Justice31st wrote: »So yeah, ever since Wrobels comment there has been a lot of mockery regarding "Step into my house". I get it, I do.. but I think feedback and suggestions might be more in order if you want to help your class.
OK, so we know Rune Focus gives you Physical and Spell resistance - cool. Here's some other things it could potentially do
- While standing in Rune Focus, spell projectiles are absorbed for part of the damage and restores health at the same time (similar to S+B Absorb Magic)
- Anyone standing inside your rune focus takes X flame damage per second (shouldn't be too powerful, but enough to keep pressure)
- Templar offensive abilities are amplified by X% while standing inside the rune
Basically drop a Nova in your rune and watch the world burn.
And how would this fix the Templars mobility issues?
Just like DKs, Templars shouldn't have mobility.. that's the point. They should both be able to stand their ground, not run away like rabbits Sorcerer and Nightblade style.
Mobility is not only for running away.
Plus, with next patch, Templar will be the only class that will have no way to get Major Expedition within their class skills AND have the Major spell/phys resist buff stick to them for the least time.
You mean because DKs get a 2 sec mobility using a crappy skill like chains? I have no idea why that was even added.
Lightninvash wrote: »So yeah, ever since Wrobels comment there has been a lot of mockery regarding "Step into my house". I get it, I do.. but I think feedback and suggestions might be more in order if you want to help your class.
OK, so we know Rune Focus gives you Physical and Spell resistance - cool. Here's some other things it could potentially do
- While standing in Rune Focus, spell projectiles are absorbed for part of the damage and restores health at the same time (similar to S+B Absorb Magic)
- Anyone standing inside your rune focus takes X flame damage per second (shouldn't be too powerful, but enough to keep pressure)
- Templar offensive abilities are amplified by X% while standing inside the rune
Basically drop a Nova in your rune and watch the world burn.
Another fix is increasing the radius size so we can walk around in our "house"
Agree. It's more like a tent
tinythinker wrote: »I like the idea of a stronger house. How about:
- replace Extended Ritual with Cauterizing Ritual. Can still be used by allies to remove negative effects, still has a HoT, but also applies a flame DoT to enemies in the AoE
- allow the caster to activate the either Rune Focus or Cleaning Ritual (and their morphs) again while inside the circle to "use it up", granting half of whatever healing, resource recovery, or damage that was remaining before the ability would normally have expired
- replacing the somewhat defunct Master Ritualist with Divine Sanction: "Enemies within the area of effect of Cleansing Ritual or Rune focus have their magicka, health, and stamina regeneration decreased by 15/30%."
Details here.
Hand_Bacon wrote: »So the rune focus as a small pulsing PBAOE, either as a 10 sec duration, or a toggle in exchange for 10% magicka.
The area does not have to be much larger than it is now, but it'll have to have a small dmg element and have it as a resource return for stamina that the class badly lacks. The stamina return could be based on the number of enemies inside the pulse.
This would aid Templars' mobility and still give them a tiny house.
PvP
It could be used for popping players out of stealth.
PvE
It could help Templar tanks by returning stamina based on mobs in the pbaoe.
EDIT: probably a crap idea, but I was drinking my coffee, digressing.