I enjoy the bow quit a bit and find its to be good ranged dps. With pumping champion points into physical dmg snipe hits like a truck.
DRXHarbinger wrote: »L2weave. It does work just takes some practice. Bows work well with bombard and the volley morphs great aoe and dps. Bombard is pretty *** having no cool down, it's epic for WGT and Prison. or Camo hunting solo with focused aim / prismatic enchantment yields some good stoneage.
Can't wait for the new marksman set in TG. The fifth piece has 5% stam cost reduction on all abilities, and causes bow abilities to hit 8% harder. It's nice they are giving bows a little love in this update.
khele23eb17_ESO wrote: »Can't wait for the new marksman set in TG. The fifth piece has 5% stam cost reduction on all abilities, and causes bow abilities to hit 8% harder. It's nice they are giving bows a little love in this update.
8% is nothing when you consider how much the weapon lags behind others. Shoud be 30-40% not 8. Except snipe - leave it as is... its a nerf bait skill.
The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Remember when snipe was even slower?
khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
No, it will increase it by 25% when using poison. Morag tong would cause that to be increased to 40%, or sheer venom applies a heavy poison dot when you attack an enemy with an execute ability. That'd be quite useful too. Not sure if poison injection constitutes as an execute - I mean it does do more damage to targets under a certain amount of health like one.
The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
No, it will increase it by 25% when using poison. Morag tong would cause that to be increased to 40%, or sheer venom applies a heavy poison dot when you attack an enemy with an execute ability. That'd be quite useful too. Not sure if poison injection constitutes as an execute - I mean it does do more damage to targets under a certain amount of health like one.
Dont think it counts as an execute. And again... the best bow builds atm are doing half the damage of magicka builds. 25% more damage from poison (which isnt all your damage btw.) will not fix it... especially since mag builds are getting buffs too.
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
No, it will increase it by 25% when using poison. Morag tong would cause that to be increased to 40%, or sheer venom applies a heavy poison dot when you attack an enemy with an execute ability. That'd be quite useful too. Not sure if poison injection constitutes as an execute - I mean it does do more damage to targets under a certain amount of health like one.
Dont think it counts as an execute. And again... the best bow builds atm are doing half the damage of magicka builds. 25% more damage from poison (which isnt all your damage btw.) will not fix it... especially since mag builds are getting buffs too.
Explain to me how bow build does only half the damage of magicka Builds, if there is only 1 mag build that uses Single target staff skill. (mag sorc)
Ich habe know no other good build that would uses Shock over their class spammable abilities
Or is this thread another mutation of magicka > stamina in pve thread?
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
No, it will increase it by 25% when using poison. Morag tong would cause that to be increased to 40%, or sheer venom applies a heavy poison dot when you attack an enemy with an execute ability. That'd be quite useful too. Not sure if poison injection constitutes as an execute - I mean it does do more damage to targets under a certain amount of health like one.
Dont think it counts as an execute. And again... the best bow builds atm are doing half the damage of magicka builds. 25% more damage from poison (which isnt all your damage btw.) will not fix it... especially since mag builds are getting buffs too.
Explain to me how bow build does only half the damage of magicka Builds, if there is only 1 mag build that uses Single target staff skill. (mag sorc)
Ich habe know no other good build that would uses Shock over their class spammable abilities
Or is this thread another mutation of magicka > stamina in pve thread?
In a way it is, yes. The issues are connected since staff users have both class damage skills and weapon damage skills to choose from while bow users... not nearly as many options. Also, dont mag DKs use staves?
And to get the Best dps every mag class has to go malee Range no reason stam cant do the same
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »The bow would be an awesome and unique weapon again, if ZOS would go for proper poison usage on bows - this was what made the bow great in other TES games, and there is "slow" poison in the game already - it just would have to work on bows.
There's poison injection and acid spray (AoE poison and slows enemies) already. These will hit even harder in the next patch because poison will be joining Mighty in the CP tree.
Doubt it will double your dps.
No, it will increase it by 25% when using poison. Morag tong would cause that to be increased to 40%, or sheer venom applies a heavy poison dot when you attack an enemy with an execute ability. That'd be quite useful too. Not sure if poison injection constitutes as an execute - I mean it does do more damage to targets under a certain amount of health like one.
Dont think it counts as an execute. And again... the best bow builds atm are doing half the damage of magicka builds. 25% more damage from poison (which isnt all your damage btw.) will not fix it... especially since mag builds are getting buffs too.
Explain to me how bow build does only half the damage of magicka Builds, if there is only 1 mag build that uses Single target staff skill. (mag sorc)
Ich habe know no other good build that would uses Shock over their class spammable abilities
Or is this thread another mutation of magicka > stamina in pve thread?
khele23eb17_ESO wrote: »
And to get the Best dps every mag class has to go malee Range no reason stam cant do the same
Sure. Lets not fix absurd stuff, lets add more of it beacuse... spite.
'***, my car broke down.'
'I can give you a lift, while your car is at the garage.'
'Nah, I dont want to have my car repaired. I want to see yours broken too.'
it has nothing to do with broken things.
Its just if you want max DPS you have to go malee, as mag or stam user, if you want to go range you have to secrifice DPS and be on the safer side on the other hand.
You cant have everything, that "i want everything cos i want" habbit is what brought all those stupid nerfs which everybody calls for first and dont want once they go live.
Half the damage magicka classes do ISNT from Staff, even more than half. Sorcs shoot frags, liquid lighntning and Overload (overload is a big part of the dps in boss fights) and to get max DPS they have to use lightning form and go malee range. you can get what if you only use shock? 15k dps?
Bow? isnt perfect but snipe spam is one of the easiest ways for casual stam users to do good dps.
How much dps can you pull with it? 15-20k? thats what every average casual DD can pull too, and its enough to get EVERY content in the game done.
If you want max DPS you cant have everything, you have to sacrifice something for it.