DIsagree.It gives more exp when you uncover a new zone on the map. It is by far the most useless trait in the game.
DIsagree.It gives more exp when you uncover a new zone on the map. It is by far the most useless trait in the game.
When I start a new character, as soon as they get out of the initial instance I equip them with 7 pieces of gear with this trait and taken them off to get all the overworld skyshards in their 5 faction zones as well as a few in delves if I can. This trait adds a good chunk of initial XP meaning more levels and more skill points available when they start questing.
When I do this I also equip what will be their secondary weapon at level 15 traited with Weapon Skill increase trait.
So no, it's by no means the "most useless", situationally it's very useful IMO.
DIsagree.It gives more exp when you uncover a new zone on the map. It is by far the most useless trait in the game.
When I start a new character, as soon as they get out of the initial instance I equip them with 7 pieces of gear with this trait and taken them off to get all the overworld skyshards in their 5 faction zones as well as a few in delves if I can. This trait adds a good chunk of initial XP meaning more levels and more skill points available when they start questing.
When I do this I also equip what will be their secondary weapon at level 15 traited with Weapon Skill increase trait.
So no, it's by no means the "most useless", situationally it's very useful IMO.
Yep, exactly - I think the trait is generally hated by people who stick to 1 or maybe 2 characters, haven't played a new character for ages, or tend to go straight to PvP at level 10 - those of us who love alts and trying out new builds and questing/exploring with them tend to see more value in it!
EDIT: It is of course useless when you get a high level drop with that trait instead of something useful for combat performance, hence some of the antipathy towards it.
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
He's absolutely right though. One assumes if you take Exploration you are doing it to get extra XP, which you do to level up and gain power quicker. It's just other traits will help you kill faster (more xp), or level equipment faster (gain power quicker through passives/skills etc.).
I also find it strange that you say "some of us enjoy the game and don't care about "clearing speed" and then continue on to make a statement about how people are "doing it wrong" if they haven't maxed out armour skills by Vet rank. Do you see the contradiction in philosophies there?
Exploration is just outclassed by other traits, that's all.
And if you truly did not care about levelling faster you wouldn't have bothered equipping exploration in the first place.
If I could craft gear with the Ornate trait, I'd make myself an entire gear set that was ornate, and name myself Lord Fancypants.If you don't care about that I suggest doing the "fun" challenge and use only Ornate on all your gear or nothing. Exploration is actually very anti "fun" in the definition you are using since it makes you characters even more hopelessly overleveled.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
He's absolutely right though. One assumes if you take Exploration you are doing it to get extra XP, which you do to level up and gain power quicker. It's just other traits will help you kill faster (more xp), or level equipment faster (gain power quicker through passives/skills etc.).
I also find it strange that you say "some of us enjoy the game and don't care about "clearing speed" and then continue on to make a statement about how people are "doing it wrong" if they haven't maxed out armour skills by Vet rank. Do you see the contradiction in philosophies there?
Exploration is just outclassed by other traits, that's all.
And if you truly did not care about levelling faster you wouldn't have bothered equipping exploration in the first place.
There is somthing he doesnt think about.
While Training give you more exp for armor/Weaps
Exploration give you more exp from the source of Pois, which means Armor/Weaps and Skills are lvled faster
Wait, what? You burned through 64 legendary upgrade mats for a set of level 1 gear? You might be even more of a madman than me!At Legendary the exploration trait gives you +10% per piece of gear to exploration xp (xp gained when you discover a new area on the map). You can put exploration on up to 8 pieces of gear, which at max will provide you with a 80% bonus is xp gained when you discover a new area. I have a full set of level 1 legendary exploration gear ( 3 heavy, 2 medium, 2 light and a shield) and it proves a nice passive way to gain XP while out questing. Combine with with psijiic ambrosia and you get an additional 130% exploration XP, this amount alone will gain you 2+ levels per zone pre-vet.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
He's absolutely right though. One assumes if you take Exploration you are doing it to get extra XP, which you do to level up and gain power quicker. It's just other traits will help you kill faster (more xp), or level equipment faster (gain power quicker through passives/skills etc.).
I also find it strange that you say "some of us enjoy the game and don't care about "clearing speed" and then continue on to make a statement about how people are "doing it wrong" if they haven't maxed out armour skills by Vet rank. Do you see the contradiction in philosophies there?
Exploration is just outclassed by other traits, that's all.
And if you truly did not care about levelling faster you wouldn't have bothered equipping exploration in the first place.
There is somthing he doesnt think about.
While Training give you more exp for armor/Weaps
Exploration give you more exp from the source of Pois, which means Armor/Weaps and Skills are lvled faster
"Clearing Speed"
LMAO.
Some of us enjoy the game and don't particularly care about "clearing speed" whatever the heck that means.
*snorts with laughter*
EDIT: Also if you haven't managed to get your armor skills maxed by the time you hit vet rank without having to use training trait, then you are doing it wrong.
He's absolutely right though. One assumes if you take Exploration you are doing it to get extra XP, which you do to level up and gain power quicker. It's just other traits will help you kill faster (more xp), or level equipment faster (gain power quicker through passives/skills etc.).
I also find it strange that you say "some of us enjoy the game and don't care about "clearing speed" and then continue on to make a statement about how people are "doing it wrong" if they haven't maxed out armour skills by Vet rank. Do you see the contradiction in philosophies there?
Exploration is just outclassed by other traits, that's all.
And if you truly did not care about levelling faster you wouldn't have bothered equipping exploration in the first place.
Wait, what? You burned through 64 legendary upgrade mats for a set of level 1 gear? You might be even more of a madman than me!At Legendary the exploration trait gives you +10% per piece of gear to exploration xp (xp gained when you discover a new area on the map). You can put exploration on up to 8 pieces of gear, which at max will provide you with a 80% bonus is xp gained when you discover a new area. I have a full set of level 1 legendary exploration gear ( 3 heavy, 2 medium, 2 light and a shield) and it proves a nice passive way to gain XP while out questing. Combine with with psijiic ambrosia and you get an additional 130% exploration XP, this amount alone will gain you 2+ levels per zone pre-vet.
It's not about not leveling faster - it's that I like exploration and questing, and hate grinding.
Hence I want to maximise the XP I get for the activities I enjoy, especially since exploration XP is a one time only XP gain.
I am sorry that you cannot see that there are a myriad of ways to play the game. And that for some people, the thought of grinding mobs over and over for levels just makes us die a little bit inside. Exploration trait is useful for us. More quest content is welcomed by us.
It's not about not leveling faster - it's that I like exploration and questing, and hate grinding.
Hence I want to maximise the XP I get for the activities I enjoy, especially since exploration XP is a one time only XP gain.
I am sorry that you cannot see that there are a myriad of ways to play the game. And that for some people, the thought of grinding mobs over and over for levels just makes us die a little bit inside. Exploration trait is useful for us. More quest content is welcomed by us.
And I am not talking about grinding at all. I am talking about all activities that lead to xp gain. Questing, killing and exploration.
I agree with you 100% that if all you do is walk around and uncover new locations, while ignoring all quests and not killing a single thing, if that is your preferred playstyle, then go for Exploration trait. If you do anything else in addition to that, then you may want to consider a different trait.
And again, I will state that if you are not looking to level faster, then why use the Exploration trait at all? You keep contradicting yourself: "It's not about levelling faster", followed by "I want to maximize the XP I get".
Maximizing XP = leveling faster, no?