I assume that drops in ICP behave like in WGT: each piece (legs, chests,...) of armor is associated to a specific boss, and can be dropped by that boss only (beside token chests of course), in any set and any trait. For instance, in WGT all set sashes, belts and girdles are dropped only by the adjudicator.
So my question is: what are the drops associated to each boss in ICP?
I assume that drops in ICP behave like in WGT: each piece (legs, chests,...) of armor is associated to a specific boss, and can be dropped by that boss only (beside token chests of course), in any set and any trait. For instance, in WGT all set sashes, belts and girdles are dropped only by the adjudicator.
So my question is: what are the drops associated to each boss in ICP?
It's the same distribution as in WGT:
Belt & Pants = First boss (Flesh Sculptor)
Chest & Shoulders = Second Boss (Flesh Abomination)
Helm & Gloves = Final boss (Lord Warden)
Boots = All "mini" bosses (Overfiend, The Council, Watcher)
Note: You can distinguish a "boss" from a "mini boss" by the number of shackles they award. "Mini" bosses only award 2 shackles.