty it is because the rest though CP were fine and fun.
If people want more they would join! Quit begging others who clearly don't like the restriction because you want more shards for one clearly empty and not gaining traction.
No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
1. I made this thread before even logging on the game and realizing the non-cp campaign was unpopulated.
2. If I think non-cp pvp is healthier for the game, why the hell wouldn't I try to get more people on to it?
3. Your definition of "whiny" is wrong. In the post you quoted, I explained why non-CP pvp is better for the game.
4.No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
It's ironic that you expect people won't understand your point without the bold when you didn't understand the point of the very post you quoted. I'm fine having less CP than other people. I like playing the underdog anyhow, it's keeps things interesting.
Nothing in my OP even implies that I'm talking about balance. The argument in my OP is that pvp with no CP requires more strategy due to resource management. Therefore, pvp with no CP is more fun. Therefore, people should play it so that ZOS keeps the server and possibly opens more.
Yes, I want pvp to be more fun. Sue me.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
ESO pvp becomes a spam fast when everyone has jacked up resources. This is a well known problem and people have talked about it long before now and have directly attributed it to champion points long before now. Champion points and the killing of the soft cap system.
I can understand that people don't want to remake all their gear to play in a better pvp environment... but it is a bummer.
Did I fit enough negatives into the title?
Anyhow, non-CP pvp is VERY good for the game. Everyone should be playing in it to encourage ZOS to open more non-CP campaigns. Non-CP is how the pvp should be in ESO.
Of course, it levels the playing field so new players aren't instantly turned off by pvp.
But another reason non-CP pvp is good for the game is because as CP numbers rise, pvp becomes worse. There are no cooldowns in this game, so it risks being a spamfest where player skill is irrelevant and the only determining factors are gear and stats. The only thing that can keep pvp from becoming this spam fest is resource management. Champion points make resource management far too easy. PVP becomes stupid once everyone's pumped enough into resource regen and cost reduction.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
This is what happens when ZoS listens to the whiniest complainers on a small platform.
The problem with this is that it gains nothing by penalizes everything.
Everyone vocal about non-CP campaign was a minority and you have a new play pen. Don't go whining about how empty it is because the rest though CP were fine and fun.
If people want more they would join! Quit begging others who clearly don't like the restriction because you want more shards for one clearly empty and not gaining traction.
No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
1. I made this thread before even logging on the game and realizing the non-cp campaign was unpopulated.
2. If I think non-cp pvp is healthier for the game, why the hell wouldn't I try to get more people on to it?
3. Your definition of "whiny" is wrong. In the post you quoted, I explained why non-CP pvp is better for the game.
4.No one likes it when the whiniest person demands everyone else to have their legs removed so they don't feel like the smallest.
It's ironic that you expect people won't understand your point without the bold when you didn't understand the point of the very post you quoted. I'm fine having less CP than other people. I like playing the underdog anyhow, it's keeps things interesting.
Nothing in my OP even implies that I'm talking about balance. The argument in my OP is that pvp with no CP requires more strategy due to resource management. Therefore, pvp with no CP is more fun. Therefore, people should play it so that ZOS keeps the server and possibly opens more.
Yes, I want pvp to be more fun. Sue me.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Do the healthy thing for the game. Play in the non-CP campaign.
To clarify, you ACCUSE everyone else who is playing the end game progression as designed as being unable to cut it and are being carried by progression they earned by game design because it messes with your own simplistic design of playing the game and are demanding everyone else to play it despite you already having a server for it and not come off as whiney?
You are whiney, you already have a server. Stop belittling other players and stop trying to push for CP to be completely removed from all PvP and I never mentioned anything about balance either. I just pointed out it was stupid for you to make an thread insulting them about how they play with CP and then saying non-CP being more tactical because it simplifies the game better for you.
It doesn't make it more skillful or tactical because it forces less variables for the player to adapt too, essentially your saying tic tack toe is more tactical then chess because it has less moves in it.
CP was designed to make the player feel stronger and stronger as they progress which is needed since ESO is adding new content and story instead of forcing them to grind through particular dungeons to get sets and then raising the level cap every couple of years.
If it stopped at 50, then not very many people would play. It's why many dropped out, and your obvious continued lobbying to get rid of CP in PvP so you can play your more simple experience that was granted now comes off as you forcing and ridiculing players so it's completely removed from PvP.
Quite frankly I find it disgusting, I have a live and let die policy. I don't want them take away your non-CP, I think it's a great option.
What I don't want is you trying to get them to take away CP because of your personal views.
catalyst10e wrote: »ESO pvp becomes a spam fast when everyone has jacked up resources. This is a well known problem and people have talked about it long before now and have directly attributed it to champion points long before now. Champion points and the killing of the soft cap system.
I can understand that people don't want to remake all their gear to play in a better pvp environment... but it is a bummer.
Now this part here is good for a discussion. And honestly you should have lead with this instead of making it sound kinda condescending and antagonistic. (no offense meant)
The idea that it's actually the near unlimited resource management in general that is a major issue here, and not infact the CP system, even tho the CP system incorporates more resource management. So perhaps the resource regen aspects of the game as a whole need to be looked at or reworked, but the answer certainly isnt remove them entirely.
Are some players heavily relying on CP? maybe. Some of them maybe dont even realize they depend on it because it's always been there and you dont notice it till its completely gone. Kinda like how when you ride your maxed out horse around you dont realize how slow they were till you start up an alt and have to upgrade the speed all over again. But the progression towards that max speed was a slow climb so you never took notice until then.
Removing the CP entirely wouldnt fix the balance issue, as pointed out by several people here... they may not WANT to repsec the gear, but if pressed, all of us (myself included) COULD rework new gear for it, and within say... a month... it'll be right back to where it was before with people now complaining the game is TOO gear focused, and that anyone without the mats or cash to get the gear are at a huge disadvantage, then say the battle leveling system needs to be reworked/removed entirely to compensate. (or something along those lines)
If the first two days are any indication, they won't have to open up any more non-CP campaigns to handle the load. The couple of hundred ESO players who begged for it are there already and leave shortly after arriving because of lack of population.
Good news though, it is apperantly the closest thing predominately PVE players will get to a PVE Imperial City to farm.
Other great news to report; we have no reported lag or frame drops in the non-co
I would never play those "Vanilla"-campaigns. I hate the notion that everybody has to be equal, no matter how much efford they put in their characters. It`s the gaming-equivalent to the participation trophy in schools.
<bläch>
@Uviryth I just gotta ask then ... how many CP do you have?
As someone with around 290 CP on PC NA who has been playing since BETA (not much time to game anymore), I will stick with non-CP campaign I think.
To clarify, you ACCUSE everyone else who is playing the end game progression as designed as being unable to cut it and are being carried
I didn't accuse everyone with max CP of anything. I said that non-CP pvp is better, which it is despite your tic tac toe metaphor. And because it's better, there's no reason to play in the CP campaigns.
There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
To clarify, you ACCUSE everyone else who is playing the end game progression as designed as being unable to cut it and are being carried
I didn't accuse everyone with max CP of anything. I said that non-CP pvp is better, which it is despite your tic tac toe metaphor. And because it's better, there's no reason to play in the CP campaigns.
Yes you did:There's no excuse for not playing in the non-CP campaign. You'd have to straight up admit you can't cut it unless carried by CP.
Let's throw all kinda competetive players into an elite category of evil, stupid [snip] that are only here to stroke their ego.Its real shame that eso pvp community is split into elites and casuals/sheeps. Elites having the HUGE urge to show off their huge e peen with their cookie cutter builds that can solo 2-40 casuals/sheeps is somehow fun? And casuals, the majority is trying to have honest fun by dying and killing but not watching certain few spam to death everything thanks to what?
Thank god trains left azura, wee bit more fun for casuals not just farming paradise going at resource towers or alessia bridge. now to balance some covenants and some ebons into campaign and it will truly be an AwEsOmE campaign. Its definetly stress free.
Not sure what happened past 10 year in gaming communities but the toxity level is on total new level.
E peens this way, and casuals that way, hurray!
dylanjaygrobbelaarb16_ESO wrote: »
you just have to accept most players picked trueflame and haderus. so your telling almost the entire population of the game they are pvping wrong... LOL
If this part here is good discussion, then my op was good discussion too. I just reworded the exact argument from my OP.
I agree that the answer isn't to remove them entirely. I never hinted that I wanted to remove the CP system entirely.
There is a zero percent chance of it getting right back to where it was by respeccing gear. You literally cannot achieve the same numbers. Sure, you could get your regen up to the same value, but the amount of damage you'll have to sacrifice will be ridiculous. As with CP campaign pvp, in the non-CP campaign people will eventually find a balance between regen and damage, and both will be lower than on the CP campaigns.
This is implying the removal of CP, or at least it sounds like you're advocating it. So your statement "I never hinted that I wanted to remove the CP system entirely" is inaccurate. That is then followed by the antagonistic lines like "You'd have to straight up admit you can't cut it unless carried by CP." which is where/why you're getting resistance and friction. It was unnecessary.Non-CP is how the pvp should be in ESO.