XxLone_WolfxX402 wrote: »I would prefer the vet system to stay because if they just remove it than it will be a grinders paradise eso is all about the questing and the lore of each area if you remove the vet system a lot of people preliminary new players wont be tempted to see the new areas and just grind to 50 and then grind CP.
Also if you remove the vet system you wont have that good felling when you finally reach that VR16 rank and create that amazing end level gear for your chr instead you will just create level 50 gear which will level based on your CP Rank when you pass 50.
People who have VR16 chr will know how it feels to get to that max rank yes it is tedious but at the end of the day you feel good.
What is everyone else opinion on removing the vet system in the future?
hamburgerler76 wrote: »that there is still 14 days till it drops on console
XxLone_WolfxX402 wrote: »I would prefer the vet system to stay because if they just remove it than it will be a grinders paradise eso is all about the questing and the lore of each area if you remove the vet system a lot of people preliminary new players wont be tempted to see the new areas and just grind to 50 and then grind CP.
Also if you remove the vet system you wont have that good felling when you finally reach that VR16 rank and create that amazing end level gear for your chr instead you will just create level 50 gear which will level based on your CP Rank when you pass 50.
People who have VR16 chr will know how it feels to get to that max rank yes it is tedious but at the end of the day you feel good.
What is everyone else opinion on removing the vet system in the future?
BackFreckle wrote: »XxLone_WolfxX402 wrote: »I would prefer the vet system to stay because if they just remove it than it will be a grinders paradise eso is all about the questing and the lore of each area if you remove the vet system a lot of people preliminary new players wont be tempted to see the new areas and just grind to 50 and then grind CP.
Also if you remove the vet system you wont have that good felling when you finally reach that VR16 rank and create that amazing end level gear for your chr instead you will just create level 50 gear which will level based on your CP Rank when you pass 50.
People who have VR16 chr will know how it feels to get to that max rank yes it is tedious but at the end of the day you feel good.
What is everyone else opinion on removing the vet system in the future?
You know when I feel good? When I grind a character to v16 in a week. You know what didn't feel good? Day in and day out of questing and clearing zones. (On multiple toons)
What makes you feel good at the end of the day doesn't always mean the same for everyone.
Sorry for ZOS' attempt to give people an option to play their boring/long drawn out quest lines (imo, if it wasnt obvious) or just get to endgame where is were some would like to expirience before getting bored with clearing out 3 factions worth of quests and 16 dam meaningless ranks
My 2 cents
XxLone_WolfxX402 wrote: »I would prefer the vet system to stay because if they just remove it than it will be a grinders paradise eso is all about the questing and the lore of each area if you remove the vet system a lot of people preliminary new players wont be tempted to see the new areas and just grind to 50 and then grind CP.
Also if you remove the vet system you wont have that good felling when you finally reach that VR16 rank and create that amazing end level gear for your chr instead you will just create level 50 gear which will level based on your CP Rank when you pass 50.
People who have VR16 chr will know how it feels to get to that max rank yes it is tedious but at the end of the day you feel good.
What is everyone else opinion on removing the vet system in the future?
The vet system is already a grinders paradise. I level through vet by questing mostly and hardly ever run into other characters in the silver and gold zones until I come across one of the favored grind spots, then I see plenty of people running around spamming AoEs like there is no tomorrow.
When I get yet another character to v16 the feeling I get is mostly summed up as "Ugh, finally."
If you really love questing through the same zones over and over then, good news, none of that is going away. There will still be all the skyshards / skill points / achievements / etc for you to hunt down. However, those of us that just want to try a new build at endgame will no longer be required to grind out 13 million XP after hitting level 50.
Not sure if this was changed with TG update but crafting xp for deconstructions now scaled to the character you do it on...v16 items with 280% craft bonus giving 2k craft xp at level 3....so much for leveling up an alts crafting fast.
James-Wayne wrote: »The PvE component is WAY to easy!!